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      1 // Copyright 2011 Google Inc. All Rights Reserved.
      2 //
      3 // Use of this source code is governed by a BSD-style license
      4 // that can be found in the COPYING file in the root of the source
      5 // tree. An additional intellectual property rights grant can be found
      6 // in the file PATENTS. All contributing project authors may
      7 // be found in the AUTHORS file in the root of the source tree.
      8 // -----------------------------------------------------------------------------
      9 //
     10 // VP8Iterator: block iterator
     11 //
     12 // Author: Skal (pascal.massimino (at) gmail.com)
     13 
     14 #include <string.h>
     15 
     16 #include "src/enc/vp8i_enc.h"
     17 
     18 //------------------------------------------------------------------------------
     19 // VP8Iterator
     20 //------------------------------------------------------------------------------
     21 
     22 static void InitLeft(VP8EncIterator* const it) {
     23   it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] =
     24       (it->y_ > 0) ? 129 : 127;
     25   memset(it->y_left_, 129, 16);
     26   memset(it->u_left_, 129, 8);
     27   memset(it->v_left_, 129, 8);
     28   it->left_nz_[8] = 0;
     29 }
     30 
     31 static void InitTop(VP8EncIterator* const it) {
     32   const VP8Encoder* const enc = it->enc_;
     33   const size_t top_size = enc->mb_w_ * 16;
     34   memset(enc->y_top_, 127, 2 * top_size);
     35   memset(enc->nz_, 0, enc->mb_w_ * sizeof(*enc->nz_));
     36 }
     37 
     38 void VP8IteratorSetRow(VP8EncIterator* const it, int y) {
     39   VP8Encoder* const enc = it->enc_;
     40   it->x_ = 0;
     41   it->y_ = y;
     42   it->bw_ = &enc->parts_[y & (enc->num_parts_ - 1)];
     43   it->preds_ = enc->preds_ + y * 4 * enc->preds_w_;
     44   it->nz_ = enc->nz_;
     45   it->mb_ = enc->mb_info_ + y * enc->mb_w_;
     46   it->y_top_ = enc->y_top_;
     47   it->uv_top_ = enc->uv_top_;
     48   InitLeft(it);
     49 }
     50 
     51 void VP8IteratorReset(VP8EncIterator* const it) {
     52   VP8Encoder* const enc = it->enc_;
     53   VP8IteratorSetRow(it, 0);
     54   VP8IteratorSetCountDown(it, enc->mb_w_ * enc->mb_h_);  // default
     55   InitTop(it);
     56   memset(it->bit_count_, 0, sizeof(it->bit_count_));
     57   it->do_trellis_ = 0;
     58 }
     59 
     60 void VP8IteratorSetCountDown(VP8EncIterator* const it, int count_down) {
     61   it->count_down_ = it->count_down0_ = count_down;
     62 }
     63 
     64 int VP8IteratorIsDone(const VP8EncIterator* const it) {
     65   return (it->count_down_ <= 0);
     66 }
     67 
     68 void VP8IteratorInit(VP8Encoder* const enc, VP8EncIterator* const it) {
     69   it->enc_ = enc;
     70   it->yuv_in_   = (uint8_t*)WEBP_ALIGN(it->yuv_mem_);
     71   it->yuv_out_  = it->yuv_in_ + YUV_SIZE_ENC;
     72   it->yuv_out2_ = it->yuv_out_ + YUV_SIZE_ENC;
     73   it->yuv_p_    = it->yuv_out2_ + YUV_SIZE_ENC;
     74   it->lf_stats_ = enc->lf_stats_;
     75   it->percent0_ = enc->percent_;
     76   it->y_left_ = (uint8_t*)WEBP_ALIGN(it->yuv_left_mem_ + 1);
     77   it->u_left_ = it->y_left_ + 16 + 16;
     78   it->v_left_ = it->u_left_ + 16;
     79   VP8IteratorReset(it);
     80 }
     81 
     82 int VP8IteratorProgress(const VP8EncIterator* const it, int delta) {
     83   VP8Encoder* const enc = it->enc_;
     84   if (delta && enc->pic_->progress_hook != NULL) {
     85     const int done = it->count_down0_ - it->count_down_;
     86     const int percent = (it->count_down0_ <= 0)
     87                       ? it->percent0_
     88                       : it->percent0_ + delta * done / it->count_down0_;
     89     return WebPReportProgress(enc->pic_, percent, &enc->percent_);
     90   }
     91   return 1;
     92 }
     93 
     94 //------------------------------------------------------------------------------
     95 // Import the source samples into the cache. Takes care of replicating
     96 // boundary pixels if necessary.
