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      1 /*
      2  * Copyright (C) 2018 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.hardware.audio.effect@4.0;
     18 
     19 import android.hardware.audio.common@4.0;
     20 import IEffect;
     21 
     22 interface IEffectsFactory {
     23     /**
     24      * Returns descriptors of different effects in all loaded libraries.
     25      *
     26      * @return retval operation completion status.
     27      * @return result list of effect descriptors.
     28      */
     29     getAllDescriptors() generates(Result retval, vec<EffectDescriptor> result);
     30 
     31     /**
     32      * Returns a descriptor of a particular effect.
     33      *
     34      * @return retval operation completion status.
     35      * @return result effect descriptor.
     36      */
     37     getDescriptor(Uuid uid) generates(Result retval, EffectDescriptor result);
     38 
     39     /**
     40      * Creates an effect engine of the specified type.  To release the effect
     41      * engine, it is necessary to release references to the returned effect
     42      * object.
     43      *
     44      * @param uid effect uuid.
     45      * @param session audio session to which this effect instance will be
     46      *                attached.  All effects created with the same session ID
     47      *                are connected in series and process the same signal
     48      *                stream.
     49      * @param ioHandle identifies the output or input stream this effect is
     50      *                 directed to in audio HAL.
     51      * @return retval operation completion status.
     52      * @return result the interface for the created effect.
     53      * @return effectId the unique ID of the effect to be used with
     54      *                  IStream::addEffect and IStream::removeEffect methods.
     55      */
     56     createEffect(Uuid uid, AudioSession session, AudioIoHandle ioHandle)
     57         generates (Result retval, IEffect result, uint64_t effectId);
     58 };
     59