1 /* 2 * Copyright 2013 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: Marek Olk <maraeo (at) gmail.com> 24 * 25 */ 26 27 /** 28 * This file contains common screen and context structures and functions 29 * for r600g and radeonsi. 30 */ 31 32 #ifndef R600_PIPE_COMMON_H 33 #define R600_PIPE_COMMON_H 34 35 #include <stdio.h> 36 37 #include "amd/common/ac_binary.h" 38 39 #include "radeon/radeon_winsys.h" 40 41 #include "util/disk_cache.h" 42 #include "util/u_blitter.h" 43 #include "util/list.h" 44 #include "util/u_range.h" 45 #include "util/slab.h" 46 #include "util/u_suballoc.h" 47 #include "util/u_transfer.h" 48 #include "util/u_threaded_context.h" 49 50 struct u_log_context; 51 52 #define ATI_VENDOR_ID 0x1002 53 54 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0) 55 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1) 56 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2) 57 #define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4) 58 59 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0) 60 /* Pipeline & streamout query controls. */ 61 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1) 62 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2) 63 #define R600_CONTEXT_FLUSH_FOR_RENDER_COND (1u << 3) 64 #define R600_CONTEXT_PRIVATE_FLAG (1u << 4) 65 66 /* special primitive types */ 67 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX 68 69 #define R600_NOT_QUERY 0xffffffff 70 71 /* Debug flags. */ 72 #define DBG_VS (1 << PIPE_SHADER_VERTEX) 73 #define DBG_PS (1 << PIPE_SHADER_FRAGMENT) 74 #define DBG_GS (1 << PIPE_SHADER_GEOMETRY) 75 #define DBG_TCS (1 << PIPE_SHADER_TESS_CTRL) 76 #define DBG_TES (1 << PIPE_SHADER_TESS_EVAL) 77 #define DBG_CS (1 << PIPE_SHADER_COMPUTE) 78 #define DBG_ALL_SHADERS (DBG_FS - 1) 79 #define DBG_FS (1 << 6) /* fetch shader */ 80 #define DBG_TEX (1 << 7) 81 #define DBG_NIR (1 << 8) 82 #define DBG_COMPUTE (1 << 9) 83 /* gap */ 84 #define DBG_VM (1 << 11) 85 #define DBG_NO_IR (1 << 12) 86 #define DBG_NO_TGSI (1 << 13) 87 #define DBG_NO_ASM (1 << 14) 88 #define DBG_PREOPT_IR (1 << 15) 89 #define DBG_CHECK_IR (1 << 16) 90 #define DBG_NO_OPT_VARIANT (1 << 17) 91 #define DBG_FS_CORRECT_DERIVS_AFTER_KILL (1 << 18) 92 /* gaps */ 93 #define DBG_TEST_DMA (1 << 20) 94 /* Bits 21-31 are reserved for the r600g driver. */ 95 /* features */ 96 #define DBG_NO_ASYNC_DMA (1ull << 32) 97 #define DBG_NO_HYPERZ (1ull << 33) 98 #define DBG_NO_DISCARD_RANGE (1ull << 34) 99 #define DBG_NO_2D_TILING (1ull << 35) 100 #define DBG_NO_TILING (1ull << 36) 101 #define DBG_SWITCH_ON_EOP (1ull << 37) 102 #define DBG_FORCE_DMA (1ull << 38) 103 #define DBG_PRECOMPILE (1ull << 39) 104 #define DBG_INFO (1ull << 40) 105 #define DBG_NO_WC (1ull << 41) 106 #define DBG_CHECK_VM (1ull << 42) 107 /* gap */ 108 #define DBG_UNSAFE_MATH (1ull << 49) 109 #define DBG_TEST_VMFAULT_CP (1ull << 51) 110 #define DBG_TEST_VMFAULT_SDMA (1ull << 52) 111 #define DBG_TEST_VMFAULT_SHADER (1ull << 53) 112 113 #define R600_MAP_BUFFER_ALIGNMENT 64 114 #define R600_MAX_VIEWPORTS 16 115 116 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024 117 118 enum r600_coherency { 119 R600_COHERENCY_NONE, /* no cache flushes needed */ 120 R600_COHERENCY_SHADER, 121 R600_COHERENCY_CB_META, 122 }; 123 124 #ifdef PIPE_ARCH_BIG_ENDIAN 125 #define R600_BIG_ENDIAN 1 126 #else 127 #define R600_BIG_ENDIAN 0 128 #endif 129 130 struct r600_common_context; 131 struct r600_perfcounters; 132 struct tgsi_shader_info; 133 struct r600_qbo_state; 134 135 void radeon_shader_binary_init(struct ac_shader_binary *b); 136 void radeon_shader_binary_clean(struct ac_shader_binary *b); 137 138 /* Only 32-bit buffer allocations are supported, gallium doesn't support more 139 * at the moment. 