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      1 /*
      2  * Copyright (C) 2017 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include <common/all-versions/IncludeGuard.h>
     18 
     19 #include <mutex>
     20 
     21 #include <android/hidl/memory/1.0/IMemory.h>
     22 #include <system/audio_effect.h>
     23 #include <utils/KeyedVector.h>
     24 #include <utils/RefBase.h>
     25 #include <utils/Singleton.h>
     26 
     27 using ::android::hardware::audio::effect::AUDIO_HAL_VERSION::AudioBuffer;
     28 using ::android::hidl::memory::V1_0::IMemory;
     29 
     30 namespace android {
     31 namespace hardware {
     32 namespace audio {
     33 namespace effect {
     34 namespace AUDIO_HAL_VERSION {
     35 namespace implementation {
     36 
     37 class AudioBufferWrapper : public RefBase {
     38    public:
     39     explicit AudioBufferWrapper(const AudioBuffer& buffer);
     40     virtual ~AudioBufferWrapper();
     41     bool init();
     42     audio_buffer_t* getHalBuffer() { return &mHalBuffer; }
     43 
     44    private:
     45     AudioBufferWrapper(const AudioBufferWrapper&) = delete;
     46     void operator=(AudioBufferWrapper) = delete;
     47 
     48     AudioBuffer mHidlBuffer;
     49     sp<IMemory> mHidlMemory;
     50     audio_buffer_t mHalBuffer;
     51 };
     52 
     53 }  // namespace implementation
     54 }  // namespace AUDIO_HAL_VERSION
     55 }  // namespace effect
     56 }  // namespace audio
     57 }  // namespace hardware
     58 }  // namespace android
     59 
     60 using ::android::hardware::audio::effect::AUDIO_HAL_VERSION::implementation::AudioBufferWrapper;
     61 
     62 namespace android {
     63 
     64 // This class needs to be in 'android' ns because Singleton macros require that.
     65 class AudioBufferManager : public Singleton<AudioBufferManager> {
     66    public:
     67     bool wrap(const AudioBuffer& buffer, sp<AudioBufferWrapper>* wrapper);
     68 
     69    private:
     70     friend class hardware::audio::effect::AUDIO_HAL_VERSION::implementation::AudioBufferWrapper;
     71 
     72     // Called by AudioBufferWrapper.
     73     void removeEntry(uint64_t id);
     74 
     75     std::mutex mLock;
     76     KeyedVector<uint64_t, wp<AudioBufferWrapper>> mBuffers;
     77 };
     78 
     79 }  // namespace android
     80