Home | History | Annotate | Download | only in utils
      1 /* Copyright (c) 2015, The Linux Foundation. All rights reserved.
      2  *
      3  * Redistribution and use in source and binary forms, with or without
      4  * modification, are permitted provided that the following conditions are
      5  * met:
      6  *     * Redistributions of source code must retain the above copyright
      7  *       notice, this list of conditions and the following disclaimer.
      8  *     * Redistributions in binary form must reproduce the above
      9  *       copyright notice, this list of conditions and the following
     10  *       disclaimer in the documentation and/or other materials provided
     11  *       with the distribution.
     12  *     * Neither the name of The Linux Foundation, nor the names of its
     13  *       contributors may be used to endorse or promote products derived
     14  *       from this software without specific prior written permission.
     15  *
     16  * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
     17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     18  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
     19  * ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
     20  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
     21  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
     22  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
     23  * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     24  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
     25  * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
     26  * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27  *
     28  */
     29 #ifndef __LOC_HEAP__
     30 #define __LOC_HEAP__
     31 
     32 #include <stddef.h>
     33 #include <string.h>
     34 
     35 // abstract class to be implemented by client to provide a rankable class
     36 class LocRankable {
     37 public:
     38     virtual inline ~LocRankable() {}
     39 
     40     // method to rank objects of such type for sorting purposes.
     41     // The pointer of the input node would be stored in the heap.
     42     // >0 if ranks higher than the input;
     43     // ==0 if equally ranks with the input;
     44     // <0 if ranks lower than the input
     45     virtual int ranks(LocRankable& rankable) = 0;
     46 
     47     // convenient method to rank objects of such type for sorting purposes.
     48     inline bool outRanks(LocRankable& rankable) { return ranks(rankable) > 0; }
     49 };
     50 
     51 // opaque class to provide service implementation.
     52 class LocHeapNode;
     53 
     54 // a heap whose left and right children are not sorted. It is sorted only vertically,
     55 // i.e. parent always ranks higher than children, if they exist. Ranking algorithm is
     56 // implemented in Rankable. The reason that there is no sort between children is to
     57 // help beter balance the tree with lower cost. When a node is pushed to the tree,
     58 // it is guaranteed that the subtree that is smaller gets to have the new node.
     59 class LocHeap {
     60 protected:
     61     LocHeapNode* mTree;
     62 public:
     63     inline LocHeap() : mTree(NULL) {}
     64     ~LocHeap();
     65 
     66     // push keeps the tree sorted by rank, it also tries to balance the
     67     // tree by adding the new node to the smaller of the subtrees.
     68     // node is reference to an obj that is managed by client, that client
     69     //      creates and destroyes. The destroy should happen after the
     70     //      node is popped out from the heap.
     71     void push(LocRankable& node);
     72 
     73     // Peeks the node data on tree top, which has currently the highest ranking
     74     // There is no change the tree structure with this operation
     75     // Returns NULL if the tree is empty, otherwise pointer to the node data of
     76     //         the tree top.
     77     LocRankable* peek();
     78 
     79     // pop keeps the tree sorted by rank, but it does not try to balance
     80     // the tree.
     81     // Return - pointer to the node popped out, or NULL if heap is already empty
     82     LocRankable* pop();
     83 
     84     // navigating through the tree and find the node that ranks the same
     85     // as the input data, then remove it from the tree. Rank is implemented
     86     // by rankable obj.
     87     // returns the pointer to the node removed; or NULL (if failed).
     88     LocRankable* remove(LocRankable& rankable);
     89 
     90 #ifdef __LOC_UNIT_TEST__
     91     bool checkTree();
     92     uint32_t getTreeSize();
     93 #endif
     94 };
     95 
     96 #endif //__LOC_HEAP__
     97