140 */ 141 struct r600_resource { 142 struct threaded_resource b; 143 144 /* Winsys objects. */ 145 struct pb_buffer *buf; 146 uint64_t gpu_address; 147 /* Memory usage if the buffer placement is optimal. */ 148 uint64_t vram_usage; 149 uint64_t gart_usage; 150 151 /* Resource properties. */ 152 uint64_t bo_size; 153 unsigned bo_alignment; 154 enum radeon_bo_domain domains; 155 enum radeon_bo_flag flags; 156 unsigned bind_history; 157 158 /* The buffer range which is initialized (with a write transfer, 159 * streamout, DMA, or as a random access target). The rest of 160 * the buffer is considered invalid and can be mapped unsynchronized. 161 * 162 * This allows unsychronized mapping of a buffer range which hasn't 163 * been used yet. It's for applications which forget to use 164 * the unsynchronized map flag and expect the driver to figure it out. 165 */ 166 struct util_range valid_buffer_range; 167 168 /* Whether the resource has been exported via resource_get_handle. */ 169 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */ 170 171 /* Whether this resource is referenced by bindless handles. */ 172 bool texture_handle_allocated; 173 bool image_handle_allocated; 174 175 /* 176 * EG/Cayman only - for RAT operations hw need an immediate buffer 177 * to store results in. 178 */ 179 struct r600_resource *immed_buffer; 180 }; 181 182 struct r600_transfer { 183 struct threaded_transfer b; 184 struct r600_resource *staging; 185 unsigned offset; 186 }; 187 188 struct r600_fmask_info { 189 uint64_t offset; 190 uint64_t size; 191 unsigned alignment; 192 unsigned pitch_in_pixels; 193 unsigned bank_height; 194 unsigned slice_tile_max; 195 unsigned tile_mode_index; 196 unsigned tile_swizzle; 197 }; 198 199 struct r600_cmask_info { 200 uint64_t offset; 201 uint64_t size; 202 unsigned alignment; 203 unsigned slice_tile_max; 204 uint64_t base_address_reg; 205 }; 206 207 struct r600_texture { 208 struct r600_resource resource; 209 210 uint64_t size; 211 unsigned num_level0_transfers; 212 enum pipe_format db_render_format; 213 bool is_depth; 214 bool db_compatible; 215 bool can_sample_z; 216 bool can_sample_s; 217 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */ 218 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */ 219 struct r600_texture *flushed_depth_texture; 220 struct radeon_surf surface; 221 222 /* Colorbuffer compression and fast clear. */ 223 struct r600_fmask_info fmask; 224 struct r600_cmask_info cmask; 225 struct r600_resource *cmask_buffer; 226 unsigned cb_color_info; /* fast clear enable bit */ 227 unsigned color_clear_value[2]; 228 unsigned last_msaa_resolve_target_micro_mode; 229 230 /* Depth buffer compression and fast clear. */ 231 uint64_t htile_offset; 232 bool depth_cleared; /* if it was cleared at least once */ 233 float depth_clear_value; 234 bool stencil_cleared; /* if it was cleared at least once */ 235 uint8_t stencil_clear_value; 236 237 bool non_disp_tiling; /* R600-Cayman only */ 238 239 /* Counter that should be non-zero if the texture is bound to a 240 * framebuffer. Implemented in radeonsi only. 241 */ 242 uint32_t framebuffers_bound; 243 }; 244 245 struct r600_surface { 246 struct pipe_surface base; 247 248 /* These can vary with block-compressed textures. */ 249 unsigned width0; 250 unsigned height0; 251 252 bool color_initialized; 253 bool depth_initialized; 254 255 /* Misc. color flags. */ 256 bool alphatest_bypass; 257 bool export_16bpc; 258 bool color_is_int8; 259 bool color_is_int10; 260 261 /* Color registers. */ 262 unsigned cb_color_info; 263 unsigned cb_color_base; 264 unsigned cb_color_view; 265 unsigned cb_color_size; /* R600 only */ 266 unsigned cb_color_dim; /* EG only */ 267 unsigned cb_color_pitch; /* EG and later */ 268 unsigned cb_color_slice; /* EG and later */ 269 unsigned cb_color_attrib; /* EG and later */ 270 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */ 271 unsigned cb_color_fmask_slice; /* EG and later */ 272 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */ 273 unsigned cb_color_mask; /* R600 only */ 274 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */ 275 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */ 276 277 /* DB registers. */ 278 uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */ 279 uint64_t db_stencil_base; /* EG and later */ 280 uint64_t db_htile_data_base; 281 unsigned db_depth_info; /* R600 only, then SI and later */ 282 unsigned db_z_info; /* EG and later */ 283 unsigned db_depth_view; 284 unsigned db_depth_size; 285 unsigned db_depth_slice; /* EG and later */ 286 unsigned db_stencil_info; /* EG and later */ 287 unsigned db_prefetch_limit; /* R600 only */ 288 unsigned db_htile_surface; 289 unsigned db_preload_control; /* EG and later */ 290 }; 291 292 struct r600_mmio_counter { 293 unsigned busy; 294 unsigned idle; 295 }; 296 297 union r600_mmio_counters { 298 struct { 299 /* For global GPU load including SDMA. */ 300 struct r600_mmio_counter gpu; 301 302 /* GRBM_STATUS */ 303 struct r600_mmio_counter spi; 304 struct r600_mmio_counter gui; 305 struct r600_mmio_counter ta; 306 struct r600_mmio_counter gds; 307 struct r600_mmio_counter vgt; 308 struct r600_mmio_counter ia; 309 struct r600_mmio_counter sx; 310 struct r600_mmio_counter wd; 311 struct r600_mmio_counter bci; 312 struct r600_mmio_counter sc; 313 struct r600_mmio_counter pa; 314 struct r600_mmio_counter db; 315 struct r600_mmio_counter cp; 316 struct r600_mmio_counter cb; 317 318 /* SRBM_STATUS2 */ 319 struct r600_mmio_counter sdma; 320 321 /* CP_STAT */ 322 struct r600_mmio_counter pfp; 323 struct r600_mmio_counter meq; 324 struct r600_mmio_counter me; 325 struct r600_mmio_counter surf_sync; 326 struct r600_mmio_counter cp_dma; 327 struct r600_mmio_counter scratch_ram; 328 } named; 329 unsigned array[0]; 330 }; 331 332 struct r600_memory_object { 333 struct pipe_memory_object b; 334 struct pb_buffer *buf; 335 uint32_t stride; 336 uint32_t offset; 337 }; 338 339 struct r600_common_screen { 340 struct pipe_screen b; 341 struct radeon_winsys *ws; 342 enum radeon_family family; 343 enum chip_class chip_class; 344 struct radeon_info info; 345 uint64_t debug_flags; 346 bool has_cp_dma; 347 bool has_streamout; 348 349 struct disk_cache *disk_shader_cache; 350 351 struct slab_parent_pool pool_transfers; 352 353 /* Texture filter settings. */ 354 int force_aniso; /* -1 = disabled */ 355 356 /* Auxiliary context. Mainly used to initialize resources. 357 * It must be locked prior to using and flushed before unlocking. */ 358 struct pipe_context *aux_context; 359 mtx_t aux_context_lock; 360 361 /* This must be in the screen, because UE4 uses one context for 362 * compilation and another one for rendering. 363 */ 364 unsigned num_compilations; 365 /* Along with ST_DEBUG=precompile, this should show if applications 366 * are loading shaders on demand. This is a monotonic counter. 367 */ 368 unsigned num_shaders_created; 369 unsigned num_shader_cache_hits; 370 371 /* GPU load thread. */ 372 mtx_t gpu_load_mutex; 373 thrd_t gpu_load_thread; 374 union r600_mmio_counters mmio_counters; 375 volatile unsigned gpu_load_stop_thread; /* bool */ 376 377 char renderer_string[100]; 378 379 /* Performance counters. */ 380 struct r600_perfcounters *perfcounters; 381 382 /* If pipe_screen wants to recompute and re-emit the framebuffer, 383 * sampler, and image states of all contexts, it should atomically 384 * increment this. 385 * 386 * Each context will compare this with its own last known value of 387 * the counter before drawing and re-emit the states accordingly. 