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      1 #include <_mingw_unicode.h>
      2 #undef INTERFACE
      3 /*
      4  * Copyright 2011 Dylan Smith
      5  *
      6  * This library is free software; you can redistribute it and/or
      7  * modify it under the terms of the GNU Lesser General Public
      8  * License as published by the Free Software Foundation; either
      9  * version 2.1 of the License, or (at your option) any later version.
     10  *
     11  * This library is distributed in the hope that it will be useful,
     12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     14  * Lesser General Public License for more details.
     15  *
     16  * You should have received a copy of the GNU Lesser General Public
     17  * License along with this library; if not, write to the Free Software
     18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
     19  */
     20 
     21 #ifndef __WINE_D3DX9ANIM_H
     22 #define __WINE_D3DX9ANIM_H
     23 
     24 DEFINE_GUID(IID_ID3DXAnimationSet,           0x698cfb3f, 0x9289, 0x4d95, 0x9a, 0x57, 0x33, 0xa9, 0x4b, 0x5a, 0x65, 0xf9);
     25 DEFINE_GUID(IID_ID3DXKeyframedAnimationSet,  0xfa4e8e3a, 0x9786, 0x407d, 0x8b, 0x4c, 0x59, 0x95, 0x89, 0x37, 0x64, 0xaf);
     26 DEFINE_GUID(IID_ID3DXCompressedAnimationSet, 0x6cc2480d, 0x3808, 0x4739, 0x9f, 0x88, 0xde, 0x49, 0xfa, 0xcd, 0x8d, 0x4c);
     27 DEFINE_GUID(IID_ID3DXAnimationController,    0xac8948ec, 0xf86d, 0x43e2, 0x96, 0xde, 0x31, 0xfc, 0x35, 0xf9, 0x6d, 0x9e);
     28 
     29 typedef enum _D3DXMESHDATATYPE
     30 {
     31     D3DXMESHTYPE_MESH        = 1,
     32     D3DXMESHTYPE_PMESH       = 2,
     33     D3DXMESHTYPE_PATCHMESH   = 3,
     34     D3DXMESHTYPE_FORCE_DWORD = 0x7fffffff,
     35 } D3DXMESHDATATYPE;
     36 
     37 typedef enum _D3DXCALLBACK_SEARCH_FLAGS
     38 {
     39     D3DXCALLBACK_SEARCH_EXCLUDING_INITIAL_POSITION = 0x00000001,
     40     D3DXCALLBACK_SEARCH_BEHIND_INITIAL_POSITION    = 0x00000002,
     41     D3DXCALLBACK_SEARCH_FORCE_DWORD                = 0x7fffffff,
     42 } D3DXCALLBACK_SEARCH_FLAGS;
     43 
     44 typedef enum _D3DXPLAYBACK_TYPE
     45 {
     46     D3DXPLAY_LOOP        = 0,
     47     D3DXPLAY_ONCE        = 1,
     48     D3DXPLAY_PINGPONG    = 2,
     49     D3DXPLAY_FORCE_DWORD = 0x7fffffff,
     50 } D3DXPLAYBACK_TYPE;
     51 
     52 typedef enum _D3DXCOMPRESSION_FLAGS
     53 {
     54     D3DXCOMPRESSION_DEFAULT     = 0x00000000,
     55     D3DXCOMPRESSION_FORCE_DWORD = 0x7fffffff,
     56 } D3DXCOMPRESSION_FLAGS;
     57 
     58 typedef enum _D3DXPRIORITY_TYPE
     59 {
     60     D3DXPRIORITY_LOW         = 0,
     61     D3DXPRIORITY_HIGH        = 1,
     62     D3DXPRIORITY_FORCE_DWORD = 0x7fffffff,
     63 } D3DXPRIORITY_TYPE;
     64 
     65 typedef enum _D3DXEVENT_TYPE
     66 {
     67     D3DXEVENT_TRACKSPEED    = 0,
     68     D3DXEVENT_TRACKWEIGHT   = 1,
     69     D3DXEVENT_TRACKPOSITION = 2,
     70     D3DXEVENT_TRACKENABLE   = 3,
     71     D3DXEVENT_PRIORITYBLEND = 4,
     72     D3DXEVENT_FORCE_DWORD   = 0x7fffffff,
     73 } D3DXEVENT_TYPE;
     74 
     75 typedef enum _D3DXTRANSITION_TYPE
     76 {
     77     D3DXTRANSITION_LINEAR        = 0,
     78     D3DXTRANSITION_EASEINEASEOUT = 1,
     79     D3DXTRANSITION_FORCE_DWORD   = 0x7fffffff,
     80 } D3DXTRANSITION_TYPE;
     81 
     82 
     83 typedef struct _D3DXMESHDATA
     84 {
     85     D3DXMESHDATATYPE Type;
     86 
     87     union
     88     {
     89         ID3DXMesh *pMesh;
     90         ID3DXPMesh *pPMesh;
     91         ID3DXPatchMesh *pPatchMesh;
     92     } DUMMYUNIONNAME;
