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      1 ///////////////////////////////////////////////////////////////////////////////////
      2 /// OpenGL Mathematics (glm.g-truc.net)
      3 ///
      4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
      5 /// Permission is hereby granted, free of charge, to any person obtaining a copy
      6 /// of this software and associated documentation files (the "Software"), to deal
      7 /// in the Software without restriction, including without limitation the rights
      8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
      9 /// copies of the Software, and to permit persons to whom the Software is
     10 /// furnished to do so, subject to the following conditions:
     11 ///
     12 /// The above copyright notice and this permission notice shall be included in
     13 /// all copies or substantial portions of the Software.
     14 ///
     15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
     18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
     21 /// THE SOFTWARE.
     22 ///
     23 /// @ref core
     24 /// @file glm/core/type_half.hpp
     25 /// @date 2008-08-17 / 2011-09-20
     26 /// @author Christophe Riccio
     27 ///////////////////////////////////////////////////////////////////////////////////
     28 
     29 #ifndef glm_core_type_half
     30 #define glm_core_type_half
     31 
     32 #include "setup.hpp"
     33 
     34 namespace glm{
     35 namespace detail
     36 {
     37 	typedef short hdata;
     38 
     39 	GLM_FUNC_DECL float toFloat32(hdata value);
     40 	GLM_FUNC_DECL hdata toFloat16(float const & value);
     41 
     42 }//namespace detail
     43 
     44 	/// half-precision floating-point numbers.
     45 	//typedef detail::hdata		half;
     46 
     47 }//namespace glm
     48 
     49 #include "type_half.inl"
     50 
     51 #endif//glm_core_type_half
     52