388 */ 389 unsigned dirty_tex_counter; 390 391 /* Atomically increment this counter when an existing texture's 392 * metadata is enabled or disabled in a way that requires changing 393 * contexts' compressed texture binding masks. 394 */ 395 unsigned compressed_colortex_counter; 396 397 struct { 398 /* Context flags to set so that all writes from earlier jobs 399 * in the CP are seen by L2 clients. 400 */ 401 unsigned cp_to_L2; 402 403 /* Context flags to set so that all writes from earlier jobs 404 * that end in L2 are seen by CP. 405 */ 406 unsigned L2_to_cp; 407 408 /* Context flags to set so that all writes from earlier 409 * compute jobs are seen by L2 clients. 410 */ 411 unsigned compute_to_L2; 412 } barrier_flags; 413 414 void (*query_opaque_metadata)(struct r600_common_screen *rscreen, 415 struct r600_texture *rtex, 416 struct radeon_bo_metadata *md); 417 418 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen, 419 struct r600_texture *rtex, 420 struct radeon_bo_metadata *md); 421 }; 422 423 /* This encapsulates a state or an operation which can emitted into the GPU 424 * command stream. */ 425 struct r600_atom { 426 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state); 427 unsigned num_dw; 428 unsigned short id; 429 }; 430 431 struct r600_so_target { 432 struct pipe_stream_output_target b; 433 434 /* The buffer where BUFFER_FILLED_SIZE is stored. */ 435 struct r600_resource *buf_filled_size; 436 unsigned buf_filled_size_offset; 437 bool buf_filled_size_valid; 438 439 unsigned stride_in_dw; 440 }; 441 442 struct r600_streamout { 443 struct r600_atom begin_atom; 444 bool begin_emitted; 445 unsigned num_dw_for_end; 446 447 unsigned enabled_mask; 448 unsigned num_targets; 449 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS]; 450 451 unsigned append_bitmask; 452 bool suspended; 453 454 /* External state which comes from the vertex shader, 455 * it must be set explicitly when binding a shader. */ 456 uint16_t *stride_in_dw; 457 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */ 458 459 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */ 460 unsigned hw_enabled_mask; 461 462 /* The state of VGT_STRMOUT_(CONFIG|EN). */ 463 struct r600_atom enable_atom; 464 bool streamout_enabled; 465 bool prims_gen_query_enabled; 466 int num_prims_gen_queries; 467 }; 468 469 struct r600_signed_scissor { 470 int minx; 471 int miny; 472 int maxx; 473 int maxy; 474 }; 475 476 struct r600_scissors { 477 struct r600_atom atom; 478 unsigned dirty_mask; 479 struct pipe_scissor_state states[R600_MAX_VIEWPORTS]; 480 }; 481 482 struct r600_viewports { 483 struct r600_atom atom; 484 unsigned dirty_mask; 485 unsigned depth_range_dirty_mask; 486 struct pipe_viewport_state states[R600_MAX_VIEWPORTS]; 487 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS]; 488 }; 489 490 struct r600_ring { 491 struct radeon_winsys_cs *cs; 492 void (*flush)(void *ctx, unsigned flags, 493 struct pipe_fence_handle **fence); 494 }; 495 496 /* Saved CS data for debugging features. */ 497 struct radeon_saved_cs { 498 uint32_t *ib; 499 unsigned num_dw; 500 501 struct radeon_bo_list_item *bo_list; 502 unsigned bo_count; 503 }; 504 505 struct r600_common_context { 506 struct pipe_context b; /* base class */ 507 508 struct r600_common_screen *screen; 509 struct radeon_winsys *ws; 510 struct radeon_winsys_ctx *ctx; 511 enum radeon_family family; 512 enum chip_class chip_class; 513 struct r600_ring gfx; 514 struct r600_ring dma; 515 struct pipe_fence_handle *last_gfx_fence; 516 struct pipe_fence_handle *last_sdma_fence; 517 struct r600_resource *eop_bug_scratch; 518 unsigned num_gfx_cs_flushes; 519 unsigned initial_gfx_cs_size; 520 unsigned gpu_reset_counter; 521 unsigned last_dirty_tex_counter; 522 