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      1 /*
      2  * Copyright (C) 2004-2010 NXP Software
      3  * Copyright (C) 2010 The Android Open Source Project
      4  *
      5  * Licensed under the Apache License, Version 2.0 (the "License");
      6  * you may not use this file except in compliance with the License.
      7  * You may obtain a copy of the License at
      8  *
      9  *      http://www.apache.org/licenses/LICENSE-2.0
     10  *
     11  * Unless required by applicable law or agreed to in writing, software
     12  * distributed under the License is distributed on an "AS IS" BASIS,
     13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14  * See the License for the specific language governing permissions and
     15  * limitations under the License.
     16  */
     17 
     18 /**********************************************************************************
     19    INCLUDE FILES
     20 ***********************************************************************************/
     21 
     22 #include "VectorArithmetic.h"
     23 
     24 /**********************************************************************************
     25    FUNCTION DelayMix_16x16
     26 ***********************************************************************************/
     27 
     28 void DelayMix_16x16(const LVM_INT16 *src,           /* Source 1, to be delayed */
     29                           LVM_INT16 *delay,         /* Delay buffer */
     30                           LVM_INT16 size,           /* Delay size */
     31                           LVM_INT16 *dst,           /* Source/destination */
     32                           LVM_INT16 *pOffset,       /* Delay offset */
     33                           LVM_INT16 n)              /* Number of stereo samples */
     34 {
     35     LVM_INT16   i;
     36     LVM_INT16   Offset  = *pOffset;
     37     LVM_INT16   temp;
     38 
     39     for (i = 0; i < n; i++)
     40     {
     41         /* Left channel */
     42         temp = (LVM_INT16)((LVM_UINT32)((LVM_INT32)(*dst) + (LVM_INT32)delay[Offset]) >> 1);
     43         *dst = temp;
     44         dst++;
     45 
     46         delay[Offset] = *src;
     47         Offset++;
     48         src++;
     49 
     50 
     51         /* Right channel */
     52         temp = (LVM_INT16)((LVM_UINT32)((LVM_INT32)(*dst) - (LVM_INT32)delay[Offset]) >> 1);
     53         *dst = temp;
     54         dst++;
     55 
     56         delay[Offset] = *src;
     57         Offset++;
     58         src++;
     59 
     60         /* Make the reverb delay buffer a circular buffer */
     61         if (Offset >= size)
     62         {
     63             Offset = 0;
     64         }
     65     }
     66 
     67     /* Update the offset */
     68     *pOffset = Offset;
     69 
     70     return;
     71 }
     72 #ifdef BUILD_FLOAT
     73 void DelayMix_Float(const LVM_FLOAT *src,           /* Source 1, to be delayed */
     74                           LVM_FLOAT *delay,         /* Delay buffer */
     75                           LVM_INT16 size,           /* Delay size */
     76                           LVM_FLOAT *dst,           /* Source/destination */
     77                           LVM_INT16 *pOffset,       /* Delay offset */
     78                           LVM_INT16 n)              /* Number of stereo samples */
     79 {
     80     LVM_INT16   i;
     81     LVM_INT16   Offset  = *pOffset;
     82     LVM_FLOAT   temp;
     83 
     84     for (i=0; i<n; i++)
     85     {
     86         /* Left channel */
     87         temp            = (LVM_FLOAT)((LVM_FLOAT)(*dst + (LVM_FLOAT)delay[Offset]) / 2.0f);
     88         *dst            = temp;
     89         dst++;
     90 
     91         delay[Offset] = *src;
     92         Offset++;
     93         src++;
     94 
     95 
     96         /* Right channel */
     97         temp            = (LVM_FLOAT)((LVM_FLOAT)(*dst - (LVM_FLOAT)delay[Offset]) / 2.0f);
     98         *dst            = temp;
     99         dst++;
    100 
    101         delay[Offset] = *src;
    102         Offset++;
    103         src++;
    104 
    105         /* Make the reverb delay buffer a circular buffer */
    106         if (Offset >= size)
    107         {
    108             Offset = 0;
    109         }
    110     }
    111 
    112     /* Update the offset */
    113     *pOffset = Offset;
    114 
    115     return;
    116 }
    117 #endif
    118 /**********************************************************************************/
    119