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      1 /*
      2  * Copyright 2010 Jerome Glisse <glisse (at) freedesktop.org>
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * on the rights to use, copy, modify, merge, publish, distribute, sub
      8  * license, and/or sell copies of the Software, and to permit persons to whom
      9  * the Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *      Jerome Glisse
     25  */
     26 #ifndef R600_PIPE_H
     27 #define R600_PIPE_H
     28 
     29 #include "r600_pipe_common.h"
     30 #include "r600_cs.h"
     31 #include "r600_public.h"
     32 #include "pipe/p_defines.h"
     33 
     34 #include "util/u_suballoc.h"
     35 #include "util/list.h"
     36 #include "util/u_transfer.h"
     37 #include "util/u_memory.h"
     38 
     39 #include "tgsi/tgsi_scan.h"
     40 
     41 #define R600_NUM_ATOMS 56
     42 
     43 #define R600_MAX_IMAGES 8
     44 /*
     45  * ranges reserved for images on evergreen
     46  * first set for the immediate buffers,
     47  * second for the actual resources for RESQ.
     48  */
     49 #define R600_IMAGE_IMMED_RESOURCE_OFFSET 160
     50 #define R600_IMAGE_REAL_RESOURCE_OFFSET 168
     51 
     52 /* read caches */
     53 #define R600_CONTEXT_INV_VERTEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 0)
     54 #define R600_CONTEXT_INV_TEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 1)
     55 #define R600_CONTEXT_INV_CONST_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 2)
     56 /* read-write caches */
     57 #define R600_CONTEXT_FLUSH_AND_INV		(R600_CONTEXT_PRIVATE_FLAG << 3)
     58 #define R600_CONTEXT_FLUSH_AND_INV_CB_META	(R600_CONTEXT_PRIVATE_FLAG << 4)
     59 #define R600_CONTEXT_FLUSH_AND_INV_DB_META	(R600_CONTEXT_PRIVATE_FLAG << 5)
     60 #define R600_CONTEXT_FLUSH_AND_INV_DB		(R600_CONTEXT_PRIVATE_FLAG << 6)
     61 #define R600_CONTEXT_FLUSH_AND_INV_CB		(R600_CONTEXT_PRIVATE_FLAG << 7)
     62 /* engine synchronization */
     63 #define R600_CONTEXT_PS_PARTIAL_FLUSH		(R600_CONTEXT_PRIVATE_FLAG << 8)
     64 #define R600_CONTEXT_WAIT_3D_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 9)
     65 #define R600_CONTEXT_WAIT_CP_DMA_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 10)
     66 
     67 /* the number of CS dwords for flushing and drawing */
     68 #define R600_MAX_FLUSH_CS_DWORDS	18
     69 #define R600_MAX_DRAW_CS_DWORDS		58
     70 #define R600_MAX_PFP_SYNC_ME_DWORDS	16
     71 
     72 #define EG_MAX_ATOMIC_BUFFERS 8
     73 
     74 #define R600_MAX_USER_CONST_BUFFERS 15
     75 #define R600_MAX_DRIVER_CONST_BUFFERS 3
     76 #define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
     77 #define R600_MAX_HW_CONST_BUFFERS 16
     78 
     79 /* start driver buffers after user buffers */
     80 #define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
     81 #define R600_UCP_SIZE (4*4*8)
     82 #define R600_CS_BLOCK_GRID_SIZE (8 * 4)
     83 #define R600_TCS_DEFAULT_LEVELS_SIZE (6 * 4)
     84 #define R600_BUFFER_INFO_OFFSET (R600_UCP_SIZE)
     85 
     86 /*
     87  * We only access this buffer through vtx clauses hence it's fine to exist
     88  * at index beyond 15.
     89  */
     90 #define R600_LDS_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
     91 /*
     92  * Note GS doesn't use a constant buffer binding, just a resource index,
     93  * so it's fine to have it exist at index beyond 15. I.e. it's not actually
     94  * a const buffer, just a buffer resource.
     95  */
     96 #define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
     97 /* Currently R600_MAX_CONST_BUFFERS just fits on the hw, which has a limit
     98  * of 16 const buffers.
     99  * UCP/SAMPLE_POSITIONS are never accessed by same shader stage so they can use the same id.
    100  *
    101  * In order to support d3d 11 mandated minimum of 15 user const buffers
    102  * we'd have to squash all use cases into one driver buffer.
    103  */
    104 #define R600_MAX_CONST_BUFFER_SIZE (4096 * sizeof(float[4]))
    105 
    106 /* HW stages */
    107 #define R600_HW_STAGE_PS 0
    108 #define R600_HW_STAGE_VS 1
    109 #define R600_HW_STAGE_GS 2
    110 #define R600_HW_STAGE_ES 3
    111 #define EG_HW_STAGE_LS 4
    112 #define EG_HW_STAGE_HS 5
    113 
    114 #define R600_NUM_HW_STAGES 4
    115 #define EG_NUM_HW_STAGES 6
    116 
    117 struct r600_context;
    118 struct r600_bytecode;
    119 union  r600_shader_key;
    120 
    121 /* This is an atom containing GPU commands that never change.
