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      1 // gold-threads.h -- thread support for gold  -*- C++ -*-
      2 
      3 // Copyright (C) 2006-2016 Free Software Foundation, Inc.
      4 // Written by Ian Lance Taylor <iant (at) google.com>.
      5 
      6 // This file is part of gold.
      7 
      8 // This program is free software; you can redistribute it and/or modify
      9 // it under the terms of the GNU General Public License as published by
     10 // the Free Software Foundation; either version 3 of the License, or
     11 // (at your option) any later version.
     12 
     13 // This program is distributed in the hope that it will be useful,
     14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
     15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     16 // GNU General Public License for more details.
     17 
     18 // You should have received a copy of the GNU General Public License
     19 // along with this program; if not, write to the Free Software
     20 // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
     21 // MA 02110-1301, USA.
     22 
     23 // gold can be configured to support threads.  If threads are
     24 // supported, the user can specify at runtime whether or not to
     25 // support them.  This provides an interface to manage locking
     26 // accordingly.
     27 
     28 // Lock
     29 //   A simple lock class.
     30 
     31 #ifndef GOLD_THREADS_H
     32 #define GOLD_THREADS_H
     33 
     34 namespace gold
     35 {
     36 
     37 class Condvar;
     38 class Once_initialize;
     39 class Initialize_lock_once;
     40 
     41 // The interface for the implementation of a Lock.
     42 
     43 class Lock_impl
     44 {
     45  public:
     46   Lock_impl()
     47   { }
     48 
     49   virtual
     50   ~Lock_impl()
     51   { }
     52 
     53   virtual void
     54   acquire() = 0;
     55 
     56   virtual void
     57   release() = 0;
     58 };
     59 
     60 // A simple lock class.
     61 
     62 class Lock
     63 {
     64  public:
     65   Lock();
     66 
     67   ~Lock();
     68 
     69   // Acquire the lock.
     70   void
     71   acquire()
     72   { this->lock_->acquire(); }
     73 
     74   // Release the lock.
     75   void
     76   release()
     77   { this->lock_->release(); }
     78 
     79  private:
     80   // This class can not be copied.
     81   Lock(const Lock&);
     82   Lock& operator=(const Lock&);
     83 
     84   friend class Condvar;
     85   Lock_impl*
     86   get_impl() const
     87   { return this->lock_; }
     88 
     89   Lock_impl* lock_;
     90 };
     91 
     92 // RAII for Lock.
     93 
     94 class Hold_lock
     95 {
     96  public:
     97   Hold_lock(Lock& lock)
     98     : lock_(lock)
     99   { this->lock_.acquire(); }
    100 
    101   ~Hold_lock()
    102   { this->lock_.release(); }
    103 
    104  private:
    105   // This class can not be copied.
    106   Hold_lock(const Hold_lock&);
    107   Hold_lock& operator=(const Hold_lock&);
    108 
    109   Lock& lock_;
    110 };
    111 
    112 class Hold_optional_lock
    113 {
    114  public:
    115   Hold_optional_lock(Lock* lock)
    116     : lock_(lock)
    117   {
    118     if (this->lock_ != NULL)
    119       this->lock_->acquire();
    120   }
    121 
    122   ~Hold_optional_lock()
    123   {
    124     if (this->lock_ != NULL)
    125       this->lock_->release();
    126   }
    127 
    128  private:
    129   Hold_optional_lock(const Hold_optional_lock&);
    130   Hold_optional_lock& operator=(const Hold_optional_lock&);
    131 
    132   Lock* lock_;
    133 };
    134 
    135 // The interface for the implementation of a condition variable.
    136 
    137 class Condvar_impl
    138 {
    139  public:
    140   Condvar_impl()
    141   { }
    142 
    143   virtual
    144   ~Condvar_impl()
    145   { }
    146 
    147   virtual void
    148   wait(Lock_impl*) = 0;
    149 
    150   virtual void
    151   signal() = 0;
    152 
    153   virtual void
    154   broadcast() = 0;
    155 };
    156 
    157 // A simple condition variable class.  It is always associated with a
    158 // specific lock.
    159 
    160 class Condvar
    161 {
    162  public:
    163   Condvar(Lock& lock);
    164   ~Condvar();
    165 
    166   // Wait for the condition variable to be signalled.  This should
    167   // only be called when the lock is held.
    168   void
    169   wait()
    170   { this->condvar_->wait(this->lock_.get_impl()); }
    171 
    172   // Signal the condition variable--wake up at least one thread
    173   // waiting on the condition variable.  This should only be called
    174   // when the lock is held.
    175   void
    176   signal()
    177   { this->condvar_->signal(); }
    178 
    179   // Broadcast the condition variable--wake up all threads waiting on
    180   // the condition variable.  This should only be called when the lock
    181   // is held.
    182   void
    183   broadcast()
    184   { this->condvar_->broadcast(); }
    185 
    186  private:
    187   // This class can not be copied.
    188   Condvar(const Condvar&);
    189   Condvar& operator=(const Condvar&);
    190 
    191   Lock& lock_;
    192   Condvar_impl* condvar_;
    193 };
    194 
    195 // A class used to do something once.  This is an abstract parent
    196 // class; any actual use will involve a child of this.
    197 
    198 class Once
    199 {
    200  public:
    201   Once();
    202 
    203   virtual
    204   ~Once()
    205   { }
    206 
    207   // Call this function to do whatever it is.  We pass an argument
    208   // even though you have to use a child class because in some uses
    209   // setting the argument would itself require a Once class.
    210   void
    211   run_once(void* arg);
    212 
    213   // This is an internal function, which must be public because it is
    214   // run by an extern "C" function called via pthread_once.
    215   void
    216   internal_run(void* arg);
    217 
    218  protected:
    219   // This must be implemented by the child class.
    220   virtual void
    221   do_run_once(void* arg) = 0;
    222 
    223  private:
    224   // True if we have already run the function.
    225   bool was_run_;
    226 #if defined(ENABLE_THREADS) && defined(__GCC_HAVE_SYNC_COMPARE_AND_SWAP_4)
    227   // Internal compare-and-swap lock on was_run_;
    228   uint32_t was_run_lock_;
    229 #endif
    230   // The lock to run the function only once.
    231   Once_initialize* once_;
    232 };
    233 
    234 // A class used to initialize a lock exactly once, after the options
    235 // have been read.  This is needed because the implementation of locks
    236 // depends on whether we've seen the --threads option.  Before the
    237 // options have been read, we know we are single-threaded, so we can
    238 // get by without using a lock.  This class should be an instance
    239 // variable of the class which has a lock which needs to be
    240 // initialized.
    241 
    242 class Initialize_lock : public Once
    243 {
    244  public:
    245   // The class which uses this will have a pointer to a lock.  This
    246   // must be constructed with a pointer to that pointer.
    247   Initialize_lock(Lock** pplock)
    248     : pplock_(pplock)
    249   { }
    250 
    251   // Initialize the lock.  Return true if the lock is now initialized,
    252   // false if it is not (because the options have not yet been read).
    253   bool
    254   initialize();
    255 
    256  protected:
    257   void
    258   do_run_once(void*);
    259 
    260  private:
    261   // A pointer to the lock pointer which must be initialized.
    262   Lock** const pplock_;
    263 };
    264 
    265 } // End namespace gold.
    266 
    267 #endif // !defined(GOLD_THREADS_H)
    268