1 // Copyright 2015 The Shaderc Authors. All rights reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef LIBSHADERC_UTIL_FORMAT_H_ 16 #define LIBSHADERC_UTIL_FORMAT_H_ 17 18 #include <sstream> 19 20 namespace shaderc_util { 21 22 // Returns a string containing <prefix><key><infix><value><postfix> for every 23 // key-value entry in map. 24 template <typename Map> 25 std::string format(const Map& map, const std::string& prefix, 26 const std::string& infix, const std::string& postfix) { 27 std::stringstream s; 28 for (const auto& pair : map) { 29 s << prefix << pair.first << infix << pair.second << postfix; 30 } 31 return s.str(); 32 } 33 34 } // namespace shaderc_util 35 36 #endif // LIBSHADERC_UTIL_FORMAT_H_ 37