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      1 /*
      2  * Copyright (C) 2017 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "BootAction.h"
     18 
     19 #define LOG_TAG "BootAction"
     20 
     21 #include <dlfcn.h>
     22 
     23 #include <pio/peripheral_manager_client.h>
     24 #include <utils/Log.h>
     25 
     26 namespace android {
     27 
     28 BootAction::~BootAction() {
     29     if (mLibHandle != nullptr) {
     30         dlclose(mLibHandle);
     31     }
     32 }
     33 
     34 bool BootAction::init(const std::string& libraryPath,
     35                       const std::vector<ABootActionParameter>& parameters) {
     36     APeripheralManagerClient* client = nullptr;
     37     ALOGD("Connecting to peripheralmanager");
     38     // Wait for peripheral manager to come up.
     39     while (client == nullptr) {
     40         client = APeripheralManagerClient_new();
     41         if (client == nullptr) {
     42           ALOGV("peripheralmanager is not up, sleeping before we check again.");
     43           usleep(250000);
     44         }
     45     }
     46     ALOGD("Peripheralmanager is up.");
     47     APeripheralManagerClient_delete(client);
     48 
     49 
     50     ALOGI("Loading boot action %s", libraryPath.c_str());
     51     mLibHandle = dlopen(libraryPath.c_str(), RTLD_NOW);
     52     if (mLibHandle == nullptr) {
     53         ALOGE("Unable to load library at %s :: %s",
     54               libraryPath.c_str(), dlerror());
     55         return false;
     56     }
     57 
     58     void* loaded = nullptr;
     59     if (!loadSymbol("boot_action_init", &loaded) || loaded == nullptr) {
     60         return false;
     61     }
     62     mLibInit = reinterpret_cast<libInit>(loaded);
     63 
     64     loaded = nullptr;
     65     if (!loadSymbol("boot_action_shutdown", &loaded) || loaded == nullptr) {
     66         return false;
     67     }
     68     mLibShutdown = reinterpret_cast<libShutdown>(loaded);
     69 
     70     // StartPart is considered optional, if it isn't exported by the library
     71     // we will still call init and shutdown.
     72     loaded = nullptr;
     73     if (!loadSymbol("boot_action_start_part", &loaded) || loaded == nullptr) {
     74         ALOGI("No boot_action_start_part found, action will not be told when "
     75               "Animation parts change.");
     76     } else {
     77         mLibStartPart = reinterpret_cast<libStartPart>(loaded);
     78     }
     79 
     80     ALOGD("Entering boot_action_init");
     81     bool result = mLibInit(parameters.data(), parameters.size());
     82     ALOGD("Returned from boot_action_init");
     83     return result;
     84 }
     85 
     86 void BootAction::startPart(int partNumber, int playNumber) {
     87     if (mLibStartPart == nullptr) return;
     88 
     89     ALOGD("Entering boot_action_start_part");
     90     mLibStartPart(partNumber, playNumber);
     91     ALOGD("Returned from boot_action_start_part");
     92 }
     93 
     94 void BootAction::shutdown() {
     95     ALOGD("Entering boot_action_shutdown");
     96     mLibShutdown();
     97     ALOGD("Returned from boot_action_shutdown");
     98 }
     99 
    100 bool BootAction::loadSymbol(const char* symbol, void** loaded) {
    101     *loaded = dlsym(mLibHandle, symbol);
    102     if (loaded == nullptr) {
    103         ALOGE("Unable to load symbol : %s :: %s", symbol, dlerror());
    104         return false;
    105     }
    106     return true;
    107 }
    108 
    109 }  // namespace android
    110