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      1 /*===---- __clang_cuda_runtime_wrapper.h - CUDA runtime support -------------===
      2  *
      3  * Permission is hereby granted, free of charge, to any person obtaining a copy
      4  * of this software and associated documentation files (the "Software"), to deal
      5  * in the Software without restriction, including without limitation the rights
      6  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
      7  * copies of the Software, and to permit persons to whom the Software is
      8  * furnished to do so, subject to the following conditions:
      9  *
     10  * The above copyright notice and this permission notice shall be included in
     11  * all copies or substantial portions of the Software.
     12  *
     13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     15  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
     16  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     17  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     18  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
     19  * THE SOFTWARE.
     20  *
     21  *===-----------------------------------------------------------------------===
     22  */
     23 
     24 /*
     25  * WARNING: This header is intended to be directly -include'd by
     26  * the compiler and is not supposed to be included by users.
     27  *
     28  * CUDA headers are implemented in a way that currently makes it
     29  * impossible for user code to #include directly when compiling with
     30  * Clang. They present different view of CUDA-supplied functions
     31  * depending on where in NVCC's compilation pipeline the headers are
     32  * included. Neither of these modes provides function definitions with
     33  * correct attributes, so we use preprocessor to force the headers
     34  * into a form that Clang can use.
     35  *
     36  * Similarly to NVCC which -include's cuda_runtime.h, Clang -include's
     37  * this file during every CUDA compilation.
     38  */
     39 
     40 #ifndef __CLANG_CUDA_RUNTIME_WRAPPER_H__
     41 #define __CLANG_CUDA_RUNTIME_WRAPPER_H__
     42 
     43 #if defined(__CUDA__) && defined(__clang__)
     44 
     45 // Include some forward declares that must come before cmath.
     46 #include <__clang_cuda_math_forward_declares.h>
     47 
     48 // Include some standard headers to avoid CUDA headers including them
     49 // while some required macros (like __THROW) are in a weird state.
     50 #include <cmath>
     51 #include <cstdlib>
     52 #include <stdlib.h>
     53 
     54 // Preserve common macros that will be changed below by us or by CUDA
     55 // headers.
     56 #pragma push_macro("__THROW")
     57 #pragma push_macro("__CUDA_ARCH__")
     58 
     59 // WARNING: Preprocessor hacks below are based on specific details of
     60 // CUDA-7.x headers and are not expected to work with any other
     61 // version of CUDA headers.
     62 #include "cuda.h"
     63 #if !defined(CUDA_VERSION)
     64 #error "cuda.h did not define CUDA_VERSION"
     65 #elif CUDA_VERSION < 7000 || CUDA_VERSION > 8000
     66 #error "Unsupported CUDA version!"
     67 #endif
     68 
     69 // Make largest subset of device functions available during host
     70 // compilation -- SM_35 for the time being.
     71 #ifndef __CUDA_ARCH__
     72 #define __CUDA_ARCH__ 350
     73 #endif
     74 
     75 #include "__clang_cuda_builtin_vars.h"
     76 
     77 // No need for device_launch_parameters.h as __clang_cuda_builtin_vars.h above
     78 // has taken care of builtin variables declared in the file.
     79 #define __DEVICE_LAUNCH_PARAMETERS_H__
     80 
     81 // {math,device}_functions.h only have declarations of the
     82 // functions. We don't need them as we're going to pull in their
     83 // definitions from .hpp files.
     84 #define __DEVICE_FUNCTIONS_H__
     85 #define __MATH_FUNCTIONS_H__
     86 #define __COMMON_FUNCTIONS_H__
     87 
     88 #undef __CUDACC__
     89 #define __CUDABE__
     90 // Disables definitions of device-side runtime support stubs in
     91 // cuda_device_runtime_api.h
     92 #include "driver_types.h"
     93 #include "host_config.h"
     94 #include "host_defines.h"
     95 
     96 #undef __CUDABE__
     97 #define __CUDACC__
     98 #include "cuda_runtime.h"
     99 
    100 #undef __CUDACC__
    101 #define __CUDABE__
    102 
    103 // CUDA headers use __nvvm_memcpy and __nvvm_memset which Clang does
    104 // not have at the moment. Emulate them with a builtin memcpy/memset.
