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      1 /*
      2  * Mesa 3-D graphics library
      3  *
      4  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
      5  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the "Software"),
      9  * to deal in the Software without restriction, including without limitation
     10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     11  * and/or sell copies of the Software, and to permit persons to whom the
     12  * Software is furnished to do so, subject to the following conditions:
     13  *
     14  * The above copyright notice and this permission notice shall be included
     15  * in all copies or substantial portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     21  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     22  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     23  * OTHER DEALINGS IN THE SOFTWARE.
     24  */
     25 
     26 
     27 #ifndef __gl_h_
     28 #define __gl_h_
     29 
     30 #if defined(USE_MGL_NAMESPACE)
     31 #include "gl_mangle.h"
     32 #endif
     33 
     34 
     35 /**********************************************************************
     36  * Begin system-specific stuff.
     37  */
     38 
     39 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
     40 #define __WIN32__
     41 #endif
     42 
     43 #if defined(__WIN32__) && !defined(__CYGWIN__)
     44 #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
     45 #    define GLAPI __declspec(dllexport)
     46 #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
     47 #    define GLAPI __declspec(dllimport)
     48 #  else /* for use with static link lib build of Win32 edition only */
     49 #    define GLAPI extern
     50 #  endif /* _STATIC_MESA support */
     51 #  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
     52 #    define GLAPIENTRY
     53 #  else
     54 #    define GLAPIENTRY __stdcall
     55 #  endif
     56 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
     57 #  define GLAPI extern
     58 #  define GLAPIENTRY __stdcall
     59 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
     60 #  define GLAPI __attribute__((visibility("default")))
     61 #  define GLAPIENTRY
     62 #endif /* WIN32 && !CYGWIN */
     63 
     64 /*
     65  * WINDOWS: Include windows.h here to define APIENTRY.
     66  * It is also useful when applications include this file by
     67  * including only glut.h, since glut.h depends on windows.h.
     68  * Applications needing to include windows.h with parms other
     69  * than "WIN32_LEAN_AND_MEAN" may include windows.h before
     70  * glut.h or gl.h.
     71  */
     72 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
     73 #ifndef WIN32_LEAN_AND_MEAN
     74 #define WIN32_LEAN_AND_MEAN 1
     75 #endif
     76 #include <windows.h>
     77 #endif
     78 
     79 #ifndef GLAPI
     80 #define GLAPI extern
     81 #endif
     82 
     83 #ifndef GLAPIENTRY
     84 #define GLAPIENTRY
     85 #endif
     86 
     87 #ifndef APIENTRY
     88 #define APIENTRY GLAPIENTRY
     89 #endif
     90 
     91 /* "P" suffix to be used for a pointer to a function */
     92 #ifndef APIENTRYP
     93 #define APIENTRYP APIENTRY *
     94 #endif
     95 
     96 #ifndef GLAPIENTRYP
     97 #define GLAPIENTRYP GLAPIENTRY *
     98 #endif
     99 
    100 /*
    101  * End system-specific stuff.
    102  **********************************************************************/
    103 
    104 
    105 
    106 #ifdef __cplusplus
    107 extern "C" {
    108 #endif
    109 
    110 
    111 
    112 #define GL_VERSION_1_1   1
    113 #define GL_VERSION_1_2   1
    114 #define GL_VERSION_1_3   1
    115 #define GL_ARB_imaging   1
    116 
    117 
    118 /*
    119  * Datatypes
    120  */
    121 typedef unsigned int	GLenum;
    122 typedef unsigned char	GLboolean;
    123 typedef unsigned int	GLbitfield;
    124 typedef void		GLvoid;
    125 typedef signed char	GLbyte;		/* 1-byte signed */
    126 typedef short		GLshort;	/* 2-byte signed */
    127 typedef int		GLint;		/* 4-byte signed */
    128 typedef unsigned char	GLubyte;	/* 1-byte unsigned */
    129 typedef unsigned short	GLushort;	/* 2-byte unsigned */
    130 typedef unsigned int	GLuint;		/* 4-byte unsigned */
    131 typedef int		GLsizei;	/* 4-byte signed */
    132 typedef float		GLfloat;	/* single precision float */
    133 typedef float		GLclampf;	/* single precision float in [0,1] */
    134 typedef double		GLdouble;	/* double precision float */
    135 typedef double		GLclampd;	/* double precision float in [0,1] */
    136 
    137 
    138 
    139 /*
    140  * Constants
    141  */
    142 
    143 /* Boolean values */
    144 #define GL_FALSE				0
    145 #define GL_TRUE					1
    146 
    147 /* Data types */
    148 #define GL_BYTE					0x1400
    149 #define GL_UNSIGNED_BYTE			0x1401
    150 #define GL_SHORT				0x1402
    151 #define GL_UNSIGNED_SHORT			0x1403
    152 #define GL_INT					0x1404
    153 #define GL_UNSIGNED_INT				0x1405
    154 #define GL_FLOAT				0x1406
    155 #define GL_2_BYTES				0x1407
    156 #define GL_3_BYTES				0x1408
    157 #define GL_4_BYTES				0x1409
    158 #define GL_DOUBLE				0x140A
    159 
    160 /* Primitives */
    161 #define GL_POINTS				0x0000
    162 #define GL_LINES				0x0001
    163 #define GL_LINE_LOOP				0x0002
    164 #define GL_LINE_STRIP				0x0003
    165 #define GL_TRIANGLES				0x0004
    166 #define GL_TRIANGLE_STRIP			0x0005
    167 #define GL_TRIANGLE_FAN				0x0006
    168 #define GL_QUADS				0x0007
    169 #define GL_QUAD_STRIP				0x0008
    170 #define GL_POLYGON				0x0009
    171 
    172 /* Vertex Arrays */
    173 #define GL_VERTEX_ARRAY				0x8074
    174 #define GL_NORMAL_ARRAY				0x8075
    175 #define GL_COLOR_ARRAY				0x8076
    176 #define GL_INDEX_ARRAY				0x8077
    177 #define GL_TEXTURE_COORD_ARRAY			0x8078
    178 #define GL_EDGE_FLAG_ARRAY			0x8079
    179 #define GL_VERTEX_ARRAY_SIZE			0x807A
    180 #define GL_VERTEX_ARRAY_TYPE			0x807B
    181 #define GL_VERTEX_ARRAY_STRIDE			0x807C
    182 #define GL_NORMAL_ARRAY_TYPE			0x807E
    183 #define GL_NORMAL_ARRAY_STRIDE			0x807F
    184 #define GL_COLOR_ARRAY_SIZE			0x8081
    185 #define GL_COLOR_ARRAY_TYPE			0x8082
    186 #define GL_COLOR_ARRAY_STRIDE			0x8083
    187 #define GL_INDEX_ARRAY_TYPE			0x8085
    188 #define GL_INDEX_ARRAY_STRIDE			0x8086
    189 #define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
    190 #define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
    191 #define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
    192 #define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
    193 #define GL_VERTEX_ARRAY_POINTER			0x808E
    194 #define GL_NORMAL_ARRAY_POINTER			0x808F
    195 #define GL_COLOR_ARRAY_POINTER			0x8090
    196 #define GL_INDEX_ARRAY_POINTER			0x8091
    197 #define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
    198 #define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
    199 #define GL_V2F					0x2A20
    200 #define GL_V3F					0x2A21
    201 #define GL_C4UB_V2F				0x2A22
    202 #define GL_C4UB_V3F				0x2A23
    203 #define GL_C3F_V3F				0x2A24
    204 #define GL_N3F_V3F				0x2A25
    205 #define GL_C4F_N3F_V3F				0x2A26
    206 #define GL_T2F_V3F				0x2A27
    207 #define GL_T4F_V4F				0x2A28
    208 #define GL_T2F_C4UB_V3F				0x2A29
    209 #define GL_T2F_C3F_V3F				0x2A2A
    210 #define GL_T2F_N3F_V3F				0x2A2B
    211 #define GL_T2F_C4F_N3F_V3F			0x2A2C
    212 #define GL_T4F_C4F_N3F_V4F			0x2A2D
    213 
    214 /* Matrix Mode */
    215 #define GL_MATRIX_MODE				0x0BA0
    216 #define GL_MODELVIEW				0x1700
    217 #define GL_PROJECTION				0x1701
    218 #define GL_TEXTURE				0x1702
    219 
    220 /* Points */
    221 #define GL_POINT_SMOOTH				0x0B10
    222 #define GL_POINT_SIZE				0x0B11
    223 #define GL_POINT_SIZE_GRANULARITY 		0x0B13
    224 #define GL_POINT_SIZE_RANGE			0x0B12
    225 
    226 /* Lines */
    227 #define GL_LINE_SMOOTH				0x0B20
    228 #define GL_LINE_STIPPLE				0x0B24
    229 #define GL_LINE_STIPPLE_PATTERN			0x0B25
    230 #define GL_LINE_STIPPLE_REPEAT			0x0B26
    231 #define GL_LINE_WIDTH				0x0B21
    232 #define GL_LINE_WIDTH_GRANULARITY		0x0B23
    233 #define GL_LINE_WIDTH_RANGE			0x0B22
    234 
    235 /* Polygons */
    236 #define GL_POINT				0x1B00
    237 #define GL_LINE					0x1B01
    238 #define GL_FILL					0x1B02
    239 #define GL_CW					0x0900
    240 #define GL_CCW					0x0901
    241 #define GL_FRONT				0x0404
    242 #define GL_BACK					0x0405
    243 #define GL_POLYGON_MODE				0x0B40
    244 #define GL_POLYGON_SMOOTH			0x0B41
    245 #define GL_POLYGON_STIPPLE			0x0B42
    246 #define GL_EDGE_FLAG				0x0B43
    247 #define GL_CULL_FACE				0x0B44
    248 #define GL_CULL_FACE_MODE			0x0B45
    249 #define GL_FRONT_FACE				0x0B46
    250 #define GL_POLYGON_OFFSET_FACTOR		0x8038
    251 #define GL_POLYGON_OFFSET_UNITS			0x2A00
    252 #define GL_POLYGON_OFFSET_POINT			0x2A01
    253 #define GL_POLYGON_OFFSET_LINE			0x2A02
    254 #define GL_POLYGON_OFFSET_FILL			0x8037
    255 
    256 /* Display Lists */
    257 #define GL_COMPILE				0x1300
    258 #define GL_COMPILE_AND_EXECUTE			0x1301
    259 #define GL_LIST_BASE				0x0B32
    260 #define GL_LIST_INDEX				0x0B33
    261 #define GL_LIST_MODE				0x0B30
    262 
    263 /* Depth buffer */
    264 #define GL_NEVER				0x0200
    265 #define GL_LESS					0x0201
    266 #define GL_EQUAL				0x0202
    267 #define GL_LEQUAL				0x0203
    268 #define GL_GREATER				0x0204
    269 #define GL_NOTEQUAL				0x0205
    270 #define GL_GEQUAL				0x0206
    271 #define GL_ALWAYS				0x0207
    272 #define GL_DEPTH_TEST				0x0B71
    273 #define GL_DEPTH_BITS				0x0D56
    274 #define GL_DEPTH_CLEAR_VALUE			0x0B73
    275 #define GL_DEPTH_FUNC				0x0B74
    276 #define GL_DEPTH_RANGE				0x0B70
    277 #define GL_DEPTH_WRITEMASK			0x0B72
    278 #define GL_DEPTH_COMPONENT			0x1902
    279 
    280 /* Lighting */
    281 #define GL_LIGHTING				0x0B50
    282 #define GL_LIGHT0				0x4000
    283 #define GL_LIGHT1				0x4001
    284 #define GL_LIGHT2				0x4002
    285 #define GL_LIGHT3				0x4003
    286 #define GL_LIGHT4				0x4004
    287 #define GL_LIGHT5				0x4005
    288 #define GL_LIGHT6				0x4006
    289 #define GL_LIGHT7				0x4007
    290 #define GL_SPOT_EXPONENT			0x1205
    291 #define GL_SPOT_CUTOFF				0x1206
    292 #define GL_CONSTANT_ATTENUATION			0x1207
    293 #define GL_LINEAR_ATTENUATION			0x1208
    294 #define GL_QUADRATIC_ATTENUATION		0x1209
    295 #define GL_AMBIENT				0x1200
    296 #define GL_DIFFUSE				0x1201
    297 #define GL_SPECULAR				0x1202
    298 #define GL_SHININESS				0x1601
    299 #define GL_EMISSION				0x1600
    300 #define GL_POSITION				0x1203
    301 #define GL_SPOT_DIRECTION			0x1204
    302 #define GL_AMBIENT_AND_DIFFUSE			0x1602
    303 #define GL_COLOR_INDEXES			0x1603
    304 #define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
    305 #define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