     97 
     98 static WEBP_INLINE int MinSize(int a, int b) { return (a < b) ? a : b; }
     99 
    100 static void ImportBlock(const uint8_t* src, int src_stride,
    101                         uint8_t* dst, int w, int h, int size) {
    102   int i;
    103   for (i = 0; i < h; ++i) {
    104     memcpy(dst, src, w);
    105     if (w < size) {
    106       memset(dst + w, dst[w - 1], size - w);
    107     }
    108     dst += BPS;
    109     src += src_stride;
    110   }
    111   for (i = h; i < size; ++i) {
    112     memcpy(dst, dst - BPS, size);
    113     dst += BPS;
    114   }
    115 }
    116 
    117 static void ImportLine(const uint8_t* src, int src_stride,
    118                        uint8_t* dst, int len, int total_len) {
    119   int i;
    120   for (i = 0; i < len; ++i, src += src_stride) dst[i] = *src;
    121   for (; i < total_len; ++i) dst[i] = dst[len - 1];
    122 }
    123 
    124 void VP8IteratorImport(VP8EncIterator* const it, uint8_t* tmp_32) {
    125   const VP8Encoder* const enc = it->enc_;
    126   const int x = it->x_, y = it->y_;
    127   const WebPPicture* const pic = enc->pic_;
    128   const uint8_t* const ysrc = pic->y + (y * pic->y_stride  + x) * 16;
    129   const uint8_t* const usrc = pic->u + (y * pic->uv_stride + x) * 8;
    130   const uint8_t* const vsrc = pic->v + (y * pic->uv_stride + x) * 8;
    131   const int w = MinSize(pic->width - x * 16, 16);
    132   const int h = MinSize(pic->height - y * 16, 16);
    133   const int uv_w = (w + 1) >> 1;
    134   const int uv_h = (h + 1) >> 1;
    135 
    136   ImportBlock(ysrc, pic->y_stride,  it->yuv_in_ + Y_OFF_ENC, w, h, 16);
    137   ImportBlock(usrc, pic->uv_stride, it->yuv_in_ + U_OFF_ENC, uv_w, uv_h, 8);
    138   ImportBlock(vsrc, pic->uv_stride, it->yuv_in_ + V_OFF_ENC, uv_w, uv_h, 8);
    139 
    140   if (tmp_32 == NULL) return;
    141 
    142   // Import source (uncompressed) samples into boundary.
    143   if (x == 0) {
    144     InitLeft(it);
    145   } else {
    146     if (y == 0) {
    147       it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] = 127;
    148     } else {
    149       it->y_left_[-1] = ysrc[- 1 - pic->y_stride];
    150       it->u_left_[-1] = usrc[- 1 - pic->uv_stride];
    151       it->v_left_[-1] = vsrc[- 1 - pic->uv_stride];
    152     }
    153     ImportLine(ysrc - 1, pic->y_stride,  it->y_left_, h,   16);
    154     ImportLine(usrc - 1, pic->uv_stride, it->u_left_, uv_h, 8);
    155     ImportLine(vsrc - 1, pic->uv_stride, it->v_left_, uv_h, 8);
    156   }
    157 
    158   it->y_top_  = tmp_32 + 0;
    159   it->uv_top_ = tmp_32 + 16;
    160   if (y == 0) {
    161     memset(tmp_32, 127, 32 * sizeof(*tmp_32));
    162   } else {
    163     ImportLine(ysrc - pic->y_stride,  1, tmp_32,          w,   16);
    164     ImportLine(usrc - pic->uv_stride, 1, tmp_32 + 16,     uv_w, 8);
    165     ImportLine(vsrc - pic->uv_stride, 1, tmp_32 + 16 + 8, uv_w, 8);
    166   }
    167 }
    168 
    169 //------------------------------------------------------------------------------
    170 // Copy back the compressed samples into user space if requested.
