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      1 // target-select.h -- select a target for an object file  -*- C++ -*-
      2 
      3 // Copyright (C) 2006-2016 Free Software Foundation, Inc.
      4 // Written by Ian Lance Taylor <iant (at) google.com>.
      5 
      6 // This file is part of gold.
      7 
      8 // This program is free software; you can redistribute it and/or modify
      9 // it under the terms of the GNU General Public License as published by
     10 // the Free Software Foundation; either version 3 of the License, or
     11 // (at your option) any later version.
     12 
     13 // This program is distributed in the hope that it will be useful,
     14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
     15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     16 // GNU General Public License for more details.
     17 
     18 // You should have received a copy of the GNU General Public License
     19 // along with this program; if not, write to the Free Software
     20 // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
     21 // MA 02110-1301, USA.
     22 
     23 #ifndef GOLD_TARGET_SELECT_H
     24 #define GOLD_TARGET_SELECT_H
     25 
     26 #include <vector>
     27 
     28 #include "gold-threads.h"
     29 
     30 namespace gold
     31 {
     32 
     33 class Input_file;
     34 class Target;
     35 class Target_selector;
     36 
     37 // Used to set the target only once.
     38 
     39 class Set_target_once : public Once
     40 {
     41  public:
     42   Set_target_once(Target_selector* target_selector)
     43     : target_selector_(target_selector)
     44   { }
     45 
     46  protected:
     47   void
     48   do_run_once(void*);
     49 
     50  private:
     51   Target_selector* target_selector_;
     52 };
     53 
     54 // We want to avoid a master list of targets, which implies using a
     55 // global constructor.  And we also want the program to start up as
     56 // quickly as possible, which implies avoiding global constructors.
     57 // We compromise on a very simple global constructor.  We use a target
     58 // selector, which specifies an ELF machine number and a recognition
     59 // function.  We use global constructors to build a linked list of
     60 // target selectors--a simple pointer list, not a std::list.
     61 
     62 class Target_selector
     63 {
     64  public:
     65   // Create a target selector for a specific machine number, size (32
     66   // or 64), and endianness.  The machine number can be EM_NONE to
     67   // test for any machine number.  BFD_NAME is the name of the target
     68   // used by the GNU linker, for backward compatibility; it may be
     69   // NULL.  EMULATION is the name of the emulation used by the GNU
     70   // linker; it is similar to BFD_NAME.
     71   Target_selector(int machine, int size, bool is_big_endian,
     72 		  const char* bfd_name, const char* emulation);
     73 
     74   virtual ~Target_selector()
     75   { }
     76 
     77   // If we can handle this target, return a pointer to a target
     78   // structure.  The size and endianness are known.
     79   Target*
     80   recognize(Input_file* input_file, off_t offset,
     81 	    int machine, int osabi, int abiversion)
     82   { return this->do_recognize(input_file, offset, machine, osabi, abiversion); }
     83 
     84   // If NAME matches the target, return a pointer to a target
     85   // structure.
     86   Target*
     87   recognize_by_bfd_name(const char* name)
     88   { return this->do_recognize_by_bfd_name(name); }
     89 
     90   // Push all supported BFD names onto the vector.  This is only used
     91   // for help output.
     92   void
     93   supported_bfd_names(std::vector<const char*>* names)
     94   { this->do_supported_bfd_names(names); }
     95 
     96   // If NAME matches the target emulation, return a pointer to a
     97   // target structure.
     98   Target*
     99   recognize_by_emulation(const char* name)
    100   { return this->do_recognize_by_emulation(name); }
    101 
    102   // Push all supported emulations onto the vector.  This is only used
    103   // for help output.
    104   void
    105   supported_emulations(std::vector<const char*>* names)
    106   { this->do_supported_emulations(names); }
    107 
    108   // Return the next Target_selector in the linked list.
    109   Target_selector*
    110   next() const
    111   { return this->next_; }
    112 
    113   // Return the machine number this selector is looking for.  This can
    114   // be EM_NONE to match any machine number, in which case the
    115   // do_recognize hook will be responsible for matching the machine
    116   // number.
    117   int
    118   machine() const
    119   { return this->machine_; }
    120 
    121   // Return the size this is looking for (32 or 64).
    122   int
    123   get_size() const
    124   { return this->size_; }
    125 
    126   // Return the endianness this is looking for.
    127   bool
    128   is_big_endian() const
    129   { return this->is_big_endian_; }
    130 
    131   // Return the BFD name.  This may return NULL, in which case the
    132   // do_recognize_by_bfd_name hook will be responsible for matching
    133   // the BFD name.
    134   const char*
    135   bfd_name() const
    136   { return this->bfd_name_; }
    137 
    138   // Return the emulation.  This may return NULL, in which case the
    139   // do_recognize_by_emulation hook will be responsible for matching
    140   // the emulation.