    306 #define GL_LIGHT_MODEL_AMBIENT			0x0B53
    307 #define GL_FRONT_AND_BACK			0x0408
    308 #define GL_SHADE_MODEL				0x0B54
    309 #define GL_FLAT					0x1D00
    310 #define GL_SMOOTH				0x1D01
    311 #define GL_COLOR_MATERIAL			0x0B57
    312 #define GL_COLOR_MATERIAL_FACE			0x0B55
    313 #define GL_COLOR_MATERIAL_PARAMETER		0x0B56
    314 #define GL_NORMALIZE				0x0BA1
    315 
    316 /* User clipping planes */
    317 #define GL_CLIP_PLANE0				0x3000
    318 #define GL_CLIP_PLANE1				0x3001
    319 #define GL_CLIP_PLANE2				0x3002
    320 #define GL_CLIP_PLANE3				0x3003
    321 #define GL_CLIP_PLANE4				0x3004
    322 #define GL_CLIP_PLANE5				0x3005
    323 
    324 /* Accumulation buffer */
    325 #define GL_ACCUM_RED_BITS			0x0D58
    326 #define GL_ACCUM_GREEN_BITS			0x0D59
    327 #define GL_ACCUM_BLUE_BITS			0x0D5A
    328 #define GL_ACCUM_ALPHA_BITS			0x0D5B
    329 #define GL_ACCUM_CLEAR_VALUE			0x0B80
    330 #define GL_ACCUM				0x0100
    331 #define GL_ADD					0x0104
    332 #define GL_LOAD					0x0101
    333 #define GL_MULT					0x0103
    334 #define GL_RETURN				0x0102
    335 
    336 /* Alpha testing */
    337 #define GL_ALPHA_TEST				0x0BC0
    338 #define GL_ALPHA_TEST_REF			0x0BC2
    339 #define GL_ALPHA_TEST_FUNC			0x0BC1
    340 
    341 /* Blending */
    342 #define GL_BLEND				0x0BE2
    343 #define GL_BLEND_SRC				0x0BE1
    344 #define GL_BLEND_DST				0x0BE0
    345 #define GL_ZERO					0
    346 #define GL_ONE					1
    347 #define GL_SRC_COLOR				0x0300
    348 #define GL_ONE_MINUS_SRC_COLOR			0x0301
    349 #define GL_SRC_ALPHA				0x0302
    350 #define GL_ONE_MINUS_SRC_ALPHA			0x0303
    351 #define GL_DST_ALPHA				0x0304
    352 #define GL_ONE_MINUS_DST_ALPHA			0x0305
    353 #define GL_DST_COLOR				0x0306
    354 #define GL_ONE_MINUS_DST_COLOR			0x0307
    355 #define GL_SRC_ALPHA_SATURATE			0x0308
    356 
    357 /* Render Mode */
    358 #define GL_FEEDBACK				0x1C01
    359 #define GL_RENDER				0x1C00
    360 #define GL_SELECT				0x1C02
    361 
    362 /* Feedback */
    363 #define GL_2D					0x0600
    364 #define GL_3D					0x0601
    365 #define GL_3D_COLOR				0x0602
    366 #define GL_3D_COLOR_TEXTURE			0x0603
    367 #define GL_4D_COLOR_TEXTURE			0x0604
    368 #define GL_POINT_TOKEN				0x0701
    369 #define GL_LINE_TOKEN				0x0702
    370 #define GL_LINE_RESET_TOKEN			0x0707
    371 #define GL_POLYGON_TOKEN			0x0703
    372 #define GL_BITMAP_TOKEN				0x0704
    373 #define GL_DRAW_PIXEL_TOKEN			0x0705
    374 #define GL_COPY_PIXEL_TOKEN			0x0706
    375 #define GL_PASS_THROUGH_TOKEN			0x0700
    376 #define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
    377 #define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
    378 #define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
    379 
    380 /* Selection */
    381 #define GL_SELECTION_BUFFER_POINTER		0x0DF3
    382 #define GL_SELECTION_BUFFER_SIZE		0x0DF4
    383 
    384 /* Fog */
    385 #define GL_FOG					0x0B60
    386 #define GL_FOG_MODE				0x0B65
    387 #define GL_FOG_DENSITY				0x0B62
    388 #define GL_FOG_COLOR				0x0B66
    389 #define GL_FOG_INDEX				0x0B61
    390 #define GL_FOG_START				0x0B63
    391 #define GL_FOG_END				0x0B64
    392 #define GL_LINEAR				0x2601
    393 #define GL_EXP					0x0800
    394 #define GL_EXP2					0x0801
    395 
    396 /* Logic Ops */
    397 #define GL_LOGIC_OP				0x0BF1
    398 #define GL_INDEX_LOGIC_OP			0x0BF1
    399 #define GL_COLOR_LOGIC_OP			0x0BF2
    400 #define GL_LOGIC_OP_MODE			0x0BF0
    401 #define GL_CLEAR				0x1500
    402 #define GL_SET					0x150F
    403 #define GL_COPY					0x1503
    404 #define GL_COPY_INVERTED			0x150C
    405 #define GL_NOOP					0x1505
    406 #define GL_INVERT				0x150A
    407 #define GL_AND					0x1501
    408 #define GL_NAND					0x150E
    409 #define GL_OR					0x1507
    410 #define GL_NOR					0x1508
    411 #define GL_XOR					0x1506
    412 #define GL_EQUIV				0x1509
    413 #define GL_AND_REVERSE				0x1502
    414 #define GL_AND_INVERTED				0x1504
    415 #define GL_OR_REVERSE				0x150B
    416 #define GL_OR_INVERTED				0x150D
    417 
    418 /* Stencil */
    419 #define GL_STENCIL_BITS				0x0D57
    420 #define GL_STENCIL_TEST				0x0B90
    421 #define GL_STENCIL_CLEAR_VALUE			0x0B91
    422 #define GL_STENCIL_FUNC				0x0B92
    423 #define GL_STENCIL_VALUE_MASK			0x0B93
    424 #define GL_STENCIL_FAIL				0x0B94
    425 #define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
    426 #define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
    427 #define GL_STENCIL_REF				0x0B97
    428 #define GL_STENCIL_WRITEMASK			0x0B98
    429 #define GL_STENCIL_INDEX			0x1901
    430 #define GL_KEEP					0x1E00
    431 #define GL_REPLACE				0x1E01
    432 #define GL_INCR					0x1E02
    433 #define GL_DECR					0x1E03
    434 
    435 /* Buffers, Pixel Drawing/Reading */
    436 #define GL_NONE					0
    437 #define GL_LEFT					0x0406
    438 #define GL_RIGHT				0x0407
    439 /*GL_FRONT					0x0404 */
    440 /*GL_BACK					0x0405 */
    441 /*GL_FRONT_AND_BACK				0x0408 */
    442 #define GL_FRONT_LEFT				0x0400
    443 #define GL_FRONT_RIGHT				0x0401
    444 #define GL_BACK_LEFT				0x0402
    445 #define GL_BACK_RIGHT				0x0403
    446 #define GL_AUX0					0x0409
    447 #define GL_AUX1					0x040A
    448 #define GL_AUX2					0x040B
    449 #define GL_AUX3					0x040C
    450 #define GL_COLOR_INDEX				0x1900
    451 #define GL_RED					0x1903
    452 #define GL_GREEN				0x1904
    453 #define GL_BLUE					0x1905
    454 #define GL_ALPHA				0x1906
    455 #define GL_LUMINANCE				0x1909
    456 #define GL_LUMINANCE_ALPHA			0x190A
    457 #define GL_ALPHA_BITS				0x0D55
    458 #define GL_RED_BITS				0x0D52
    459 #define GL_GREEN_BITS				0x0D53
    460 #define GL_BLUE_BITS				0x0D54
    461 #define GL_INDEX_BITS				0x0D51
    462 #define GL_SUBPIXEL_BITS			0x0D50
    463 #define GL_AUX_BUFFERS				0x0C00
    464 #define GL_READ_BUFFER				0x0C02
    465 #define GL_DRAW_BUFFER				0x0C01
    466 #define GL_DOUBLEBUFFER				0x0C32
    467 #define GL_STEREO				0x0C33
    468 #define GL_BITMAP				0x1A00
    469 #define GL_COLOR				0x1800
    470 #define GL_DEPTH				0x1801
    471 #define GL_STENCIL				0x1802
    472 #define GL_DITHER				0x0BD0
    473 #define GL_RGB					0x1907
    474 #define GL_RGBA					0x1908
    475 
    476 /* Implementation limits */
    477 #define GL_MAX_LIST_NESTING			0x0B31
    478 #define GL_MAX_EVAL_ORDER			0x0D30
    479 #define GL_MAX_LIGHTS				0x0D31
    480 #define GL_MAX_CLIP_PLANES			0x0D32
    481 #define GL_MAX_TEXTURE_SIZE			0x0D33
    482 #define GL_MAX_PIXEL_MAP_TABLE			0x0D34
    483 #define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
    484 #define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
    485 #define GL_MAX_NAME_STACK_DEPTH			0x0D37
    486 #define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
    487 #define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
    488 #define GL_MAX_VIEWPORT_DIMS			0x0D3A
    489 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
    490 
    491 /* Gets */
    492 #define GL_ATTRIB_STACK_DEPTH			0x0BB0
    493 #define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
    494 #define GL_COLOR_CLEAR_VALUE			0x0C22
    495 #define GL_COLOR_WRITEMASK			0x0C23
    496 #define GL_CURRENT_INDEX			0x0B01
    497 #define GL_CURRENT_COLOR			0x0B00
    498 #define GL_CURRENT_NORMAL			0x0B02
    499 #define GL_CURRENT_RASTER_COLOR			0x0B04
    500 #define GL_CURRENT_RASTER_DISTANCE		0x0B09
    501 #define GL_CURRENT_RASTER_INDEX			0x0B05
    502 #define GL_CURRENT_RASTER_POSITION		0x0B07
    503 #define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
    504 #define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
    505 #define GL_CURRENT_TEXTURE_COORDS		0x0B03
    506 #define GL_INDEX_CLEAR_VALUE			0x0C20
    507 #define GL_INDEX_MODE				0x0C30
    508 #define GL_INDEX_WRITEMASK			0x0C21
    509 #define GL_MODELVIEW_MATRIX			0x0BA6
    510 #define GL_MODELVIEW_STACK_DEPTH		0x0BA3
    511 #define GL_NAME_STACK_DEPTH			0x0D70
    512 #define GL_PROJECTION_MATRIX			0x0BA7
    513 #define GL_PROJECTION_STACK_DEPTH		0x0BA4
    514 #define GL_RENDER_MODE				0x0C40
    515 #define GL_RGBA_MODE				0x0C31
    516 #define GL_TEXTURE_MATRIX			0x0BA8
    517 #define GL_TEXTURE_STACK_DEPTH			0x0BA5
    518 #define GL_VIEWPORT				0x0BA2
    519 
    520 /* Evaluators */
    521 #define GL_AUTO_NORMAL				0x0D80
    522 #define GL_MAP1_COLOR_4				0x0D90
    523 #define GL_MAP1_INDEX				0x0D91
    524 #define GL_MAP1_NORMAL				0x0D92
    525 #define GL_MAP1_TEXTURE_COORD_1			0x0D93
    526 #define GL_MAP1_TEXTURE_COORD_2			0x0D94
    527 #define GL_MAP1_TEXTURE_COORD_3			0x0D95
    528 #define GL_MAP1_TEXTURE_COORD_4			0x0D96
    529 #define GL_MAP1_VERTEX_3			0x0D97
    530 #define GL_MAP1_VERTEX_4			0x0D98
    531 #define GL_MAP2_COLOR_4				0x0DB0
    532 #define GL_MAP2_INDEX				0x0DB1
    533 #define GL_MAP2_NORMAL				0x0DB2
    534 #define GL_MAP2_TEXTURE_COORD_1			0x0DB3
    535 #define GL_MAP2_TEXTURE_COORD_2			0x0DB4
    536 #define GL_MAP2_TEXTURE_COORD_3			0x0DB5
    537 #define GL_MAP2_TEXTURE_COORD_4			0x0DB6
    538 #define GL_MAP2_VERTEX_3			0x0DB7
    539 #define GL_MAP2_VERTEX_4			0x0DB8
    540 #define GL_MAP1_GRID_DOMAIN			0x0DD0
    541 #define GL_MAP1_GRID_SEGMENTS			0x0DD1
    542 #define GL_MAP2_GRID_DOMAIN			0x0DD2
    543 #define GL_MAP2_GRID_SEGMENTS			0x0DD3
    544 #define GL_COEFF				0x0A00
    545 #define GL_ORDER				0x0A01
    546 #define GL_DOMAIN				0x0A02
    547 
    548 /* Hints */
    549 #define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
    550 #define GL_POINT_SMOOTH_HINT			0x0C51
    551 #define GL_LINE_SMOOTH_HINT			0x0C52
    552 #define GL_POLYGON_SMOOTH_HINT			0x0C53
    553 #define GL_FOG_HINT				0x0C54
    554 #define GL_DONT_CARE				0x1100
    555 #define GL_FASTEST				0x1101
    556 #define GL_NICEST				0x1102
    557 
    558 /* Scissor box */
    559 #define GL_SCISSOR_BOX				0x0C10
    560 #define GL_SCISSOR_TEST				0x0C11
    561 
    562 /* Pixel Mode / Transfer */
    563 #define GL_MAP_COLOR				0x0D10
    564 #define GL_MAP_STENCIL				0x0D11
    565 #define GL_INDEX_SHIFT				0x0D12
    566 #define GL_INDEX_OFFSET				0x0D13
    567 #define GL_RED_SCALE				0x0D14
    568 #define GL_RED_BIAS				0x0D15
    569 #define GL_GREEN_SCALE				0x0D18
    570 #define GL_GREEN_BIAS				0x0D19
    571 #define GL_BLUE_SCALE				0x0D1A
    572 #define GL_BLUE_BIAS				0x0D1B
    573 #define GL_ALPHA_SCALE				0x0D1C
    574 #define GL_ALPHA_BIAS				0x0D1D
    575 #define GL_DEPTH_SCALE				0x0D1E
    576 #define GL_DEPTH_BIAS				0x0D1F
    577 #define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
    578 #define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
    579 #define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
    580 #define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
    581 #define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
