Home | History | Annotate | Download | only in runtime
      1 // Copyright 2009 The Go Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style
      3 // license that can be found in the LICENSE file.
      4 
      5 package runtime
      6 
      7 import (
      8 	"runtime/internal/atomic"
      9 	"unsafe"
     10 )
     11 
     12 // TODO(brainman): should not need those
     13 const (
     14 	_NSIG = 65
     15 )
     16 
     17 //go:cgo_import_dynamic runtime._AddVectoredExceptionHandler AddVectoredExceptionHandler%2 "kernel32.dll"
     18 //go:cgo_import_dynamic runtime._CloseHandle CloseHandle%1 "kernel32.dll"
     19 //go:cgo_import_dynamic runtime._CreateEventA CreateEventA%4 "kernel32.dll"
     20 //go:cgo_import_dynamic runtime._CreateIoCompletionPort CreateIoCompletionPort%4 "kernel32.dll"
     21 //go:cgo_import_dynamic runtime._CreateThread CreateThread%6 "kernel32.dll"
     22 //go:cgo_import_dynamic runtime._CreateWaitableTimerA CreateWaitableTimerA%3 "kernel32.dll"
     23 //go:cgo_import_dynamic runtime._DuplicateHandle DuplicateHandle%7 "kernel32.dll"
     24 //go:cgo_import_dynamic runtime._ExitProcess ExitProcess%1 "kernel32.dll"
     25 //go:cgo_import_dynamic runtime._FreeEnvironmentStringsW FreeEnvironmentStringsW%1 "kernel32.dll"
     26 //go:cgo_import_dynamic runtime._GetConsoleMode GetConsoleMode%2 "kernel32.dll"
     27 //go:cgo_import_dynamic runtime._GetEnvironmentStringsW GetEnvironmentStringsW%0 "kernel32.dll"
     28 //go:cgo_import_dynamic runtime._GetProcAddress GetProcAddress%2 "kernel32.dll"
     29 //go:cgo_import_dynamic runtime._GetProcessAffinityMask GetProcessAffinityMask%3 "kernel32.dll"
     30 //go:cgo_import_dynamic runtime._GetQueuedCompletionStatus GetQueuedCompletionStatus%5 "kernel32.dll"
     31 //go:cgo_import_dynamic runtime._GetStdHandle GetStdHandle%1 "kernel32.dll"
     32 //go:cgo_import_dynamic runtime._GetSystemInfo GetSystemInfo%1 "kernel32.dll"
     33 //go:cgo_import_dynamic runtime._GetThreadContext GetThreadContext%2 "kernel32.dll"
     34 //go:cgo_import_dynamic runtime._LoadLibraryW LoadLibraryW%1 "kernel32.dll"
     35 //go:cgo_import_dynamic runtime._LoadLibraryA LoadLibraryA%1 "kernel32.dll"
     36 //go:cgo_import_dynamic runtime._ResumeThread ResumeThread%1 "kernel32.dll"
     37 //go:cgo_import_dynamic runtime._SetConsoleCtrlHandler SetConsoleCtrlHandler%2 "kernel32.dll"
     38 //go:cgo_import_dynamic runtime._SetErrorMode SetErrorMode%1 "kernel32.dll"
     39 //go:cgo_import_dynamic runtime._SetEvent SetEvent%1 "kernel32.dll"
     40 //go:cgo_import_dynamic runtime._SetProcessPriorityBoost SetProcessPriorityBoost%2 "kernel32.dll"
     41 //go:cgo_import_dynamic runtime._SetThreadPriority SetThreadPriority%2 "kernel32.dll"
     42 //go:cgo_import_dynamic runtime._SetUnhandledExceptionFilter SetUnhandledExceptionFilter%1 "kernel32.dll"
     43 //go:cgo_import_dynamic runtime._SetWaitableTimer SetWaitableTimer%6 "kernel32.dll"
     44 //go:cgo_import_dynamic runtime._SuspendThread SuspendThread%1 "kernel32.dll"
     45 //go:cgo_import_dynamic runtime._SwitchToThread SwitchToThread%0 "kernel32.dll"
     46 //go:cgo_import_dynamic runtime._VirtualAlloc VirtualAlloc%4 "kernel32.dll"
     47 //go:cgo_import_dynamic runtime._VirtualFree VirtualFree%3 "kernel32.dll"
     48 //go:cgo_import_dynamic runtime._WSAGetOverlappedResult WSAGetOverlappedResult%5 "ws2_32.dll"
     49 //go:cgo_import_dynamic runtime._WaitForSingleObject WaitForSingleObject%2 "kernel32.dll"
     50 //go:cgo_import_dynamic runtime._WriteConsoleW WriteConsoleW%5 "kernel32.dll"
     51 //go:cgo_import_dynamic runtime._WriteFile WriteFile%5 "kernel32.dll"
     52 //go:cgo_import_dynamic runtime._timeBeginPeriod timeBeginPeriod%1 "winmm.dll"
     53 //go:cgo_import_dynamic runtime._timeEndPeriod timeEndPeriod%1 "winmm.dll"
     54 
     55 type stdFunction unsafe.Pointer
     56 
     57 var (
     58 	// Following syscalls are available on every Windows PC.
