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      1 /*
      2  * Copyright (C) 2017 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 // Play sine waves using AAudio.
     18 
     19 #include <stdio.h>
     20 //#include <stdlib.h>
     21 //#include <math.h>
     22 
     23 #include <android-base/macros.h>
     24 #include <aaudio/AAudio.h>
     25 
     26 #include <gtest/gtest.h>
     27 
     28 // Callback function that fills the audio output buffer.
     29 aaudio_data_callback_result_t MyDataCallbackProc(
     30         AAudioStream *stream,
     31         void *userData,
     32         void *audioData,
     33         int32_t numFrames
     34 ) {
     35     (void) stream;
     36     (void) userData;
     37     (void) audioData;
     38     (void) numFrames;
     39     return AAUDIO_CALLBACK_RESULT_CONTINUE;
     40 }
     41 
     42 static void testOpenOptions(aaudio_direction_t direction,
     43                             int32_t channelCount,
     44                             int32_t sampleRate,
     45                             aaudio_format_t format) {
     46 
     47     aaudio_result_t result = AAUDIO_OK;
     48 
     49     int32_t bufferCapacity;
     50     int32_t framesPerBurst = 0;
     51 
     52     int32_t actualChannelCount = 0;
     53     int32_t actualSampleRate = 0;
     54     aaudio_format_t actualDataFormat = AAUDIO_FORMAT_UNSPECIFIED;
     55     aaudio_direction_t actualDirection;
     56 
     57     AAudioStreamBuilder *aaudioBuilder = nullptr;
     58     AAudioStream *aaudioStream = nullptr;
     59 
     60     printf("TestOpen: dir = %d, chans = %3d, rate = %6d format = %d\n",
     61            direction, channelCount, sampleRate, format);
     62 
     63     // Use an AAudioStreamBuilder to contain requested parameters.
     64     ASSERT_EQ(AAUDIO_OK, AAudio_createStreamBuilder(&aaudioBuilder));
     65 
     66     // Request stream properties.
     67     AAudioStreamBuilder_setDirection(aaudioBuilder, direction);
     68     AAudioStreamBuilder_setSampleRate(aaudioBuilder, sampleRate);
     69     AAudioStreamBuilder_setChannelCount(aaudioBuilder, channelCount);
     70     AAudioStreamBuilder_setFormat(aaudioBuilder, format);
     71     AAudioStreamBuilder_setDataCallback(aaudioBuilder, MyDataCallbackProc, nullptr);
     72 
     73     //AAudioStreamBuilder_setPerformanceMode(aaudioBuilder, AAUDIO_PERFORMANCE_MODE_NONE);
     74     AAudioStreamBuilder_setPerformanceMode(aaudioBuilder, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
     75     //AAudioStreamBuilder_setPerformanceMode(aaudioBuilder, AAUDIO_PERFORMANCE_MODE_POWER_SAVING);
     76 
     77     // Create an AAudioStream using the Builder.
     78     result = AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream);
     79     if (result != AAUDIO_OK) {
     80         printf("Stream not opened! That may be OK.\n");
     81         goto finish;
     82     }
     83 
     84     // Check to see what kind of stream we actually got.
     85     actualSampleRate = AAudioStream_getSampleRate(aaudioStream);
     86     actualChannelCount = AAudioStream_getChannelCount(aaudioStream);
     87     actualDataFormat = AAudioStream_getFormat(aaudioStream);
     88     actualDirection = AAudioStream_getDirection(aaudioStream);
     89 
     90     printf("          dir = %d, chans = %3d, rate = %6d format = %d\n",
     91            direction, actualChannelCount, actualSampleRate, actualDataFormat);
     92 
     93     // If we ask for something specific then we should get that.
     94     if (channelCount != AAUDIO_UNSPECIFIED) {
     95         EXPECT_EQ(channelCount, actualChannelCount);
     96     }
     97     if (sampleRate != AAUDIO_UNSPECIFIED) {
     98         EXPECT_EQ(sampleRate, actualSampleRate);
     99     }
    100     if (format != AAUDIO_FORMAT_UNSPECIFIED) {
    101         EXPECT_EQ(format, actualDataFormat);
    102     }
    103     EXPECT_EQ(direction, actualDirection);
    104 
    105     // This is the number of frames that are read in one chunk by a DMA controller
    106     // or a DSP or a mixer.
    107     framesPerBurst = AAudioStream_getFramesPerBurst(aaudioStream);
    108     bufferCapacity = AAudioStream_getBufferCapacityInFrames(aaudioStream);
    109     printf("          bufferCapacity = %d, remainder = %d\n",
    110            bufferCapacity, bufferCapacity % framesPerBurst);
    111 
    112 finish:
    113     AAudioStream_close(aaudioStream);
    114     AAudioStreamBuilder_delete(aaudioBuilder);
    115     printf("          result = %d = %s\n", result, AAudio_convertResultToText(result));
    116 }
    117 
    118 //void foo() { // for tricking the Android Studio formatter
    119 TEST(test_open_params, aaudio_open_all) {
    120     aaudio_direction_t directions[] = {AAUDIO_DIRECTION_OUTPUT, AAUDIO_DIRECTION_INPUT};
    121     aaudio_format_t formats[] = {AAUDIO_FORMAT_UNSPECIFIED,
    122                                  AAUDIO_FORMAT_PCM_I16, AAUDIO_FORMAT_PCM_FLOAT};
    123     int32_t rates[] = {AAUDIO_UNSPECIFIED, 22050, 32000, 44100, 48000, 88200, 96000, 37913, 59132};
    124 
    125     // Make printf print immediately so that debug info is not stuck
    126     // in a buffer if we hang or crash.
    127     setvbuf(stdout, nullptr, _IONBF, (size_t) 0);
    128 
    129     for (uint dirIndex = 0;dirIndex < arraysize(directions); dirIndex++) {
    130         aaudio_direction_t direction = directions[dirIndex];
    131         for (int32_t channelCount = 0; channelCount <= 8; channelCount++) {
    132             testOpenOptions(direction, channelCount,
    133                             AAUDIO_UNSPECIFIED, AAUDIO_FORMAT_UNSPECIFIED);
    134         }
    135         for (uint i = 0; i < arraysize(rates); i++) {
    136             testOpenOptions(direction, AAUDIO_UNSPECIFIED, rates[i], AAUDIO_FORMAT_UNSPECIFIED);
    137         }
    138         for (uint i = 0; i < arraysize(formats); i++) {
    139             testOpenOptions(direction, AAUDIO_UNSPECIFIED, AAUDIO_UNSPECIFIED, formats[i]);
    140         }
    141     }
    142 }
    143