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      1 /* A splay-tree datatype.
      2    Copyright 1998, 1999, 2000, 2002, 2005, 2007, 2009, 2010
      3    Free Software Foundation, Inc.
      4    Contributed by Mark Mitchell (mark (at) markmitchell.com).
      5 
      6    This file is part of GCC.
      7 
      8    GCC is free software; you can redistribute it and/or modify it
      9    under the terms of the GNU General Public License as published by
     10    the Free Software Foundation; either version 2, or (at your option)
     11    any later version.
     12 
     13    GCC is distributed in the hope that it will be useful, but
     14    WITHOUT ANY WARRANTY; without even the implied warranty of
     15    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     16    General Public License for more details.
     17 
     18    You should have received a copy of the GNU General Public License
     19    along with GCC; see the file COPYING.  If not, write to
     20    the Free Software Foundation, 51 Franklin Street - Fifth Floor,
     21    Boston, MA 02110-1301, USA.  */
     22 
     23 /* For an easily readable description of splay-trees, see:
     24 
     25      Lewis, Harry R. and Denenberg, Larry.  Data Structures and Their
     26      Algorithms.  Harper-Collins, Inc.  1991.
     27 
     28    The major feature of splay trees is that all basic tree operations
     29    are amortized O(log n) time for a tree with n nodes.  */
     30 
     31 #ifndef _SPLAY_TREE_H
     32 #define _SPLAY_TREE_H
     33 
     34 #ifdef __cplusplus
     35 extern "C" {
     36 #endif /* __cplusplus */
     37 
     38 #include "ansidecl.h"
     39 
     40 #ifdef HAVE_STDINT_H
     41 #include <stdint.h>
     42 #endif
     43 #ifdef HAVE_INTTYPES_H
     44 #include <inttypes.h>
     45 #endif
     46 
     47 #ifndef GTY
     48 #define GTY(X)
     49 #endif
     50 
     51 /* Use typedefs for the key and data types to facilitate changing
     52    these types, if necessary.  These types should be sufficiently wide
     53    that any pointer or scalar can be cast to these types, and then
     54    cast back, without loss of precision.  */
     55 typedef uintptr_t splay_tree_key;
     56 typedef uintptr_t splay_tree_value;
     57 
     58 /* Forward declaration for a node in the tree.  */
     59 typedef struct splay_tree_node_s *splay_tree_node;
     60 
     61 /* The type of a function which compares two splay-tree keys.  The
     62    function should return values as for qsort.  */
     63 typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key);
     64 
     65 /* The type of a function used to deallocate any resources associated
     66    with the key.  */
     67 typedef void (*splay_tree_delete_key_fn) (splay_tree_key);
     68 
     69 /* The type of a function used to deallocate any resources associated
     70    with the value.  */
     71 typedef void (*splay_tree_delete_value_fn) (splay_tree_value);
     72 
     73 /* The type of a function used to iterate over the tree.  */
     74 typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*);
     75 
     76 /* The type of a function used to allocate memory for tree root and
     77    node structures.  The first argument is the number of bytes needed;
     78    the second is a data pointer the splay tree functions pass through
     79    to the allocator.  This function must never return zero.  */
     80 typedef void *(*splay_tree_allocate_fn) (int, void *);
     81 
     82 /* The type of a function used to free memory allocated using the
     83    corresponding splay_tree_allocate_fn.  The first argument is the
     84    memory to be freed; the latter is a data pointer the splay tree
     85    functions pass through to the freer.  */
     86 typedef void (*splay_tree_deallocate_fn) (void *, void *);
     87 
     88 /* The nodes in the splay tree.  */
     89 struct GTY(()) splay_tree_node_s {
     90   /* The key.  */
     91   splay_tree_key GTY ((use_param1)) key;
     92 
     93   /* The value.  */
     94   splay_tree_value GTY ((use_param2)) value;
     95 
     96   /* The left and right children, respectively.  */
     97   splay_tree_node GTY ((use_params)) left;
     98   splay_tree_node GTY ((use_params)) right;
     99 };
    100 
    101 /* The splay tree itself.  */
    102 struct GTY(()) splay_tree_s {
    103   /* The root of the tree.  */
    104   splay_tree_node GTY ((use_params)) root;
    105 
    106   /* The comparision function.  */
    107   splay_tree_compare_fn comp;
    108 
    109   /* The deallocate-key function.  NULL if no cleanup is necessary.  */
    110   splay_tree_delete_key_fn delete_key;
    111 
    112   /* The deallocate-value function.  NULL if no cleanup is necessary.  */
    113   splay_tree_delete_value_fn delete_value;
    114 
    115   /* Node allocate function.  Takes allocate_data as a parameter. */
    116   splay_tree_allocate_fn allocate;
    117 
    118   /* Free function for nodes and trees.  Takes allocate_data as a parameter.  */
    119   splay_tree_deallocate_fn deallocate;
    120 
    121   /* Parameter for allocate/free functions.  */
    122   void * GTY((skip)) allocate_data;
    123 };
    124 
    125 typedef struct splay_tree_s *splay_tree;
    126 
    127 extern splay_tree splay_tree_new (splay_tree_compare_fn,
    128 				  splay_tree_delete_key_fn,
    129 				  splay_tree_delete_value_fn);
    130 extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn,
    131 						 splay_tree_delete_key_fn,
    132 						 splay_tree_delete_value_fn,
    133 						 splay_tree_allocate_fn,
    134 						 splay_tree_deallocate_fn,
    135 						 void *);
    136 extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn,
    137 					      splay_tree_delete_key_fn,
    138 					      splay_tree_delete_value_fn,
    139 					      splay_tree_allocate_fn,
    140 					      splay_tree_allocate_fn,
    141 					      splay_tree_deallocate_fn,
    142 					      void *);
    143 extern void splay_tree_delete (splay_tree);
    144 extern splay_tree_node splay_tree_insert (splay_tree,
    145 					  splay_tree_key,
    146 					  splay_tree_value);
    147 extern void splay_tree_remove	(splay_tree, splay_tree_key);
    148 extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key);
    149 extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key);
    150 extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key);
    151 extern splay_tree_node splay_tree_max (splay_tree);
    152 extern splay_tree_node splay_tree_min (splay_tree);
    153 extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*);
    154 extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key);
    155 extern int splay_tree_compare_pointers (splay_tree_key,	splay_tree_key);
    156 
    157 #ifdef __cplusplus
    158 }
    159 #endif /* __cplusplus */
    160 
    161 #endif /* _SPLAY_TREE_H */
    162