     59 	// All these variables are set by the Windows executable
     60 	// loader before the Go program starts.
     61 	_AddVectoredExceptionHandler,
     62 	_CloseHandle,
     63 	_CreateEventA,
     64 	_CreateIoCompletionPort,
     65 	_CreateThread,
     66 	_CreateWaitableTimerA,
     67 	_DuplicateHandle,
     68 	_ExitProcess,
     69 	_FreeEnvironmentStringsW,
     70 	_GetConsoleMode,
     71 	_GetEnvironmentStringsW,
     72 	_GetProcAddress,
     73 	_GetProcessAffinityMask,
     74 	_GetQueuedCompletionStatus,
     75 	_GetStdHandle,
     76 	_GetSystemInfo,
     77 	_GetSystemTimeAsFileTime,
     78 	_GetThreadContext,
     79 	_LoadLibraryW,
     80 	_LoadLibraryA,
     81 	_QueryPerformanceCounter,
     82 	_QueryPerformanceFrequency,
     83 	_ResumeThread,
     84 	_SetConsoleCtrlHandler,
     85 	_SetErrorMode,
     86 	_SetEvent,
     87 	_SetProcessPriorityBoost,
     88 	_SetThreadPriority,
     89 	_SetUnhandledExceptionFilter,
     90 	_SetWaitableTimer,
     91 	_SuspendThread,
     92 	_SwitchToThread,
     93 	_VirtualAlloc,
     94 	_VirtualFree,
     95 	_WSAGetOverlappedResult,
     96 	_WaitForSingleObject,
     97 	_WriteConsoleW,
     98 	_WriteFile,
     99 	_timeBeginPeriod,
    100 	_timeEndPeriod,
    101 	_ stdFunction
    102 
    103 	// Following syscalls are only available on some Windows PCs.
    104 	// We will load syscalls, if available, before using them.
    105 	_AddDllDirectory,
    106 	_AddVectoredContinueHandler,
    107 	_GetQueuedCompletionStatusEx,
    108 	_LoadLibraryExW,
    109 	_ stdFunction
    110 
    111 	// Use RtlGenRandom to generate cryptographically random data.
    112 	// This approach has been recommended by Microsoft (see issue
    113 	// 15589 for details).
    114 	// The RtlGenRandom is not listed in advapi32.dll, instead
    115 	// RtlGenRandom function can be found by searching for SystemFunction036.
    116 	// Also some versions of Mingw cannot link to SystemFunction036
    117 	// when building executable as Cgo. So load SystemFunction036
    118 	// manually during runtime startup.
    119 	_RtlGenRandom stdFunction
    120 
    121 	// Load ntdll.dll manually during startup, otherwise Mingw
    122 	// links wrong printf function to cgo executable (see issue
    123 	// 12030 for details).
    124 	_NtWaitForSingleObject stdFunction
    125 )
    126 
    127 // Function to be called by windows CreateThread
    128 // to start new os thread.
    129 func tstart_stdcall(newm *m) uint32
    130 
    131 func ctrlhandler(_type uint32) uint32
    132 
    133 type mOS struct {
    134 	waitsema uintptr // semaphore for parking on locks
    135 }
    136 
    137 //go:linkname os_sigpipe os.sigpipe
    138 func os_sigpipe() {
    139 	throw("too many writes on closed pipe")
    140 }
    141 
    142 // Stubs so tests can link correctly. These should never be called.
    143 func open(name *byte, mode, perm int32) int32 {
    144 	throw("unimplemented")
    145 	return -1
    146 }
    147 func closefd(fd int32) int32 {
    148 	throw("unimplemented")
    149 	return -1
    150 }
    151 func read(fd int32, p unsafe.Pointer, n int32) int32 {
    152 	throw("unimplemented")
    153 	return -1
    154 }
    155 
    156 type sigset struct{}
    157 
    158 // Call a Windows function with stdcall conventions,
    159 // and switch to os stack during the call.