    582 #define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
    583 #define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
    584 #define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
    585 #define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
    586 #define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
    587 #define GL_PIXEL_MAP_S_TO_S			0x0C71
    588 #define GL_PIXEL_MAP_I_TO_I			0x0C70
    589 #define GL_PIXEL_MAP_I_TO_R			0x0C72
    590 #define GL_PIXEL_MAP_I_TO_G			0x0C73
    591 #define GL_PIXEL_MAP_I_TO_B			0x0C74
    592 #define GL_PIXEL_MAP_I_TO_A			0x0C75
    593 #define GL_PIXEL_MAP_R_TO_R			0x0C76
    594 #define GL_PIXEL_MAP_G_TO_G			0x0C77
    595 #define GL_PIXEL_MAP_B_TO_B			0x0C78
    596 #define GL_PIXEL_MAP_A_TO_A			0x0C79
    597 #define GL_PACK_ALIGNMENT			0x0D05
    598 #define GL_PACK_LSB_FIRST			0x0D01
    599 #define GL_PACK_ROW_LENGTH			0x0D02
    600 #define GL_PACK_SKIP_PIXELS			0x0D04
    601 #define GL_PACK_SKIP_ROWS			0x0D03
    602 #define GL_PACK_SWAP_BYTES			0x0D00
    603 #define GL_UNPACK_ALIGNMENT			0x0CF5
    604 #define GL_UNPACK_LSB_FIRST			0x0CF1
    605 #define GL_UNPACK_ROW_LENGTH			0x0CF2
    606 #define GL_UNPACK_SKIP_PIXELS			0x0CF4
    607 #define GL_UNPACK_SKIP_ROWS			0x0CF3
    608 #define GL_UNPACK_SWAP_BYTES			0x0CF0
    609 #define GL_ZOOM_X				0x0D16
    610 #define GL_ZOOM_Y				0x0D17
    611 
    612 /* Texture mapping */
    613 #define GL_TEXTURE_ENV				0x2300
    614 #define GL_TEXTURE_ENV_MODE			0x2200
    615 #define GL_TEXTURE_1D				0x0DE0
    616 #define GL_TEXTURE_2D				0x0DE1
    617 #define GL_TEXTURE_WRAP_S			0x2802
    618 #define GL_TEXTURE_WRAP_T			0x2803
    619 #define GL_TEXTURE_MAG_FILTER			0x2800
    620 #define GL_TEXTURE_MIN_FILTER			0x2801
    621 #define GL_TEXTURE_ENV_COLOR			0x2201
    622 #define GL_TEXTURE_GEN_S			0x0C60
    623 #define GL_TEXTURE_GEN_T			0x0C61
    624 #define GL_TEXTURE_GEN_R			0x0C62
    625 #define GL_TEXTURE_GEN_Q			0x0C63
    626 #define GL_TEXTURE_GEN_MODE			0x2500
    627 #define GL_TEXTURE_BORDER_COLOR			0x1004
    628 #define GL_TEXTURE_WIDTH			0x1000
    629 #define GL_TEXTURE_HEIGHT			0x1001
    630 #define GL_TEXTURE_BORDER			0x1005
    631 #define GL_TEXTURE_COMPONENTS			0x1003
    632 #define GL_TEXTURE_RED_SIZE			0x805C
    633 #define GL_TEXTURE_GREEN_SIZE			0x805D
    634 #define GL_TEXTURE_BLUE_SIZE			0x805E
    635 #define GL_TEXTURE_ALPHA_SIZE			0x805F
    636 #define GL_TEXTURE_LUMINANCE_SIZE		0x8060
    637 #define GL_TEXTURE_INTENSITY_SIZE		0x8061
    638 #define GL_NEAREST_MIPMAP_NEAREST		0x2700
    639 #define GL_NEAREST_MIPMAP_LINEAR		0x2702
    640 #define GL_LINEAR_MIPMAP_NEAREST		0x2701
    641 #define GL_LINEAR_MIPMAP_LINEAR			0x2703
    642 #define GL_OBJECT_LINEAR			0x2401
    643 #define GL_OBJECT_PLANE				0x2501
    644 #define GL_EYE_LINEAR				0x2400
    645 #define GL_EYE_PLANE				0x2502
    646 #define GL_SPHERE_MAP				0x2402
    647 #define GL_DECAL				0x2101
    648 #define GL_MODULATE				0x2100
    649 #define GL_NEAREST				0x2600
    650 #define GL_REPEAT				0x2901
    651 #define GL_CLAMP				0x2900
    652 #define GL_S					0x2000
    653 #define GL_T					0x2001
    654 #define GL_R					0x2002
    655 #define GL_Q					0x2003
    656 
    657 /* Utility */
    658 #define GL_VENDOR				0x1F00
    659 #define GL_RENDERER				0x1F01
    660 #define GL_VERSION				0x1F02
    661 #define GL_EXTENSIONS				0x1F03
    662 
    663 /* Errors */
    664 #define GL_NO_ERROR 				0
    665 #define GL_INVALID_ENUM				0x0500
    666 #define GL_INVALID_VALUE			0x0501
    667 #define GL_INVALID_OPERATION			0x0502
    668 #define GL_STACK_OVERFLOW			0x0503
    669 #define GL_STACK_UNDERFLOW			0x0504
    670 #define GL_OUT_OF_MEMORY			0x0505
    671 
    672 /* glPush/PopAttrib bits */
    673 #define GL_CURRENT_BIT				0x00000001
    674 #define GL_POINT_BIT				0x00000002
    675 #define GL_LINE_BIT				0x00000004
    676 #define GL_POLYGON_BIT				0x00000008
    677 #define GL_POLYGON_STIPPLE_BIT			0x00000010
    678 #define GL_PIXEL_MODE_BIT			0x00000020
    679 #define GL_LIGHTING_BIT				0x00000040
    680 #define GL_FOG_BIT				0x00000080
    681 #define GL_DEPTH_BUFFER_BIT			0x00000100
    682 #define GL_ACCUM_BUFFER_BIT			0x00000200
    683 #define GL_STENCIL_BUFFER_BIT			0x00000400
    684 #define GL_VIEWPORT_BIT				0x00000800
    685 #define GL_TRANSFORM_BIT			0x00001000
    686 #define GL_ENABLE_BIT				0x00002000
    687 #define GL_COLOR_BUFFER_BIT			0x00004000
    688 #define GL_HINT_BIT				0x00008000
    689 #define GL_EVAL_BIT				0x00010000
    690 #define GL_LIST_BIT				0x00020000
    691 #define GL_TEXTURE_BIT				0x00040000
    692 #define GL_SCISSOR_BIT				0x00080000
    693 #define GL_ALL_ATTRIB_BITS			0xFFFFFFFF
    694 
    695 
    696 /* OpenGL 1.1 */
    697 #define GL_PROXY_TEXTURE_1D			0x8063
    698 #define GL_PROXY_TEXTURE_2D			0x8064
    699 #define GL_TEXTURE_PRIORITY			0x8066
    700 #define GL_TEXTURE_RESIDENT			0x8067
    701 #define GL_TEXTURE_BINDING_1D			0x8068
    702 #define GL_TEXTURE_BINDING_2D			0x8069
    703 #define GL_TEXTURE_INTERNAL_FORMAT		0x1003
    704 #define GL_ALPHA4				0x803B
    705 #define GL_ALPHA8				0x803C
    706 #define GL_ALPHA12				0x803D
    707 #define GL_ALPHA16				0x803E
    708 #define GL_LUMINANCE4				0x803F
    709 #define GL_LUMINANCE8				0x8040
    710 #define GL_LUMINANCE12				0x8041
    711 #define GL_LUMINANCE16				0x8042
    712 #define GL_LUMINANCE4_ALPHA4			0x8043
    713 #define GL_LUMINANCE6_ALPHA2			0x8044
    714 #define GL_LUMINANCE8_ALPHA8			0x8045
    715 #define GL_LUMINANCE12_ALPHA4			0x8046
    716 #define GL_LUMINANCE12_ALPHA12			0x8047
    717 #define GL_LUMINANCE16_ALPHA16			0x8048
    718 #define GL_INTENSITY				0x8049
    719 #define GL_INTENSITY4				0x804A
    720 #define GL_INTENSITY8				0x804B
    721 #define GL_INTENSITY12				0x804C
    722 #define GL_INTENSITY16				0x804D
    723 #define GL_R3_G3_B2				0x2A10
    724 #define GL_RGB4					0x804F
    725 #define GL_RGB5					0x8050
    726 #define GL_RGB8					0x8051
    727 #define GL_RGB10				0x8052
    728 #define GL_RGB12				0x8053
    729 #define GL_RGB16				0x8054
    730 #define GL_RGBA2				0x8055
    731 #define GL_RGBA4				0x8056
    732 #define GL_RGB5_A1				0x8057
    733 #define GL_RGBA8				0x8058
    734 #define GL_RGB10_A2				0x8059
    735 #define GL_RGBA12				0x805A
    736 #define GL_RGBA16				0x805B
    737 #define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
    738 #define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
    739 #define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
    740 #define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
    741 
    742 
    743 
    744 /*
    745  * Miscellaneous
    746  */
    747 
    748 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
    749 
    750 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
    751 
    752 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
    753 
    754 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
    755 
    756 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
    757 
    758 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
    759 
    760 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
    761 
    762 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
    763 
    764 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
    765 
    766 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
    767 
    768 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
    769 
    770 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
    771 
    772 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
    773 
    774 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
    775 
    776 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
    777 
    778 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
    779 
    780 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
    781 
    782 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
    783 
    784 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
    785 
    786 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
    787 
    788 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
    789 
    790 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
    791 
    792 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
    793 
    794 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
    795 
    796 GLAPI void GLAPIENTRY glEnable( GLenum cap );
    797 
    798 GLAPI void GLAPIENTRY glDisable( GLenum cap );
    799 
    800 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
    801 
    802 
    803 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
    804 
    805 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
    806 
    807 
    808 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
    809 
    810 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
    811 
    812 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
    813 
    814 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
    815 
    816 
    817 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
    818 
    819 GLAPI void GLAPIENTRY glPopAttrib( void );
    820 
    821 
    822 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
    823 
    824 GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
    825 
    826 
    827 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
    828 
    829 GLAPI GLenum GLAPIENTRY glGetError( void );
    830 
    831 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
    832 
    833 GLAPI void GLAPIENTRY glFinish( void );
    834 
    835 GLAPI void GLAPIENTRY glFlush( void );
    836 
    837 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
    838 
    839 
    840 /*
    841  * Depth Buffer
    842  */
    843 
    844 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
    845 
    846 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
    847 
    848 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
    849 
    850 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
    851 
    852 
    853 /*
    854  * Accumulation Buffer
    855  */
    856 
    857 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
    858 
    859 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
    860 
    861 
    862 /*
    863  * Transformation
    864  */
    865 
    866 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
    867 
    868 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
    869                                  GLdouble bottom, GLdouble top,
    870                                  GLdouble near_val, GLdouble far_val );
    871 
    872 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
    873                                    GLdouble bottom, GLdouble top,
    874                                    GLdouble near_val, GLdouble far_val );
    875 
    876 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
