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      1 /*
      2  *  Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 #ifndef WEBRTC_COMMON_AUDIO_AUDIO_RING_BUFFER_H_
     11 #define WEBRTC_COMMON_AUDIO_AUDIO_RING_BUFFER_H_
     12 
     13 #include <stddef.h>
     14 #include <vector>
     15 
     16 struct RingBuffer;
     17 
     18 namespace webrtc {
     19 
     20 // A ring buffer tailored for float deinterleaved audio. Any operation that
     21 // cannot be performed as requested will cause a crash (e.g. insufficient data
     22 // in the buffer to fulfill a read request.)
     23 class AudioRingBuffer final {
     24  public:
     25   // Specify the number of channels and maximum number of frames the buffer will
     26   // contain.
     27   AudioRingBuffer(size_t channels, size_t max_frames);
     28   ~AudioRingBuffer();
     29 
     30   // Copies |data| to the buffer and advances the write pointer. |channels| must
     31   // be the same as at creation time.
     32   void Write(const float* const* data, size_t channels, size_t frames);
     33 
     34   // Copies from the buffer to |data| and advances the read pointer. |channels|
     35   // must be the same as at creation time.
     36   void Read(float* const* data, size_t channels, size_t frames);
     37 
     38   size_t ReadFramesAvailable() const;
     39   size_t WriteFramesAvailable() const;
     40 
     41   // Moves the read position. The forward version advances the read pointer
     42   // towards the write pointer and the backward verison withdraws the read
     43   // pointer away from the write pointer (i.e. flushing and stuffing the buffer
     44   // respectively.)
     45   void MoveReadPositionForward(size_t frames);
     46   void MoveReadPositionBackward(size_t frames);
     47 
     48  private:
     49   // We don't use a ScopedVector because it doesn't support a specialized
     50   // deleter (like scoped_ptr for instance.)
     51   std::vector<RingBuffer*> buffers_;
     52 };
     53 
     54 }  // namespace webrtc
     55 
     56 #endif  // WEBRTC_COMMON_AUDIO_AUDIO_RING_BUFFER_H_
     57