    160 func asmstdcall(fn unsafe.Pointer)
    161 
    162 var asmstdcallAddr unsafe.Pointer
    163 
    164 func windowsFindfunc(lib uintptr, name []byte) stdFunction {
    165 	if name[len(name)-1] != 0 {
    166 		throw("usage")
    167 	}
    168 	f := stdcall2(_GetProcAddress, lib, uintptr(unsafe.Pointer(&name[0])))
    169 	return stdFunction(unsafe.Pointer(f))
    170 }
    171 
    172 func loadOptionalSyscalls() {
    173 	var kernel32dll = []byte("kernel32.dll\000")
    174 	k32 := stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&kernel32dll[0])))
    175 	if k32 == 0 {
    176 		throw("kernel32.dll not found")
    177 	}
    178 	_AddDllDirectory = windowsFindfunc(k32, []byte("AddDllDirectory\000"))
    179 	_AddVectoredContinueHandler = windowsFindfunc(k32, []byte("AddVectoredContinueHandler\000"))
    180 	_GetQueuedCompletionStatusEx = windowsFindfunc(k32, []byte("GetQueuedCompletionStatusEx\000"))
    181 	_LoadLibraryExW = windowsFindfunc(k32, []byte("LoadLibraryExW\000"))
    182 
    183 	var advapi32dll = []byte("advapi32.dll\000")
    184 	a32 := stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&advapi32dll[0])))
    185 	if a32 == 0 {
    186 		throw("advapi32.dll not found")
    187 	}
    188 	_RtlGenRandom = windowsFindfunc(a32, []byte("SystemFunction036\000"))
    189 
    190 	var ntdll = []byte("ntdll.dll\000")
    191 	n32 := stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&ntdll[0])))
    192 	if n32 == 0 {
    193 		throw("ntdll.dll not found")
    194 	}
    195 	_NtWaitForSingleObject = windowsFindfunc(n32, []byte("NtWaitForSingleObject\000"))
    196 
    197 	if windowsFindfunc(n32, []byte("wine_get_version\000")) != nil {
    198 		// running on Wine
    199 		initWine(k32)
    200 	}
    201 }
    202 
    203 //go:nosplit
    204 func getLoadLibrary() uintptr {
    205 	return uintptr(unsafe.Pointer(_LoadLibraryW))
    206 }
    207 
    208 //go:nosplit
    209 func getLoadLibraryEx() uintptr {
    210 	return uintptr(unsafe.Pointer(_LoadLibraryExW))
    211 }
    212 
    213 //go:nosplit
    214 func getGetProcAddress() uintptr {
    215 	return uintptr(unsafe.Pointer(_GetProcAddress))
    216 }
    217 
    218 func getproccount() int32 {
    219 	var mask, sysmask uintptr
    220 	ret := stdcall3(_GetProcessAffinityMask, currentProcess, uintptr(unsafe.Pointer(&mask)), uintptr(unsafe.Pointer(&sysmask)))
    221 	if ret != 0 {
    222 		n := 0
    223 		maskbits := int(unsafe.Sizeof(mask) * 8)
    224 		for i := 0; i < maskbits; i++ {
    225 			if mask&(1<<uint(i)) != 0 {
    226 				n++
    227 			}
    228 		}
    229 		if n != 0 {
    230 			return int32(n)
    231 		}
    232 	}
    233 	// use GetSystemInfo if GetProcessAffinityMask fails
    234 	var info systeminfo
    235 	stdcall1(_GetSystemInfo, uintptr(unsafe.Pointer(&info)))
    236 	return int32(info.dwnumberofprocessors)
    237 }
    238 
    239 func getPageSize() uintptr {
    240 	var info systeminfo
    241 	stdcall1(_GetSystemInfo, uintptr(unsafe.Pointer(&info)))
    242 	return uintptr(info.dwpagesize)
    243 }
    244 
    245 const (
    246 	currentProcess = ^uintptr(0) // -1 = current process
    247 	currentThread  = ^uintptr(1) // -2 = current thread
    248 )
    249 
    250 // in sys_windows_386.s and sys_windows_amd64.s:
    251 func externalthreadhandler()
    252 func getlasterror() uint32
    253 func setlasterror(err uint32)
    254 
    255 // When loading DLLs, we prefer to use LoadLibraryEx with
    256 // LOAD_LIBRARY_SEARCH_* flags, if available. LoadLibraryEx is not
    257 // available on old Windows, though, and the LOAD_LIBRARY_SEARCH_*
    258 // flags are not available on some versions of Windows without a
    259 // security patch.
    260 //
    261 // https://msdn.microsoft.com/en-us/library/ms684179(v=vs.85).aspx says:
    262 // "Windows 7, Windows Server 2008 R2, Windows Vista, and Windows
    263 // Server 2008: The LOAD_LIBRARY_SEARCH_* flags are available on
    264 // systems that have KB2533623 installed. To determine whether the
    265 // flags are available, use GetProcAddress to get the address of the
    266 // AddDllDirectory, RemoveDllDirectory, or SetDefaultDllDirectories
    267 // function. If GetProcAddress succeeds, the LOAD_LIBRARY_SEARCH_*
    268 // flags can be used with LoadLibraryEx."
    269 var useLoadLibraryEx bool
    270 
    271 var timeBeginPeriodRetValue uint32
    272 
    273 // osRelaxMinNS indicates that sysmon shouldn't osRelax if the next
    274 // timer is less than 60 ms from now. Since osRelaxing may reduce
    275 // timer resolution to 15.6 ms, this keeps timer error under roughly 1
    276 // part in 4.
    277 const osRelaxMinNS = 60 * 1e6
    278 
    279 // osRelax is called by the scheduler when transitioning to and from
    280 // all Ps being idle.