unsigned last_compressed_colortex_counter; 523 unsigned last_num_draw_calls; 524 525 struct threaded_context *tc; 526 struct u_suballocator *allocator_zeroed_memory; 527 struct slab_child_pool pool_transfers; 528 struct slab_child_pool pool_transfers_unsync; /* for threaded_context */ 529 530 /* Current unaccounted memory usage. */ 531 uint64_t vram; 532 uint64_t gtt; 533 534 /* States. */ 535 struct r600_streamout streamout; 536 struct r600_scissors scissors; 537 struct r600_viewports viewports; 538 bool scissor_enabled; 539 bool clip_halfz; 540 bool vs_writes_viewport_index; 541 bool vs_disables_clipping_viewport; 542 543 /* Additional context states. */ 544 unsigned flags; /* flush flags */ 545 546 /* Queries. */ 547 /* Maintain the list of active queries for pausing between IBs. */ 548 int num_occlusion_queries; 549 int num_perfect_occlusion_queries; 550 struct list_head active_queries; 551 unsigned num_cs_dw_queries_suspend; 552 /* Misc stats. */ 553 unsigned num_draw_calls; 554 unsigned num_decompress_calls; 555 unsigned num_mrt_draw_calls; 556 unsigned num_prim_restart_calls; 557 unsigned num_spill_draw_calls; 558 unsigned num_compute_calls; 559 unsigned num_spill_compute_calls; 560 unsigned num_dma_calls; 561 unsigned num_cp_dma_calls; 562 unsigned num_vs_flushes; 563 unsigned num_ps_flushes; 564 unsigned num_cs_flushes; 565 unsigned num_cb_cache_flushes; 566 unsigned num_db_cache_flushes; 567 unsigned num_resident_handles; 568 uint64_t num_alloc_tex_transfer_bytes; 569 570 /* Render condition. */ 571 struct r600_atom render_cond_atom; 572 struct pipe_query *render_cond; 573 unsigned render_cond_mode; 574 bool render_cond_invert; 575 bool render_cond_force_off; /* for u_blitter */ 576 577 /* MSAA sample locations. 578 * The first index is the sample index. 579 * The second index is the coordinate: X, Y. */ 580 float sample_locations_1x[1][2]; 581 float sample_locations_2x[2][2]; 582 float sample_locations_4x[4][2]; 583 float sample_locations_8x[8][2]; 584 float sample_locations_16x[16][2]; 585 586 struct pipe_debug_callback debug; 587 struct pipe_device_reset_callback device_reset_callback; 588 struct u_log_context *log; 589 590 void *query_result_shader; 591 592 /* Copy one resource to another using async DMA. */ 593 void (*dma_copy)(struct pipe_context *ctx, 594 struct pipe_resource *dst, 595 unsigned dst_level, 596 unsigned dst_x, unsigned dst_y, unsigned dst_z, 597 struct pipe_resource *src, 598 unsigned src_level, 599 const struct pipe_box *src_box); 600 601 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst, 602 uint64_t offset, uint64_t size, unsigned value); 603 604 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst, 605 uint64_t offset, uint64_t size, unsigned value, 606 enum r600_coherency coher); 607 608 void (*blit_decompress_depth)(struct pipe_context *ctx, 609 struct r600_texture *texture, 610 struct r600_texture *staging, 611 unsigned first_level, unsigned last_level, 612 unsigned first_layer, unsigned last_layer, 613 unsigned first_sample, unsigned last_sample); 614 615 /* Reallocate the buffer and update all resource bindings where 616 * the buffer is bound, including all resource descriptors. */ 617 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf); 618 619 /* Update all resource bindings where the buffer is bound, including 620 * all resource descriptors. This is invalidate_buffer without 621 * the invalidation. */ 622 void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf, 623 uint64_t old_gpu_address); 624 625 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st); 626 627 /* This ensures there is enough space in the command stream. */ 628 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw, 629 bool include_draw_vbo); 630 631 void (*set_atom_dirty)(struct r600_common_context *ctx, 632 struct r600_atom *atom, bool dirty); 633 634 void (*check_vm_faults)(struct r600_common_context *ctx, 635 struct radeon_saved_cs *saved, 636 enum ring_type ring); 637 }; 638 639 /* r600_buffer_common.c */ 640 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx, 641 struct pb_buffer *buf, 642 enum radeon_bo_usage usage); 643 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx, 644 struct r600_resource *resource, 645 unsigned usage); 646 void r600_buffer_subdata(struct pipe_context *ctx, 647 struct pipe_resource *buffer, 648 unsigned usage, unsigned offset, 649 unsigned size, const void *data); 650 void r600_init_resource_fields(struct r600_common_screen *rscreen, 651 struct r600_resource *res, 652 uint64_t size, unsigned alignment); 653 bool r600_alloc_resource(struct r600_common_screen *rscreen, 654 struct r600_resource *res); 655 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, 656 const struct pipe_resource *templ, 657 unsigned alignment); 658 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen, 659 unsigned flags, 660 unsigned usage, 661 unsigned size, 662 unsigned alignment); 663 struct pipe_resource * 664 r600_buffer_from_user_memory(struct pipe_screen *screen, 665 const struct pipe_resource *templ, 666 void *user_memory); 667 void 668 r600_invalidate_resource(struct pipe_context *ctx, 669 struct pipe_resource *resource); 670 void r600_replace_buffer_storage(struct pipe_context *ctx, 671 struct pipe_resource *dst, 672 struct pipe_resource *src); 673 674 /* r600_common_pipe.c */ 675 void r600_gfx_write_event_eop(struct r600_common_context *ctx, 676 unsigned event, unsigned event_flags, 677 unsigned data_sel, 678 struct r600_resource *buf, uint64_t va, 679 uint32_t new_fence, unsigned query_type); 680 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen); 681 void r600_gfx_wait_fence(struct r600_common_context *ctx, 682 uint64_t va, uint32_t ref, uint32_t mask); 683 void r600_draw_rectangle(struct blitter_context *blitter, 684 void *vertex_elements_cso, 685 blitter_get_vs_func get_vs, 686 int x1, int y1, int x2, int y2, 687 float depth, unsigned num_instances, 688 enum blitter_attrib_type type, 689 const union blitter_attrib *attrib); 690 bool r600_common_screen_init(struct r600_common_screen *rscreen, 691 struct radeon_winsys *ws); 692 void r600_destroy_common_screen(struct r600_common_screen *rscreen); 693 void r600_preflush_suspend_features(struct r600_common_context *ctx); 694 void r600_postflush_resume_features(struct r600_common_context *ctx); 695 bool r600_common_context_init(struct r600_common_context *rctx, 696 struct r600_common_screen *rscreen, 697 unsigned context_flags); 698 void r600_common_context_cleanup(struct r600_common_context *rctx); 699 bool r600_can_dump_shader(struct r600_common_screen *rscreen, 700 unsigned processor); 701 bool r600_extra_shader_checks(struct r600_common_screen *rscreen, 702 unsigned processor); 703 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst, 704 uint64_t offset, uint64_t size, unsigned value); 705 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen, 706 const struct pipe_resource *templ); 707 const char *r600_get_llvm_processor_name(enum radeon_family family); 708 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw, 709 struct r600_resource *dst, struct r600_resource *src); 710 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs, 711 struct radeon_saved_cs *saved, bool get_buffer_list); 712 void radeon_clear_saved_cs(struct radeon_saved_cs *saved); 713 bool r600_check_device_reset(struct r600_common_context *rctx); 714 715 /* r600_gpu_load.c */ 716 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen); 717 uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type); 