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      1 //
      2 // Copyright (C) 2016 Google, Inc.
      3 //
      4 // All rights reserved.
      5 //
      6 // Redistribution and use in source and binary forms, with or without
      7 // modification, are permitted provided that the following conditions
      8 // are met:
      9 //
     10 //    Redistributions of source code must retain the above copyright
     11 //    notice, this list of conditions and the following disclaimer.
     12 //
     13 //    Redistributions in binary form must reproduce the above
     14 //    copyright notice, this list of conditions and the following
     15 //    disclaimer in the documentation and/or other materials provided
     16 //    with the distribution.
     17 //
     18 //    Neither the name of Google, Inc., nor the names of its
     19 //    contributors may be used to endorse or promote products derived
     20 //    from this software without specific prior written permission.
     21 //
     22 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     23 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     24 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
     25 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
     26 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
     27 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
     28 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     29 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
     30 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
     32 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     33 // POSSIBILITY OF SUCH DAMAGE.
     34 //
     35 
     36 #ifndef HLSLTOKENSTREAM_H_
     37 #define HLSLTOKENSTREAM_H_
     38 
     39 #include "hlslScanContext.h"
     40 
     41 namespace glslang {
     42 
     43     class HlslTokenStream {
     44     public:
     45         explicit HlslTokenStream(HlslScanContext& scanner)
     46             : scanner(scanner), preTokenStackSize(0), tokenBufferPos(0) { }
     47         virtual ~HlslTokenStream() { }
     48 
     49     public:
     50         void advanceToken();
     51         void recedeToken();
     52         bool acceptTokenClass(EHlslTokenClass);
     53         EHlslTokenClass peek() const;
     54         bool peekTokenClass(EHlslTokenClass) const;
     55         glslang::TBuiltInVariable mapSemantic(const char* upperCase) { return scanner.mapSemantic(upperCase); }
     56 
     57         void pushTokenStream(const TVector<HlslToken>* tokens);
     58         void popTokenStream();
     59 
     60     protected:
     61         HlslToken token;                  // the token we are currently looking at, but have not yet accepted
     62 
     63     private:
     64         HlslTokenStream();
     65         HlslTokenStream& operator=(const HlslTokenStream&);
     66 
     67         HlslScanContext& scanner;         // lexical scanner, to get next token from source file
     68         TVector<const TVector<HlslToken>*> tokenStreamStack; // for getting the next token from an existing vector of tokens
     69         TVector<int> tokenPosition;
     70         TVector<HlslToken> currentTokenStack;
     71 
     72         // This is the number of tokens we can recedeToken() over.
     73         static const int tokenBufferSize = 2;
     74 
     75         // Previously scanned tokens, returned for future advances,
     76         // so logically in front of the token stream.
     77         // Is logically a stack; needs last in last out semantics.
     78         // Currently implemented as a stack of size 2.
     79         HlslToken preTokenStack[tokenBufferSize];
     80         int preTokenStackSize;
     81         void pushPreToken(const HlslToken&);
     82         HlslToken popPreToken();
     83 
     84         // Previously scanned tokens, not yet returned for future advances,
     85         // but available for that.
     86         // Is logically a fifo for normal advances, and a stack for recession.
     87         // Currently implemented with an intrinsic size of 2.
     88         HlslToken tokenBuffer[tokenBufferSize];
     89         int tokenBufferPos;
     90         void pushTokenBuffer(const HlslToken&);
     91         HlslToken popTokenBuffer();
     92     };
     93 
     94 } // end namespace glslang
     95 
     96 #endif // HLSLTOKENSTREAM_H_
     97