    171 
    172 static void ExportBlock(const uint8_t* src, uint8_t* dst, int dst_stride,
    173                         int w, int h) {
    174   while (h-- > 0) {
    175     memcpy(dst, src, w);
    176     dst += dst_stride;
    177     src += BPS;
    178   }
    179 }
    180 
    181 void VP8IteratorExport(const VP8EncIterator* const it) {
    182   const VP8Encoder* const enc = it->enc_;
    183   if (enc->config_->show_compressed) {
    184     const int x = it->x_, y = it->y_;
    185     const uint8_t* const ysrc = it->yuv_out_ + Y_OFF_ENC;
    186     const uint8_t* const usrc = it->yuv_out_ + U_OFF_ENC;
    187     const uint8_t* const vsrc = it->yuv_out_ + V_OFF_ENC;
    188     const WebPPicture* const pic = enc->pic_;
    189     uint8_t* const ydst = pic->y + (y * pic->y_stride + x) * 16;
    190     uint8_t* const udst = pic->u + (y * pic->uv_stride + x) * 8;
    191     uint8_t* const vdst = pic->v + (y * pic->uv_stride + x) * 8;
    192     int w = (pic->width - x * 16);
    193     int h = (pic->height - y * 16);
    194 
    195     if (w > 16) w = 16;
    196     if (h > 16) h = 16;
    197 
    198     // Luma plane
    199     ExportBlock(ysrc, ydst, pic->y_stride, w, h);
    200 
    201     {   // U/V planes
    202       const int uv_w = (w + 1) >> 1;
    203       const int uv_h = (h + 1) >> 1;
    204       ExportBlock(usrc, udst, pic->uv_stride, uv_w, uv_h);
    205       ExportBlock(vsrc, vdst, pic->uv_stride, uv_w, uv_h);
    206     }
    207   }
    208 }
    209 
    210 //------------------------------------------------------------------------------
    211 // Non-zero contexts setup/teardown
    212 
    213 // Nz bits:
    214 //  0  1  2  3  Y
    215 //  4  5  6  7
    216 //  8  9 10 11
    217 // 12 13 14 15
    218 // 16 17        U
    219 // 18 19
    220 // 20 21        V
    221 // 22 23
    222 // 24           DC-intra16
    223 
    224 // Convert packed context to byte array
    225 #define BIT(nz, n) (!!((nz) & (1 << (n))))
    226 
    227 void VP8IteratorNzToBytes(VP8EncIterator* const it) {
    228   const int tnz = it->nz_[0], lnz = it->nz_[-1];
    229   int* const top_nz = it->top_nz_;
    230   int* const left_nz = it->left_nz_;
    231 
    232   // Top-Y
    233   top_nz[0] = BIT(tnz, 12);
    234   top_nz[1] = BIT(tnz, 13);
    235   top_nz[2] = BIT(tnz, 14);
    236   top_nz[3] = BIT(tnz, 15);
    237   // Top-U
    238   top_nz[4] = BIT(tnz, 18);
    239   top_nz[5] = BIT(tnz, 19);
    240   // Top-V
    241   top_nz[6] = BIT(tnz, 22);
    242   top_nz[7] = BIT(tnz, 23);
    243   // DC
    244   top_nz[8] = BIT(tnz, 24);
    245 
    246   // left-Y
    247   left_nz[0] = BIT(lnz,  3);
    248   left_nz[1] = BIT(lnz,  7);
    249   left_nz[2] = BIT(lnz, 11);
    250   left_nz[3] = BIT(lnz, 15);
    251   // left-U
    252   left_nz[4] = BIT(lnz, 17);
    253   left_nz[5] = BIT(lnz, 19);
    254   // left-V
    255   left_nz[6] = BIT(lnz, 21);
    256   left_nz[7] = BIT(lnz, 23);
    257   // left-DC is special, iterated separately
    258 }
    259 
    260 void VP8IteratorBytesToNz(VP8EncIterator* const it) {
    261   uint32_t nz = 0;
    262   const int* const top_nz = it->top_nz_;
    263   const int* const left_nz = it->left_nz_;
    264   // top
    265   nz |= (top_nz[0] << 12) | (top_nz[1] << 13);
    266   nz |= (top_nz[2] << 14) | (top_nz[3] << 15);
    267   nz |= (top_nz[4] << 18) | (top_nz[5] << 19);
    268   nz |= (top_nz[6] << 22) | (top_nz[7] << 23);
    269   nz |= (top_nz[8] << 24);  // we propagate the _top_ bit, esp. for intra4
    270   // left
    271   nz |= (left_nz[0] << 3) | (left_nz[1] << 7);
    272   nz |= (left_nz[2] << 11);
    273   nz |= (left_nz[4] << 17) | (left_nz[6] << 21);
    274 
    275   *it->nz_ = nz;
    276 }
    277 
    278 #undef BIT
    279 
    280 //------------------------------------------------------------------------------
    281 // Advance to the next position, doing the bookkeeping.
