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      1 /*
      2  * Copyright 2013 Advanced Micro Devices, Inc.
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     21  * SOFTWARE.
     22  *
     23  * Authors: Marek Olk <maraeo (at) gmail.com>
     24  *
     25  */
     26 
     27 /**
     28  * This file contains common screen and context structures and functions
     29  * for r600g and radeonsi.
     30  */
     31 
     32 #ifndef R600_PIPE_COMMON_H
     33 #define R600_PIPE_COMMON_H
     34 
     35 #include <stdio.h>
     36 
     37 #include "amd/common/ac_binary.h"
     38 
     39 #include "radeon/radeon_winsys.h"
     40 
     41 #include "util/disk_cache.h"
     42 #include "util/u_blitter.h"
     43 #include "util/list.h"
     44 #include "util/u_range.h"
     45 #include "util/slab.h"
     46 #include "util/u_suballoc.h"
     47 #include "util/u_transfer.h"
     48 #include "util/u_threaded_context.h"
     49 
     50 struct u_log_context;
     51 
     52 #define ATI_VENDOR_ID 0x1002
     53 
     54 #define R600_RESOURCE_FLAG_TRANSFER		(PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
     55 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH	(PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
     56 #define R600_RESOURCE_FLAG_FORCE_TILING		(PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
     57 #define R600_RESOURCE_FLAG_UNMAPPABLE		(PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
     58 
     59 #define R600_CONTEXT_STREAMOUT_FLUSH		(1u << 0)
     60 /* Pipeline & streamout query controls. */
     61 #define R600_CONTEXT_START_PIPELINE_STATS	(1u << 1)
     62 #define R600_CONTEXT_STOP_PIPELINE_STATS	(1u << 2)
     63 #define R600_CONTEXT_FLUSH_FOR_RENDER_COND	(1u << 3)
     64 #define R600_CONTEXT_PRIVATE_FLAG		(1u << 4)
     65 
     66 /* special primitive types */
     67 #define R600_PRIM_RECTANGLE_LIST	PIPE_PRIM_MAX
     68 
     69 #define R600_NOT_QUERY		0xffffffff
     70 
     71 /* Debug flags. */
     72 #define DBG_VS			(1 << PIPE_SHADER_VERTEX)
     73 #define DBG_PS			(1 << PIPE_SHADER_FRAGMENT)
     74 #define DBG_GS			(1 << PIPE_SHADER_GEOMETRY)
     75 #define DBG_TCS			(1 << PIPE_SHADER_TESS_CTRL)
     76 #define DBG_TES			(1 << PIPE_SHADER_TESS_EVAL)
     77 #define DBG_CS			(1 << PIPE_SHADER_COMPUTE)
     78 #define DBG_ALL_SHADERS		(DBG_FS - 1)
     79 #define DBG_FS			(1 << 6) /* fetch shader */
     80 #define DBG_TEX			(1 << 7)
     81 #define DBG_NIR			(1 << 8)
     82 #define DBG_COMPUTE		(1 << 9)
     83 /* gap */
     84 #define DBG_VM			(1 << 11)
     85 #define DBG_NO_IR		(1 << 12)
     86 #define DBG_NO_TGSI		(1 << 13)
     87 #define DBG_NO_ASM		(1 << 14)
     88 #define DBG_PREOPT_IR		(1 << 15)
     89 #define DBG_CHECK_IR		(1 << 16)
     90 #define DBG_NO_OPT_VARIANT	(1 << 17)
     91 #define DBG_FS_CORRECT_DERIVS_AFTER_KILL (1 << 18)
     92 /* gaps */
     93 #define DBG_TEST_DMA		(1 << 20)
     94 /* Bits 21-31 are reserved for the r600g driver. */
     95 /* features */
     96 #define DBG_NO_ASYNC_DMA	(1ull << 32)
     97 #define DBG_NO_HYPERZ		(1ull << 33)
     98 #define DBG_NO_DISCARD_RANGE	(1ull << 34)
     99 #define DBG_NO_2D_TILING	(1ull << 35)
    100 #define DBG_NO_TILING		(1ull << 36)
    101 #define DBG_SWITCH_ON_EOP	(1ull << 37)
    102 #define DBG_FORCE_DMA		(1ull << 38)
    103 #define DBG_PRECOMPILE		(1ull << 39)
    104 #define DBG_INFO		(1ull << 40)
    105 #define DBG_NO_WC		(1ull << 41)
    106 #define DBG_CHECK_VM		(1ull << 42)
    107 /* gap */
    108 #define DBG_UNSAFE_MATH		(1ull << 49)
    109 #define DBG_TEST_VMFAULT_CP	(1ull << 51)
    110 #define DBG_TEST_VMFAULT_SDMA	(1ull << 52)
    111 #define DBG_TEST_VMFAULT_SHADER	(1ull << 53)
    112 
    113 #define R600_MAP_BUFFER_ALIGNMENT 64
    114 #define R600_MAX_VIEWPORTS        16
    115 
    116 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
    117 
    118 enum r600_coherency {
    119 	R600_COHERENCY_NONE, /* no cache flushes needed */
    120 	R600_COHERENCY_SHADER,
    121 	R600_COHERENCY_CB_META,
    122 };
    123 
    124 #ifdef PIPE_ARCH_BIG_ENDIAN
    125 #define R600_BIG_ENDIAN 1
    126 #else
    127 #define R600_BIG_ENDIAN 0
    128 #endif
    129 
    130 struct r600_common_context;
    131 struct r600_perfcounters;
    132 struct tgsi_shader_info;
    133 struct r600_qbo_state;
    134 
    135 void radeon_shader_binary_init(struct ac_shader_binary *b);
    136 void radeon_shader_binary_clean(struct ac_shader_binary *b);
    137 
    138 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
    139  * at the moment.