    281 //
    282 // On Windows, it adjusts the system-wide timer resolution. Go needs a
    283 // high resolution timer while running and there's little extra cost
    284 // if we're already using the CPU, but if all Ps are idle there's no
    285 // need to consume extra power to drive the high-res timer.
    286 func osRelax(relax bool) uint32 {
    287 	if relax {
    288 		return uint32(stdcall1(_timeEndPeriod, 1))
    289 	} else {
    290 		return uint32(stdcall1(_timeBeginPeriod, 1))
    291 	}
    292 }
    293 
    294 func osinit() {
    295 	asmstdcallAddr = unsafe.Pointer(funcPC(asmstdcall))
    296 	usleep2Addr = unsafe.Pointer(funcPC(usleep2))
    297 	switchtothreadAddr = unsafe.Pointer(funcPC(switchtothread))
    298 
    299 	setBadSignalMsg()
    300 
    301 	loadOptionalSyscalls()
    302 
    303 	useLoadLibraryEx = (_LoadLibraryExW != nil && _AddDllDirectory != nil)
    304 
    305 	disableWER()
    306 
    307 	externalthreadhandlerp = funcPC(externalthreadhandler)
    308 
    309 	initExceptionHandler()
    310 
    311 	stdcall2(_SetConsoleCtrlHandler, funcPC(ctrlhandler), 1)
    312 
    313 	timeBeginPeriodRetValue = osRelax(false)
    314 
    315 	ncpu = getproccount()
    316 
    317 	physPageSize = getPageSize()
    318 
    319 	// Windows dynamic priority boosting assumes that a process has different types
    320 	// of dedicated threads -- GUI, IO, computational, etc. Go processes use
    321 	// equivalent threads that all do a mix of GUI, IO, computations, etc.
    322 	// In such context dynamic priority boosting does nothing but harm, so we turn it off.
    323 	stdcall2(_SetProcessPriorityBoost, currentProcess, 1)
    324 }
    325 
    326 func nanotime() int64
    327 
    328 // useQPCTime controls whether time.now and nanotime use QueryPerformanceCounter.
    329 // This is only set to 1 when running under Wine.
    330 var useQPCTime uint8
    331 
    332 var qpcStartCounter int64
    333 var qpcMultiplier int64
    334 
    335 //go:nosplit
    336 func nanotimeQPC() int64 {
    337 	var counter int64 = 0
    338 	stdcall1(_QueryPerformanceCounter, uintptr(unsafe.Pointer(&counter)))
    339 
    340 	// returns number of nanoseconds
    341 	return (counter - qpcStartCounter) * qpcMultiplier
    342 }
    343 
    344 //go:nosplit
    345 func nowQPC() (sec int64, nsec int32, mono int64) {
    346 	var ft int64
    347 	stdcall1(_GetSystemTimeAsFileTime, uintptr(unsafe.Pointer(&ft)))
    348 
    349 	t := (ft - 116444736000000000) * 100
    350 
    351 	sec = t / 1000000000
    352 	nsec = int32(t - sec*1000000000)
    353 
    354 	mono = nanotimeQPC()
    355 	return
    356 }
    357 
    358 func initWine(k32 uintptr) {
    359 	_GetSystemTimeAsFileTime = windowsFindfunc(k32, []byte("GetSystemTimeAsFileTime\000"))
    360 	if _GetSystemTimeAsFileTime == nil {
    361 		throw("could not find GetSystemTimeAsFileTime() syscall")
    362 	}
    363 
    364 	_QueryPerformanceCounter = windowsFindfunc(k32, []byte("QueryPerformanceCounter\000"))
    365 	_QueryPerformanceFrequency = windowsFindfunc(k32, []byte("QueryPerformanceFrequency\000"))
    366 	if _QueryPerformanceCounter == nil || _QueryPerformanceFrequency == nil {
    367 		throw("could not find QPC syscalls")
    368 	}
    369 
    370 	// We can not simply fallback to GetSystemTimeAsFileTime() syscall, since its time is not monotonic,
    371 	// instead we use QueryPerformanceCounter family of syscalls to implement monotonic timer
    372 	// https://msdn.microsoft.com/en-us/library/windows/desktop/dn553408(v=vs.85).aspx
    373 
    374 	var tmp int64
    375 	stdcall1(_QueryPerformanceFrequency, uintptr(unsafe.Pointer(&tmp)))
    376 	if tmp == 0 {
    377 		throw("QueryPerformanceFrequency syscall returned zero, running on unsupported hardware")
    378 	}
    379 
    380 	// This should not overflow, it is a number of ticks of the performance counter per second,
    381 	// its resolution is at most 10 per usecond (on Wine, even smaller on real hardware), so it will be at most 10 millions here,
    382 	// panic if overflows.
