Home | History | Annotate | Download | only in detail
      1 ///////////////////////////////////////////////////////////////////////////////////
      2 /// OpenGL Mathematics (glm.g-truc.net)
      3 ///
      4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
      5 /// Permission is hereby granted, free of charge, to any person obtaining a copy
      6 /// of this software and associated documentation files (the "Software"), to deal
      7 /// in the Software without restriction, including without limitation the rights
      8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
      9 /// copies of the Software, and to permit persons to whom the Software is
     10 /// furnished to do so, subject to the following conditions:
     11 ///
     12 /// The above copyright notice and this permission notice shall be included in
     13 /// all copies or substantial portions of the Software.
     14 ///
     15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
     18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
     21 /// THE SOFTWARE.
     22 ///
     23 /// @ref core
     24 /// @file glm/core/intrinsic_common.hpp
     25 /// @date 2009-05-11 / 2011-06-15
     26 /// @author Christophe Riccio
     27 ///////////////////////////////////////////////////////////////////////////////////
     28 
     29 #ifndef glm_detail_intrinsic_common
     30 #define glm_detail_intrinsic_common
     31 
     32 #include "setup.hpp"
     33 
     34 #if(!(GLM_ARCH & GLM_ARCH_SSE2))
     35 #	error "SSE2 instructions not supported or enabled"
     36 #else
     37 
     38 namespace glm{
     39 namespace detail
     40 {
     41 	__m128 sse_abs_ps(__m128 x);
     42 
     43 	__m128 sse_sgn_ps(__m128 x);
     44 
     45 	//floor
     46 	__m128 sse_flr_ps(__m128 v);
     47 
     48 	//trunc
     49 	__m128 sse_trc_ps(__m128 v);
     50 
     51 	//round
     52 	__m128 sse_nd_ps(__m128 v);
     53 
     54 	//roundEven
     55 	__m128 sse_rde_ps(__m128 v);
     56 
     57 	__m128 sse_rnd_ps(__m128 x);
     58 
     59 	__m128 sse_ceil_ps(__m128 v);
     60 
     61 	__m128 sse_frc_ps(__m128 x);
     62 
     63 	__m128 sse_mod_ps(__m128 x, __m128 y);
     64 
     65 	__m128 sse_modf_ps(__m128 x, __m128i & i);
     66 
     67 	//GLM_FUNC_QUALIFIER __m128 sse_min_ps(__m128 x, __m128 y)
     68 
     69 	//GLM_FUNC_QUALIFIER __m128 sse_max_ps(__m128 x, __m128 y)
     70 
     71 	__m128 sse_clp_ps(__m128 v, __m128 minVal, __m128 maxVal);
     72 
     73 	__m128 sse_mix_ps(__m128 v1, __m128 v2, __m128 a);
     74 
     75 	__m128 sse_stp_ps(__m128 edge, __m128 x);
     76 
     77 	__m128 sse_ssp_ps(__m128 edge0, __m128 edge1, __m128 x);
     78 
     79 	__m128 sse_nan_ps(__m128 x);
     80 
     81 	__m128 sse_inf_ps(__m128 x);
     82 
     83 }//namespace detail
     84 }//namespace glm
     85 
     86 #include "intrinsic_common.inl"
     87 
     88 #endif//GLM_ARCH
     89 #endif//glm_detail_intrinsic_common
     90