718 unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type, 719 uint64_t begin); 720 721 /* r600_perfcounters.c */ 722 void r600_perfcounters_destroy(struct r600_common_screen *rscreen); 723 724 /* r600_query.c */ 725 void r600_init_screen_query_functions(struct r600_common_screen *rscreen); 726 void r600_query_init(struct r600_common_context *rctx); 727 void r600_suspend_queries(struct r600_common_context *ctx); 728 void r600_resume_queries(struct r600_common_context *ctx); 729 void r600_query_fix_enabled_rb_mask(struct r600_common_screen *rscreen); 730 731 /* r600_streamout.c */ 732 void r600_streamout_buffers_dirty(struct r600_common_context *rctx); 733 void r600_set_streamout_targets(struct pipe_context *ctx, 734 unsigned num_targets, 735 struct pipe_stream_output_target **targets, 736 const unsigned *offset); 737 void r600_emit_streamout_end(struct r600_common_context *rctx); 738 void r600_update_prims_generated_query_state(struct r600_common_context *rctx, 739 unsigned type, int diff); 740 void r600_streamout_init(struct r600_common_context *rctx); 741 742 /* r600_test_dma.c */ 743 void r600_test_dma(struct r600_common_screen *rscreen); 744 745 /* r600_texture.c */ 746 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx, 747 struct r600_texture *rdst, 748 unsigned dst_level, unsigned dstx, 749 unsigned dsty, unsigned dstz, 750 struct r600_texture *rsrc, 751 unsigned src_level, 752 const struct pipe_box *src_box); 753 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen, 754 struct r600_texture *rtex, 755 unsigned nr_samples, 756 struct r600_fmask_info *out); 757 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen, 758 struct r600_texture *rtex, 759 struct r600_cmask_info *out); 760 bool r600_init_flushed_depth_texture(struct pipe_context *ctx, 761 struct pipe_resource *texture, 762 struct r600_texture **staging); 763 void r600_print_texture_info(struct r600_common_screen *rscreen, 764 struct r600_texture *rtex, struct u_log_context *log); 765 struct pipe_resource *r600_texture_create(struct pipe_screen *screen, 766 const struct pipe_resource *templ); 767 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe, 768 struct pipe_resource *texture, 769 const struct pipe_surface *templ, 770 unsigned width0, unsigned height0, 771 unsigned width, unsigned height); 772 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap); 773 void evergreen_do_fast_color_clear(struct r600_common_context *rctx, 774 struct pipe_framebuffer_state *fb, 775 struct r600_atom *fb_state, 776 unsigned *buffers, ubyte *dirty_cbufs, 777 const union pipe_color_union *color); 778 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen); 779 void r600_init_context_texture_functions(struct r600_common_context *rctx); 780 void eg_resource_alloc_immed(struct r600_common_screen *rscreen, 781 struct r600_resource *res, 782 unsigned immed_size); 783 784 /* r600_viewport.c */ 785 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx, 786 struct pipe_scissor_state *scissor); 787 void r600_viewport_set_rast_deps(struct r600_common_context *rctx, 788 bool scissor_enable, bool clip_halfz); 789 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx, 790 struct tgsi_shader_info *info); 791 void r600_init_viewport_functions(struct r600_common_context *rctx); 792 793 /* cayman_msaa.c */ 794 extern const uint32_t eg_sample_locs_2x[4]; 795 extern const unsigned eg_max_dist_2x; 796 extern const uint32_t eg_sample_locs_4x[4]; 797 extern const unsigned eg_max_dist_4x; 798 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count, 799 unsigned sample_index, float *out_value); 800 void cayman_init_msaa(struct pipe_context *ctx); 801 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples); 802 