1 .endp xyz 2 .personality personality 3 .unwentry 4 .unwabi @svr4, 0 5 .handlerdata 6 .prologue 7 .body 8 .spillreg r4, r8 9 .spillreg.p p1, r4, r8 10 .spillsp r5, 0 11 .spillsp.p p2, r5, 0 12 .spillpsp r6, 0 13 .spillpsp.p p2, r6, 0 14 .restorereg r4 15 .restorereg.p p1, r4 16 17 .proc personality 18 personality: 19 .endp personality 20 21 .proc start 22 start: 23 24 .label_state 1 25 .copy_state 1 26 .fframe 0 27 .vframe r0 28 .vframesp 0 29 .spill 0 30 .restore sp 31 .save rp, r0 32 .savesp pr, 0 33 .savepsp ar.fpsr, 0 34 .save.g 2 35 .save.gf 2,2 36 .save.f 2 37 .save.b 2 38 .altrp b7 39 .body 40 41 42 .prologue 43 .prologue 44 .save ar.lc, r31 45 mov r31 = ar.lc 46 .body 47 .body 48 br.ret.sptk rp 49 .personality personality 50 .handlerdata 51 .body 52 53 .endp start 54 55 .proc late_prologue 56 late_prologue: 57 nop 0 58 .prologue 59 nop 0 60 .endp late_prologue 61 62 .proc late_body 63 late_body: 64 nop 0 65 .body 66 nop 0 67 .endp late_body 68