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      1 // Copyright 2015 The Go Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style
      3 // license that can be found in the LICENSE file.
      4 
      5 // Package socktest provides utilities for socket testing.
      6 package socktest
      7 
      8 import (
      9 	"fmt"
     10 	"sync"
     11 )
     12 
     13 // A Switch represents a callpath point switch for socket system
     14 // calls.
     15 type Switch struct {
     16 	once sync.Once
     17 
     18 	fmu   sync.RWMutex
     19 	fltab map[FilterType]Filter
     20 
     21 	smu   sync.RWMutex
     22 	sotab Sockets
     23 	stats stats
     24 }
     25 
     26 func (sw *Switch) init() {
     27 	sw.fltab = make(map[FilterType]Filter)
     28 	sw.sotab = make(Sockets)
     29 	sw.stats = make(stats)
     30 }
     31 
     32 // Stats returns a list of per-cookie socket statistics.
     33 func (sw *Switch) Stats() []Stat {
     34 	var st []Stat
     35 	sw.smu.RLock()
     36 	for _, s := range sw.stats {
     37 		ns := *s
     38 		st = append(st, ns)
     39 	}
     40 	sw.smu.RUnlock()
     41 	return st
     42 }
     43 
     44 // Sockets returns mappings of socket descriptor to socket status.
     45 func (sw *Switch) Sockets() Sockets {
     46 	sw.smu.RLock()
     47 	tab := make(Sockets, len(sw.sotab))
     48 	for i, s := range sw.sotab {
     49 		tab[i] = s
     50 	}
     51 	sw.smu.RUnlock()
     52 	return tab
     53 }
     54 
     55 // A Cookie represents a 3-tuple of a socket; address family, socket
     56 // type and protocol number.
     57 type Cookie uint64
     58 
     59 // Family returns an address family.
     60 func (c Cookie) Family() int { return int(c >> 48) }
     61 
     62 // Type returns a socket type.
     63 func (c Cookie) Type() int { return int(c << 16 >> 32) }
     64 
     65 // Protocol returns a protocol number.
     66 func (c Cookie) Protocol() int { return int(c & 0xff) }
     67 
     68 func cookie(family, sotype, proto int) Cookie {
     69 	return Cookie(family)<<48 | Cookie(sotype)&0xffffffff<<16 | Cookie(proto)&0xff
     70 }
     71 
     72 // A Status represents the status of a socket.
     73 type Status struct {
     74 	Cookie    Cookie
     75 	Err       error // error status of socket system call
     76 	SocketErr error // error status of socket by SO_ERROR
     77 }
     78 
     79 func (so Status) String() string {
     80 	return fmt.Sprintf("(%s, %s, %s): syscallerr=%v socketerr=%v", familyString(so.Cookie.Family()), typeString(so.Cookie.Type()), protocolString(so.Cookie.Protocol()), so.Err, so.SocketErr)
     81 }
     82 
     83 // A Stat represents a per-cookie socket statistics.
     84 type Stat struct {
     85 	Family   int // address family
     86 	Type     int // socket type
     87 	Protocol int // protocol number
     88 
     89 	Opened    uint64 // number of sockets opened
     90 	Connected uint64 // number of sockets connected
     91 	Listened  uint64 // number of sockets listened
     92 	Accepted  uint64 // number of sockets accepted
     93 	Closed    uint64 // number of sockets closed
     94 
     95 	OpenFailed    uint64 // number of sockets open failed
     96 	ConnectFailed uint64 // number of sockets connect failed
     97 	ListenFailed  uint64 // number of sockets listen failed
     98 	AcceptFailed  uint64 // number of sockets accept failed
     99 	CloseFailed   uint64 // number of sockets close failed
    100 }
    101 
    102 func (st Stat) String() string {
    103 	return fmt.Sprintf("(%s, %s, %s): opened=%d connected=%d listened=%d accepted=%d closed=%d openfailed=%d connectfailed=%d listenfailed=%d acceptfailed=%d closefailed=%d", familyString(st.Family), typeString(st.Type), protocolString(st.Protocol), st.Opened, st.Connected, st.Listened, st.Accepted, st.Closed, st.OpenFailed, st.ConnectFailed, st.ListenFailed, st.AcceptFailed, st.CloseFailed)
    104 }
    105 
    106 type stats map[Cookie]*Stat
    107 
    108 func (st stats) getLocked(c Cookie) *Stat {
    109 	s, ok := st[c]
    110 	if !ok {
    111 		s = &Stat{Family: c.Family(), Type: c.Type(), Protocol: c.Protocol()}
    112 		st[c] = s
    113 	}
    114 	return s
    115 }
    116 
    117 // A FilterType represents a filter type.
    118 type FilterType int
    119 
    120 const (
    121 	FilterSocket        FilterType = iota // for Socket
    122 	FilterConnect                         // for Connect or ConnectEx
    123 	FilterListen                          // for Listen
    124 	FilterAccept                          // for Accept, Accept4 or AcceptEx
    125 	FilterGetsockoptInt                   // for GetsockoptInt
    126 	FilterClose                           // for Close or Closesocket
    127 )
    128 
    129 // A Filter represents a socket system call filter.
    130 //
    131 // It will only be executed before a system call for a socket that has
    132 // an entry in internal table.
    133 // If the filter returns a non-nil error, the execution of system call
    134 // will be canceled and the system call function returns the non-nil
    135 // error.
    136 // It can return a non-nil AfterFilter for filtering after the
    137 // execution of the system call.
    138 type Filter func(*Status) (AfterFilter, error)
    139 
    140 func (f Filter) apply(st *Status) (AfterFilter, error) {
    141 	if f == nil {
    142 		return nil, nil
    143 	}
    144 	return f(st)
    145 }
    146 
    147 // An AfterFilter represents a socket system call filter after an
    148 // execution of a system call.
    149 //
    150 // It will only be executed after a system call for a socket that has
    151 // an entry in internal table.
    152 // If the filter returns a non-nil error, the system call function
    153 // returns the non-nil error.
    154 type AfterFilter func(*Status) error
    155 
    156 func (f AfterFilter) apply(st *Status) error {
    157 	if f == nil {
    158 		return nil
    159 	}
    160 	return f(st)
    161 }
    162 
    163 // Set deploys the socket system call filter f for the filter type t.
    164 func (sw *Switch) Set(t FilterType, f Filter) {
    165 	sw.once.Do(sw.init)
    166 	sw.fmu.Lock()
    167 	sw.fltab[t] = f
    168 	sw.fmu.Unlock()
    169 }
    170