Home | History | Annotate | Download | only in audioflinger
      1 /*
      2 **
      3 ** Copyright 2012, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
     19     #error This header file should only be included from AudioFlinger.h
     20 #endif
     21 
     22 // base for record and playback
     23 class TrackBase : public ExtendedAudioBufferProvider, public RefBase {
     24 
     25 public:
     26     enum track_state {
     27         IDLE,
     28         FLUSHED,
     29         STOPPED,
     30         // next 2 states are currently used for fast tracks
     31         // and offloaded tracks only
     32         STOPPING_1,     // waiting for first underrun
     33         STOPPING_2,     // waiting for presentation complete
     34         RESUMING,
     35         ACTIVE,
     36         PAUSING,
     37         PAUSED,
     38         STARTING_1,     // for RecordTrack only
     39         STARTING_2,     // for RecordTrack only
     40     };
     41 
     42     // where to allocate the data buffer
     43     enum alloc_type {
     44         ALLOC_CBLK,     // allocate immediately after control block
     45         ALLOC_READONLY, // allocate from a separate read-only heap per thread
     46         ALLOC_PIPE,     // do not allocate; use the pipe buffer
     47         ALLOC_LOCAL,    // allocate a local buffer
     48         ALLOC_NONE,     // do not allocate:use the buffer passed to TrackBase constructor
     49     };
     50 
     51     enum track_type {
     52         TYPE_DEFAULT,
     53         TYPE_OUTPUT,
     54         TYPE_PATCH,
     55     };
     56 
     57     enum {
     58         TRACK_NAME_PENDING = -1,
     59         TRACK_NAME_FAILURE = -2,
     60     };
     61 
     62                         TrackBase(ThreadBase *thread,
     63                                 const sp<Client>& client,
     64                                 const audio_attributes_t& mAttr,
     65                                 uint32_t sampleRate,
     66                                 audio_format_t format,
     67                                 audio_channel_mask_t channelMask,
     68                                 size_t frameCount,
     69                                 void *buffer,
     70                                 size_t bufferSize,
     71                                 audio_session_t sessionId,
     72                                 uid_t uid,
     73                                 bool isOut,
     74                                 alloc_type alloc = ALLOC_CBLK,
     75                                 track_type type = TYPE_DEFAULT,
     76                                 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE);
     77     virtual             ~TrackBase();
     78     virtual status_t    initCheck() const;
     79 
     80     virtual status_t    start(AudioSystem::sync_event_t event,
     81                              audio_session_t triggerSession) = 0;
     82     virtual void        stop() = 0;
     83             sp<IMemory> getCblk() const { return mCblkMemory; }
     84             audio_track_cblk_t* cblk() const { return mCblk; }
     85             audio_session_t sessionId() const { return mSessionId; }
     86             uid_t       uid() const { return mUid; }
     87             audio_port_handle_t portId() const { return mPortId; }
     88     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
     89 
     90             sp<IMemory> getBuffers() const { return mBufferMemory; }
     91             void*       buffer() const { return mBuffer; }
     92             size_t      bufferSize() const { return mBufferSize; }
     93     virtual bool        isFastTrack() const = 0;
     94             bool        isOutputTrack() const { return (mType == TYPE_OUTPUT); }
     95             bool        isPatchTrack() const { return (mType == TYPE_PATCH); }
     96             bool        isExternalTrack() const { return !isOutputTrack() && !isPatchTrack(); }
     97 
     98     virtual void        invalidate() { mIsInvalid = true; }
     99             bool        isInvalid() const { return mIsInvalid; }
    100 
    101     audio_attributes_t  attributes() const { return mAttr; }
    102 
    103 protected:
    104     DISALLOW_COPY_AND_ASSIGN(TrackBase);
    105 
    106     // AudioBufferProvider interface
    107     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
    108     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
    109 
    110     // ExtendedAudioBufferProvider interface is only needed for Track,
    111     // but putting it in TrackBase avoids the complexity of virtual inheritance
    112     virtual size_t  framesReady() const { return SIZE_MAX; }
    113 
    114     audio_format_t format() const { return mFormat; }
    115 
    116     uint32_t channelCount() const { return mChannelCount; }
    117 
    118     audio_channel_mask_t channelMask() const { return mChannelMask; }
    119 
    120     virtual uint32_t sampleRate() const { return mSampleRate; }
    121 
    122     bool isStopped() const {
    123         return (mState == STOPPED || mState == FLUSHED);
    124     }
    125 
    126     // for fast tracks and offloaded tracks only
    127     bool isStopping() const {
    128         return mState == STOPPING_1 || mState == STOPPING_2;
    129     }
    130     bool isStopping_1() const {
    131         return mState == STOPPING_1;
    132     }
    133     bool isStopping_2() const {
    134         return mState == STOPPING_2;
    135     }
    136 
    137     bool isTerminated() const {
    138         return mTerminated;
    139     }
    140 
    141     void terminate() {
    142         mTerminated = true;
    143     }
    144 
    145     // Upper case characters are final states.
