1 /* 2 * Copyright (C) 2017 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 // Try to create a resource leak in the server by opening a stream and then not closing it. 18 // Return 0 if the stream opened, 1 if it failed. 19 20 #include <stdio.h> 21 #include <stdlib.h> 22 #include <aaudio/AAudio.h> 23 24 int main(int argc, char **argv) 25 { 26 (void)argc; // unused 27 (void)argv; // unused 28 29 aaudio_result_t result = AAUDIO_OK; 30 AAudioStreamBuilder *aaudioBuilder = nullptr; 31 AAudioStream *aaudioStream = nullptr; 32 33 result = AAudio_createStreamBuilder(&aaudioBuilder); 34 if (result != AAUDIO_OK) { 35 goto finish; 36 } 37 38 // Create an AAudioStream using the Builder. 39 result = AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream); 40 if (result != AAUDIO_OK) { 41 printf("ERROR could not open AAudio stream, %d\n", result); 42 goto finish; 43 } else { 44 printf("AAudio stream opened successfully.\n"); 45 } 46 47 printf("Exit without closing the stream!\n"); 48 49 finish: 50 return (result != AAUDIO_OK) ? EXIT_FAILURE : EXIT_SUCCESS; 51 } 52 53