    122  * This is supposed to be copied directly into the CS. */
    123 struct r600_command_buffer {
    124 	uint32_t *buf;
    125 	unsigned num_dw;
    126 	unsigned max_num_dw;
    127 	unsigned pkt_flags;
    128 };
    129 
    130 struct r600_db_state {
    131 	struct r600_atom		atom;
    132 	struct r600_surface		*rsurf;
    133 };
    134 
    135 struct r600_db_misc_state {
    136 	struct r600_atom		atom;
    137 	bool				occlusion_queries_disabled;
    138 	bool				flush_depthstencil_through_cb;
    139 	bool				flush_depth_inplace;
    140 	bool				flush_stencil_inplace;
    141 	bool				copy_depth, copy_stencil;
    142 	unsigned			copy_sample;
    143 	unsigned			log_samples;
    144 	unsigned			db_shader_control;
    145 	bool				htile_clear;
    146 	uint8_t				ps_conservative_z;
    147 };
    148 
    149 struct r600_cb_misc_state {
    150 	struct r600_atom atom;
    151 	unsigned cb_color_control; /* this comes from blend state */
    152 	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
    153 	unsigned nr_cbufs;
    154 	unsigned nr_ps_color_outputs;
    155 	unsigned image_rat_enabled_mask;
    156 	unsigned buffer_rat_enabled_mask;
    157 	bool multiwrite;
    158 	bool dual_src_blend;
    159 };
    160 
    161 struct r600_clip_misc_state {
    162 	struct r600_atom atom;
    163 	unsigned pa_cl_clip_cntl;   /* from rasterizer    */
    164 	unsigned pa_cl_vs_out_cntl; /* from vertex shader */
    165 	unsigned clip_plane_enable; /* from rasterizer    */
    166 	unsigned cc_dist_mask;      /* from vertex shader */
    167 	unsigned clip_dist_write;   /* from vertex shader */
    168 	unsigned cull_dist_write;   /* from vertex shader */
    169 	boolean clip_disable;       /* from vertex shader */
    170 	boolean vs_out_viewport;    /* from vertex shader */
    171 };
    172 
    173 struct r600_alphatest_state {
    174 	struct r600_atom atom;
    175 	unsigned sx_alpha_test_control; /* this comes from dsa state */
    176 	unsigned sx_alpha_ref; /* this comes from dsa state */
    177 	bool bypass;
    178 	bool cb0_export_16bpc; /* from set_framebuffer_state */
    179 };
    180 
    181 struct r600_vgt_state {
    182 	struct r600_atom atom;
    183 	uint32_t vgt_multi_prim_ib_reset_en;
    184 	uint32_t vgt_multi_prim_ib_reset_indx;
    185 	uint32_t vgt_indx_offset;
    186 	bool last_draw_was_indirect;
    187 };
    188 
    189 struct r600_blend_color {
    190 	struct r600_atom atom;
    191 	struct pipe_blend_color state;
    192 };
    193 
    194 struct r600_clip_state {
    195 	struct r600_atom atom;
    196 	struct pipe_clip_state state;
    197 };
    198 
    199 struct r600_cs_shader_state {
    200 	struct r600_atom atom;
    201 	unsigned kernel_index;
    202 	unsigned pc;
    203 	struct r600_pipe_compute *shader;
    204 };
    205 
    206 struct r600_framebuffer {
    207 	struct r600_atom atom;
    208 	struct pipe_framebuffer_state state;
    209 	unsigned compressed_cb_mask;
    210 	unsigned nr_samples;
    211 	bool export_16bpc;
    212 	bool cb0_is_integer;
    213 	bool is_msaa_resolve;
    214 	bool dual_src_blend;
    215 	bool do_update_surf_dirtiness;
    216 };
    217 
    218 struct r600_sample_mask {
    219 	struct r600_atom atom;
    220 	uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
    221 };
    222 
    223 struct r600_config_state {
    224 	struct r600_atom atom;
    225 	unsigned sq_gpr_resource_mgmt_1;
    226 	unsigned sq_gpr_resource_mgmt_2;
    227 	unsigned sq_gpr_resource_mgmt_3;
    228 	bool dyn_gpr_enabled;
    229 };
    230 
    231 struct r600_stencil_ref
    232 {
    233 	ubyte ref_value[2];
    234 	ubyte valuemask[2];
    235 	ubyte writemask[2];
    236 };
    237 
    238 struct r600_stencil_ref_state {
    239 	struct r600_atom atom;
    240 	struct r600_stencil_ref state;
    241 	struct pipe_stencil_ref pipe_state;
    242 };
    243 
    244 struct r600_shader_stages_state {
    245 	struct r600_atom atom;
    246 	unsigned geom_enable;
    247 };
    248 
    249 struct r600_gs_rings_state {
    250 	struct r600_atom atom;
    251 	unsigned enable;
    252 	struct pipe_constant_buffer esgs_ring;
    253 	struct pipe_constant_buffer gsvs_ring;
    254 };
    255 
    256 /* This must start from 16. */
    257 /* features */
    258 #define DBG_NO_CP_DMA		(1 << 30)
    259 /* shader backend */
    260 #define DBG_NO_SB		(1 << 21)
    261 #define DBG_SB_CS		(1 << 22)
    262 #define DBG_SB_DRY_RUN	(1 << 23)
    263 #define DBG_SB_STAT		(1 << 24)
    264 #define DBG_SB_DUMP		(1 << 25)
    265 #define DBG_SB_NO_FALLBACK	(1 << 26)
    266 #define DBG_SB_DISASM	(1 << 27)
    267 #define DBG_SB_SAFEMATH	(1 << 28)
    268 
    269 struct r600_screen {
    270 	struct r600_common_screen	b;
    271 	bool				has_msaa;
    272 	bool				has_compressed_msaa_texturing;
    273 	bool				has_atomics;
    274 
    275 	/*for compute global memory binding, we allocate stuff here, instead of
    276 	 * buffers.