    282 
    283 void VP8IteratorSaveBoundary(VP8EncIterator* const it) {
    284   VP8Encoder* const enc = it->enc_;
    285   const int x = it->x_, y = it->y_;
    286   const uint8_t* const ysrc = it->yuv_out_ + Y_OFF_ENC;
    287   const uint8_t* const uvsrc = it->yuv_out_ + U_OFF_ENC;
    288   if (x < enc->mb_w_ - 1) {   // left
    289     int i;
    290     for (i = 0; i < 16; ++i) {
    291       it->y_left_[i] = ysrc[15 + i * BPS];
    292     }
    293     for (i = 0; i < 8; ++i) {
    294       it->u_left_[i] = uvsrc[7 + i * BPS];
    295       it->v_left_[i] = uvsrc[15 + i * BPS];
    296     }
    297     // top-left (before 'top'!)
    298     it->y_left_[-1] = it->y_top_[15];
    299     it->u_left_[-1] = it->uv_top_[0 + 7];
    300     it->v_left_[-1] = it->uv_top_[8 + 7];
    301   }
    302   if (y < enc->mb_h_ - 1) {  // top
    303     memcpy(it->y_top_, ysrc + 15 * BPS, 16);
    304     memcpy(it->uv_top_, uvsrc + 7 * BPS, 8 + 8);
    305   }
    306 }
    307 
    308 int VP8IteratorNext(VP8EncIterator* const it) {
    309   if (++it->x_ == it->enc_->mb_w_) {
    310     VP8IteratorSetRow(it, ++it->y_);
    311   } else {
    312     it->preds_ += 4;
    313     it->mb_ += 1;
    314     it->nz_ += 1;
    315     it->y_top_ += 16;
    316     it->uv_top_ += 16;
    317   }
    318   return (0 < --it->count_down_);
    319 }
    320 
    321 //------------------------------------------------------------------------------
    322 // Helper function to set mode properties
    323 
    324 void VP8SetIntra16Mode(const VP8EncIterator* const it, int mode) {
    325   uint8_t* preds = it->preds_;
    326   int y;
    327   for (y = 0; y < 4; ++y) {
    328     memset(preds, mode, 4);
    329     preds += it->enc_->preds_w_;
    330   }
    331   it->mb_->type_ = 1;
    332 }
    333 
    334 void VP8SetIntra4Mode(const VP8EncIterator* const it, const uint8_t* modes) {
    335   uint8_t* preds = it->preds_;
    336   int y;
    337   for (y = 4; y > 0; --y) {
    338     memcpy(preds, modes, 4 * sizeof(*modes));
    339     preds += it->enc_->preds_w_;
    340     modes += 4;
    341   }
    342   it->mb_->type_ = 0;
    343 }
    344 
    345 void VP8SetIntraUVMode(const VP8EncIterator* const it, int mode) {
    346   it->mb_->uv_mode_ = mode;
    347 }
    348 
    349 void VP8SetSkip(const VP8EncIterator* const it, int skip) {
    350   it->mb_->skip_ = skip;
    351 }
    352 
    353 void VP8SetSegment(const VP8EncIterator* const it, int segment) {
    354   it->mb_->segment_ = segment;
    355 }
    356 
    357 //------------------------------------------------------------------------------
    358 // Intra4x4 sub-blocks iteration
    359 //
    360 //  We store and update the boundary samples into an array of 37 pixels. They
    361 //  are updated as we iterate and reconstructs each intra4x4 blocks in turn.