    146     // Lower case characters are transitory.
    147     const char *getTrackStateString() const {
    148         if (isTerminated()) {
    149             return "T ";
    150         }
    151         switch (mState) {
    152         case IDLE:
    153             return "I ";
    154         case STOPPING_1: // for Fast and Offload
    155             return "s1";
    156         case STOPPING_2: // for Fast and Offload
    157             return "s2";
    158         case STOPPED:
    159             return "S ";
    160         case RESUMING:
    161             return "r ";
    162         case ACTIVE:
    163             return "A ";
    164         case PAUSING:
    165             return "p ";
    166         case PAUSED:
    167             return "P ";
    168         case FLUSHED:
    169             return "F ";
    170         case STARTING_1: // for RecordTrack
    171             return "r1";
    172         case STARTING_2: // for RecordTrack
    173             return "r2";
    174         default:
    175             return "? ";
    176         }
    177     }
    178 
    179     bool isOut() const { return mIsOut; }
    180                                     // true for Track, false for RecordTrack,
    181                                     // this could be a track type if needed later
    182 
    183     const wp<ThreadBase> mThread;
    184     /*const*/ sp<Client> mClient;   // see explanation at ~TrackBase() why not const
    185     sp<IMemory>         mCblkMemory;
    186     audio_track_cblk_t* mCblk;
    187     sp<IMemory>         mBufferMemory;  // currently non-0 for fast RecordTrack only
    188     void*               mBuffer;    // start of track buffer, typically in shared memory
    189                                     // except for OutputTrack when it is in local memory
    190     size_t              mBufferSize; // size of mBuffer in bytes
    191     // we don't really need a lock for these
    192     track_state         mState;
    193     const audio_attributes_t mAttr;
    194     const uint32_t      mSampleRate;    // initial sample rate only; for tracks which
    195                         // support dynamic rates, the current value is in control block
    196     const audio_format_t mFormat;
    197     const audio_channel_mask_t mChannelMask;
    198     const uint32_t      mChannelCount;
    199     const size_t        mFrameSize; // AudioFlinger's view of frame size in shared memory,
    200                                     // where for AudioTrack (but not AudioRecord),
    201                                     // 8-bit PCM samples are stored as 16-bit
    202     const size_t        mFrameCount;// size of track buffer given at createTrack() or
    203                                     // createRecord(), and then adjusted as needed
    204 
    205     const audio_session_t mSessionId;
    206     uid_t               mUid;
    207     Vector < sp<SyncEvent> >mSyncEvents;
    208     const bool          mIsOut;
    209     sp<ServerProxy>     mServerProxy;
    210     const int           mId;
    211     sp<NBAIO_Sink>      mTeeSink;
    212     sp<NBAIO_Source>    mTeeSource;
    213     bool                mTerminated;
    214     track_type          mType;      // must be one of TYPE_DEFAULT, TYPE_OUTPUT, TYPE_PATCH ...
    215     audio_io_handle_t   mThreadIoHandle; // I/O handle of the thread the track is attached to
    216     audio_port_handle_t mPortId; // unique ID for this track used by audio policy
    217     bool                mIsInvalid; // non-resettable latch, set by invalidate()
    218 };
    219 
    220 // PatchProxyBufferProvider interface is implemented by PatchTrack and PatchRecord.
    221 // it provides buffer access methods that map those of a ClientProxy (see AudioTrackShared.h)
    222 class PatchProxyBufferProvider
    223 {
    224 public:
    225 
    226     virtual ~PatchProxyBufferProvider() {}
    227 
    228     virtual status_t    obtainBuffer(Proxy::Buffer* buffer,
    229                                      const struct timespec *requested = NULL) = 0;
    230     virtual void        releaseBuffer(Proxy::Buffer* buffer) = 0;
    231 };
    232