     93 } D3DXMESHDATA, *LPD3DXMESHDATA;
     94 
     95 typedef struct _D3DXMESHCONTAINER
     96 {
     97     char *Name;
     98     D3DXMESHDATA MeshData;
     99     LPD3DXMATERIAL pMaterials;
    100     LPD3DXEFFECTINSTANCE pEffects;
    101     DWORD NumMaterials;
    102     DWORD *pAdjacency;
    103     ID3DXSkinInfo *pSkinInfo;
    104     struct _D3DXMESHCONTAINER *pNextMeshContainer;
    105 } D3DXMESHCONTAINER, *LPD3DXMESHCONTAINER;
    106 
    107 typedef struct _D3DXFRAME
    108 {
    109     char *Name;
    110     D3DXMATRIX TransformationMatrix;
    111     LPD3DXMESHCONTAINER pMeshContainer;
    112     struct _D3DXFRAME *pFrameSibling;
    113     struct _D3DXFRAME *pFrameFirstChild;
    114 } D3DXFRAME, *LPD3DXFRAME;
    115 
    116 typedef struct _D3DXKEY_VECTOR3
    117 {
    118     FLOAT Time;
    119     D3DXVECTOR3 Value;
    120 } D3DXKEY_VECTOR3, *LPD3DXKEY_VECTOR3;
    121 
    122 typedef struct _D3DXKEY_QUATERNION
    123 {
    124     FLOAT Time;
    125     D3DXQUATERNION Value;
    126 } D3DXKEY_QUATERNION, *LPD3DXKEY_QUATERNION;
    127 
    128 typedef struct _D3DXKEY_CALLBACK
    129 {
    130     float Time;
    131     void *pCallbackData;
    132 } D3DXKEY_CALLBACK, *LPD3DXKEY_CALLBACK;
    133 
    134 typedef struct _D3DXTRACK_DESC
    135 {
    136     D3DXPRIORITY_TYPE Priority;
    137     FLOAT Weight;
    138     FLOAT Speed;
    139     DOUBLE Position;
    140     WINBOOL Enable;
    141 } D3DXTRACK_DESC, *LPD3DXTRACK_DESC;
    142 
    143 typedef struct _D3DXEVENT_DESC
    144 {
    145     D3DXEVENT_TYPE Type;
    146     UINT Track;
    147     DOUBLE StartTime;
    148     DOUBLE Duration;
    149     D3DXTRANSITION_TYPE Transition;
    150     union
    151     {
    152         FLOAT Weight;
    153         FLOAT Speed;
    154         DOUBLE Position;
    155         WINBOOL Enable;
    156     } DUMMYUNIONNAME;
    157 } D3DXEVENT_DESC, *LPD3DXEVENT_DESC;
    158 
    159 typedef DWORD D3DXEVENTHANDLE, *LPD3DXEVENTHANDLE;
    160 
    161 typedef interface ID3DXAllocateHierarchy *LPD3DXALLOCATEHIERARCHY;
    162 typedef interface ID3DXLoadUserData *LPD3DXLOADUSERDATA;
    163 typedef interface ID3DXSaveUserData *LPD3DXSAVEUSERDATA;
    164 typedef interface ID3DXAnimationSet *LPD3DXANIMATIONSET;
    165 typedef interface ID3DXKeyframedAnimationSet *LPD3DXKEYFRAMEDANIMATIONSET;
    166 typedef interface ID3DXCompressedAnimationSet *LPD3DXCOMPRESSEDANIMATIONSET;
    167 typedef interface ID3DXAnimationCallbackHandler *LPD3DXANIMATIONCALLBACKHANDLER;
    168 typedef interface ID3DXAnimationController *LPD3DXANIMATIONCONTROLLER;
    169 
    170 #undef INTERFACE
    171 
    172 #define INTERFACE ID3DXAllocateHierarchy
    173 DECLARE_INTERFACE(ID3DXAllocateHierarchy)
    174 {
    175     STDMETHOD(CreateFrame)(THIS_ const char *name, D3DXFRAME **new_frame) PURE;
    176     STDMETHOD(CreateMeshContainer)(THIS_ const char *name, const D3DXMESHDATA *mesh_data,
    177             const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances,
    178             DWORD num_materials, const DWORD *adjacency, ID3DXSkinInfo *skin_info,
    179             D3DXMESHCONTAINER **new_mesh_container) PURE;
    180     STDMETHOD(DestroyFrame)(THIS_ LPD3DXFRAME frame) PURE;
    181     STDMETHOD(DestroyMeshContainer)(THIS_ LPD3DXMESHCONTAINER mesh_container) PURE;
    182 };
    183 #undef INTERFACE
    184 
    185 #define INTERFACE ID3DXLoadUserData
    186 DECLARE_INTERFACE(ID3DXLoadUserData)
    187 {
    188     STDMETHOD(LoadTopLevelData)(ID3DXFileData *child_data) PURE;
    189     STDMETHOD(LoadFrameChildData)(D3DXFRAME *frame, ID3DXFileData *child_data) PURE;
