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      1 //===--- Linkage.h - Linkage enumeration and utilities ----------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 ///
     10 /// \file
     11 /// \brief Defines the Linkage enumeration and various utility functions.
     12 ///
     13 //===----------------------------------------------------------------------===//
     14 #ifndef LLVM_CLANG_BASIC_LINKAGE_H
     15 #define LLVM_CLANG_BASIC_LINKAGE_H
     16 
     17 #include <assert.h>
     18 #include <stdint.h>
     19 #include <utility>
     20 
     21 namespace clang {
     22 
     23 /// \brief Describes the different kinds of linkage
     24 /// (C++ [basic.link], C99 6.2.2) that an entity may have.
     25 enum Linkage : unsigned char {
     26   /// \brief No linkage, which means that the entity is unique and
     27   /// can only be referred to from within its scope.
     28   NoLinkage = 0,
     29 
     30   /// \brief Internal linkage, which indicates that the entity can
     31   /// be referred to from within the translation unit (but not other
     32   /// translation units).
     33   InternalLinkage,
     34 
     35   /// \brief External linkage within a unique namespace.
     36   ///
     37   /// From the language perspective, these entities have external
     38   /// linkage. However, since they reside in an anonymous namespace,
     39   /// their names are unique to this translation unit, which is
     40   /// equivalent to having internal linkage from the code-generation
     41   /// point of view.
     42   UniqueExternalLinkage,
     43 
     44   /// \brief No linkage according to the standard, but is visible from other
     45   /// translation units because of types defined in a inline function.
     46   VisibleNoLinkage,
     47 
     48   /// \brief External linkage, which indicates that the entity can
     49   /// be referred to from other translation units.
     50   ExternalLinkage
     51 };
     52 
     53 /// \brief Describes the different kinds of language linkage
     54 /// (C++ [dcl.link]) that an entity may have.
     55 enum LanguageLinkage {
     56   CLanguageLinkage,
     57   CXXLanguageLinkage,
     58   NoLanguageLinkage
     59 };
     60 
     61 /// \brief A more specific kind of linkage than enum Linkage.
     62 ///
     63 /// This is relevant to CodeGen and AST file reading.
     64 enum GVALinkage {
     65   GVA_Internal,
     66   GVA_AvailableExternally,
     67   GVA_DiscardableODR,
     68   GVA_StrongExternal,
     69   GVA_StrongODR
     70 };
     71 
     72 inline bool isDiscardableGVALinkage(GVALinkage L) {
     73   return L <= GVA_DiscardableODR;
     74 }
     75 
     76 inline bool isExternallyVisible(Linkage L) {
     77   return L == ExternalLinkage || L == VisibleNoLinkage;
     78 }
     79 
     80 inline Linkage getFormalLinkage(Linkage L) {
     81   if (L == UniqueExternalLinkage)
     82     return ExternalLinkage;
     83   if (L == VisibleNoLinkage)
     84     return NoLinkage;
     85   return L;
     86 }
     87 
     88 inline bool isExternalFormalLinkage(Linkage L) {
     89   return getFormalLinkage(L) == ExternalLinkage;
     90 }
     91 
     92 /// \brief Compute the minimum linkage given two linkages.
     93 ///
     94 /// The linkage can be interpreted as a pair formed by the formal linkage and
     95 /// a boolean for external visibility. This is just what getFormalLinkage and
     96 /// isExternallyVisible return. We want the minimum of both components. The
     97 /// Linkage enum is defined in an order that makes this simple, we just need
     98 /// special cases for when VisibleNoLinkage would lose the visible bit and
     99 /// become NoLinkage.
    100 inline Linkage minLinkage(Linkage L1, Linkage L2) {
    101   if (L2 == VisibleNoLinkage)
    102     std::swap(L1, L2);
    103   if (L1 == VisibleNoLinkage) {
    104     if (L2 == InternalLinkage)
    105       return NoLinkage;
    106     if (L2 == UniqueExternalLinkage)
    107       return NoLinkage;
    108   }
    109   return L1 < L2 ? L1 : L2;
    110 }
    111 
    112 } // end namespace clang
    113 
    114 #endif // LLVM_CLANG_BASIC_LINKAGE_H
    115