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples, 803 int ps_iter_samples, int overrast_samples, 804 unsigned sc_mode_cntl_1); 805 806 807 /* Inline helpers. */ 808 809 static inline struct r600_resource *r600_resource(struct pipe_resource *r) 810 { 811 return (struct r600_resource*)r; 812 } 813 814 static inline void 815 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res) 816 { 817 pipe_resource_reference((struct pipe_resource **)ptr, 818 (struct pipe_resource *)res); 819 } 820 821 static inline void 822 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res) 823 { 824 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b); 825 } 826 827 static inline void 828 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r) 829 { 830 struct r600_common_context *rctx = (struct r600_common_context *)ctx; 831 struct r600_resource *res = (struct r600_resource *)r; 832 833 if (res) { 834 /* Add memory usage for need_gfx_cs_space */ 835 rctx->vram += res->vram_usage; 836 rctx->gtt += res->gart_usage; 837 } 838 } 839 840 static inline bool r600_get_strmout_en(struct r600_common_context *rctx) 841 { 842 return rctx->streamout.streamout_enabled || 843 rctx->streamout.prims_gen_query_enabled; 844 } 845 846 #define SQ_TEX_XY_FILTER_POINT 0x00 847 #define SQ_TEX_XY_FILTER_BILINEAR 0x01 848 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02 849 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03 850 851 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso) 852 { 853 if (filter == PIPE_TEX_FILTER_LINEAR) 854 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR 855 : SQ_TEX_XY_FILTER_BILINEAR; 856 else 857 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT 858 : SQ_TEX_XY_FILTER_POINT; 859 } 860 861 static inline unsigned r600_tex_aniso_filter(unsigned filter) 862 { 863 if (filter < 2) 864 return 0; 865 if (filter < 4) 866 return 1; 867 if (filter < 8) 868 return 2; 869 if (filter < 16) 870 return 3; 871 return 4; 872 } 873 874 static inline unsigned r600_wavefront_size(enum radeon_family family) 875 { 876 switch (family) { 877 case CHIP_RV610: 878 case CHIP_RS780: 879 case CHIP_RV620: 880 case CHIP_RS880: 881 return 16; 882 case CHIP_RV630: 883 case CHIP_RV635: 884 case CHIP_RV730: 885 case CHIP_RV710: 886 case CHIP_PALM: 887 case CHIP_CEDAR: 888 return 32; 889 default: 890 return 64; 891 } 892 } 893 894 static inline enum radeon_bo_priority 895 r600_get_sampler_view_priority(struct r600_resource *res) 896 { 897 if (res->b.b.target == PIPE_BUFFER) 898 return RADEON_PRIO_SAMPLER_BUFFER; 899 900 if (res->b.b.nr_samples > 1) 901 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA; 902 903 return RADEON_PRIO_SAMPLER_TEXTURE; 904 } 905 906 static inline bool 907 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler) 908 { 909 return (stencil_sampler && tex->can_sample_s) || 910 (!stencil_sampler && tex->can_sample_z); 911 } 912 913 static inline bool 914 r600_htile_enabled(struct r600_texture *tex, unsigned level) 915 { 916 return tex->htile_offset && level == 0; 917 } 918 919 #define COMPUTE_DBG(rscreen, fmt, args...) \ 920 do { \ 921 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \ 922 } while (0); 923 924 #define R600_ERR(fmt, args...) \ 925 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args) 926 927 /* For MSAA sample positions. */ 928 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \ 929 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \ 930 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \ 931 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \ 932 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28)) 933 934 static inline int S_FIXED(float value, unsigned frac_bits) 935 { 936 return value * (1 << frac_bits); 937 } 938 939 #endif 940