    877                                     GLsizei width, GLsizei height );
    878 
    879 GLAPI void GLAPIENTRY glPushMatrix( void );
    880 
    881 GLAPI void GLAPIENTRY glPopMatrix( void );
    882 
    883 GLAPI void GLAPIENTRY glLoadIdentity( void );
    884 
    885 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
    886 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
    887 
    888 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
    889 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
    890 
    891 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
    892                                    GLdouble x, GLdouble y, GLdouble z );
    893 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
    894                                    GLfloat x, GLfloat y, GLfloat z );
    895 
    896 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
    897 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
    898 
    899 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
    900 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
    901 
    902 
    903 /*
    904  * Display Lists
    905  */
    906 
    907 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
    908 
    909 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
    910 
    911 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
    912 
    913 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
    914 
    915 GLAPI void GLAPIENTRY glEndList( void );
    916 
    917 GLAPI void GLAPIENTRY glCallList( GLuint list );
    918 
    919 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
    920                                      const GLvoid *lists );
    921 
    922 GLAPI void GLAPIENTRY glListBase( GLuint base );
    923 
    924 
    925 /*
    926  * Drawing Functions
    927  */
    928 
    929 GLAPI void GLAPIENTRY glBegin( GLenum mode );
    930 
    931 GLAPI void GLAPIENTRY glEnd( void );
    932 
    933 
    934 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
    935 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
    936 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
    937 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
    938 
    939 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
    940 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
    941 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
    942 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
    943 
    944 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
    945 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
    946 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
    947 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
    948 
    949 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
    950 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
    951 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
    952 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
    953 
    954 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
    955 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
    956 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
    957 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
    958 
    959 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
    960 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
    961 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
    962 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
    963 
    964 
    965 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
    966 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
    967 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
    968 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
    969 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
    970 
    971 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
    972 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
    973 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
    974 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
    975 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
    976 
    977 
    978 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
    979 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
    980 GLAPI void GLAPIENTRY glIndexi( GLint c );
    981 GLAPI void GLAPIENTRY glIndexs( GLshort c );
    982 GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
    983 
    984 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
    985 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
    986 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
    987 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
    988 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
    989 
    990 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
    991 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
    992 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
    993 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
    994 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
    995 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
    996 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
    997 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
    998 
    999 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
   1000                                    GLbyte blue, GLbyte alpha );
   1001 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
   1002                                    GLdouble blue, GLdouble alpha );
   1003 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
   1004                                    GLfloat blue, GLfloat alpha );
   1005 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
   1006                                    GLint blue, GLint alpha );
   1007 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
   1008                                    GLshort blue, GLshort alpha );
   1009 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
   1010                                     GLubyte blue, GLubyte alpha );
   1011 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
   1012                                     GLuint blue, GLuint alpha );
   1013 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
   1014                                     GLushort blue, GLushort alpha );
   1015 
   1016 
   1017 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
   1018 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
   1019 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
   1020 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
   1021 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
   1022 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
   1023 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
   1024 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
   1025 
   1026 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
   1027 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
   1028 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
   1029 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
   1030 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
   1031 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
   1032 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
   1033 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
   1034 
   1035 
   1036 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
   1037 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
   1038 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
   1039 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
   1040 
   1041 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
   1042 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
   1043 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
   1044 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
   1045 
   1046 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
   1047 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
   1048 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
   1049 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
   1050 
   1051 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
   1052 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
   1053 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
   1054 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
   1055 
   1056 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
   1057 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
   1058 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
   1059 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
   1060 
   1061 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
   1062 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
   1063 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
   1064 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
   1065 
   1066 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
   1067 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
   1068 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
   1069 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
   1070 
   1071 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
   1072 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
   1073 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
   1074 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
   1075 
   1076 
   1077 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
   1078 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
   1079 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
   1080 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
   1081 
   1082 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
   1083 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
   1084 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
   1085 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
   1086 
   1087 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
   1088 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
   1089 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
   1090 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
   1091 
   1092 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
   1093 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
   1094 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
   1095 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
   1096 
   1097 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
   1098 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
   1099 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
   1100 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
   1101 
   1102 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
   1103 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
   1104 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
   1105 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
   1106 
   1107 
