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      1 //===-- MachineFunctionPass.h - Pass for MachineFunctions --------*-C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file defines the MachineFunctionPass class.  MachineFunctionPass's are
     11 // just FunctionPass's, except they operate on machine code as part of a code
     12 // generator.  Because they operate on machine code, not the LLVM
     13 // representation, MachineFunctionPass's are not allowed to modify the LLVM
     14 // representation.  Due to this limitation, the MachineFunctionPass class takes
     15 // care of declaring that no LLVM passes are invalidated.
     16 //
     17 //===----------------------------------------------------------------------===//
     18 
     19 #ifndef LLVM_CODEGEN_MACHINEFUNCTIONPASS_H
     20 #define LLVM_CODEGEN_MACHINEFUNCTIONPASS_H
     21 
     22 #include "llvm/CodeGen/MachineFunction.h"
     23 #include "llvm/Pass.h"
     24 
     25 namespace llvm {
     26 
     27 /// MachineFunctionPass - This class adapts the FunctionPass interface to
     28 /// allow convenient creation of passes that operate on the MachineFunction
     29 /// representation. Instead of overriding runOnFunction, subclasses
     30 /// override runOnMachineFunction.
     31 class MachineFunctionPass : public FunctionPass {
     32 public:
     33   bool doInitialization(Module&) override {
     34     // Cache the properties info at module-init time so we don't have to
     35     // construct them for every function.
     36     RequiredProperties = getRequiredProperties();
     37     SetProperties = getSetProperties();
     38     ClearedProperties = getClearedProperties();
     39     return false;
     40   }
     41 protected:
     42   explicit MachineFunctionPass(char &ID) : FunctionPass(ID) {}
     43 
     44   /// runOnMachineFunction - This method must be overloaded to perform the
     45   /// desired machine code transformation or analysis.
     46   ///
     47   virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
     48 
     49   /// getAnalysisUsage - Subclasses that override getAnalysisUsage
     50   /// must call this.
     51   ///
     52   /// For MachineFunctionPasses, calling AU.preservesCFG() indicates that
     53   /// the pass does not modify the MachineBasicBlock CFG.
     54   ///
     55   void getAnalysisUsage(AnalysisUsage &AU) const override;
     56 
     57   virtual MachineFunctionProperties getRequiredProperties() const {
     58     return MachineFunctionProperties();
     59   }
     60   virtual MachineFunctionProperties getSetProperties() const {
     61     return MachineFunctionProperties();
     62   }
     63   virtual MachineFunctionProperties getClearedProperties() const {
     64     return MachineFunctionProperties();
     65   }
     66 
     67 private:
     68   MachineFunctionProperties RequiredProperties;
     69   MachineFunctionProperties SetProperties;
     70   MachineFunctionProperties ClearedProperties;
     71 
     72   /// createPrinterPass - Get a machine function printer pass.
     73   Pass *createPrinterPass(raw_ostream &O,
     74                           const std::string &Banner) const override;
     75 
     76   bool runOnFunction(Function &F) override;
     77 };
     78 
     79 } // End llvm namespace
     80 
     81 #endif
     82