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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef android_hardware_audio_common_EffectMap_H_
     18 #define android_hardware_audio_common_EffectMap_H_
     19 
     20 #include <mutex>
     21 
     22 #include <hardware/audio_effect.h>
     23 #include <utils/KeyedVector.h>
     24 #include <utils/Singleton.h>
     25 
     26 namespace android {
     27 
     28 // This class needs to be in 'android' ns because Singleton macros require that.
     29 class EffectMap : public Singleton<EffectMap> {
     30    public:
     31     static const uint64_t INVALID_ID;
     32 
     33     uint64_t add(effect_handle_t handle);
     34     effect_handle_t get(const uint64_t& id);
     35     void remove(effect_handle_t handle);
     36 
     37    private:
     38     static uint64_t makeUniqueId();
     39 
     40     std::mutex mLock;
     41     KeyedVector<uint64_t, effect_handle_t> mEffects;
     42 };
     43 
     44 }  // namespace android
     45 
     46 #endif  // android_hardware_audio_common_EffectMap_H_
     47