    277 	 * XXX: Not sure if this is the best place for global_pool.  Also,
    278 	 * it's not thread safe, so it won't work with multiple contexts. */
    279 	struct compute_memory_pool *global_pool;
    280 };
    281 
    282 struct r600_pipe_sampler_view {
    283 	struct pipe_sampler_view	base;
    284 	struct list_head		list;
    285 	struct r600_resource		*tex_resource;
    286 	uint32_t			tex_resource_words[8];
    287 	bool				skip_mip_address_reloc;
    288 	bool				is_stencil_sampler;
    289 };
    290 
    291 struct r600_rasterizer_state {
    292 	struct r600_command_buffer	buffer;
    293 	boolean				flatshade;
    294 	boolean				two_side;
    295 	unsigned			sprite_coord_enable;
    296 	unsigned                        clip_plane_enable;
    297 	unsigned			pa_sc_line_stipple;
    298 	unsigned			pa_cl_clip_cntl;
    299 	unsigned			pa_su_sc_mode_cntl;
    300 	float				offset_units;
    301 	float				offset_scale;
    302 	bool				offset_enable;
    303 	bool				offset_units_unscaled;
    304 	bool				scissor_enable;
    305 	bool				multisample_enable;
    306 	bool				clip_halfz;
    307 	bool				rasterizer_discard;
    308 };
    309 
    310 struct r600_poly_offset_state {
    311 	struct r600_atom		atom;
    312 	enum pipe_format		zs_format;
    313 	float				offset_units;
    314 	float				offset_scale;
    315 	bool				offset_units_unscaled;
    316 };
    317 
    318 struct r600_blend_state {
    319 	struct r600_command_buffer	buffer;
    320 	struct r600_command_buffer	buffer_no_blend;
    321 	unsigned			cb_target_mask;
    322 	unsigned			cb_color_control;
    323 	unsigned			cb_color_control_no_blend;
    324 	bool				dual_src_blend;
    325 	bool				alpha_to_one;
    326 };
    327 
    328 struct r600_dsa_state {
    329 	struct r600_command_buffer	buffer;
    330 	unsigned			alpha_ref;
    331 	ubyte				valuemask[2];
    332 	ubyte				writemask[2];
    333 	unsigned			zwritemask;
    334 	unsigned			sx_alpha_test_control;
    335 };
    336 
    337 struct r600_pipe_shader;
    338 
    339 struct r600_pipe_shader_selector {
    340 	struct r600_pipe_shader *current;
    341 
    342 	struct tgsi_token       *tokens;
    343 	struct pipe_stream_output_info  so;
    344 	struct tgsi_shader_info		info;
    345 
    346 	unsigned	num_shaders;
    347 
    348 	enum pipe_shader_type	type;
    349 
    350 	/* geometry shader properties */
    351 	enum pipe_prim_type	gs_output_prim;
    352 	unsigned		gs_max_out_vertices;
    353 	unsigned		gs_num_invocations;
    354 
    355 	/* TCS/VS */
    356 	uint64_t        lds_patch_outputs_written_mask;
    357 	uint64_t        lds_outputs_written_mask;
    358 	unsigned	nr_ps_max_color_exports;
    359 };
    360 
    361 struct r600_pipe_sampler_state {
    362 	uint32_t			tex_sampler_words[3];
    363 	union pipe_color_union		border_color;
    364 	bool				border_color_use;
    365 	bool				seamless_cube_map;
    366 };
    367 
    368 /* needed for blitter save */
    369 #define NUM_TEX_UNITS 16
    370 
    371 struct r600_seamless_cube_map {
    372 	struct r600_atom		atom;
    373 	bool				enabled;
    374 };
    375 
    376 struct r600_samplerview_state {
    377 	struct r600_atom		atom;
    378 	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
    379 	uint32_t			enabled_mask;
    380 	uint32_t			dirty_mask;
    381 	uint32_t			compressed_depthtex_mask; /* which textures are depth */
    382 	uint32_t			compressed_colortex_mask;
    383 	boolean				dirty_buffer_constants;
    384 };
    385 
    386 struct r600_sampler_states {
    387 	struct r600_atom		atom;
    388 	struct r600_pipe_sampler_state	*states[NUM_TEX_UNITS];
    389 	uint32_t			enabled_mask;
    390 	uint32_t			dirty_mask;
    391 	uint32_t			has_bordercolor_mask; /* which states contain the border color */
    392 };
    393 
    394 struct r600_textures_info {
    395 	struct r600_samplerview_state	views;
    396 	struct r600_sampler_states	states;
    397 	bool				is_array_sampler[NUM_TEX_UNITS];
    398 };
    399 
    400 struct r600_shader_driver_constants_info {
    401 	/* currently 128 bytes for UCP/samplepos + sampler buffer constants */
    402 	uint32_t			*constants;
    403 	uint32_t			alloc_size;
    404 	bool				texture_const_dirty;
    405 	bool				vs_ucp_dirty;
    406 	bool				ps_sample_pos_dirty;
    407 	bool                            cs_block_grid_size_dirty;
    408 	bool				tcs_default_levels_dirty;
    409 };
    410 
    411 struct r600_constbuf_state
    412 {
    413 	struct r600_atom		atom;
    414 	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
    415 	uint32_t			enabled_mask;
    416 	uint32_t			dirty_mask;
    417 };
    418 
    419 struct r600_vertexbuf_state
    420 {
    421 	struct r600_atom		atom;
    422 	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
    423 	uint32_t			enabled_mask; /* non-NULL buffers */
    424 	uint32_t			dirty_mask;
    425 };
    426 
    427 /* CSO (constant state object, in other words, immutable state). */
    428 struct r600_cso_state
    429 {
    430 	struct r600_atom atom;
    431 	void *cso; /* e.g. r600_blend_state */
    432 	struct r600_command_buffer *cb;
    433 };
    434 
    435 struct r600_fetch_shader {
    436 	struct r600_resource		*buffer;
    437 	unsigned			offset;
    438 };
    439 
    440 struct r600_shader_state {
    441 	struct r600_atom		atom;
    442 	struct r600_pipe_shader *shader;
    443 };
    444 
    445 struct r600_atomic_buffer_state {
    446 	uint32_t enabled_mask;