    383 	if tmp > (1<<31 - 1) {
    384 		throw("QueryPerformanceFrequency overflow 32 bit divider, check nosplit discussion to proceed")
    385 	}
    386 	qpcFrequency := int32(tmp)
    387 	stdcall1(_QueryPerformanceCounter, uintptr(unsafe.Pointer(&qpcStartCounter)))
    388 
    389 	// Since we are supposed to run this time calls only on Wine, it does not lose precision,
    390 	// since Wine's timer is kind of emulated at 10 Mhz, so it will be a nice round multiplier of 100
    391 	// but for general purpose system (like 3.3 Mhz timer on i7) it will not be very precise.
    392 	// We have to do it this way (or similar), since multiplying QPC counter by 100 millions overflows
    393 	// int64 and resulted time will always be invalid.
    394 	qpcMultiplier = int64(timediv(1000000000, qpcFrequency, nil))
    395 
    396 	useQPCTime = 1
    397 }
    398 
    399 //go:nosplit
    400 func getRandomData(r []byte) {
    401 	n := 0
    402 	if stdcall2(_RtlGenRandom, uintptr(unsafe.Pointer(&r[0])), uintptr(len(r)))&0xff != 0 {
    403 		n = len(r)
    404 	}
    405 	extendRandom(r, n)
    406 }
    407 
    408 func goenvs() {
    409 	// strings is a pointer to environment variable pairs in the form:
    410 	//     "envA=valA\x00envB=valB\x00\x00" (in UTF-16)
    411 	// Two consecutive zero bytes end the list.
    412 	strings := unsafe.Pointer(stdcall0(_GetEnvironmentStringsW))
    413 	p := (*[1 << 24]uint16)(strings)[:]
    414 
    415 	n := 0
    416 	for from, i := 0, 0; true; i++ {
    417 		if p[i] == 0 {
    418 			// empty string marks the end
    419 			if i == from {
    420 				break
    421 			}
    422 			from = i + 1
    423 			n++
    424 		}
    425 	}
    426 	envs = make([]string, n)
    427 
    428 	for i := range envs {
    429 		envs[i] = gostringw(&p[0])
    430 		for p[0] != 0 {
    431 			p = p[1:]
    432 		}
    433 		p = p[1:] // skip nil byte
    434 	}
    435 
    436 	stdcall1(_FreeEnvironmentStringsW, uintptr(strings))
    437 }
    438 
    439 // exiting is set to non-zero when the process is exiting.
    440 var exiting uint32
    441 
    442 //go:nosplit
    443 func exit(code int32) {
    444 	atomic.Store(&exiting, 1)
    445 	stdcall1(_ExitProcess, uintptr(code))
    446 }
    447 
    448 //go:nosplit
    449 func write(fd uintptr, buf unsafe.Pointer, n int32) int32 {
    450 	const (
    451 		_STD_OUTPUT_HANDLE = ^uintptr(10) // -11
    452 		_STD_ERROR_HANDLE  = ^uintptr(11) // -12
    453 	)
    454 	var handle uintptr
    455 	switch fd {
    456 	case 1:
    457 		handle = stdcall1(_GetStdHandle, _STD_OUTPUT_HANDLE)
    458 	case 2:
    459 		handle = stdcall1(_GetStdHandle, _STD_ERROR_HANDLE)
    460 	default:
    461 		// assume fd is real windows handle.
    462 		handle = fd
    463 	}
    464 	isASCII := true
    465 	b := (*[1 << 30]byte)(buf)[:n]
    466 	for _, x := range b {
    467 		if x >= 0x80 {
    468 			isASCII = false
    469 			break
    470 		}
    471 	}
    472 
    473 	if !isASCII {
    474 		var m uint32
    475 		isConsole := stdcall2(_GetConsoleMode, handle, uintptr(unsafe.Pointer(&m))) != 0
    476 		// If this is a console output, various non-unicode code pages can be in use.
    477 		// Use the dedicated WriteConsole call to ensure unicode is printed correctly.
    478 		if isConsole {
    479 			return int32(writeConsole(handle, buf, n))
    480 		}
    481 	}
    482 	var written uint32
    483 	stdcall5(_WriteFile, handle, uintptr(buf), uintptr(n), uintptr(unsafe.Pointer(&written)), 0)
    484 	return int32(written)
    485 }
    486 
    487 var (
    488 	utf16ConsoleBack     [1000]uint16
    489 	utf16ConsoleBackLock mutex
    490 )
    491 
    492 // writeConsole writes bufLen bytes from buf to the console File.
    493 // It returns the number of bytes written.
    494 func writeConsole(handle uintptr, buf unsafe.Pointer, bufLen int32) int {
    495 	const surr2 = (surrogateMin + surrogateMax + 1) / 2
    496 
    497 	// Do not use defer for unlock. May cause issues when printing a panic.