   1108 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
   1109 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
   1110 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
   1111 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
   1112 
   1113 
   1114 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
   1115 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
   1116 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
   1117 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
   1118 
   1119 
   1120 /*
   1121  * Vertex Arrays  (1.1)
   1122  */
   1123 
   1124 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
   1125                                        GLsizei stride, const GLvoid *ptr );
   1126 
   1127 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
   1128                                        const GLvoid *ptr );
   1129 
   1130 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
   1131                                       GLsizei stride, const GLvoid *ptr );
   1132 
   1133 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
   1134                                       const GLvoid *ptr );
   1135 
   1136 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
   1137                                          GLsizei stride, const GLvoid *ptr );
   1138 
   1139 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
   1140 
   1141 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
   1142 
   1143 GLAPI void GLAPIENTRY glArrayElement( GLint i );
   1144 
   1145 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
   1146 
   1147 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
   1148                                       GLenum type, const GLvoid *indices );
   1149 
   1150 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
   1151                                            const GLvoid *pointer );
   1152 
   1153 /*
   1154  * Lighting
   1155  */
   1156 
   1157 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
   1158 
   1159 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
   1160 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
   1161 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
   1162                                  const GLfloat *params );
   1163 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
   1164                                  const GLint *params );
   1165 
   1166 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
   1167                                     GLfloat *params );
   1168 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
   1169                                     GLint *params );
   1170 
   1171 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
   1172 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
   1173 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
   1174 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
   1175 
   1176 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
   1177 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
   1178 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
   1179 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
   1180 
   1181 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
   1182 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
   1183 
   1184 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
   1185 
   1186 
   1187 /*
   1188  * Raster functions
   1189  */
   1190 
   1191 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
   1192 
   1193 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
   1194 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
   1195 
   1196 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
   1197 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
   1198 
   1199 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
   1200                                     const GLfloat *values );
   1201 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
   1202                                      const GLuint *values );
   1203 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
   1204                                      const GLushort *values );
   1205 
   1206 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
   1207 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
   1208 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
   1209 
   1210 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
   1211                                 GLfloat xorig, GLfloat yorig,
   1212                                 GLfloat xmove, GLfloat ymove,
   1213                                 const GLubyte *bitmap );
   1214 
   1215 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
   1216                                     GLsizei width, GLsizei height,
   1217                                     GLenum format, GLenum type,
   1218                                     GLvoid *pixels );
   1219 
   1220 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
   1221                                     GLenum format, GLenum type,
   1222                                     const GLvoid *pixels );
   1223 
   1224 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
   1225                                     GLsizei width, GLsizei height,
   1226                                     GLenum type );
   1227 
   1228 /*
   1229  * Stenciling
   1230  */
   1231 
   1232 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
   1233 
   1234 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
   1235 
   1236 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
   1237 
   1238 GLAPI void GLAPIENTRY glClearStencil( GLint s );
   1239 
   1240 
   1241 
   1242 /*
   1243  * Texture mapping
   1244  */
   1245 
   1246 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
   1247 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
   1248 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
   1249 
   1250 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
   1251 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
   1252 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
   1253 
   1254 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
   1255 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
   1256 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
   1257 
   1258 
   1259 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
   1260 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
   1261 
   1262 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
   1263 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
   1264 
   1265 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
   1266 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
   1267 
   1268 
   1269 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
   1270 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
   1271 
   1272 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
   1273                                           const GLfloat *params );
   1274 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
   1275                                           const GLint *params );
   1276 
   1277 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
   1278                                            GLenum pname, GLfloat *params);
   1279 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
   1280                                            GLenum pname, GLint *params );
   1281 
   1282 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
   1283                                                 GLenum pname, GLfloat *params );
   1284 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
   1285                                                 GLenum pname, GLint *params );
   1286 
   1287 
   1288 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
   1289                                     GLint internalFormat,
   1290                                     GLsizei width, GLint border,
   1291                                     GLenum format, GLenum type,
   1292                                     const GLvoid *pixels );
   1293 
   1294 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
   1295                                     GLint internalFormat,
   1296                                     GLsizei width, GLsizei height,
   1297                                     GLint border, GLenum format, GLenum type,
   1298                                     const GLvoid *pixels );
   1299 
   1300 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
   1301                                      GLenum format, GLenum type,
   1302                                      GLvoid *pixels );
   1303 
   1304 
   1305 /* 1.1 functions */
   1306 
   1307 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
   1308 
   1309 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
   1310 
   1311 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
   1312 
   1313 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
   1314                                             const GLuint *textures,
   1315                                             const GLclampf *priorities );
   1316 
   1317 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
   1318                                                   const GLuint *textures,
   1319                                                   GLboolean *residences );
   1320 
   1321 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
   1322 
   1323 
   1324 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
   1325                                        GLint xoffset,
   1326                                        GLsizei width, GLenum format,
   1327                                        GLenum type, const GLvoid *pixels );
   1328 
   1329 
   1330 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
   1331                                        GLint xoffset, GLint yoffset,
   1332                                        GLsizei width, GLsizei height,
   1333                                        GLenum format, GLenum type,
   1334                                        const GLvoid *pixels );
   1335 
   1336 
   1337 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
   1338                                         GLenum internalformat,
   1339                                         GLint x, GLint y,
   1340                                         GLsizei width, GLint border );
   1341 
   1342 
   1343 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
   1344                                         GLenum internalformat,
   1345                                         GLint x, GLint y,
   1346                                         GLsizei width, GLsizei height,
   1347                                         GLint border );
   1348 
   1349 
   1350 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
   1351                                            GLint xoffset, GLint x, GLint y,