    447 	uint32_t dirty_mask;
    448 	struct pipe_shader_buffer buffer[EG_MAX_ATOMIC_BUFFERS];
    449 };
    450 
    451 struct r600_image_view {
    452 	struct pipe_image_view base;
    453 	uint32_t cb_color_base;
    454 	uint32_t cb_color_pitch;
    455 	uint32_t cb_color_slice;
    456 	uint32_t cb_color_view;
    457 	uint32_t cb_color_info;
    458 	uint32_t cb_color_attrib;
    459 	uint32_t cb_color_dim;
    460 	uint32_t cb_color_fmask;
    461 	uint32_t cb_color_fmask_slice;
    462 	uint32_t immed_resource_words[8];
    463 	uint32_t resource_words[8];
    464 	bool skip_mip_address_reloc;
    465 	uint32_t buf_size;
    466 };
    467 
    468 struct r600_image_state {
    469 	struct r600_atom atom;
    470 	uint32_t                        enabled_mask;
    471 	uint32_t                        dirty_mask;
    472 	uint32_t			compressed_depthtex_mask;
    473 	uint32_t			compressed_colortex_mask;
    474 	boolean				dirty_buffer_constants;
    475 	struct r600_image_view views[R600_MAX_IMAGES];
    476 };
    477 
    478 struct r600_context {
    479 	struct r600_common_context	b;
    480 	struct r600_screen		*screen;
    481 	struct blitter_context		*blitter;
    482 	struct u_suballocator		*allocator_fetch_shader;
    483 
    484 	/* Hardware info. */
    485 	boolean				has_vertex_cache;
    486 	unsigned			default_gprs[EG_NUM_HW_STAGES];
    487 	unsigned                        current_gprs[EG_NUM_HW_STAGES];
    488 	unsigned			r6xx_num_clause_temp_gprs;
    489 
    490 	/* Miscellaneous state objects. */
    491 	void				*custom_dsa_flush;
    492 	void				*custom_blend_resolve;
    493 	void				*custom_blend_decompress;
    494 	void                            *custom_blend_fastclear;
    495 	/* With rasterizer discard, there doesn't have to be a pixel shader.
    496 	 * In that case, we bind this one: */
    497 	void				*dummy_pixel_shader;
    498 	/* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
    499 	 * bug where valid CMASK and FMASK are required to be present to avoid
    500 	 * a hardlock in certain operations but aren't actually used
    501 	 * for anything useful. */
    502 	struct r600_resource		*dummy_fmask;
    503 	struct r600_resource		*dummy_cmask;
    504 
    505 	/* State binding slots are here. */
    506 	struct r600_atom		*atoms[R600_NUM_ATOMS];
    507 	/* Dirty atom bitmask for fast tests */
    508 	uint64_t			dirty_atoms;
    509 	/* States for CS initialization. */
    510 	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
    511 	/** Compute specific registers initializations.  The start_cs_cmd atom
    512 	 *  must be emitted before start_compute_cs_cmd. */
    513 	struct r600_command_buffer      start_compute_cs_cmd;
    514 	/* Register states. */
    515 	struct r600_alphatest_state	alphatest_state;
    516 	struct r600_cso_state		blend_state;
    517 	struct r600_blend_color		blend_color;
    518 	struct r600_cb_misc_state	cb_misc_state;
    519 	struct r600_clip_misc_state	clip_misc_state;
    520 	struct r600_clip_state		clip_state;
    521 	struct r600_db_misc_state	db_misc_state;
    522 	struct r600_db_state		db_state;
    523 	struct r600_cso_state		dsa_state;
    524 	struct r600_framebuffer		framebuffer;
    525 	struct r600_poly_offset_state	poly_offset_state;
    526 	struct r600_cso_state		rasterizer_state;
    527 	struct r600_sample_mask		sample_mask;
    528 	struct r600_seamless_cube_map	seamless_cube_map;
    529 	struct r600_config_state	config_state;
    530 	struct r600_stencil_ref_state	stencil_ref;
    531 	struct r600_vgt_state		vgt_state;
    532 	struct r600_atomic_buffer_state atomic_buffer_state;
    533 	/* only have images on fragment shader */
    534 	struct r600_image_state         fragment_images;
    535 	struct r600_image_state         compute_images;
    536 	struct r600_image_state         fragment_buffers;
    537 	struct r600_image_state         compute_buffers;
    538 	/* Shaders and shader resources. */
    539 	struct r600_cso_state		vertex_fetch_shader;
    540 	struct r600_shader_state        hw_shader_stages[EG_NUM_HW_STAGES];
    541 	struct r600_cs_shader_state	cs_shader_state;
    542 	struct r600_shader_stages_state shader_stages;
    543 	struct r600_gs_rings_state	gs_rings;
    544 	struct r600_constbuf_state	constbuf_state[PIPE_SHADER_TYPES];
    545 	struct r600_textures_info	samplers[PIPE_SHADER_TYPES];
    546 
    547 	struct r600_shader_driver_constants_info driver_consts[PIPE_SHADER_TYPES];
    548 
    549 	/** Vertex buffers for fetch shaders */
    550 	struct r600_vertexbuf_state	vertex_buffer_state;
    551 	/** Vertex buffers for compute shaders */
    552 	struct r600_vertexbuf_state	cs_vertex_buffer_state;
    553 
    554 	/* Additional context states. */
    555 	unsigned			compute_cb_target_mask;
    556 	struct r600_pipe_shader_selector *ps_shader;
    557 	struct r600_pipe_shader_selector *vs_shader;
    558 	struct r600_pipe_shader_selector *gs_shader;
    559 
    560 	struct r600_pipe_shader_selector *tcs_shader;
    561 	struct r600_pipe_shader_selector *tes_shader;
    562 
    563 	struct r600_pipe_shader_selector *fixed_func_tcs_shader;
    564 
    565 	struct r600_rasterizer_state	*rasterizer;
    566 	bool				alpha_to_one;
    567 	bool				force_blend_disable;
    568 	bool                            gs_tri_strip_adj_fix;
    569 	boolean				dual_src_blend;
    570 	unsigned			zwritemask;
    571 	int					ps_iter_samples;
    572 
    573 	/* The list of all texture buffer objects in this context.
