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      1 /* A splay-tree datatype.
      2    Copyright (C) 1998-2016 Free Software Foundation, Inc.
      3    Contributed by Mark Mitchell (mark (at) markmitchell.com).
      4 
      5    This file is part of GCC.
      6 
      7    GCC is free software; you can redistribute it and/or modify it
      8    under the terms of the GNU General Public License as published by
      9    the Free Software Foundation; either version 2, or (at your option)
     10    any later version.
     11 
     12    GCC is distributed in the hope that it will be useful, but
     13    WITHOUT ANY WARRANTY; without even the implied warranty of
     14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15    General Public License for more details.
     16 
     17    You should have received a copy of the GNU General Public License
     18    along with GCC; see the file COPYING.  If not, write to
     19    the Free Software Foundation, 51 Franklin Street - Fifth Floor,
     20    Boston, MA 02110-1301, USA.  */
     21 
     22 /* For an easily readable description of splay-trees, see:
     23 
     24      Lewis, Harry R. and Denenberg, Larry.  Data Structures and Their
     25      Algorithms.  Harper-Collins, Inc.  1991.
     26 
     27    The major feature of splay trees is that all basic tree operations
     28    are amortized O(log n) time for a tree with n nodes.  */
     29 
     30 #ifndef _SPLAY_TREE_H
     31 #define _SPLAY_TREE_H
     32 
     33 #ifdef __cplusplus
     34 extern "C" {
     35 #endif /* __cplusplus */
     36 
     37 #include "ansidecl.h"
     38 
     39 #ifdef HAVE_STDINT_H
     40 #include <stdint.h>
     41 #endif
     42 #ifdef HAVE_INTTYPES_H
     43 #include <inttypes.h>
     44 #endif
     45 
     46 /* Use typedefs for the key and data types to facilitate changing
     47    these types, if necessary.  These types should be sufficiently wide
     48    that any pointer or scalar can be cast to these types, and then
     49    cast back, without loss of precision.  */
     50 typedef uintptr_t splay_tree_key;
     51 typedef uintptr_t splay_tree_value;
     52 
     53 /* Forward declaration for a node in the tree.  */
     54 typedef struct splay_tree_node_s *splay_tree_node;
     55 
     56 /* The type of a function which compares two splay-tree keys.  The
     57    function should return values as for qsort.  */
     58 typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key);
     59 
     60 /* The type of a function used to deallocate any resources associated
     61    with the key.  */
     62 typedef void (*splay_tree_delete_key_fn) (splay_tree_key);
     63 
     64 /* The type of a function used to deallocate any resources associated
     65    with the value.  */
     66 typedef void (*splay_tree_delete_value_fn) (splay_tree_value);
     67 
     68 /* The type of a function used to iterate over the tree.  */
     69 typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*);
     70 
     71 /* The type of a function used to allocate memory for tree root and
     72    node structures.  The first argument is the number of bytes needed;
     73    the second is a data pointer the splay tree functions pass through
     74    to the allocator.  This function must never return zero.  */
     75 typedef void *(*splay_tree_allocate_fn) (int, void *);
     76 
     77 /* The type of a function used to free memory allocated using the
     78    corresponding splay_tree_allocate_fn.  The first argument is the
     79    memory to be freed; the latter is a data pointer the splay tree
     80    functions pass through to the freer.  */
     81 typedef void (*splay_tree_deallocate_fn) (void *, void *);
     82 
     83 /* The nodes in the splay tree.  */
     84 struct splay_tree_node_s {
     85   /* The key.  */
     86   splay_tree_key key;
     87 
     88   /* The value.  */
     89   splay_tree_value value;
     90 
     91   /* The left and right children, respectively.  */
     92   splay_tree_node left;
     93   splay_tree_node right;
     94 };
     95 
     96 /* The splay tree itself.  */
     97 struct splay_tree_s {
     98   /* The root of the tree.  */
     99   splay_tree_node root;
    100 
    101   /* The comparision function.  */
    102   splay_tree_compare_fn comp;
    103 
    104   /* The deallocate-key function.  NULL if no cleanup is necessary.  */
    105   splay_tree_delete_key_fn delete_key;
    106 
    107   /* The deallocate-value function.  NULL if no cleanup is necessary.  */
    108   splay_tree_delete_value_fn delete_value;
    109 
    110   /* Node allocate function.  Takes allocate_data as a parameter. */
    111   splay_tree_allocate_fn allocate;
    112 
    113   /* Free function for nodes and trees.  Takes allocate_data as a parameter.  */
    114   splay_tree_deallocate_fn deallocate;
    115 
    116   /* Parameter for allocate/free functions.  */
    117   void *allocate_data;
    118 };
    119 
    120 typedef struct splay_tree_s *splay_tree;
    121 
    122 extern splay_tree splay_tree_new (splay_tree_compare_fn,
    123 				  splay_tree_delete_key_fn,
    124 				  splay_tree_delete_value_fn);
    125 extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn,
    126 						 splay_tree_delete_key_fn,
    127 						 splay_tree_delete_value_fn,
    128 						 splay_tree_allocate_fn,
    129 						 splay_tree_deallocate_fn,
    130 						 void *);
    131 extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn,
    132 					      splay_tree_delete_key_fn,
    133 					      splay_tree_delete_value_fn,
    134 					      splay_tree_allocate_fn,
    135 					      splay_tree_allocate_fn,
    136 					      splay_tree_deallocate_fn,
    137 					      void *);
    138 extern void splay_tree_delete (splay_tree);
    139 extern splay_tree_node splay_tree_insert (splay_tree,
    140 					  splay_tree_key,
    141 					  splay_tree_value);
    142 extern void splay_tree_remove	(splay_tree, splay_tree_key);
    143 extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key);
    144 extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key);
    145 extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key);
    146 extern splay_tree_node splay_tree_max (splay_tree);
    147 extern splay_tree_node splay_tree_min (splay_tree);
    148 extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*);
    149 extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key);
    150 extern int splay_tree_compare_pointers (splay_tree_key,	splay_tree_key);
    151 
    152 #ifdef __cplusplus
    153 }
    154 #endif /* __cplusplus */
    155 
    156 #endif /* _SPLAY_TREE_H */
    157