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      1 /*
      2  *  Copyright 2006 The WebRTC Project Authors. All rights reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #include "webrtc/base/gunit.h"
     12 #include "webrtc/base/nethelpers.h"
     13 #include "webrtc/base/physicalsocketserver.h"
     14 #include "webrtc/base/testclient.h"
     15 #include "webrtc/base/testechoserver.h"
     16 #include "webrtc/base/thread.h"
     17 
     18 using namespace rtc;
     19 
     20 void TestUdpInternal(const SocketAddress& loopback) {
     21   Thread *main = Thread::Current();
     22   AsyncSocket* socket = main->socketserver()
     23       ->CreateAsyncSocket(loopback.family(), SOCK_DGRAM);
     24   socket->Bind(loopback);
     25 
     26   TestClient client(new AsyncUDPSocket(socket));
     27   SocketAddress addr = client.address(), from;
     28   EXPECT_EQ(3, client.SendTo("foo", 3, addr));
     29   EXPECT_TRUE(client.CheckNextPacket("foo", 3, &from));
     30   EXPECT_EQ(from, addr);
     31   EXPECT_TRUE(client.CheckNoPacket());
     32 }
     33 
     34 void TestTcpInternal(const SocketAddress& loopback) {
     35   Thread *main = Thread::Current();
     36   TestEchoServer server(main, loopback);
     37 
     38   AsyncSocket* socket = main->socketserver()
     39       ->CreateAsyncSocket(loopback.family(), SOCK_STREAM);
     40   AsyncTCPSocket* tcp_socket = AsyncTCPSocket::Create(
     41       socket, loopback, server.address());
     42   ASSERT_TRUE(tcp_socket != NULL);
     43 
     44   TestClient client(tcp_socket);
     45   SocketAddress addr = client.address(), from;
     46   EXPECT_TRUE(client.CheckConnected());
     47   EXPECT_EQ(3, client.Send("foo", 3));
     48   EXPECT_TRUE(client.CheckNextPacket("foo", 3, &from));
     49   EXPECT_EQ(from, server.address());
     50   EXPECT_TRUE(client.CheckNoPacket());
     51 }
     52 
     53 // Tests whether the TestClient can send UDP to itself.
     54 TEST(TestClientTest, TestUdpIPv4) {
     55   TestUdpInternal(SocketAddress("127.0.0.1", 0));
     56 }
     57 
     58 #if defined(WEBRTC_LINUX)
     59 #define MAYBE_TestUdpIPv6 DISABLED_TestUdpIPv6
     60 #else
     61 #define MAYBE_TestUdpIPv6 TestUdpIPv6
     62 #endif
     63 TEST(TestClientTest, MAYBE_TestUdpIPv6) {
     64   if (HasIPv6Enabled()) {
     65     TestUdpInternal(SocketAddress("::1", 0));
     66   } else {
     67     LOG(LS_INFO) << "Skipping IPv6 test.";
     68   }
     69 }
     70 
     71 // Tests whether the TestClient can connect to a server and exchange data.
     72 TEST(TestClientTest, TestTcpIPv4) {
     73   TestTcpInternal(SocketAddress("127.0.0.1", 0));
     74 }
     75 
     76 #if defined(WEBRTC_LINUX)
     77 #define MAYBE_TestTcpIPv6 DISABLED_TestTcpIPv6
     78 #else
     79 #define MAYBE_TestTcpIPv6 TestTcpIPv6
     80 #endif
     81 TEST(TestClientTest, MAYBE_TestTcpIPv6) {
     82   if (HasIPv6Enabled()) {
     83     TestTcpInternal(SocketAddress("::1", 0));
     84   } else {
     85     LOG(LS_INFO) << "Skipping IPv6 test.";
     86   }
     87 }
     88