    105 #define __nvvm_memcpy(s, d, n, a) __builtin_memcpy(s, d, n)
    106 #define __nvvm_memset(d, c, n, a) __builtin_memset(d, c, n)
    107 
    108 #include "crt/device_runtime.h"
    109 #include "crt/host_runtime.h"
    110 // device_runtime.h defines __cxa_* macros that will conflict with
    111 // cxxabi.h.
    112 // FIXME: redefine these as __device__ functions.
    113 #undef __cxa_vec_ctor
    114 #undef __cxa_vec_cctor
    115 #undef __cxa_vec_dtor
    116 #undef __cxa_vec_new
    117 #undef __cxa_vec_new2
    118 #undef __cxa_vec_new3
    119 #undef __cxa_vec_delete2
    120 #undef __cxa_vec_delete
    121 #undef __cxa_vec_delete3
    122 #undef __cxa_pure_virtual
    123 
    124 // math_functions.hpp expects this host function be defined on MacOS, but it
    125 // ends up not being there because of the games we play here.  Just define it
    126 // ourselves; it's simple enough.
    127 #ifdef __APPLE__
    128 inline __host__ double __signbitd(double x) {
    129   return std::signbit(x);
    130 }
    131 #endif
    132 
    133 // We need decls for functions in CUDA's libdevice with __device__
    134 // attribute only. Alas they come either as __host__ __device__ or
    135 // with no attributes at all. To work around that, define __CUDA_RTC__
    136 // which produces HD variant and undef __host__ which gives us desided
    137 // decls with __device__ attribute.
    138 #pragma push_macro("__host__")
    139 #define __host__
    140 #define __CUDACC_RTC__
    141 #include "device_functions_decls.h"
    142 #undef __CUDACC_RTC__
    143 
    144 // Temporarily poison __host__ macro to ensure it's not used by any of
    145 // the headers we're about to include.
    146 #define __host__ UNEXPECTED_HOST_ATTRIBUTE
    147 
    148 // CUDA 8.0.41 relies on __USE_FAST_MATH__ and __CUDA_PREC_DIV's values.
    149 // Previous versions used to check whether they are defined or not.
    150 // CU_DEVICE_INVALID macro is only defined in 8.0.41, so we use it
    151 // here to detect the switch.
    152 
    153 #if defined(CU_DEVICE_INVALID)
    154 #if !defined(__USE_FAST_MATH__)
    155 #define __USE_FAST_MATH__ 0
    156 #endif
    157 
    158 #if !defined(__CUDA_PREC_DIV)
    159 #define __CUDA_PREC_DIV 0
    160 #endif
    161 #endif
    162 
    163 // device_functions.hpp and math_functions*.hpp use 'static
    164 // __forceinline__' (with no __device__) for definitions of device
    165 // functions. Temporarily redefine __forceinline__ to include
    166 // __device__.
    167 #pragma push_macro("__forceinline__")
    168 #define __forceinline__ __device__ __inline__ __attribute__((always_inline))
    169 #include "device_functions.hpp"
    170 
    171 // math_function.hpp uses the __USE_FAST_MATH__ macro to determine whether we
    172 // get the slow-but-accurate or fast-but-inaccurate versions of functions like
    173 // sin and exp.  This is controlled in clang by -fcuda-approx-transcendentals.
    174 //
    175 // device_functions.hpp uses __USE_FAST_MATH__ for a different purpose (fast vs.
    176 // slow divides), so we need to scope our define carefully here.