    574 	 * This list is walked when a buffer is invalidated/reallocated and
    575 	 * the GPU addresses are updated. */
    576 	struct list_head		texture_buffers;
    577 
    578 	/* Last draw state (-1 = unset). */
    579 	enum pipe_prim_type		last_primitive_type; /* Last primitive type used in draw_vbo. */
    580 	enum pipe_prim_type		current_rast_prim; /* primitive type after TES, GS */
    581 	enum pipe_prim_type		last_rast_prim;
    582 	unsigned			last_start_instance;
    583 
    584 	void				*sb_context;
    585 	struct r600_isa		*isa;
    586 	float sample_positions[4 * 16];
    587 	float tess_state[8];
    588 	uint32_t cs_block_grid_sizes[8]; /* 3 for grid + 1 pad, 3 for block  + 1 pad*/
    589 	struct r600_pipe_shader_selector *last_ls;
    590 	struct r600_pipe_shader_selector *last_tcs;
    591 	unsigned last_num_tcs_input_cp;
    592 	unsigned lds_alloc;
    593 
    594 	/* Debug state. */
    595 	bool			is_debug;
    596 	struct radeon_saved_cs	last_gfx;
    597 	struct r600_resource	*last_trace_buf;
    598 	struct r600_resource	*trace_buf;
    599 	unsigned		trace_id;
    600 
    601 	bool cmd_buf_is_compute;
    602 	struct pipe_resource *append_fence;
    603 	uint32_t append_fence_id;
    604 };
    605 
    606 static inline void r600_emit_command_buffer(struct radeon_winsys_cs *cs,
    607 					    struct r600_command_buffer *cb)
    608 {
    609 	assert(cs->current.cdw + cb->num_dw <= cs->current.max_dw);
    610 	memcpy(cs->current.buf + cs->current.cdw, cb->buf, 4 * cb->num_dw);
    611 	cs->current.cdw += cb->num_dw;
    612 }
    613 
    614 static inline void r600_set_atom_dirty(struct r600_context *rctx,
    615 				       struct r600_atom *atom,
    616 				       bool dirty)
    617 {
    618 	uint64_t mask;
    619 
    620 	assert(atom->id != 0);
    621 	assert(atom->id < sizeof(mask) * 8);
    622 	mask = 1ull << atom->id;
    623 	if (dirty)
    624 		rctx->dirty_atoms |= mask;
    625 	else
    626 		rctx->dirty_atoms &= ~mask;
    627 }
    628 
    629 static inline void r600_mark_atom_dirty(struct r600_context *rctx,
    630 					struct r600_atom *atom)
    631 {
    632 	r600_set_atom_dirty(rctx, atom, true);
    633 }
    634 
    635 static inline void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
    636 {
    637 	atom->emit(&rctx->b, atom);
    638 	r600_set_atom_dirty(rctx, atom, false);
    639 }
    640 
    641 static inline void r600_set_cso_state(struct r600_context *rctx,
    642 				      struct r600_cso_state *state, void *cso)
    643 {
    644 	state->cso = cso;
    645 	r600_set_atom_dirty(rctx, &state->atom, cso != NULL);
    646 }
    647 
    648 static inline void r600_set_cso_state_with_cb(struct r600_context *rctx,
    649 					      struct r600_cso_state *state, void *cso,
    650 					      struct r600_command_buffer *cb)
    651 {
    652 	state->cb = cb;
    653 	state->atom.num_dw = cb ? cb->num_dw : 0;
    654 	r600_set_cso_state(rctx, state, cso);
    655 }
    656 
    657 /* compute_memory_pool.c */
    658 struct compute_memory_pool;
    659 void compute_memory_pool_delete(struct compute_memory_pool* pool);
    660 struct compute_memory_pool* compute_memory_pool_new(
    661 	struct r600_screen *rscreen);
    662 
    663 /* evergreen_state.c */
    664 struct pipe_sampler_view *
    665 evergreen_create_sampler_view_custom(struct pipe_context *ctx,
    666 				     struct pipe_resource *texture,
    667 				     const struct pipe_sampler_view *state,
    668 				     unsigned width0, unsigned height0,
    669 				     unsigned force_level);
    670 void evergreen_init_common_regs(struct r600_context *ctx,
    671 				struct r600_command_buffer *cb,
    672 				enum chip_class ctx_chip_class,
    673 				enum radeon_family ctx_family,
    674 				int ctx_drm_minor);
    675 void cayman_init_common_regs(struct r600_command_buffer *cb,
    676 			     enum chip_class ctx_chip_class,
    677 			     enum radeon_family ctx_family,
    678 			     int ctx_drm_minor);
    679 
    680 void evergreen_init_state_functions(struct r600_context *rctx);
    681 void evergreen_init_atom_start_cs(struct r600_context *rctx);
    682 void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    683 void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    684 void evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    685 void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    686 void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    687 void evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    688 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
    689 void *evergreen_create_resolve_blend(struct r600_context *rctx);
    690 void *evergreen_create_decompress_blend(struct r600_context *rctx);
    691 void *evergreen_create_fastclear_blend(struct r600_context *rctx);
    692 boolean evergreen_is_format_supported(struct pipe_screen *screen,
    693 				      enum pipe_format format,
    694 				      enum pipe_texture_target target,
    695 				      unsigned sample_count,
    696 				      unsigned usage);
    697 void evergreen_init_color_surface(struct r600_context *rctx,
    698 				  struct r600_surface *surf);