    498 	lock(&utf16ConsoleBackLock)
    499 
    500 	b := (*[1 << 30]byte)(buf)[:bufLen]
    501 	s := *(*string)(unsafe.Pointer(&b))
    502 
    503 	utf16tmp := utf16ConsoleBack[:]
    504 
    505 	total := len(s)
    506 	w := 0
    507 	for _, r := range s {
    508 		if w >= len(utf16tmp)-2 {
    509 			writeConsoleUTF16(handle, utf16tmp[:w])
    510 			w = 0
    511 		}
    512 		if r < 0x10000 {
    513 			utf16tmp[w] = uint16(r)
    514 			w++
    515 		} else {
    516 			r -= 0x10000
    517 			utf16tmp[w] = surrogateMin + uint16(r>>10)&0x3ff
    518 			utf16tmp[w+1] = surr2 + uint16(r)&0x3ff
    519 			w += 2
    520 		}
    521 	}
    522 	writeConsoleUTF16(handle, utf16tmp[:w])
    523 	unlock(&utf16ConsoleBackLock)
    524 	return total
    525 }
    526 
    527 // writeConsoleUTF16 is the dedicated windows calls that correctly prints
    528 // to the console regardless of the current code page. Input is utf-16 code points.
    529 // The handle must be a console handle.
    530 func writeConsoleUTF16(handle uintptr, b []uint16) {
    531 	l := uint32(len(b))
    532 	if l == 0 {
    533 		return
    534 	}
    535 	var written uint32
    536 	stdcall5(_WriteConsoleW,
    537 		handle,
    538 		uintptr(unsafe.Pointer(&b[0])),
    539 		uintptr(l),
    540 		uintptr(unsafe.Pointer(&written)),
    541 		0,
    542 	)
    543 	return
    544 }
    545 
    546 //go:nosplit
    547 func semasleep(ns int64) int32 {
    548 	const (
    549 		_WAIT_ABANDONED = 0x00000080
    550 		_WAIT_OBJECT_0  = 0x00000000
    551 		_WAIT_TIMEOUT   = 0x00000102
    552 		_WAIT_FAILED    = 0xFFFFFFFF
    553 	)
    554 
    555 	// store ms in ns to save stack space
    556 	if ns < 0 {
    557 		ns = _INFINITE
    558 	} else {
    559 		ns = int64(timediv(ns, 1000000, nil))
    560 		if ns == 0 {
    561 			ns = 1
    562 		}
    563 	}
    564 
    565 	result := stdcall2(_WaitForSingleObject, getg().m.waitsema, uintptr(ns))
    566 	switch result {
    567 	case _WAIT_OBJECT_0: //signaled
    568 		return 0
    569 
    570 	case _WAIT_TIMEOUT:
    571 		return -1
    572 
    573 	case _WAIT_ABANDONED:
    574 		systemstack(func() {
    575 			throw("runtime.semasleep wait_abandoned")
    576 		})
    577 
    578 	case _WAIT_FAILED:
    579 		systemstack(func() {
    580 			print("runtime: waitforsingleobject wait_failed; errno=", getlasterror(), "\n")
    581 			throw("runtime.semasleep wait_failed")
    582 		})
    583 
    584 	default:
    585 		systemstack(func() {
    586 			print("runtime: waitforsingleobject unexpected; result=", result, "\n")
    587 			throw("runtime.semasleep unexpected")
    588 		})
    589 	}
    590 
    591 	return -1 // unreachable
    592 }
    593 
    594 //go:nosplit
    595 func semawakeup(mp *m) {
    596 	if stdcall1(_SetEvent, mp.waitsema) == 0 {
    597 		systemstack(func() {
    598 			print("runtime: setevent failed; errno=", getlasterror(), "\n")
    599 			throw("runtime.semawakeup")
    600 		})
    601 	}
    602 }
    603 
    604 //go:nosplit
    605 func semacreate(mp *m) {
    606 	if mp.waitsema != 0 {
    607 		return
    608 	}
    609 	mp.waitsema = stdcall4(_CreateEventA, 0, 0, 0, 0)
    610 	if mp.waitsema == 0 {
    611 		systemstack(func() {
    612 			print("runtime: createevent failed; errno=", getlasterror(), "\n")
    613 			throw("runtime.semacreate")
    614 		})
    615 	}
    616 }
    617 
    618 // May run with m.p==nil, so write barriers are not allowed. This
    619 // function is called by newosproc0, so it is also required to
    620 // operate without stack guards.
    621 //go:nowritebarrierrec
    622 //go:nosplit
    623 func newosproc(mp *m, stk unsafe.Pointer) {
    624 	const _STACK_SIZE_PARAM_IS_A_RESERVATION = 0x00010000
    625 	// stackSize must match SizeOfStackReserve in cmd/link/internal/ld/pe.go.
    626 	const stackSize = 0x00200000*_64bit + 0x00100000*(1-_64bit)
    627 	thandle := stdcall6(_CreateThread, 0, stackSize,
    628 		funcPC(tstart_stdcall), uintptr(unsafe.Pointer(mp)),
    629 		_STACK_SIZE_PARAM_IS_A_RESERVATION, 0)
    630 
    631 	if thandle == 0 {
    632 		if atomic.Load(&exiting) != 0 {
    633 			// CreateThread may fail if called
    634 			// concurrently with ExitProcess. If this
    635 			// happens, just freeze this thread and let
    636 			// the process exit. See issue #18253.