    190     STDMETHOD(LoadMeshChildData)(D3DXMESHCONTAINER *mesh_container, ID3DXFileData *child_data) PURE;
    191 };
    192 #undef INTERFACE
    193 
    194 #define INTERFACE ID3DXSaveUserData
    195 DECLARE_INTERFACE(ID3DXSaveUserData)
    196 {
    197     STDMETHOD(AddFrameChildData)(const D3DXFRAME *frame,
    198             ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *frame_data) PURE;
    199     STDMETHOD(AddMeshChildData)(const D3DXMESHCONTAINER *mesh_container,
    200             ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *mesh_data) PURE;
    201     STDMETHOD(AddTopLevelDataObjectsPre)(ID3DXFileSaveObject *save_obj) PURE;
    202     STDMETHOD(AddTopLevelDataObjectsPost)(ID3DXFileSaveObject *save_obj) PURE;
    203     STDMETHOD(RegisterTemplates)(ID3DXFile *file) PURE;
    204     STDMETHOD(SaveTemplates)(ID3DXFileSaveObject *save_obj) PURE;
    205 };
    206 #undef INTERFACE
    207 
    208 #define INTERFACE ID3DXAnimationSet
    209 DECLARE_INTERFACE_(ID3DXAnimationSet, IUnknown)
    210 {
    211     /*** IUnknown methods ***/
    212     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
    213     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
    214     STDMETHOD_(ULONG, Release)(THIS) PURE;
    215     /*** ID3DXAnimationSet methods ***/
    216     STDMETHOD_(const char *, GetName)(THIS) PURE;
    217     STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
    218     STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
    219     STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
    220     STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE;
    221     STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE;
    222     STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
    223             D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
    224     STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position,
    225             void **callback_data) PURE;
    226 };
    227 #undef INTERFACE
    228 
    229 #define INTERFACE ID3DXKeyframedAnimationSet
    230 DECLARE_INTERFACE_(ID3DXKeyframedAnimationSet, ID3DXAnimationSet)
    231 {
    232     /*** IUnknown methods ***/
    233     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
    234     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
    235     STDMETHOD_(ULONG, Release)(THIS) PURE;
    236     /*** ID3DXAnimationSet methods ***/
    237     STDMETHOD_(const char *, GetName)(THIS) PURE;
    238     STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
    239     STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
    240     STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
    241     STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE;
    242     STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE;
    243     STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
    244             D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
    245     STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position,
    246             void **callback_data) PURE;
    247     /*** ID3DXKeyframedAnimationSet methods ***/
    248     STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE;
    249     STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE;
    250     STDMETHOD_(UINT, GetNumScaleKeys)(THIS_ UINT animation) PURE;
    251     STDMETHOD(GetScaleKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 scale_keys) PURE;
    252     STDMETHOD(GetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE;
    253     STDMETHOD(SetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE;