   1352                                            GLsizei width );
   1353 
   1354 
   1355 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
   1356                                            GLint xoffset, GLint yoffset,
   1357                                            GLint x, GLint y,
   1358                                            GLsizei width, GLsizei height );
   1359 
   1360 
   1361 /*
   1362  * Evaluators
   1363  */
   1364 
   1365 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
   1366                                GLint stride,
   1367                                GLint order, const GLdouble *points );
   1368 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
   1369                                GLint stride,
   1370                                GLint order, const GLfloat *points );
   1371 
   1372 GLAPI void GLAPIENTRY glMap2d( GLenum target,
   1373 		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
   1374 		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
   1375 		     const GLdouble *points );
   1376 GLAPI void GLAPIENTRY glMap2f( GLenum target,
   1377 		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
   1378 		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
   1379 		     const GLfloat *points );
   1380 
   1381 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
   1382 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
   1383 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
   1384 
   1385 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
   1386 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
   1387 
   1388 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
   1389 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
   1390 
   1391 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
   1392 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
   1393 
   1394 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
   1395 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
   1396 
   1397 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
   1398 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
   1399 
   1400 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
   1401                                    GLint vn, GLdouble v1, GLdouble v2 );
   1402 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
   1403                                    GLint vn, GLfloat v1, GLfloat v2 );
   1404 
   1405 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
   1406 
   1407 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
   1408 
   1409 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
   1410 
   1411 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
   1412 
   1413 
   1414 /*
   1415  * Fog
   1416  */
   1417 
   1418 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
   1419 
   1420 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
   1421 
   1422 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
   1423 
   1424 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
   1425 
   1426 
   1427 /*
   1428  * Selection and Feedback
   1429  */
   1430 
   1431 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
   1432 
   1433 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
   1434 
   1435 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
   1436 
   1437 GLAPI void GLAPIENTRY glInitNames( void );
   1438 
   1439 GLAPI void GLAPIENTRY glLoadName( GLuint name );
   1440 
   1441 GLAPI void GLAPIENTRY glPushName( GLuint name );
   1442 
   1443 GLAPI void GLAPIENTRY glPopName( void );
   1444 
   1445 
   1446 
   1447 /*
   1448  * OpenGL 1.2
   1449  */
   1450 
   1451 #define GL_RESCALE_NORMAL			0x803A
   1452 #define GL_CLAMP_TO_EDGE			0x812F
   1453 #define GL_MAX_ELEMENTS_VERTICES		0x80E8
   1454 #define GL_MAX_ELEMENTS_INDICES			0x80E9
   1455 #define GL_BGR					0x80E0
   1456 #define GL_BGRA					0x80E1
   1457 #define GL_UNSIGNED_BYTE_3_3_2			0x8032
   1458 #define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
   1459 #define GL_UNSIGNED_SHORT_5_6_5			0x8363
   1460 #define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
   1461 #define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
   1462 #define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
   1463 #define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
   1464 #define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
   1465 #define GL_UNSIGNED_INT_8_8_8_8			0x8035
   1466 #define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
   1467 #define GL_UNSIGNED_INT_10_10_10_2		0x8036
   1468 #define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
   1469 #define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
   1470 #define GL_SINGLE_COLOR				0x81F9
   1471 #define GL_SEPARATE_SPECULAR_COLOR		0x81FA
   1472 #define GL_TEXTURE_MIN_LOD			0x813A
   1473 #define GL_TEXTURE_MAX_LOD			0x813B
   1474 #define GL_TEXTURE_BASE_LEVEL			0x813C
   1475 #define GL_TEXTURE_MAX_LEVEL			0x813D
   1476 #define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
   1477 #define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
   1478 #define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
   1479 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
   1480 #define GL_ALIASED_POINT_SIZE_RANGE		0x846D
   1481 #define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
   1482 #define GL_PACK_SKIP_IMAGES			0x806B
   1483 #define GL_PACK_IMAGE_HEIGHT			0x806C
   1484 #define GL_UNPACK_SKIP_IMAGES			0x806D
   1485 #define GL_UNPACK_IMAGE_HEIGHT			0x806E
   1486 #define GL_TEXTURE_3D				0x806F
   1487 #define GL_PROXY_TEXTURE_3D			0x8070
   1488 #define GL_TEXTURE_DEPTH			0x8071
   1489 #define GL_TEXTURE_WRAP_R			0x8072
   1490 #define GL_MAX_3D_TEXTURE_SIZE			0x8073
   1491 #define GL_TEXTURE_BINDING_3D			0x806A
   1492 
   1493 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
   1494 	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
   1495 
   1496 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
   1497                                       GLint internalFormat,
   1498                                       GLsizei width, GLsizei height,
   1499                                       GLsizei depth, GLint border,
   1500                                       GLenum format, GLenum type,
   1501                                       const GLvoid *pixels );
   1502 
   1503 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
   1504                                          GLint xoffset, GLint yoffset,
   1505                                          GLint zoffset, GLsizei width,
   1506                                          GLsizei height, GLsizei depth,
   1507                                          GLenum format,
   1508                                          GLenum type, const GLvoid *pixels);
   1509 
   1510 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
   1511                                              GLint xoffset, GLint yoffset,
   1512                                              GLint zoffset, GLint x,
   1513                                              GLint y, GLsizei width,
   1514                                              GLsizei height );
   1515 
   1516 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
   1517 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
   1518 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
   1519 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
   1520 
   1521 
   1522 /*
   1523  * GL_ARB_imaging
   1524  */
   1525 
   1526 #define GL_CONSTANT_COLOR			0x8001
   1527 #define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
   1528 #define GL_CONSTANT_ALPHA			0x8003
   1529 #define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
   1530 #define GL_COLOR_TABLE				0x80D0
   1531 #define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
   1532 #define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
   1533 #define GL_PROXY_COLOR_TABLE			0x80D3
   1534 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
   1535 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
   1536 #define GL_COLOR_TABLE_SCALE			0x80D6
   1537 #define GL_COLOR_TABLE_BIAS			0x80D7
   1538 #define GL_COLOR_TABLE_FORMAT			0x80D8
   1539 #define GL_COLOR_TABLE_WIDTH			0x80D9
   1540 #define GL_COLOR_TABLE_RED_SIZE			0x80DA
   1541 #define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
   1542 #define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
   1543 #define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
   1544 #define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
   1545 #define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
   1546 #define GL_CONVOLUTION_1D			0x8010
   1547 #define GL_CONVOLUTION_2D			0x8011
   1548 #define GL_SEPARABLE_2D				0x8012
   1549 #define GL_CONVOLUTION_BORDER_MODE		0x8013
   1550 #define GL_CONVOLUTION_FILTER_SCALE		0x8014
   1551 #define GL_CONVOLUTION_FILTER_BIAS		0x8015
   1552 #define GL_REDUCE				0x8016
   1553 #define GL_CONVOLUTION_FORMAT			0x8017
   1554 #define GL_CONVOLUTION_WIDTH			0x8018
   1555 #define GL_CONVOLUTION_HEIGHT			0x8019
   1556 #define GL_MAX_CONVOLUTION_WIDTH		0x801A
   1557 #define GL_MAX_CONVOLUTION_HEIGHT		0x801B
   1558 #define GL_POST_CONVOLUTION_RED_SCALE		0x801C
   1559 #define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
   1560 #define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
   1561 #define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
   1562 #define GL_POST_CONVOLUTION_RED_BIAS		0x8020
   1563 #define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
   1564 #define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
   1565 #define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
   1566 #define GL_CONSTANT_BORDER			0x8151
   1567 #define GL_REPLICATE_BORDER			0x8153
   1568 #define GL_CONVOLUTION_BORDER_COLOR		0x8154
   1569 #define GL_COLOR_MATRIX				0x80B1
   1570 #define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
   1571 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
   1572 #define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
   1573 #define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
   1574 #define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
   1575 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
   1576 #define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
   1577 #define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
   1578 #define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
   1579 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
   1580 #define GL_HISTOGRAM				0x8024
   1581 #define GL_PROXY_HISTOGRAM			0x8025
   1582 #define GL_HISTOGRAM_WIDTH			0x8026
   1583 #define GL_HISTOGRAM_FORMAT			0x8027
   1584 #define GL_HISTOGRAM_RED_SIZE			0x8028
   1585 #define GL_HISTOGRAM_GREEN_SIZE			0x8029
   1586 #define GL_HISTOGRAM_BLUE_SIZE			0x802A
   1587 #define GL_HISTOGRAM_ALPHA_SIZE			0x802B