    637 			lock(&deadlock)
    638 			lock(&deadlock)
    639 		}
    640 		print("runtime: failed to create new OS thread (have ", mcount(), " already; errno=", getlasterror(), ")\n")
    641 		throw("runtime.newosproc")
    642 	}
    643 
    644 	// Close thandle to avoid leaking the thread object if it exits.
    645 	stdcall1(_CloseHandle, thandle)
    646 }
    647 
    648 // Used by the C library build mode. On Linux this function would allocate a
    649 // stack, but that's not necessary for Windows. No stack guards are present
    650 // and the GC has not been initialized, so write barriers will fail.
    651 //go:nowritebarrierrec
    652 //go:nosplit
    653 func newosproc0(mp *m, stk unsafe.Pointer) {
    654 	newosproc(mp, stk)
    655 }
    656 
    657 func exitThread(wait *uint32) {
    658 	// We should never reach exitThread on Windows because we let
    659 	// the OS clean up threads.
    660 	throw("exitThread")
    661 }
    662 
    663 // Called to initialize a new m (including the bootstrap m).
    664 // Called on the parent thread (main thread in case of bootstrap), can allocate memory.
    665 func mpreinit(mp *m) {
    666 }
    667 
    668 //go:nosplit
    669 func msigsave(mp *m) {
    670 }
    671 
    672 //go:nosplit
    673 func msigrestore(sigmask sigset) {
    674 }
    675 
    676 //go:nosplit
    677 //go:nowritebarrierrec
    678 func clearSignalHandlers() {
    679 }
    680 
    681 //go:nosplit
    682 func sigblock() {
    683 }
    684 
    685 // Called to initialize a new m (including the bootstrap m).
    686 // Called on the new thread, cannot allocate memory.
    687 func minit() {
    688 	var thandle uintptr
    689 	stdcall7(_DuplicateHandle, currentProcess, currentThread, currentProcess, uintptr(unsafe.Pointer(&thandle)), 0, 0, _DUPLICATE_SAME_ACCESS)
    690 	atomic.Storeuintptr(&getg().m.thread, thandle)
    691 }
    692 
    693 // Called from dropm to undo the effect of an minit.
    694 //go:nosplit
    695 func unminit() {
    696 	tp := &getg().m.thread
    697 	stdcall1(_CloseHandle, *tp)
    698 	*tp = 0
    699 }
    700 
    701 // Calling stdcall on os stack.
    702 // May run during STW, so write barriers are not allowed.
    703 //go:nowritebarrier
    704 //go:nosplit
    705 func stdcall(fn stdFunction) uintptr {
    706 	gp := getg()
    707 	mp := gp.m
    708 	mp.libcall.fn = uintptr(unsafe.Pointer(fn))
    709 
    710 	if mp.profilehz != 0 {
    711 		// leave pc/sp for cpu profiler
    712 		mp.libcallg.set(gp)
    713 		mp.libcallpc = getcallerpc()
    714 		// sp must be the last, because once async cpu profiler finds
    715 		// all three values to be non-zero, it will use them
    716 		mp.libcallsp = getcallersp(unsafe.Pointer(&fn))
    717 	}
    718 	asmcgocall(asmstdcallAddr, unsafe.Pointer(&mp.libcall))
    719 	mp.libcallsp = 0
    720 	return mp.libcall.r1
    721 }
    722 
    723 //go:nosplit
    724 func stdcall0(fn stdFunction) uintptr {
    725 	mp := getg().m
    726 	mp.libcall.n = 0
    727 	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&fn))) // it's unused but must be non-nil, otherwise crashes
    728 	return stdcall(fn)
    729 }
    730 
    731 //go:nosplit
    732 func stdcall1(fn stdFunction, a0 uintptr) uintptr {
    733 	mp := getg().m
    734 	mp.libcall.n = 1
    735 	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
    736 	return stdcall(fn)
    737 }
    738 
    739 //go:nosplit
    740 func stdcall2(fn stdFunction, a0, a1 uintptr) uintptr {
    741 	mp := getg().m
    742 	mp.libcall.n = 2
    743 	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
    744 	return stdcall(fn)
    745 }
    746 
    747 //go:nosplit
    748 func stdcall3(fn stdFunction, a0, a1, a2 uintptr) uintptr {
    749 	mp := getg().m
    750 	mp.libcall.n = 3
    751 	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
    752 	return stdcall(fn)
    753 }
    754 
    755 //go:nosplit
    756 func stdcall4(fn stdFunction, a0, a1, a2, a3 uintptr) uintptr {
    757 	mp := getg().m
    758 	mp.libcall.n = 4
    759 	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
    760 	return stdcall(fn)
    761 }
    762 
    763 //go:nosplit
    764 func stdcall5(fn stdFunction, a0, a1, a2, a3, a4 uintptr) uintptr {
    765 	mp := getg().m
    766 	mp.libcall.n = 5
    767 	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
    768 	return stdcall(fn)
    769 }
    770 
    771 //go:nosplit
    772 func stdcall6(fn stdFunction, a0, a1, a2, a3, a4, a5 uintptr) uintptr {
    773 	mp := getg().m
    774 	mp.libcall.n = 6
    775 	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
    776 	return stdcall(fn)
    777 }
    778 
    779 //go:nosplit
    780 func stdcall7(fn stdFunction, a0, a1, a2, a3, a4, a5, a6 uintptr) uintptr {
    781 	mp := getg().m
    782 	mp.libcall.n = 7
    783 	mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
    784 	return stdcall(fn)
    785 }
    786 
    787 // in sys_windows_386.s and sys_windows_amd64.s
    788 func onosstack(fn unsafe.Pointer, arg uint32)
    789 func usleep2(usec uint32)
    790 func switchtothread()
    791 
    792 var usleep2Addr unsafe.Pointer
    793 var switchtothreadAddr unsafe.Pointer
    794 
    795 //go:nosplit
    796 func osyield() {
    797 	onosstack(switchtothreadAddr, 0)
    798 }
    799 
    800 //go:nosplit
    801 func usleep(us uint32) {
    802 	// Have 1us units; want 100ns units.