    362 //  The position of the samples has the following snake pattern:
    363 //
    364 // 16|17 18 19 20|21 22 23 24|25 26 27 28|29 30 31 32|33 34 35 36  <- Top-right
    365 // --+-----------+-----------+-----------+-----------+
    366 // 15|         19|         23|         27|         31|
    367 // 14|         18|         22|         26|         30|
    368 // 13|         17|         21|         25|         29|
    369 // 12|13 14 15 16|17 18 19 20|21 22 23 24|25 26 27 28|
    370 // --+-----------+-----------+-----------+-----------+
    371 // 11|         15|         19|         23|         27|
    372 // 10|         14|         18|         22|         26|
    373 //  9|         13|         17|         21|         25|
    374 //  8| 9 10 11 12|13 14 15 16|17 18 19 20|21 22 23 24|
    375 // --+-----------+-----------+-----------+-----------+
    376 //  7|         11|         15|         19|         23|
    377 //  6|         10|         14|         18|         22|
    378 //  5|          9|         13|         17|         21|
    379 //  4| 5  6  7  8| 9 10 11 12|13 14 15 16|17 18 19 20|
    380 // --+-----------+-----------+-----------+-----------+
    381 //  3|          7|         11|         15|         19|
    382 //  2|          6|         10|         14|         18|
    383 //  1|          5|          9|         13|         17|
    384 //  0| 1  2  3  4| 5  6  7  8| 9 10 11 12|13 14 15 16|
    385 // --+-----------+-----------+-----------+-----------+
    386 
    387 // Array to record the position of the top sample to pass to the prediction
    388 // functions in dsp.c.
    389 static const uint8_t VP8TopLeftI4[16] = {
    390   17, 21, 25, 29,
    391   13, 17, 21, 25,
    392   9,  13, 17, 21,
    393   5,   9, 13, 17
    394 };
    395 
    396 void VP8IteratorStartI4(VP8EncIterator* const it) {
    397   const VP8Encoder* const enc = it->enc_;
    398   int i;
    399 
    400   it->i4_ = 0;    // first 4x4 sub-block
    401   it->i4_top_ = it->i4_boundary_ + VP8TopLeftI4[0];
    402 
    403   // Import the boundary samples
    404   for (i = 0; i < 17; ++i) {    // left
    405     it->i4_boundary_[i] = it->y_left_[15 - i];
    406   }
    407   for (i = 0; i < 16; ++i) {    // top
    408     it->i4_boundary_[17 + i] = it->y_top_[i];
    409   }
    410   // top-right samples have a special case on the far right of the picture
    411   if (it->x_ < enc->mb_w_ - 1) {
    412     for (i = 16; i < 16 + 4; ++i) {
    413       it->i4_boundary_[17 + i] = it->y_top_[i];
    414     }
    415   } else {    // else, replicate the last valid pixel four times
    416     for (i = 16; i < 16 + 4; ++i) {
    417       it->i4_boundary_[17 + i] = it->i4_boundary_[17 + 15];
    418     }
    419   }
    420   VP8IteratorNzToBytes(it);  // import the non-zero context
    421 }
    422 
    423 int VP8IteratorRotateI4(VP8EncIterator* const it,
    424                         const uint8_t* const yuv_out) {
    425   const uint8_t* const blk = yuv_out + VP8Scan[it->i4_];
    426   uint8_t* const top = it->i4_top_;
    427   int i;
    428 
    429   // Update the cache with 7 fresh samples
    430   for (i = 0; i <= 3; ++i) {
    431     top[-4 + i] = blk[i + 3 * BPS];   // store future top samples
    432   }
    433   if ((it->i4_ & 3) != 3) {  // if not on the right sub-blocks #3, #7, #11, #15
    434     for (i = 0; i <= 2; ++i) {        // store future left samples
    435       top[i] = blk[3 + (2 - i) * BPS];
    436     }
    437   } else {  // else replicate top-right samples, as says the specs.
    438     for (i = 0; i <= 3; ++i) {
    439       top[i] = top[i + 4];
    440     }
    441   }
    442   // move pointers to next sub-block
    443   ++it->i4_;
    444   if (it->i4_ == 16) {    // we're done
    445     return 0;
    446   }
    447 
    448   it->i4_top_ = it->i4_boundary_ + VP8TopLeftI4[it->i4_];
    449   return 1;
    450 }
    451 
    452 //------------------------------------------------------------------------------
    453 
    454