    699 void evergreen_init_color_surface_rat(struct r600_context *rctx,
    700 					struct r600_surface *surf);
    701 void evergreen_update_db_shader_control(struct r600_context * rctx);
    702 bool evergreen_adjust_gprs(struct r600_context *rctx);
    703 
    704 uint32_t evergreen_construct_rat_mask(struct r600_context *rctx, struct r600_cb_misc_state *a,
    705 				      unsigned nr_cbufs);
    706 /* r600_blit.c */
    707 void r600_init_blit_functions(struct r600_context *rctx);
    708 void r600_decompress_depth_textures(struct r600_context *rctx,
    709 				    struct r600_samplerview_state *textures);
    710 void r600_decompress_depth_images(struct r600_context *rctx,
    711 				  struct r600_image_state *images);
    712 void r600_decompress_color_textures(struct r600_context *rctx,
    713 				    struct r600_samplerview_state *textures);
    714 void r600_decompress_color_images(struct r600_context *rctx,
    715 				  struct r600_image_state *images);
    716 void r600_resource_copy_region(struct pipe_context *ctx,
    717 			       struct pipe_resource *dst,
    718 			       unsigned dst_level,
    719 			       unsigned dstx, unsigned dsty, unsigned dstz,
    720 			       struct pipe_resource *src,
    721 			       unsigned src_level,
    722 			       const struct pipe_box *src_box);
    723 
    724 /* r600_shader.c */
    725 int r600_pipe_shader_create(struct pipe_context *ctx,
    726 			    struct r600_pipe_shader *shader,
    727 			    union r600_shader_key key);
    728 
    729 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    730 
    731 /* r600_state.c */
    732 struct pipe_sampler_view *
    733 r600_create_sampler_view_custom(struct pipe_context *ctx,
    734 				struct pipe_resource *texture,
    735 				const struct pipe_sampler_view *state,
    736 				unsigned width_first_level, unsigned height_first_level);
    737 void r600_init_state_functions(struct r600_context *rctx);
    738 void r600_init_atom_start_cs(struct r600_context *rctx);
    739 void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    740 void r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    741 void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    742 void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
    743 void *r600_create_db_flush_dsa(struct r600_context *rctx);
    744 void *r600_create_resolve_blend(struct r600_context *rctx);
    745 void *r700_create_resolve_blend(struct r600_context *rctx);
    746 void *r600_create_decompress_blend(struct r600_context *rctx);
    747 bool r600_adjust_gprs(struct r600_context *rctx);
    748 boolean r600_is_format_supported(struct pipe_screen *screen,
    749 				 enum pipe_format format,
    750 				 enum pipe_texture_target target,
    751 				 unsigned sample_count,
    752 				 unsigned usage);
    753 void r600_update_db_shader_control(struct r600_context * rctx);
    754 
    755 /* r600_hw_context.c */
    756 void r600_context_gfx_flush(void *context, unsigned flags,
    757 			    struct pipe_fence_handle **fence);
    758 void r600_begin_new_cs(struct r600_context *ctx);
    759 void r600_flush_emit(struct r600_context *ctx);
    760 void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in);
    761 void r600_emit_pfp_sync_me(struct r600_context *rctx);
    762 void r600_cp_dma_copy_buffer(struct r600_context *rctx,
    763 			     struct pipe_resource *dst, uint64_t dst_offset,
    764 			     struct pipe_resource *src, uint64_t src_offset,
    765 			     unsigned size);
    766 void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
    767 				   struct pipe_resource *dst, uint64_t offset,
    768 				   unsigned size, uint32_t clear_value,
    769 				   enum r600_coherency coher);
    770 void r600_dma_copy_buffer(struct r600_context *rctx,
    771 			  struct pipe_resource *dst,
    772 			  struct pipe_resource *src,
    773 			  uint64_t dst_offset,
    774 			  uint64_t src_offset,
    775 			  uint64_t size);
    776 
    777 /*
    778  * evergreen_hw_context.c
    779  */
    780 void evergreen_dma_copy_buffer(struct r600_context *rctx,
    781 			       struct pipe_resource *dst,
    782 			       struct pipe_resource *src,
    783 			       uint64_t dst_offset,
    784 			       uint64_t src_offset,
    785 			       uint64_t size);
    786 void evergreen_setup_tess_constants(struct r600_context *rctx,
    787 				    const struct pipe_draw_info *info,
    788 				    unsigned *num_patches);
    789 uint32_t evergreen_get_ls_hs_config(struct r600_context *rctx,
    790 				    const struct pipe_draw_info *info,
    791 				    unsigned num_patches);
    792 void evergreen_set_ls_hs_config(struct r600_context *rctx,
    793 				struct radeon_winsys_cs *cs,
    794 				uint32_t ls_hs_config);
    795 void evergreen_set_lds_alloc(struct r600_context *rctx,
    796 			     struct radeon_winsys_cs *cs,
    797 			     uint32_t lds_alloc);
    798 
    799 /* r600_state_common.c */
    800 void r600_init_common_state_functions(struct r600_context *rctx);
    801 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom);
    802 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
    803 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);
    804 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);
