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      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.systemui.egg;
     18 
     19 import android.app.Activity;
     20 import android.os.Bundle;
     21 import android.view.View;
     22 import android.view.ViewGroup;
     23 
     24 import com.android.systemui.R;
     25 
     26 public class MLandActivity extends Activity {
     27     MLand mLand;
     28 
     29     @Override
     30     public void onCreate(Bundle savedInstanceState) {
     31         super.onCreate(savedInstanceState);
     32         setContentView(R.layout.mland);
     33         mLand = findViewById(R.id.world);
     34         mLand.setScoreFieldHolder(findViewById(R.id.scores));
     35         final View welcome = findViewById(R.id.welcome);
     36         mLand.setSplash(welcome);
     37         final int numControllers = mLand.getGameControllers().size();
     38         if (numControllers > 0) {
     39             mLand.setupPlayers(numControllers);
     40         }
     41     }
     42 
     43     public void updateSplashPlayers() {
     44         final int N = mLand.getNumPlayers();
     45         final View minus = findViewById(R.id.player_minus_button);
     46         final View plus = findViewById(R.id.player_plus_button);
     47         if (N == 1) {
     48             minus.setVisibility(View.INVISIBLE);
     49             plus.setVisibility(View.VISIBLE);
     50             plus.requestFocus();
     51         } else if (N == mLand.MAX_PLAYERS) {
     52             minus.setVisibility(View.VISIBLE);
     53             plus.setVisibility(View.INVISIBLE);
     54             minus.requestFocus();
     55         } else {
     56             minus.setVisibility(View.VISIBLE);
     57             plus.setVisibility(View.VISIBLE);
     58         }
     59     }
     60 
     61     @Override
     62     public void onPause() {
     63         mLand.stop();
     64         super.onPause();
     65     }
     66 
     67     @Override
     68     public void onResume() {
     69         super.onResume();
     70 
     71         mLand.onAttachedToWindow(); // resets and starts animation
     72         updateSplashPlayers();
     73         mLand.showSplash();
     74     }
     75 
     76     public void playerMinus(View v) {
     77         mLand.removePlayer();
     78         updateSplashPlayers();
     79     }
     80 
     81     public void playerPlus(View v) {
     82         mLand.addPlayer();
     83         updateSplashPlayers();
     84     }
     85 
     86     public void startButtonPressed(View v) {
     87         findViewById(R.id.player_minus_button).setVisibility(View.INVISIBLE);
     88         findViewById(R.id.player_plus_button).setVisibility(View.INVISIBLE);
     89         mLand.start(true);
     90     }
     91 }
     92