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      1 /*
      2  * Copyright (C) 2017 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 // Try to create a resource leak in the server by opening a stream and then not closing it.
     18 // Return 0 if the stream opened, 1 if it failed.
     19 
     20 #include <stdio.h>
     21 #include <stdlib.h>
     22 #include <aaudio/AAudio.h>
     23 
     24 int main(int argc, char **argv)
     25 {
     26     (void)argc; // unused
     27     (void)argv; // unused
     28 
     29     aaudio_result_t result = AAUDIO_OK;
     30     AAudioStreamBuilder *aaudioBuilder = nullptr;
     31     AAudioStream *aaudioStream = nullptr;
     32 
     33     result = AAudio_createStreamBuilder(&aaudioBuilder);
     34     if (result != AAUDIO_OK) {
     35         goto finish;
     36     }
     37 
     38     // Create an AAudioStream using the Builder.
     39     result = AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream);
     40     if (result != AAUDIO_OK) {
     41         printf("ERROR could not open AAudio stream, %d\n", result);
     42         goto finish;
     43     } else {
     44         printf("AAudio stream opened successfully.\n");
     45     }
     46 
     47     printf("Exit without closing the stream!\n");
     48 
     49 finish:
     50     return (result != AAUDIO_OK) ? EXIT_FAILURE : EXIT_SUCCESS;
     51 }
     52 
     53