    254     STDMETHOD_(UINT, GetNumRotationKeys)(THIS_ UINT animation) PURE;
    255     STDMETHOD(GetRotationKeys)(THIS_ UINT animation, LPD3DXKEY_QUATERNION rotation_keys) PURE;
    256     STDMETHOD(GetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE;
    257     STDMETHOD(SetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE;
    258     STDMETHOD_(UINT, GetNumTranslationKeys)(THIS_ UINT animation) PURE;
    259     STDMETHOD(GetTranslationKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 translation_keys) PURE;
    260     STDMETHOD(GetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE;
    261     STDMETHOD(SetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE;
    262     STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE;
    263     STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE;
    264     STDMETHOD(GetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE;
    265     STDMETHOD(SetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE;
    266     STDMETHOD(UnregisterScaleKey)(THIS_ UINT animation, UINT key) PURE;
    267     STDMETHOD(UnregisterRotationKey)(THIS_ UINT animation, UINT key) PURE;
    268     STDMETHOD(UnregisterTranslationKey)(THIS_ UINT animation, UINT key) PURE;
    269     STDMETHOD(RegisterAnimationSRTKeys)(THIS_ const char *name, UINT num_scale_keys,
    270             UINT num_rotation_keys, UINT num_translation_keys, const D3DXKEY_VECTOR3 *scale_keys,
    271             const D3DXKEY_QUATERNION *rotation_keys, const D3DXKEY_VECTOR3 *translation_keys,
    272             DWORD *animation_index) PURE;
    273     STDMETHOD(Compress)(THIS_ DWORD flags, float lossiness, D3DXFRAME *hierarchy,
    274             ID3DXBuffer **compressed_data) PURE;
    275     STDMETHOD(UnregisterAnimation)(THIS_ UINT index) PURE;
    276 };
    277 #undef INTERFACE
    278 
    279 #define INTERFACE ID3DXCompressedAnimationSet
    280 DECLARE_INTERFACE_(ID3DXCompressedAnimationSet, ID3DXAnimationSet)
    281 {
    282     /*** IUnknown methods ***/
    283     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
    284     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
    285     STDMETHOD_(ULONG, Release)(THIS) PURE;
    286     /*** ID3DXAnimationSet methods ***/
    287     STDMETHOD_(const char *, GetName)(THIS) PURE;
    288     STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
    289     STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
    290     STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
    291     STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE;
    292     STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE;
    293     STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
    294             D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
    295     STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position,
    296             void **callback_data) PURE;
    297     /*** ID3DXCompressedAnimationSet methods ***/
    298     STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE;
    299     STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE;
    300     STDMETHOD(GetCompressedData)(THIS_ ID3DXBuffer **compressed_data) PURE;
    301     STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE;
    302     STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE;
    303 };
    304 #undef INTERFACE
    305 
    306 #define INTERFACE ID3DXAnimationCallbackHandler
    307 DECLARE_INTERFACE(ID3DXAnimationCallbackHandler)
    308 {
    309     STDMETHOD(HandleCallback)(THIS_ UINT track, void *callback_data) PURE;
    310 };
    311 #undef INTERFACE
    312 
