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      1 //===- llvm/Support/DebugCounter.h - Debug counter support ------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 /// \file
     10 /// \brief This file provides an implementation of debug counters.  Debug
     11 /// counters are a tool that let you narrow down a miscompilation to a specific
     12 /// thing happening.
     13 ///
     14 /// To give a use case: Imagine you have a file, very large, and you
     15 /// are trying to understand the minimal transformation that breaks it. Bugpoint
     16 /// and bisection is often helpful here in narrowing it down to a specific pass,
     17 /// but it's still a very large file, and a very complicated pass to try to
     18 /// debug.  That is where debug counting steps in.  You can instrument the pass
     19 /// with a debug counter before it does a certain thing, and depending on the
     20 /// counts, it will either execute that thing or not.  The debug counter itself
     21 /// consists of a skip and a count.  Skip is the number of times shouldExecute
     22 /// needs to be called before it returns true.  Count is the number of times to
     23 /// return true once Skip is 0.  So a skip=47, count=2 ,would skip the first 47
     24 /// executions by returning false from shouldExecute, then execute twice, and
     25 /// then return false again.
     26 /// Note that a counter set to a negative number will always execute.
     27 /// For a concrete example, during predicateinfo creation, the renaming pass
     28 /// replaces each use with a renamed use.
     29 ////
     30 /// If I use DEBUG_COUNTER to create a counter called "predicateinfo", and
     31 /// variable name RenameCounter, and then instrument this renaming with a debug
     32 /// counter, like so:
     33 ///
     34 /// if (!DebugCounter::shouldExecute(RenameCounter)
     35 /// <continue or return or whatever not executing looks like>
     36 ///
     37 /// Now I can, from the command line, make it rename or not rename certain uses
     38 /// by setting the skip and count.
     39 /// So for example
     40 /// bin/opt -debug-counter=predicateinfo-skip=47,predicateinfo-count=1
     41 /// will skip renaming the first 47 uses, then rename one, then skip the rest.
     42 //===----------------------------------------------------------------------===//
     43 
     44 #ifndef LLVM_SUPPORT_DEBUGCOUNTER_H
     45 #define LLVM_SUPPORT_DEBUGCOUNTER_H
     46 
     47 #include "llvm/ADT/DenseMap.h"
     48 #include "llvm/ADT/UniqueVector.h"
     49 #include "llvm/Support/CommandLine.h"
     50 #include "llvm/Support/Debug.h"
     51 #include "llvm/Support/raw_ostream.h"
     52 #include <string>
     53 
     54 namespace llvm {
     55 
     56 class DebugCounter {
     57 public:
     58   /// \brief Returns a reference to the singleton instance.
     59   static DebugCounter &instance();
     60 
     61   // Used by the command line option parser to push a new value it parsed.
     62   void push_back(const std::string &);
     63 
     64   // Register a counter with the specified name.
     65   //
     66   // FIXME: Currently, counter registration is required to happen before command
     67   // line option parsing. The main reason to register counters is to produce a
     68   // nice list of them on the command line, but i'm not sure this is worth it.
     69   static unsigned registerCounter(StringRef Name, StringRef Desc) {
     70     return instance().addCounter(Name, Desc);
     71   }
     72   inline static bool shouldExecute(unsigned CounterName) {
     73 // Compile to nothing when debugging is off
     74 #ifdef NDEBUG
     75     return true;
     76 #else
     77     auto &Us = instance();
     78     auto Result = Us.Counters.find(CounterName);
     79     if (Result != Us.Counters.end()) {
     80       auto &CounterPair = Result->second;
     81       // We only execute while the skip (first) is zero and the count (second)
     82       // is non-zero.
     83       // Negative counters always execute.
     84       if (CounterPair.first < 0)
     85         return true;
     86       if (CounterPair.first != 0) {
     87         --CounterPair.first;
     88         return false;
     89       }
     90       if (CounterPair.second < 0)
     91         return true;
     92       if (CounterPair.second != 0) {
     93         --CounterPair.second;
     94         return true;
     95       }
     96       return false;
     97     }
     98     // Didn't find the counter, should we warn?
     99     return true;
    100 #endif // NDEBUG
    101   }
    102 
    103   // Return true if a given counter had values set (either programatically or on
    104   // the command line).  This will return true even if those values are
    105   // currently in a state where the counter will always execute.
    106   static bool isCounterSet(unsigned ID) {
    107     return instance().Counters.count(ID);
    108   }
    109 
    110   // Return the skip and count for a counter. This only works for set counters.
    111   static std::pair<int, int> getCounterValue(unsigned ID) {
    112     auto &Us = instance();
    113     auto Result = Us.Counters.find(ID);
    114     assert(Result != Us.Counters.end() && "Asking about a non-set counter");
    115     return Result->second;
    116   }
    117 
    118   // Set a registered counter to a given value.
    119   static void setCounterValue(unsigned ID, const std::pair<int, int> &Val) {
    120     auto &Us = instance();
    121     Us.Counters[ID] = Val;
    122   }
    123 
    124   // Dump or print the current counter set into llvm::dbgs().
    125   LLVM_DUMP_METHOD void dump() const;
    126 
    127   void print(raw_ostream &OS) const;
    128 
    129   // Get the counter ID for a given named counter, or return 0 if none is found.
    130   unsigned getCounterId(const std::string &Name) const {
    131     return RegisteredCounters.idFor(Name);
    132   }
    133 
    134   // Return the number of registered counters.
    135   unsigned int getNumCounters() const { return RegisteredCounters.size(); }
    136 
    137   // Return the name and description of the counter with the given ID.
    138   std::pair<std::string, std::string> getCounterInfo(unsigned ID) const {
    139     return std::make_pair(RegisteredCounters[ID], CounterDesc.lookup(ID));
    140   }
    141 
    142   // Iterate through the registered counters
    143   typedef UniqueVector<std::string> CounterVector;
    144   CounterVector::const_iterator begin() const {
    145     return RegisteredCounters.begin();
    146   }
    147   CounterVector::const_iterator end() const { return RegisteredCounters.end(); }
    148 
    149 private:
    150   unsigned addCounter(const std::string &Name, const std::string &Desc) {
    151     unsigned Result = RegisteredCounters.insert(Name);
    152     CounterDesc[Result] = Desc;
    153     return Result;
    154   }
    155   DenseMap<unsigned, std::pair<long, long>> Counters;
    156   DenseMap<unsigned, std::string> CounterDesc;
    157   CounterVector RegisteredCounters;
    158 };
    159 
    160 #define DEBUG_COUNTER(VARNAME, COUNTERNAME, DESC)                              \
    161   static const unsigned VARNAME =                                              \
    162       DebugCounter::registerCounter(COUNTERNAME, DESC)
    163 
    164 } // namespace llvm
    165 #endif
    166