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      1 // compile
      2 
      3 // Copyright 2017 The Go Authors. All rights reserved.
      4 // Use of this source code is governed by a BSD-style
      5 // license that can be found in the LICENSE file.
      6 
      7 // Make sure KeepAlive introduces a use of the spilled variable.
      8 
      9 package main
     10 
     11 import "runtime"
     12 
     13 type node struct {
     14         next *node
     15 }
     16 
     17 var x bool
     18 
     19 func main() {
     20         var head *node
     21         for x {
     22                 head = &node{head}
     23         }
     24 
     25         runtime.KeepAlive(head)
     26 }
     27