    313 #define INTERFACE ID3DXAnimationController
    314 DECLARE_INTERFACE_(ID3DXAnimationController, IUnknown)
    315 {
    316     /*** IUnknown methods ***/
    317     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
    318     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
    319     STDMETHOD_(ULONG, Release)(THIS) PURE;
    320     /*** ID3DXAnimationController methods ***/
    321     STDMETHOD_(UINT, GetMaxNumAnimationOutputs)(THIS) PURE;
    322     STDMETHOD_(UINT, GetMaxNumAnimationSets)(THIS) PURE;
    323     STDMETHOD_(UINT, GetMaxNumTracks)(THIS) PURE;
    324     STDMETHOD_(UINT, GetMaxNumEvents)(THIS) PURE;
    325     STDMETHOD(RegisterAnimationOutput)(THIS_ const char *name, D3DXMATRIX *matrix,
    326             D3DXVECTOR3 *scale, D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
    327     STDMETHOD(RegisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE;
    328     STDMETHOD(UnregisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE;
    329     STDMETHOD_(UINT, GetNumAnimationSets)(THIS) PURE;
    330     STDMETHOD(GetAnimationSet)(THIS_ UINT index, ID3DXAnimationSet **anim_set) PURE;
    331     STDMETHOD(GetAnimationSetByName)(THIS_ const char *name, ID3DXAnimationSet **anim_set) PURE;
    332     STDMETHOD(AdvanceTime)(THIS_ double time_delta, ID3DXAnimationCallbackHandler *callback_handler) PURE;
    333     STDMETHOD(ResetTime)(THIS) PURE;
    334     STDMETHOD_(double, GetTime)(THIS) PURE;
    335     STDMETHOD(SetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet *anim_set) PURE;
    336     STDMETHOD(GetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet **anim_set) PURE;
    337     STDMETHOD(SetTrackPriority)(THIS_ UINT track, D3DXPRIORITY_TYPE priority) PURE;
    338     STDMETHOD(SetTrackSpeed)(THIS_ UINT track, float speed) PURE;
    339     STDMETHOD(SetTrackWeight)(THIS_ UINT track, float weight) PURE;
    340     STDMETHOD(SetTrackPosition)(THIS_ UINT track, double position) PURE;
    341     STDMETHOD(SetTrackEnable)(THIS_ UINT track, WINBOOL enable) PURE;
    342     STDMETHOD(SetTrackDesc)(THIS_ UINT track, D3DXTRACK_DESC *desc) PURE;
    343     STDMETHOD(GetTrackDesc)(THIS_ UINT track, D3DXTRACK_DESC *desc) PURE;
    344     STDMETHOD(SetPriorityBlend)(THIS_ float blend_weight) PURE;
    345     STDMETHOD_(float, GetPriorityBlend)(THIS) PURE;
    346     STDMETHOD_(D3DXEVENTHANDLE, KeyTrackSpeed)(THIS_ UINT track, float new_speed,
    347             double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE;
    348     STDMETHOD_(D3DXEVENTHANDLE, KeyTrackWeight)(THIS_ UINT track, float new_weight,
    349             double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE;
    350     STDMETHOD_(D3DXEVENTHANDLE, KeyTrackPosition)(THIS_ UINT track, double new_position, double start_time) PURE;
    351     STDMETHOD_(D3DXEVENTHANDLE, KeyTrackEnable)(THIS_ UINT track, WINBOOL new_enable, double start_time) PURE;
    352     STDMETHOD_(D3DXEVENTHANDLE, KeyPriorityBlend)(THIS_ float new_blend_weight,
    353             double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE;
    354     STDMETHOD(UnkeyEvent)(THIS_ D3DXEVENTHANDLE event) PURE;
    355     STDMETHOD(UnkeyAllTrackEvents)(THIS_ UINT track) PURE;
    356     STDMETHOD(UnkeyAllPriorityBlends)(THIS) PURE;
    357     STDMETHOD_(D3DXEVENTHANDLE, GetCurrentTrackEvent)(THIS_ UINT track, D3DXEVENT_TYPE event_type) PURE;
    358     STDMETHOD_(D3DXEVENTHANDLE, GetCurrentPriorityBlend)(THIS) PURE;
    359     STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingTrackEvent)(THIS_ UINT track, D3DXEVENTHANDLE event) PURE;