    805 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);
    806 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);
    807 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a);
    808 void r600_add_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id);
    809 void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
    810 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
    811 		    unsigned num_dw);
    812 void r600_vertex_buffers_dirty(struct r600_context *rctx);
    813 void r600_sampler_views_dirty(struct r600_context *rctx,
    814 			      struct r600_samplerview_state *state);
    815 void r600_sampler_states_dirty(struct r600_context *rctx,
    816 			       struct r600_sampler_states *state);
    817 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
    818 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx);
    819 uint32_t r600_translate_stencil_op(int s_op);
    820 uint32_t r600_translate_fill(uint32_t func);
    821 unsigned r600_tex_wrap(unsigned wrap);
    822 unsigned r600_tex_mipfilter(unsigned filter);
    823 unsigned r600_tex_compare(unsigned compare);
    824 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);
    825 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
    826 				   const unsigned char *swizzle_view,
    827 				   boolean vtx);
    828 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
    829 				  const unsigned char *swizzle_view,
    830 				  uint32_t *word4_p, uint32_t *yuv_format_p,
    831 				  bool do_endian_swap);
    832 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
    833 				  bool do_endian_swap);
    834 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap);
    835 
    836 /* r600_uvd.c */
    837 struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context,
    838 						   const struct pipe_video_codec *decoder);
    839 
    840 struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe,
    841 						   const struct pipe_video_buffer *tmpl);
    842 
    843 /*
    844  * Helpers for building command buffers
    845  */
    846 
    847 #define PKT3_SET_CONFIG_REG	0x68
    848 #define PKT3_SET_CONTEXT_REG	0x69
    849 #define PKT3_SET_CTL_CONST      0x6F
    850 #define PKT3_SET_LOOP_CONST                    0x6C
    851 
    852 #define R600_CONFIG_REG_OFFSET	0x08000
    853 #define R600_CONTEXT_REG_OFFSET 0x28000
    854 #define R600_CTL_CONST_OFFSET   0x3CFF0
    855 #define R600_LOOP_CONST_OFFSET                 0X0003E200
    856 #define EG_LOOP_CONST_OFFSET               0x0003A200
    857 
    858 #define PKT_TYPE_S(x)                   (((unsigned)(x) & 0x3) << 30)
    859 #define PKT_COUNT_S(x)                  (((unsigned)(x) & 0x3FFF) << 16)
    860 #define PKT3_IT_OPCODE_S(x)             (((unsigned)(x) & 0xFF) << 8)
    861 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
    862 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
    863 
    864 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
    865 
    866 /*Evergreen Compute packet3*/
    867 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
    868 
    869 static inline void r600_store_value(struct r600_command_buffer *cb, unsigned value)
    870 {
    871 	cb->buf[cb->num_dw++] = value;
    872 }
    873 
    874 static inline void r600_store_array(struct r600_command_buffer *cb, unsigned num, unsigned *ptr)
    875 {
    876 	assert(cb->num_dw+num <= cb->max_num_dw);
    877 	memcpy(&cb->buf[cb->num_dw], ptr, num * sizeof(ptr[0]));
    878 	cb->num_dw += num;
    879 }
    880 
    881 static inline void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
    882 {
    883 	assert(reg < R600_CONTEXT_REG_OFFSET);
    884 	assert(cb->num_dw+2+num <= cb->max_num_dw);
    885 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
    886 	cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
    887 }
    888 
    889 /**
    890  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
    891  * shaders.
    892  */
    893 static inline void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
    894 {
    895 	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
    896 	assert(cb->num_dw+2+num <= cb->max_num_dw);
    897 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
    898 	cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
    899 }
    900 
    901 /**
    902  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
    903  * shaders.
    904  */
    905 static inline void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
    906 {
    907 	assert(reg >= R600_CTL_CONST_OFFSET);
    908 	assert(cb->num_dw+2+num <= cb->max_num_dw);
    909 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
    910 	cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
    911 }
    912 
    913 static inline void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
    914 {
    915 	assert(reg >= R600_LOOP_CONST_OFFSET);
    916 	assert(cb->num_dw+2+num <= cb->max_num_dw);
    917 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
    918 	cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
    919 }
    920 
    921 /**
    922  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
    923  * shaders.
