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      1 //
      2 // File: vk_sdk_platform.h
      3 //
      4 /*
      5  * Copyright (c) 2015-2016 The Khronos Group Inc.
      6  * Copyright (c) 2015-2016 Valve Corporation
      7  * Copyright (c) 2015-2016 LunarG, Inc.
      8  *
      9  * Licensed under the Apache License, Version 2.0 (the "License");
     10  * you may not use this file except in compliance with the License.
     11  * You may obtain a copy of the License at
     12  *
     13  *     http://www.apache.org/licenses/LICENSE-2.0
     14  *
     15  * Unless required by applicable law or agreed to in writing, software
     16  * distributed under the License is distributed on an "AS IS" BASIS,
     17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     18  * See the License for the specific language governing permissions and
     19  * limitations under the License.
     20  */
     21 
     22 #ifndef VK_SDK_PLATFORM_H
     23 #define VK_SDK_PLATFORM_H
     24 
     25 #if defined(_WIN32)
     26 #define NOMINMAX
     27 #ifndef __cplusplus
     28 #undef inline
     29 #define inline __inline
     30 #endif // __cplusplus
     31 
     32 #if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/)
     33 // C99:
     34 // Microsoft didn't implement C99 in Visual Studio; but started adding it with
     35 // VS2013.  However, VS2013 still didn't have snprintf().  The following is a
     36 // work-around (Note: The _CRT_SECURE_NO_WARNINGS macro must be set in the
     37 // "CMakeLists.txt" file).
     38 // NOTE: This is fixed in Visual Studio 2015.
     39 #define snprintf _snprintf
     40 #endif
     41 
     42 #define strdup _strdup
     43 
     44 #endif // _WIN32
     45 
     46 #endif // VK_SDK_PLATFORM_H
     47