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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "DeferredLayerUpdater.h"
     18 #include "GlLayer.h"
     19 #include "Properties.h"
     20 
     21 #include "tests/common/TestUtils.h"
     22 
     23 #include <gtest/gtest.h>
     24 
     25 using namespace android;
     26 using namespace android::uirenderer;
     27 
     28 RENDERTHREAD_TEST(DeferredLayerUpdater, updateLayer) {
     29     sp<DeferredLayerUpdater> layerUpdater = TestUtils::createTextureLayerUpdater(renderThread);
     30     layerUpdater->setSize(100, 100);
     31     layerUpdater->setBlend(true);
     32 
     33     // updates are deferred so the backing layer should still be in its default state
     34     if (layerUpdater->backingLayer()->getApi() == Layer::Api::OpenGL) {
     35         GlLayer* glLayer = static_cast<GlLayer*>(layerUpdater->backingLayer());
     36         EXPECT_EQ((uint32_t)GL_NONE, glLayer->getRenderTarget());
     37     }
     38     EXPECT_EQ(0u, layerUpdater->backingLayer()->getWidth());
     39     EXPECT_EQ(0u, layerUpdater->backingLayer()->getHeight());
     40     EXPECT_FALSE(layerUpdater->backingLayer()->getForceFilter());
     41     EXPECT_FALSE(layerUpdater->backingLayer()->isBlend());
     42     EXPECT_EQ(Matrix4::identity(), layerUpdater->backingLayer()->getTexTransform());
     43 
     44     // push the deferred updates to the layer
     45     Matrix4 scaledMatrix;
     46     scaledMatrix.loadScale(0.5, 0.5, 0.0);
     47     layerUpdater->updateLayer(true, scaledMatrix.data, HAL_DATASPACE_UNKNOWN);
     48     if (layerUpdater->backingLayer()->getApi() == Layer::Api::OpenGL) {
     49         GlLayer* glLayer = static_cast<GlLayer*>(layerUpdater->backingLayer());
     50         glLayer->setRenderTarget(GL_TEXTURE_EXTERNAL_OES);
     51     }
     52 
     53     // the backing layer should now have all the properties applied.
     54     if (layerUpdater->backingLayer()->getApi() == Layer::Api::OpenGL) {
     55         GlLayer* glLayer = static_cast<GlLayer*>(layerUpdater->backingLayer());
     56         EXPECT_EQ((uint32_t)GL_TEXTURE_EXTERNAL_OES, glLayer->getRenderTarget());
     57     }
     58     EXPECT_EQ(100u, layerUpdater->backingLayer()->getWidth());
     59     EXPECT_EQ(100u, layerUpdater->backingLayer()->getHeight());
     60     EXPECT_TRUE(layerUpdater->backingLayer()->getForceFilter());
     61     EXPECT_TRUE(layerUpdater->backingLayer()->isBlend());
     62     EXPECT_EQ(scaledMatrix, layerUpdater->backingLayer()->getTexTransform());
     63 }
     64