   1588 #define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
   1589 #define GL_HISTOGRAM_SINK			0x802D
   1590 #define GL_MINMAX				0x802E
   1591 #define GL_MINMAX_FORMAT			0x802F
   1592 #define GL_MINMAX_SINK				0x8030
   1593 #define GL_TABLE_TOO_LARGE			0x8031
   1594 #define GL_BLEND_EQUATION			0x8009
   1595 #define GL_MIN					0x8007
   1596 #define GL_MAX					0x8008
   1597 #define GL_FUNC_ADD				0x8006
   1598 #define GL_FUNC_SUBTRACT			0x800A
   1599 #define GL_FUNC_REVERSE_SUBTRACT		0x800B
   1600 #define GL_BLEND_COLOR				0x8005
   1601 
   1602 
   1603 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
   1604                                     GLsizei width, GLenum format,
   1605                                     GLenum type, const GLvoid *table );
   1606 
   1607 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
   1608                                        GLsizei start, GLsizei count,
   1609                                        GLenum format, GLenum type,
   1610                                        const GLvoid *data );
   1611 
   1612 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
   1613                                               const GLint *params);
   1614 
   1615 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
   1616                                               const GLfloat *params);
   1617 
   1618 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
   1619                                            GLint x, GLint y, GLsizei width );
   1620 
   1621 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
   1622                                         GLint x, GLint y, GLsizei width );
   1623 
   1624 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
   1625                                        GLenum type, GLvoid *table );
   1626 
   1627 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
   1628                                                   GLfloat *params );
   1629 
   1630 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
   1631                                                   GLint *params );
   1632 
   1633 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
   1634 
   1635 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
   1636                                     GLclampf blue, GLclampf alpha );
   1637 
   1638 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
   1639 				   GLenum internalformat, GLboolean sink );
   1640 
   1641 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
   1642 
   1643 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
   1644 				      GLenum format, GLenum type,
   1645 				      GLvoid *values );
   1646 
   1647 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
   1648 						 GLfloat *params );
   1649 
   1650 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
   1651 						 GLint *params );
   1652 
   1653 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
   1654 				GLboolean sink );
   1655 
   1656 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
   1657 
   1658 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
   1659                                    GLenum format, GLenum types,
   1660                                    GLvoid *values );
   1661 
   1662 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
   1663 					      GLfloat *params );
   1664 
   1665 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
   1666 					      GLint *params );
   1667 
   1668 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
   1669 	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
   1670 	const GLvoid *image );
   1671 
   1672 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
   1673 	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
   1674 	GLenum type, const GLvoid *image );
   1675 
   1676 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
   1677 	GLfloat params );
   1678 
   1679 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
   1680 	const GLfloat *params );
   1681 
   1682 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
   1683 	GLint params );
   1684 
   1685 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
   1686 	const GLint *params );
   1687 
   1688 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
   1689 	GLenum internalformat, GLint x, GLint y, GLsizei width );
   1690 
   1691 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
   1692 	GLenum internalformat, GLint x, GLint y, GLsizei width,
   1693 	GLsizei height);
   1694 
   1695 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
   1696 	GLenum type, GLvoid *image );
   1697 
   1698 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
   1699 	GLfloat *params );
   1700 
   1701 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
   1702 	GLint *params );
   1703 
   1704 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
   1705 	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
   1706 	GLenum type, const GLvoid *row, const GLvoid *column );
   1707 
   1708 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
   1709 	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
   1710 
   1711 
   1712 
   1713 
   1714 /*
   1715  * OpenGL 1.3
   1716  */
   1717 
   1718 /* multitexture */
   1719 #define GL_TEXTURE0				0x84C0
   1720 #define GL_TEXTURE1				0x84C1
   1721 #define GL_TEXTURE2				0x84C2
   1722 #define GL_TEXTURE3				0x84C3
   1723 #define GL_TEXTURE4				0x84C4
   1724 #define GL_TEXTURE5				0x84C5
   1725 #define GL_TEXTURE6				0x84C6
   1726 #define GL_TEXTURE7				0x84C7
   1727 #define GL_TEXTURE8				0x84C8
   1728 #define GL_TEXTURE9				0x84C9
   1729 #define GL_TEXTURE10				0x84CA
   1730 #define GL_TEXTURE11				0x84CB
   1731 #define GL_TEXTURE12				0x84CC
   1732 #define GL_TEXTURE13				0x84CD
   1733 #define GL_TEXTURE14				0x84CE
   1734 #define GL_TEXTURE15				0x84CF
   1735 #define GL_TEXTURE16				0x84D0
   1736 #define GL_TEXTURE17				0x84D1
   1737 #define GL_TEXTURE18				0x84D2
   1738 #define GL_TEXTURE19				0x84D3
   1739 #define GL_TEXTURE20				0x84D4
   1740 #define GL_TEXTURE21				0x84D5
   1741 #define GL_TEXTURE22				0x84D6
   1742 #define GL_TEXTURE23				0x84D7
   1743 #define GL_TEXTURE24				0x84D8
   1744 #define GL_TEXTURE25				0x84D9
   1745 #define GL_TEXTURE26				0x84DA
   1746 #define GL_TEXTURE27				0x84DB
   1747 #define GL_TEXTURE28				0x84DC
   1748 #define GL_TEXTURE29				0x84DD
   1749 #define GL_TEXTURE30				0x84DE
   1750 #define GL_TEXTURE31				0x84DF
   1751 #define GL_ACTIVE_TEXTURE			0x84E0
   1752 #define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
   1753 #define GL_MAX_TEXTURE_UNITS			0x84E2
   1754 /* texture_cube_map */
   1755 #define GL_NORMAL_MAP				0x8511
   1756 #define GL_REFLECTION_MAP			0x8512
   1757 #define GL_TEXTURE_CUBE_MAP			0x8513
   1758 #define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
   1759 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
   1760 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
   1761 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
   1762 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
   1763 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
   1764 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
   1765 #define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
   1766 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
   1767 /* texture_compression */
   1768 #define GL_COMPRESSED_ALPHA			0x84E9
   1769 #define GL_COMPRESSED_LUMINANCE			0x84EA
   1770 #define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
   1771 #define GL_COMPRESSED_INTENSITY			0x84EC
   1772 #define GL_COMPRESSED_RGB			0x84ED
   1773 #define GL_COMPRESSED_RGBA			0x84EE
   1774 #define GL_TEXTURE_COMPRESSION_HINT		0x84EF
   1775 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
   1776 #define GL_TEXTURE_COMPRESSED			0x86A1
   1777 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
   1778 #define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
   1779 /* multisample */
   1780 #define GL_MULTISAMPLE				0x809D
   1781 #define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
   1782 #define GL_SAMPLE_ALPHA_TO_ONE			0x809F
   1783 #define GL_SAMPLE_COVERAGE			0x80A0
   1784 #define GL_SAMPLE_BUFFERS			0x80A8
   1785 #define GL_SAMPLES				0x80A9
   1786 #define GL_SAMPLE_COVERAGE_VALUE		0x80AA
   1787 #define GL_SAMPLE_COVERAGE_INVERT		0x80AB
   1788 #define GL_MULTISAMPLE_BIT			0x20000000
   1789 /* transpose_matrix */
   1790 #define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
   1791 #define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
   1792 #define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
   1793 #define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
   1794 /* texture_env_combine */
   1795 #define GL_COMBINE				0x8570
   1796 #define GL_COMBINE_RGB				0x8571
   1797 #define GL_COMBINE_ALPHA			0x8572
   1798 #define GL_SOURCE0_RGB				0x8580
   1799 #define GL_SOURCE1_RGB				0x8581
   1800 #define GL_SOURCE2_RGB				0x8582
   1801 #define GL_SOURCE0_ALPHA			0x8588
   1802 #define GL_SOURCE1_ALPHA			0x8589
   1803 #define GL_SOURCE2_ALPHA			0x858A
   1804 #define GL_OPERAND0_RGB				0x8590
   1805 #define GL_OPERAND1_RGB				0x8591
   1806 #define GL_OPERAND2_RGB				0x8592
   1807 #define GL_OPERAND0_ALPHA			0x8598
   1808 #define GL_OPERAND1_ALPHA			0x8599
   1809 #define GL_OPERAND2_ALPHA			0x859A
   1810 #define GL_RGB_SCALE				0x8573
   1811 #define GL_ADD_SIGNED				0x8574
   1812 #define GL_INTERPOLATE				0x8575
   1813 #define GL_SUBTRACT				0x84E7
   1814 #define GL_CONSTANT				0x8576
   1815 #define GL_PRIMARY_COLOR			0x8577
   1816 #define GL_PREVIOUS				0x8578
   1817 /* texture_env_dot3 */
   1818 #define GL_DOT3_RGB				0x86AE
   1819 #define GL_DOT3_RGBA				0x86AF
   1820 /* texture_border_clamp */
   1821 #define GL_CLAMP_TO_BORDER			0x812D
   1822 
   1823 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
   1824 
   1825 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
   1826 
   1827 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
   1828 
   1829 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
   1830 
   1831 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
   1832 
   1833 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
   1834 
   1835 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
   1836 
   1837 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
   1838 
   1839 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
   1840 
   1841 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
   1842 
   1843 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
   1844 
   1845 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
   1846 
   1847 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
   1848 
   1849 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
   1850 
   1851 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
   1852 
   1853 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
