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      1 // Copyright 2015 The Shaderc Authors. All rights reserved.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //     http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 #ifndef LIBSHADERC_UTIL_FORMAT_H_
     16 #define LIBSHADERC_UTIL_FORMAT_H_
     17 
     18 #include <sstream>
     19 
     20 namespace shaderc_util {
     21 
     22 // Returns a string containing <prefix><key><infix><value><postfix> for every
     23 // key-value entry in map.
     24 template <typename Map>
     25 std::string format(const Map& map, const std::string& prefix,
     26                    const std::string& infix, const std::string& postfix) {
     27   std::stringstream s;
     28   for (const auto& pair : map) {
     29     s << prefix << pair.first << infix << pair.second << postfix;
     30   }
     31   return s.str();
     32 }
     33 
     34 }  // namespace shaderc_util
     35 
     36 #endif  // LIBSHADERC_UTIL_FORMAT_H_
     37