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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef _ANDROID_GRAPHICS_SURFACETEXTURE_H
     18 #define _ANDROID_GRAPHICS_SURFACETEXTURE_H
     19 
     20 #include <android/native_window.h>
     21 
     22 #include "jni.h"
     23 
     24 namespace android {
     25 
     26 class GLConsumer;
     27 class IGraphicBufferProducer;
     28 
     29 extern sp<ANativeWindow> android_SurfaceTexture_getNativeWindow(JNIEnv* env, jobject thiz);
     30 extern bool android_SurfaceTexture_isInstanceOf(JNIEnv* env, jobject thiz);
     31 
     32 /* Gets the underlying GLConsumer from a SurfaceTexture Java object. */
     33 extern sp<GLConsumer> SurfaceTexture_getSurfaceTexture(JNIEnv* env, jobject thiz);
     34 
     35 /* gets the producer end of the SurfaceTexture */
     36 extern sp<IGraphicBufferProducer> SurfaceTexture_getProducer(JNIEnv* env, jobject thiz);
     37 
     38 } // namespace android
     39 
     40 #endif // _ANDROID_GRAPHICS_SURFACETEXTURE_H
     41