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      1 //===- ObjectTransformLayer.h - Run all objects through functor -*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // Run all objects passed in through a user supplied functor.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H
     15 #define LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H
     16 
     17 #include "llvm/ExecutionEngine/JITSymbol.h"
     18 
     19 namespace llvm {
     20 namespace orc {
     21 
     22 /// @brief Object mutating layer.
     23 ///
     24 ///   This layer accepts sets of ObjectFiles (via addObjectSet). It
     25 /// immediately applies the user supplied functor to each object, then adds
     26 /// the set of transformed objects to the layer below.
     27 template <typename BaseLayerT, typename TransformFtor>
     28 class ObjectTransformLayer {
     29 public:
     30   /// @brief Handle to a set of added objects.
     31   typedef typename BaseLayerT::ObjSetHandleT ObjSetHandleT;
     32 
     33   /// @brief Construct an ObjectTransformLayer with the given BaseLayer
     34   ObjectTransformLayer(BaseLayerT &BaseLayer,
     35                        TransformFtor Transform = TransformFtor())
     36       : BaseLayer(BaseLayer), Transform(std::move(Transform)) {}
     37 
     38   /// @brief Apply the transform functor to each object in the object set, then
     39   ///        add the resulting set of objects to the base layer, along with the
     40   ///        memory manager and symbol resolver.
     41   ///
     42   /// @return A handle for the added objects.
     43   template <typename ObjSetT, typename MemoryManagerPtrT,
     44             typename SymbolResolverPtrT>
     45   ObjSetHandleT addObjectSet(ObjSetT Objects, MemoryManagerPtrT MemMgr,
     46                              SymbolResolverPtrT Resolver) {
     47 
     48     for (auto I = Objects.begin(), E = Objects.end(); I != E; ++I)
     49       *I = Transform(std::move(*I));
     50 
     51     return BaseLayer.addObjectSet(std::move(Objects), std::move(MemMgr),
     52                                   std::move(Resolver));
     53   }
     54 
     55   /// @brief Remove the object set associated with the handle H.
     56   void removeObjectSet(ObjSetHandleT H) { BaseLayer.removeObjectSet(H); }
     57 
     58   /// @brief Search for the given named symbol.
     59   /// @param Name The name of the symbol to search for.
     60   /// @param ExportedSymbolsOnly If true, search only for exported symbols.
     61   /// @return A handle for the given named symbol, if it exists.
     62   JITSymbol findSymbol(const std::string &Name, bool ExportedSymbolsOnly) {
     63     return BaseLayer.findSymbol(Name, ExportedSymbolsOnly);
     64   }
     65 
     66   /// @brief Get the address of the given symbol in the context of the set of
     67   ///        objects represented by the handle H. This call is forwarded to the
     68   ///        base layer's implementation.
     69   /// @param H The handle for the object set to search in.
     70   /// @param Name The name of the symbol to search for.
     71   /// @param ExportedSymbolsOnly If true, search only for exported symbols.
     72   /// @return A handle for the given named symbol, if it is found in the
     73   ///         given object set.
     74   JITSymbol findSymbolIn(ObjSetHandleT H, const std::string &Name,
     75                          bool ExportedSymbolsOnly) {
     76     return BaseLayer.findSymbolIn(H, Name, ExportedSymbolsOnly);
     77   }
     78 
     79   /// @brief Immediately emit and finalize the object set represented by the
     80   ///        given handle.
     81   /// @param H Handle for object set to emit/finalize.
     82   void emitAndFinalize(ObjSetHandleT H) { BaseLayer.emitAndFinalize(H); }
     83 
     84   /// @brief Map section addresses for the objects associated with the handle H.
     85   void mapSectionAddress(ObjSetHandleT H, const void *LocalAddress,
     86                          JITTargetAddress TargetAddr) {
     87     BaseLayer.mapSectionAddress(H, LocalAddress, TargetAddr);
     88   }
     89 
     90   /// @brief Access the transform functor directly.
     91   TransformFtor &getTransform() { return Transform; }
     92 
     93   /// @brief Access the mumate functor directly.
     94   const TransformFtor &getTransform() const { return Transform; }
     95 
     96 private:
     97   BaseLayerT &BaseLayer;
     98   TransformFtor Transform;
     99 };
    100 
    101 } // End namespace orc.
    102 } // End namespace llvm.
    103 
    104 #endif // LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H
    105