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      1 /* const GLubyte * glGetStringi ( GLenum name, GLuint index ) */
      2 static jstring
      3 android_glGetStringi__II
      4   (JNIEnv *_env, jobject _this, jint name, jint index) {
      5     const GLubyte* _chars = glGetStringi((GLenum)name, (GLuint)index);
      6     return _env->NewStringUTF((const char*)_chars);
      7 }
      8 
      9