    177 #pragma push_macro("__USE_FAST_MATH__")
    178 #if defined(__CLANG_CUDA_APPROX_TRANSCENDENTALS__)
    179 #define __USE_FAST_MATH__ 1
    180 #endif
    181 #include "math_functions.hpp"
    182 #pragma pop_macro("__USE_FAST_MATH__")
    183 
    184 #include "math_functions_dbl_ptx3.hpp"
    185 #pragma pop_macro("__forceinline__")
    186 
    187 // Pull in host-only functions that are only available when neither
    188 // __CUDACC__ nor __CUDABE__ are defined.
    189 #undef __MATH_FUNCTIONS_HPP__
    190 #undef __CUDABE__
    191 #include "math_functions.hpp"
    192 // Alas, additional overloads for these functions are hard to get to.
    193 // Considering that we only need these overloads for a few functions,
    194 // we can provide them here.
    195 static inline float rsqrt(float __a) { return rsqrtf(__a); }
    196 static inline float rcbrt(float __a) { return rcbrtf(__a); }
    197 static inline float sinpi(float __a) { return sinpif(__a); }
    198 static inline float cospi(float __a) { return cospif(__a); }
    199 static inline void sincospi(float __a, float *__b, float *__c) {
    200   return sincospif(__a, __b, __c);
    201 }
    202 static inline float erfcinv(float __a) { return erfcinvf(__a); }
    203 static inline float normcdfinv(float __a) { return normcdfinvf(__a); }
    204 static inline float normcdf(float __a) { return normcdff(__a); }
    205 static inline float erfcx(float __a) { return erfcxf(__a); }
    206 
    207 // For some reason single-argument variant is not always declared by
    208 // CUDA headers. Alas, device_functions.hpp included below needs it.
    209 static inline __device__ void __brkpt(int __c) { __brkpt(); }
    210 
    211 // Now include *.hpp with definitions of various GPU functions.  Alas,
    212 // a lot of thins get declared/defined with __host__ attribute which
    213 // we don't want and we have to define it out. We also have to include
    214 // {device,math}_functions.hpp again in order to extract the other
    215 // branch of #if/else inside.
    216 
    217 #define __host__
    218 #undef __CUDABE__
    219 #define __CUDACC__
    220 #undef __DEVICE_FUNCTIONS_HPP__
    221 #include "device_atomic_functions.hpp"
    222 #include "device_functions.hpp"
    223 #include "sm_20_atomic_functions.hpp"
    224 #include "sm_20_intrinsics.hpp"
    225 #include "sm_32_atomic_functions.hpp"
    226 
    227 // Don't include sm_30_intrinsics.h and sm_32_intrinsics.h.  These define the
    228 // __shfl and __ldg intrinsics using inline (volatile) asm, but we want to
    229 // define them using builtins so that the optimizer can reason about and across
    230 // these instructions.  In particular, using intrinsics for ldg gets us the
    231 // [addr+imm] addressing mode, which, although it doesn't actually exist in the
    232 // hardware, seems to generate faster machine code because ptxas can more easily
    233 // reason about our code.
    234 
    235 #if CUDA_VERSION >= 8000
    236 #include "sm_60_atomic_functions.hpp"
    237 #include "sm_61_intrinsics.hpp"
    238 #endif
    239 
    240 #undef __MATH_FUNCTIONS_HPP__
    241 
    242 // math_functions.hpp defines ::signbit as a __host__ __device__ function.  This
    243 // conflicts with libstdc++'s constexpr ::signbit, so we have to rename
    244 // math_function.hpp's ::signbit.  It's guarded by #undef signbit, but that's
    245 // conditional on __GNUC__.  :)
    246 #pragma push_macro("signbit")
    247 #pragma push_macro("__GNUC__")
    248 #undef __GNUC__
    249 #define signbit __ignored_cuda_signbit
    250 #include "math_functions.hpp"
    251 #pragma pop_macro("__GNUC__")
    252 #pragma pop_macro("signbit")
    253 
    254 #pragma pop_macro("__host__")
    255 
    256 #include "texture_indirect_functions.h"
    257 
    258 // Restore state of __CUDA_ARCH__ and __THROW we had on entry.