    141   const char*
    142   emulation() const
    143   { return this->emulation_; }
    144 
    145   // The reverse mapping, for --print-output-format: if we
    146   // instantiated TARGET, return our BFD_NAME.  If we did not
    147   // instantiate it, return NULL.
    148   const char*
    149   target_bfd_name(const Target* target)
    150   { return this->do_target_bfd_name(target); }
    151 
    152  protected:
    153   // Return an instance of the real target.  This must be implemented
    154   // by the child class.
    155   virtual Target*
    156   do_instantiate_target() = 0;
    157 
    158   // Recognize an object file given a machine code, OSABI code, and
    159   // ELF version value.  When this is called we already know that they
    160   // match the machine_, size_, and is_big_endian_ fields.  The child
    161   // class may implement a different version of this to do additional
    162   // checks, or to check for multiple machine codes if the machine_
    163   // field is EM_NONE.
    164   virtual Target*
    165   do_recognize(Input_file*, off_t, int, int, int)
    166   { return this->instantiate_target(); }
    167 
    168   // Recognize a target by name.  When this is called we already know
    169   // that the name matches (or that the bfd_name_ field is NULL).  The
    170   // child class may implement a different version of this to
    171   // recognize more than one name.
    172   virtual Target*
    173   do_recognize_by_bfd_name(const char*)
    174   { return this->instantiate_target(); }
    175 
    176   // Return a list of supported BFD names.  The child class may
    177   // implement a different version of this to handle more than one
    178   // name.
    179   virtual void
    180   do_supported_bfd_names(std::vector<const char*>* names)
    181   {
    182     gold_assert(this->bfd_name_ != NULL);
    183     names->push_back(this->bfd_name_);
    184   }
    185 
    186   // Recognize a target by emulation.  When this is called we already
    187   // know that the name matches (or that the emulation_ field is
    188   // NULL).  The child class may implement a different version of this
    189   // to recognize more than one emulation.
    190   virtual Target*
    191   do_recognize_by_emulation(const char*)
    192   { return this->instantiate_target(); }
    193 
    194   // Return a list of supported emulations.  The child class may
    195   // implement a different version of this to handle more than one
    196   // emulation.
    197   virtual void
    198   do_supported_emulations(std::vector<const char*>* emulations)
    199   {
    200     gold_assert(this->emulation_ != NULL);
    201     emulations->push_back(this->emulation_);
    202   }
    203 
    204   // Map from target to BFD name.
    205   virtual const char*
    206   do_target_bfd_name(const Target*);
    207 
    208   // Instantiate the target and return it.
    209   Target*
    210   instantiate_target();
    211 
    212   // Return whether TARGET is the target we instantiated.
    213   bool
    214   is_our_target(const Target* target)
    215   { return target == this->instantiated_target_; }
    216 
    217  private:
    218   // Set the target.
    219   void
    220   set_target();
    221 
    222   friend class Set_target_once;
    223 
    224   // ELF machine code.
    225   const int machine_;
    226   // Target size--32 or 64.
    227   const int size_;
    228   // Whether the target is big endian.
    229   const bool is_big_endian_;
    230   // BFD name of target, for compatibility.
    231   const char* const bfd_name_;
    232   // GNU linker emulation for this target, for compatibility.
    233   const char* const emulation_;
    234   // Next entry in list built at global constructor time.
    235   Target_selector* next_;
    236   // The singleton Target structure--this points to an instance of the
    237   // real implementation.
    238   Target* instantiated_target_;
    239   // Used to set the target only once.
    240   Set_target_once set_target_once_;
    241 };
    242 
    243 // Select the target for an ELF file.
    244 
    245 extern Target*
    246 select_target(Input_file*, off_t,
    247 	      int machine, int size, bool big_endian, int osabi,
    248 	      int abiversion);
    249 
    250 // Select a target using a BFD name.
    251 
    252 extern Target*
    253 select_target_by_bfd_name(const char* name);
    254 
    255 // Select a target using a GNU linker emulation.
    256 
    257 extern Target*
    258 select_target_by_emulation(const char* name);
    259 
    260 // Fill in a vector with the list of supported targets.  This returns
    261 // a list of BFD names.
    262 
    263 extern void
    264 supported_target_names(std::vector<const char*>*);
    265 
    266 // Fill in a vector with the list of supported emulations.
    267 
    268 extern void
    269 supported_emulation_names(std::vector<const char*>*);
    270 
    271 // Print the output format, for the --print-output-format option.
    272 
    273 extern void
    274 print_output_format();
    275 
    276 } // End namespace gold.
    277 
    278 #endif // !defined(GOLD_TARGET_SELECT_H)
    279