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      1 // Copyright 2015 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 //
      5 // Note: ported from Chromium commit head: 9b6f429
      6 
      7 /*
      8  * Copyright (c) 2010, The WebM Project authors. All rights reserved.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions are
     12  * met:
     13  *
     14  *   * Redistributions of source code must retain the above copyright
     15  *     notice, this list of conditions and the following disclaimer.
     16  *
     17  *   * Redistributions in binary form must reproduce the above copyright
     18  *     notice, this list of conditions and the following disclaimer in
     19  *     the documentation and/or other materials provided with the
     20  *     distribution.
     21  *
     22  *   * Neither the name of Google, nor the WebM Project, nor the names
     23  *     of its contributors may be used to endorse or promote products
     24  *     derived from this software without specific prior written
     25  *     permission.
     26  *
     27  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     28  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     29  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     30  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     31  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     32  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     33  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     34  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     35  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     36  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     37  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     38  */
     39 
     40 // This file is modified from the dboolhuff.{c,h} from the WebM's libvpx
     41 // project. (http://www.webmproject.org/code)
     42 // It is used to decode bits from a vp8 stream.
     43 
     44 #include <limits.h>
     45 
     46 #include <algorithm>
     47 
     48 #include "base/numerics/safe_conversions.h"
     49 #include "vp8_bool_decoder.h"
     50 
     51 namespace media {
     52 
     53 #define VP8_BD_VALUE_BIT \
     54   static_cast<int>(sizeof(Vp8BoolDecoder::value_) * CHAR_BIT)
     55 
     56 static const int kDefaultProbability = 0x80;  // 0x80 / 256 = 0.5
     57 
     58 // This is meant to be a large, positive constant that can still be efficiently
     59 // loaded as an immediate (on platforms like ARM, for example). Even relatively
     60 // modest values like 100 would work fine.
     61 #define VP8_LOTS_OF_BITS (0x40000000)
     62 
     63 // The number of leading zeros.
     64 static const unsigned char kVp8Norm[256] = {
     65     0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
     66     3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
     67     2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
     68     2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
     69     1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
     70     1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
     71     1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
     72     1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
     73     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     74     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     75     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     76     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     77     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     78     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     79     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     80     0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     81 };
     82 
     83 Vp8BoolDecoder::Vp8BoolDecoder()
     84     : user_buffer_(NULL),
     85       user_buffer_end_(NULL),
     86       value_(0),
     87       count_(-8),
     88       range_(255) {
     89 }
     90 
     91 bool Vp8BoolDecoder::Initialize(const uint8_t* data, size_t size) {
     92   if (data == NULL || size == 0)
     93     return false;
     94   user_buffer_start_ = data;
     95   user_buffer_ = data;
     96   user_buffer_end_ = data + size;
     97   value_ = 0;
     98   count_ = -8;
     99   range_ = 255;
    100   return true;
    101 }
    102 
    103 void Vp8BoolDecoder::FillDecoder() {
    104   DCHECK(user_buffer_ != NULL);
    105   int shift = VP8_BD_VALUE_BIT - CHAR_BIT - (count_ + CHAR_BIT);
    106   size_t bytes_left = user_buffer_end_ - user_buffer_;
    107   size_t bits_left = bytes_left * CHAR_BIT;
    108   int x = shift + CHAR_BIT - static_cast<int>(bits_left);
    109   int loop_end = 0;
    110 
    111   if (x >= 0) {
    112     count_ += VP8_LOTS_OF_BITS;
    113     loop_end = x;
    114   }
    115 
    116   if (x < 0 || bits_left) {
    117     while (shift >= loop_end) {
    118       count_ += CHAR_BIT;
    119       value_ |= static_cast<size_t>(*user_buffer_) << shift;
    120       ++user_buffer_;
    121       shift -= CHAR_BIT;
    122     }
    123   }
    124 }
    125 
    126 int Vp8BoolDecoder::ReadBit(int probability) {
    127   int bit = 0;
    128   size_t split = 1 + (((range_ - 1) * probability) >> 8);
    129   if (count_ < 0)
    130     FillDecoder();
    131   size_t bigsplit = static_cast<size_t>(split) << (VP8_BD_VALUE_BIT - 8);
    132 
    133   if (value_ >= bigsplit) {
    134     range_ -= split;
    135     value_ -= bigsplit;
    136     bit = 1;
    137   } else {
    138     range_ = split;
    139   }
    140 
    141   size_t shift = kVp8Norm[range_];
    142   range_ <<= shift;
    143   value_ <<= shift;
    144   count_ -= static_cast<int>(shift);
    145 
    146   DCHECK_EQ(1U, (range_ >> 7));  // In the range [128, 255].
    147 
    148   return bit;
    149 }
    150 
    151 bool Vp8BoolDecoder::ReadLiteral(size_t num_bits, int* out) {
    152   DCHECK_LE(num_bits, sizeof(int) * CHAR_BIT);
    153   *out = 0;
    154   for (; num_bits > 0; --num_bits)
    155     *out = (*out << 1) | ReadBit(kDefaultProbability);
    156   return !OutOfBuffer();
    157 }
    158 
    159 bool Vp8BoolDecoder::ReadBool(bool* out, uint8_t probability) {
    160   *out = !!ReadBit(probability);
    161   return !OutOfBuffer();
    162 }
    163 
    164 bool Vp8BoolDecoder::ReadBool(bool* out) {
    165   return ReadBool(out, kDefaultProbability);
    166 }
    167 
    168 bool Vp8BoolDecoder::ReadLiteralWithSign(size_t num_bits, int* out) {
    169   ReadLiteral(num_bits, out);
    170   // Read sign.
    171   if (ReadBit(kDefaultProbability))
    172     *out = -*out;
    173   return !OutOfBuffer();
    174 }
    175 
    176 size_t Vp8BoolDecoder::BitOffset() {
    177   int bit_count = count_ + 8;
    178   if (bit_count > VP8_BD_VALUE_BIT)
    179     // Capped at 0 to ignore buffer underrun.
    180     bit_count = std::max(0, bit_count - VP8_LOTS_OF_BITS);
    181   return (user_buffer_ - user_buffer_start_) * 8 - bit_count;
    182 }
    183 
    184 uint8_t Vp8BoolDecoder::GetRange() {
    185   return base::checked_cast<uint8_t>(range_);
    186 }
    187 
    188 uint8_t Vp8BoolDecoder::GetBottom() {
    189   if (count_ < 0)
    190     FillDecoder();
    191   return static_cast<uint8_t>(value_ >> (VP8_BD_VALUE_BIT - 8));
    192 }
    193 
    194 inline bool Vp8BoolDecoder::OutOfBuffer() {
    195   // Check if we have reached the end of the buffer.
    196   //
    197   // Variable |count_| stores the number of bits in the |value_| buffer, minus
    198   // 8. The top byte is part of the algorithm and the remainder is buffered to
    199   // be shifted into it. So, if |count_| == 8, the top 16 bits of |value_| are
    200   // occupied, 8 for the algorithm and 8 in the buffer.
    201   //
    202   // When reading a byte from the user's buffer, |count_| is filled with 8 and
    203   // one byte is filled into the |value_| buffer. When we reach the end of the
    204   // data, |count_| is additionally filled with VP8_LOTS_OF_BITS. So when
    205   // |count_| == VP8_LOTS_OF_BITS - 1, the user's data has been exhausted.
    206   return (count_ > VP8_BD_VALUE_BIT) && (count_ < VP8_LOTS_OF_BITS);
    207 }
    208 
    209 }  // namespace media
    210