    803 	onosstack(usleep2Addr, 10*us)
    804 }
    805 
    806 func ctrlhandler1(_type uint32) uint32 {
    807 	var s uint32
    808 
    809 	switch _type {
    810 	case _CTRL_C_EVENT, _CTRL_BREAK_EVENT:
    811 		s = _SIGINT
    812 	default:
    813 		return 0
    814 	}
    815 
    816 	if sigsend(s) {
    817 		return 1
    818 	}
    819 	exit(2) // SIGINT, SIGTERM, etc
    820 	return 0
    821 }
    822 
    823 // in sys_windows_386.s and sys_windows_amd64.s
    824 func profileloop()
    825 
    826 var profiletimer uintptr
    827 
    828 func profilem(mp *m) {
    829 	var r *context
    830 	rbuf := make([]byte, unsafe.Sizeof(*r)+15)
    831 
    832 	tls := &mp.tls[0]
    833 	gp := *((**g)(unsafe.Pointer(tls)))
    834 
    835 	// align Context to 16 bytes
    836 	r = (*context)(unsafe.Pointer((uintptr(unsafe.Pointer(&rbuf[15]))) &^ 15))
    837 	r.contextflags = _CONTEXT_CONTROL
    838 	stdcall2(_GetThreadContext, mp.thread, uintptr(unsafe.Pointer(r)))
    839 	sigprof(r.ip(), r.sp(), 0, gp, mp)
    840 }
    841 
    842 func profileloop1(param uintptr) uint32 {
    843 	stdcall2(_SetThreadPriority, currentThread, _THREAD_PRIORITY_HIGHEST)
    844 
    845 	for {
    846 		stdcall2(_WaitForSingleObject, profiletimer, _INFINITE)
    847 		first := (*m)(atomic.Loadp(unsafe.Pointer(&allm)))
    848 		for mp := first; mp != nil; mp = mp.alllink {
    849 			thread := atomic.Loaduintptr(&mp.thread)
    850 			// Do not profile threads blocked on Notes,
    851 			// this includes idle worker threads,
    852 			// idle timer thread, idle heap scavenger, etc.
    853 			if thread == 0 || mp.profilehz == 0 || mp.blocked {
    854 				continue
    855 			}
    856 			stdcall1(_SuspendThread, thread)
    857 			if mp.profilehz != 0 && !mp.blocked {
    858 				profilem(mp)
    859 			}
    860 			stdcall1(_ResumeThread, thread)
    861 		}
    862 	}
    863 }
    864 
    865 func setProcessCPUProfiler(hz int32) {
    866 	if profiletimer == 0 {
    867 		timer := stdcall3(_CreateWaitableTimerA, 0, 0, 0)
    868 		atomic.Storeuintptr(&profiletimer, timer)
    869 		thread := stdcall6(_CreateThread, 0, 0, funcPC(profileloop), 0, 0, 0)
    870 		stdcall2(_SetThreadPriority, thread, _THREAD_PRIORITY_HIGHEST)
    871 		stdcall1(_CloseHandle, thread)
    872 	}
    873 }
    874 
    875 func setThreadCPUProfiler(hz int32) {
    876 	ms := int32(0)
    877 	due := ^int64(^uint64(1 << 63))
    878 	if hz > 0 {
    879 		ms = 1000 / hz
    880 		if ms == 0 {
    881 			ms = 1
    882 		}
    883 		due = int64(ms) * -10000
    884 	}
    885 	stdcall6(_SetWaitableTimer, profiletimer, uintptr(unsafe.Pointer(&due)), uintptr(ms), 0, 0, 0)
    886 	atomic.Store((*uint32)(unsafe.Pointer(&getg().m.profilehz)), uint32(hz))
    887 }
    888 
    889 func memlimit() uintptr {
    890 	return 0
    891 }
    892