    360     STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingPriorityBlend)(THIS_ D3DXEVENTHANDLE event) PURE;
    361     STDMETHOD(ValidateEvent)(THIS_ D3DXEVENTHANDLE event) PURE;
    362     STDMETHOD(GetEventDesc)(THIS_ D3DXEVENTHANDLE event, D3DXEVENT_DESC *desc) PURE;
    363     STDMETHOD(CloneAnimationController)(THIS_ UINT max_num_anim_outputs, UINT max_num_anim_sets,
    364             UINT max_num_tracks, UINT max_num_events, ID3DXAnimationController **anim_controller) PURE;
    365 };
    366 #undef INTERFACE
    367 
    368 #ifdef __cplusplus
    369 extern "C" {
    370 #endif
    371 
    372 HRESULT WINAPI D3DXLoadMeshHierarchyFromXA(const char *filename, DWORD flags, struct IDirect3DDevice9 *device,
    373         struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader,
    374         D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller);
    375 HRESULT WINAPI D3DXLoadMeshHierarchyFromXW(const WCHAR *filename, DWORD flags, struct IDirect3DDevice9 *device,
    376         struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader,
    377         D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller);
    378 #define D3DXLoadMeshHierarchyFromX __MINGW_NAME_AW(D3DXLoadMeshHierarchyFromX)
    379 HRESULT WINAPI D3DXLoadMeshHierarchyFromXInMemory(const void *data, DWORD data_size, DWORD flags,
    380         struct IDirect3DDevice9 *device, struct ID3DXAllocateHierarchy *alloc,
    381         struct ID3DXLoadUserData *user_data_loader, D3DXFRAME **frame_hierarchy,
    382         struct ID3DXAnimationController **animation_controller);
    383 HRESULT WINAPI D3DXSaveMeshHierarchyToFileA(const char *filename, DWORD format,
    384         const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller,
    385         ID3DXSaveUserData *user_data_saver);
    386 HRESULT WINAPI D3DXSaveMeshHierarchyToFileW(const WCHAR *filename, DWORD format,
    387         const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller,
    388         ID3DXSaveUserData *user_data_saver);
    389 #define D3DXSaveMeshHierarchyToFile __MINGW_NAME_AW(D3DXSaveMeshHierarchyToFile)
    390 HRESULT WINAPI D3DXFrameDestroy(D3DXFRAME *frame_root, ID3DXAllocateHierarchy *alloc);
    391 HRESULT WINAPI D3DXFrameAppendChild(D3DXFRAME *parent, const D3DXFRAME *child);
    392 D3DXFRAME * WINAPI D3DXFrameFind(const D3DXFRAME *root, const char *name);
    393 HRESULT WINAPI D3DXFrameRegisterNamedMatrices(D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller);
    394 UINT WINAPI D3DXFrameNumNamedMatrices(const D3DXFRAME *frame_root);
    395 HRESULT WINAPI D3DXFrameCalculateBoundingSphere(const D3DXFRAME *frame_root, D3DXVECTOR3 *center,
    396         FLOAT *radius);
    397 HRESULT WINAPI D3DXCreateKeyframedAnimationSet(const char *name, double ticks_per_second,
    398         D3DXPLAYBACK_TYPE playback_type, UINT animation_count, UINT callback_key_count,
    399         const D3DXKEY_CALLBACK *callback_keys, ID3DXKeyframedAnimationSet **animation_set);
    400 HRESULT WINAPI D3DXCreateCompressedAnimationSet(const char *name, double ticks_per_second,
    401         D3DXPLAYBACK_TYPE playback_type, ID3DXBuffer *compressed_data, UINT callback_key_count,
    402         const D3DXKEY_CALLBACK *callback_keys, ID3DXCompressedAnimationSet **animation_set);
    403 HRESULT WINAPI D3DXCreateAnimationController(UINT max_animation_output_count, UINT max_animation_set_count,
    404         UINT max_track_count, UINT max_event_count, ID3DXAnimationController **animation_controller);
    405 
    406 #ifdef __cplusplus
    407 }
    408 #endif
    409 
    410 #endif /* __WINE_D3DX9ANIM_H */
    411