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      1 // Copyright 2016 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_INSPECTOR_WASMTRANSLATION_H_
      6 #define V8_INSPECTOR_WASMTRANSLATION_H_
      7 
      8 #include <unordered_map>
      9 
     10 #include "include/v8.h"
     11 #include "src/base/macros.h"
     12 #include "src/debug/debug-interface.h"
     13 #include "src/inspector/string-16.h"
     14 
     15 namespace v8_inspector {
     16 
     17 // Forward declarations.
     18 class V8DebuggerAgentImpl;
     19 
     20 class WasmTranslation {
     21  public:
     22   enum Mode { Raw, Disassemble };
     23 
     24   explicit WasmTranslation(v8::Isolate* isolate);
     25   ~WasmTranslation();
     26 
     27   // Set translation mode.
     28   void SetMode(Mode mode) { mode_ = mode; }
     29 
     30   // Make a wasm script known to the translation. This will trigger a number of
     31   // didParseScript calls to the given debugger agent.
     32   // Only locations referencing a registered script will be translated by the
     33   // Translate functions below.
     34   void AddScript(v8::Local<v8::debug::WasmScript> script,
     35                  V8DebuggerAgentImpl* agent);
     36 
     37   // Clear all registered scripts.
     38   void Clear();
     39 
     40   // Translate a location as generated by V8 to a location that should be sent
     41   // over protocol.
     42   // Does nothing for locations referencing a script which was not registered
     43   // before via AddScript.
     44   // Line and column are 0-based.
     45   // Returns true if the location was translated, false otherwise.
     46   bool TranslateWasmScriptLocationToProtocolLocation(String16* script_id,
     47                                                      int* line_number,
     48                                                      int* column_number);
     49 
     50   // Translate back from protocol locations (potentially referencing artificial
     51   // scripts for individual wasm functions) to locations that make sense to V8.
     52   // Does nothing if the location was not generated by the translate method
     53   // above.
     54   // Returns true if the location was translated, false otherwise.
     55   bool TranslateProtocolLocationToWasmScriptLocation(String16* script_id,
     56                                                      int* line_number,
     57                                                      int* column_number);
     58 
     59  private:
     60   class TranslatorImpl;
     61   friend class TranslatorImpl;
     62 
     63   void AddFakeScript(const String16& scriptId, TranslatorImpl* translator);
     64 
     65   v8::Isolate* isolate_;
     66   std::unordered_map<int, std::unique_ptr<TranslatorImpl>> wasm_translators_;
     67   std::unordered_map<String16, TranslatorImpl*> fake_scripts_;
     68   Mode mode_;
     69 
     70   DISALLOW_COPY_AND_ASSIGN(WasmTranslation);
     71 };
     72 
     73 }  // namespace v8_inspector
     74 
     75 #endif  // V8_INSPECTOR_WASMTRANSLATION_H_
     76