    924  */
    925 static inline void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
    926 {
    927 	assert(reg >= EG_LOOP_CONST_OFFSET);
    928 	assert(cb->num_dw+2+num <= cb->max_num_dw);
    929 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
    930 	cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
    931 }
    932 
    933 static inline void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
    934 {
    935 	r600_store_config_reg_seq(cb, reg, 1);
    936 	r600_store_value(cb, value);
    937 }
    938 
    939 static inline void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
    940 {
    941 	r600_store_context_reg_seq(cb, reg, 1);
    942 	r600_store_value(cb, value);
    943 }
    944 
    945 static inline void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
    946 {
    947 	r600_store_ctl_const_seq(cb, reg, 1);
    948 	r600_store_value(cb, value);
    949 }
    950 
    951 static inline void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
    952 {
    953 	r600_store_loop_const_seq(cb, reg, 1);
    954 	r600_store_value(cb, value);
    955 }
    956 
    957 static inline void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
    958 {
    959 	eg_store_loop_const_seq(cb, reg, 1);
    960 	r600_store_value(cb, value);
    961 }
    962 
    963 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
    964 void r600_release_command_buffer(struct r600_command_buffer *cb);
    965 
    966 static inline void radeon_compute_set_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
    967 {
    968 	radeon_set_context_reg_seq(cs, reg, num);
    969 	/* Set the compute bit on the packet header */
    970 	cs->current.buf[cs->current.cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
    971 }
    972 
    973 static inline void radeon_set_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
    974 {
    975 	assert(reg >= R600_CTL_CONST_OFFSET);
    976 	assert(cs->current.cdw + 2 + num <= cs->current.max_dw);
    977 	radeon_emit(cs, PKT3(PKT3_SET_CTL_CONST, num, 0));
    978 	radeon_emit(cs, (reg - R600_CTL_CONST_OFFSET) >> 2);
    979 }
    980 
    981 static inline void radeon_compute_set_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
    982 {
    983 	radeon_compute_set_context_reg_seq(cs, reg, 1);
    984 	radeon_emit(cs, value);
    985 }
    986 
    987 static inline void radeon_set_context_reg_flag(struct radeon_winsys_cs *cs, unsigned reg, unsigned value, unsigned flag)
    988 {
    989 	if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {
    990 		radeon_compute_set_context_reg(cs, reg, value);
    991 	} else {
    992 		radeon_set_context_reg(cs, reg, value);
    993 	}
    994 }
    995 
    996 static inline void radeon_set_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
    997 {
    998 	radeon_set_ctl_const_seq(cs, reg, 1);
    999 	radeon_emit(cs, value);
   1000 }
   1001 
   1002 /*
   1003  * common helpers
   1004  */
   1005 
   1006 /* 12.4 fixed-point */
   1007 static inline unsigned r600_pack_float_12p4(float x)
   1008 {
   1009 	return x <= 0    ? 0 :
   1010 	       x >= 4096 ? 0xffff : x * 16;
   1011 }
   1012 
   1013 static inline unsigned r600_get_flush_flags(enum r600_coherency coher)
   1014 {
   1015 	switch (coher) {
   1016 	default:
   1017 	case R600_COHERENCY_NONE:
   1018 		return 0;
   1019 	case R600_COHERENCY_SHADER:
   1020 		return R600_CONTEXT_INV_CONST_CACHE |
   1021 		       R600_CONTEXT_INV_VERTEX_CACHE |
   1022 		       R600_CONTEXT_INV_TEX_CACHE |
   1023 		       R600_CONTEXT_STREAMOUT_FLUSH;
   1024 	case R600_COHERENCY_CB_META:
   1025 		return R600_CONTEXT_FLUSH_AND_INV_CB |
   1026 		       R600_CONTEXT_FLUSH_AND_INV_CB_META;
   1027 	}
   1028 }
   1029 
   1030 #define     V_028A6C_OUTPRIM_TYPE_POINTLIST            0
   1031 #define     V_028A6C_OUTPRIM_TYPE_LINESTRIP            1
   1032 #define     V_028A6C_OUTPRIM_TYPE_TRISTRIP             2
   1033 
   1034 unsigned r600_conv_prim_to_gs_out(unsigned mode);
   1035 
   1036 void eg_trace_emit(struct r600_context *rctx);
   1037 void eg_dump_debug_state(struct pipe_context *ctx, FILE *f,
   1038 			 unsigned flags);
   1039 
   1040 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
   1041 								  const struct tgsi_token *tokens,
   1042 								  unsigned pipe_shader_type);
   1043 int r600_shader_select(struct pipe_context *ctx,
   1044 		       struct r600_pipe_shader_selector* sel,
   1045 		       bool *dirty);
   1046 
   1047 void r600_delete_shader_selector(struct pipe_context *ctx,
   1048 				 struct r600_pipe_shader_selector *sel);
   1049 
   1050 struct r600_shader_atomic;
   1051 bool evergreen_emit_atomic_buffer_setup(struct r600_context *rctx,
   1052 					struct r600_pipe_shader *cs_shader,
   1053 					struct r600_shader_atomic *combined_atomics,
   1054 					uint8_t *atomic_used_mask_p);
   1055 void evergreen_emit_atomic_buffer_save(struct r600_context *rctx,
   1056 				       bool is_compute,
   1057 				       struct r600_shader_atomic *combined_atomics,
   1058 				       uint8_t *atomic_used_mask_p);
   1059 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only);
   1060 
   1061 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type);
   1062 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only);
   1063 #endif
   1064