    259 #pragma pop_macro("__CUDA_ARCH__")
    260 #pragma pop_macro("__THROW")
    261 
    262 // Set up compiler macros expected to be seen during compilation.
    263 #undef __CUDABE__
    264 #define __CUDACC__
    265 
    266 extern "C" {
    267 // Device-side CUDA system calls.
    268 // http://docs.nvidia.com/cuda/ptx-writers-guide-to-interoperability/index.html#system-calls
    269 // We need these declarations and wrappers for device-side
    270 // malloc/free/printf calls to work without relying on
    271 // -fcuda-disable-target-call-checks option.
    272 __device__ int vprintf(const char *, const char *);
    273 __device__ void free(void *) __attribute((nothrow));
    274 __device__ void *malloc(size_t) __attribute((nothrow)) __attribute__((malloc));
    275 __device__ void __assertfail(const char *__message, const char *__file,
    276                              unsigned __line, const char *__function,
    277                              size_t __charSize) __attribute__((noreturn));
    278 
    279 // In order for standard assert() macro on linux to work we need to
    280 // provide device-side __assert_fail()
    281 __device__ static inline void __assert_fail(const char *__message,
    282                                             const char *__file, unsigned __line,
    283                                             const char *__function) {
    284   __assertfail(__message, __file, __line, __function, sizeof(char));
    285 }
    286 
    287 // Clang will convert printf into vprintf, but we still need
    288 // device-side declaration for it.
    289 __device__ int printf(const char *, ...);
    290 } // extern "C"
    291 
    292 // We also need device-side std::malloc and std::free.
    293 namespace std {
    294 __device__ static inline void free(void *__ptr) { ::free(__ptr); }
    295 __device__ static inline void *malloc(size_t __size) {
    296   return ::malloc(__size);
    297 }
    298 } // namespace std
    299 
    300 // Out-of-line implementations from __clang_cuda_builtin_vars.h.  These need to
    301 // come after we've pulled in the definition of uint3 and dim3.
    302 
    303 __device__ inline __cuda_builtin_threadIdx_t::operator uint3() const {
    304   uint3 ret;
    305   ret.x = x;
    306   ret.y = y;
    307   ret.z = z;
    308   return ret;
    309 }
    310 
    311 __device__ inline __cuda_builtin_blockIdx_t::operator uint3() const {
    312   uint3 ret;
    313   ret.x = x;
    314   ret.y = y;
    315   ret.z = z;
    316   return ret;
    317 }
    318 
    319 __device__ inline __cuda_builtin_blockDim_t::operator dim3() const {
    320   return dim3(x, y, z);
    321 }
    322 
    323 __device__ inline __cuda_builtin_gridDim_t::operator dim3() const {
    324   return dim3(x, y, z);
    325 }
    326 
    327 #include <__clang_cuda_cmath.h>
    328 #include <__clang_cuda_intrinsics.h>
    329 #include <__clang_cuda_complex_builtins.h>
    330 
    331 // curand_mtgp32_kernel helpfully redeclares blockDim and threadIdx in host
    332 // mode, giving them their "proper" types of dim3 and uint3.  This is
    333 // incompatible with the types we give in __clang_cuda_builtin_vars.h.  As as
    334 // hack, force-include the header (nvcc doesn't include it by default) but
    335 // redefine dim3 and uint3 to our builtin types.  (Thankfully dim3 and uint3 are
    336 // only used here for the redeclarations of blockDim and threadIdx.)
    337 #pragma push_macro("dim3")
    338 #pragma push_macro("uint3")
    339 #define dim3 __cuda_builtin_blockDim_t
    340 #define uint3 __cuda_builtin_threadIdx_t
    341 #include "curand_mtgp32_kernel.h"
    342 #pragma pop_macro("dim3")
    343 #pragma pop_macro("uint3")
    344 #pragma pop_macro("__USE_FAST_MATH__")
    345 
    346 #endif // __CUDA__
    347 #endif // __CLANG_CUDA_RUNTIME_WRAPPER_H__
    348