   1854 
   1855 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
   1856 
   1857 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
   1858 
   1859 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
   1860 
   1861 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
   1862 
   1863 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
   1864 
   1865 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
   1866 
   1867 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
   1868 
   1869 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
   1870 
   1871 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
   1872 
   1873 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
   1874 
   1875 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
   1876 
   1877 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
   1878 
   1879 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
   1880 
   1881 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
   1882 
   1883 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
   1884 
   1885 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
   1886 
   1887 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
   1888 
   1889 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
   1890 
   1891 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
   1892 
   1893 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
   1894 
   1895 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
   1896 
   1897 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
   1898 
   1899 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
   1900 
   1901 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
   1902 
   1903 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
   1904 
   1905 
   1906 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
   1907 
   1908 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
   1909 
   1910 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
   1911 
   1912 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
   1913 
   1914 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
   1915 
   1916 
   1917 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
   1918 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
   1919 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
   1920 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
   1921 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
   1922 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
   1923 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
   1924 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
   1925 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
   1926 
   1927 
   1928 
   1929 /*
   1930  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
   1931  */
   1932 #ifndef GL_ARB_multitexture
   1933 #define GL_ARB_multitexture 1
   1934 
   1935 #define GL_TEXTURE0_ARB				0x84C0
   1936 #define GL_TEXTURE1_ARB				0x84C1
   1937 #define GL_TEXTURE2_ARB				0x84C2
   1938 #define GL_TEXTURE3_ARB				0x84C3
   1939 #define GL_TEXTURE4_ARB				0x84C4
   1940 #define GL_TEXTURE5_ARB				0x84C5
   1941 #define GL_TEXTURE6_ARB				0x84C6
   1942 #define GL_TEXTURE7_ARB				0x84C7
   1943 #define GL_TEXTURE8_ARB				0x84C8
   1944 #define GL_TEXTURE9_ARB				0x84C9
   1945 #define GL_TEXTURE10_ARB			0x84CA
   1946 #define GL_TEXTURE11_ARB			0x84CB
   1947 #define GL_TEXTURE12_ARB			0x84CC
   1948 #define GL_TEXTURE13_ARB			0x84CD
   1949 #define GL_TEXTURE14_ARB			0x84CE
   1950 #define GL_TEXTURE15_ARB			0x84CF
   1951 #define GL_TEXTURE16_ARB			0x84D0
   1952 #define GL_TEXTURE17_ARB			0x84D1
   1953 #define GL_TEXTURE18_ARB			0x84D2
   1954 #define GL_TEXTURE19_ARB			0x84D3
   1955 #define GL_TEXTURE20_ARB			0x84D4
   1956 #define GL_TEXTURE21_ARB			0x84D5
   1957 #define GL_TEXTURE22_ARB			0x84D6
   1958 #define GL_TEXTURE23_ARB			0x84D7
   1959 #define GL_TEXTURE24_ARB			0x84D8
   1960 #define GL_TEXTURE25_ARB			0x84D9
   1961 #define GL_TEXTURE26_ARB			0x84DA
   1962 #define GL_TEXTURE27_ARB			0x84DB
   1963 #define GL_TEXTURE28_ARB			0x84DC
   1964 #define GL_TEXTURE29_ARB			0x84DD
   1965 #define GL_TEXTURE30_ARB			0x84DE
   1966 #define GL_TEXTURE31_ARB			0x84DF
   1967 #define GL_ACTIVE_TEXTURE_ARB			0x84E0
   1968 #define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
   1969 #define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
   1970 
   1971 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
   1972 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
   1973 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
   1974 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
   1975 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
   1976 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
   1977 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
   1978 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
   1979 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
   1980 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
   1981 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
   1982 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
   1983 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
   1984 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
   1985 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
   1986 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
   1987 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
   1988 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
   1989 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
   1990 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
   1991 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
   1992 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
   1993 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
   1994 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
   1995 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
   1996 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
   1997 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
   1998 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
   1999 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
   2000 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
   2001 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
   2002 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
   2003 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
   2004 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
   2005 
   2006 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
   2007 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
   2008 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
   2009 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
   2010 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
   2011 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
   2012 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
   2013 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
   2014 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
   2015 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
   2016 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
   2017 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
   2018 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
   2019 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
   2020 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
   2021 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
   2022 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
   2023 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
   2024 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
   2025 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
   2026 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
   2027 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
   2028 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
   2029 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
   2030 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
   2031 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
   2032 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
   2033 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
   2034 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
   2035 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
   2036 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
   2037 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
   2038 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
   2039 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
   2040 
   2041 #endif /* GL_ARB_multitexture */
   2042 
   2043 
   2044 
   2045 /*
   2046  * Define this token if you want "old-style" header file behaviour (extensions
   2047  * defined in gl.h).  Otherwise, extensions will be included from glext.h.
   2048  */
   2049 #if defined(GL_GLEXT_LEGACY)
   2050 
   2051 /* All extensions that used to be here are now found in glext.h */
   2052 
   2053 #else  /* GL_GLEXT_LEGACY */
   2054 
   2055 #include <GL/glext.h>
   2056 
   2057 #endif  /* GL_GLEXT_LEGACY */
   2058 
   2059 
   2060 
   2061 /*
   2062  * ???. GL_MESA_packed_depth_stencil
   2063  * XXX obsolete
   2064  */
   2065 #ifndef GL_MESA_packed_depth_stencil
   2066 #define GL_MESA_packed_depth_stencil 1
   2067 
   2068 #define GL_DEPTH_STENCIL_MESA			0x8750
   2069 #define GL_UNSIGNED_INT_24_8_MESA		0x8751
   2070 #define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
   2071 #define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
   2072 #define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
   2073 
   2074 #endif /* GL_MESA_packed_depth_stencil */
   2075 
   2076 
   2077 #ifndef GL_ATI_blend_equation_separate
   2078 #define GL_ATI_blend_equation_separate 1
   2079 
   2080 #define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
   2081 
   2082 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
   2083 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
   2084 
   2085 #endif /* GL_ATI_blend_equation_separate */
   2086 
   2087 
   2088 /* GL_OES_EGL_image */
   2089 #ifndef GL_OES_EGL_image
   2090 typedef void* GLeglImageOES;
   2091 #endif
   2092 
   2093 #ifndef GL_OES_EGL_image
   2094 #define GL_OES_EGL_image 1
   2095 #ifdef GL_GLEXT_PROTOTYPES
   2096 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
   2097 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
   2098 #endif
   2099 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
   2100 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
   2101 #endif
   2102 
   2103 
   2104 /**
   2105  ** NOTE!!!!!  If you add new functions to this file, or update
   2106  ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
   2107  ** in that file for details.
   2108  **/
   2109 
   2110 
   2111 #ifdef __cplusplus
   2112 }
   2113 #endif
   2114 
   2115 #endif /* __gl_h_ */
   2116