    140  */
    141 struct r600_resource {
    142 	struct threaded_resource	b;
    143 
    144 	/* Winsys objects. */
    145 	struct pb_buffer		*buf;
    146 	uint64_t			gpu_address;
    147 	/* Memory usage if the buffer placement is optimal. */
    148 	uint64_t			vram_usage;
    149 	uint64_t			gart_usage;
    150 
    151 	/* Resource properties. */
    152 	uint64_t			bo_size;
    153 	unsigned			bo_alignment;
    154 	enum radeon_bo_domain		domains;
    155 	enum radeon_bo_flag		flags;
    156 	unsigned			bind_history;
    157 
    158 	/* The buffer range which is initialized (with a write transfer,
    159 	 * streamout, DMA, or as a random access target). The rest of
    160 	 * the buffer is considered invalid and can be mapped unsynchronized.
    161 	 *
    162 	 * This allows unsychronized mapping of a buffer range which hasn't
    163 	 * been used yet. It's for applications which forget to use
    164 	 * the unsynchronized map flag and expect the driver to figure it out.
    165          */
    166 	struct util_range		valid_buffer_range;
    167 
    168 	/* Whether the resource has been exported via resource_get_handle. */
    169 	unsigned			external_usage; /* PIPE_HANDLE_USAGE_* */
    170 
    171 	/* Whether this resource is referenced by bindless handles. */
    172 	bool				texture_handle_allocated;
    173 	bool				image_handle_allocated;
    174 
    175 	/*
    176 	 * EG/Cayman only - for RAT operations hw need an immediate buffer
    177 	 * to store results in.
    178 	 */
    179 	struct r600_resource            *immed_buffer;
    180 };
    181 
    182 struct r600_transfer {
    183 	struct threaded_transfer	b;
    184 	struct r600_resource		*staging;
    185 	unsigned			offset;
    186 };
    187 
    188 struct r600_fmask_info {
    189 	uint64_t offset;
    190 	uint64_t size;
    191 	unsigned alignment;
    192 	unsigned pitch_in_pixels;
    193 	unsigned bank_height;
    194 	unsigned slice_tile_max;
    195 	unsigned tile_mode_index;
    196 	unsigned tile_swizzle;
    197 };
    198 
    199 struct r600_cmask_info {
    200 	uint64_t offset;
    201 	uint64_t size;
    202 	unsigned alignment;
    203 	unsigned slice_tile_max;
    204 	uint64_t base_address_reg;
    205 };
    206 
    207 struct r600_texture {
    208 	struct r600_resource		resource;
    209 
    210 	uint64_t			size;
    211 	unsigned			num_level0_transfers;
    212 	enum pipe_format		db_render_format;
    213 	bool				is_depth;
    214 	bool				db_compatible;
    215 	bool				can_sample_z;
    216 	bool				can_sample_s;
    217 	unsigned			dirty_level_mask; /* each bit says if that mipmap is compressed */
    218 	unsigned			stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
    219 	struct r600_texture		*flushed_depth_texture;
    220 	struct radeon_surf		surface;
    221 
    222 	/* Colorbuffer compression and fast clear. */
    223 	struct r600_fmask_info		fmask;
    224 	struct r600_cmask_info		cmask;
    225 	struct r600_resource		*cmask_buffer;
    226 	unsigned			cb_color_info; /* fast clear enable bit */
    227 	unsigned			color_clear_value[2];
    228 	unsigned			last_msaa_resolve_target_micro_mode;
    229 
    230 	/* Depth buffer compression and fast clear. */
    231 	uint64_t			htile_offset;
    232 	bool				depth_cleared; /* if it was cleared at least once */
    233 	float				depth_clear_value;
    234 	bool				stencil_cleared; /* if it was cleared at least once */
    235 	uint8_t				stencil_clear_value;
    236 
    237 	bool				non_disp_tiling; /* R600-Cayman only */
    238 
    239 	/* Counter that should be non-zero if the texture is bound to a
    240 	 * framebuffer. Implemented in radeonsi only.
    241 	 */
    242 	uint32_t			framebuffers_bound;
    243 };
    244 
    245 struct r600_surface {
    246 	struct pipe_surface		base;
    247 
    248 	/* These can vary with block-compressed textures. */
    249 	unsigned width0;
    250 	unsigned height0;
    251 
    252 	bool color_initialized;
    253 	bool depth_initialized;
    254 
    255 	/* Misc. color flags. */
    256 	bool alphatest_bypass;
    257 	bool export_16bpc;
    258 	bool color_is_int8;
    259 	bool color_is_int10;
    260 
    261 	/* Color registers. */
    262 	unsigned cb_color_info;
    263 	unsigned cb_color_base;
    264 	unsigned cb_color_view;
    265 	unsigned cb_color_size;		/* R600 only */
    266 	unsigned cb_color_dim;		/* EG only */
    267 	unsigned cb_color_pitch;	/* EG and later */
    268 	unsigned cb_color_slice;	/* EG and later */
    269 	unsigned cb_color_attrib;	/* EG and later */
    270 	unsigned cb_color_fmask;	/* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
    271 	unsigned cb_color_fmask_slice;	/* EG and later */
    272 	unsigned cb_color_cmask;	/* CB_COLORn_TILE (r600 only) */
    273 	unsigned cb_color_mask;		/* R600 only */
    274 	struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
    275 	struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
    276 
    277 	/* DB registers. */
    278 	uint64_t db_depth_base;		/* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
    279 	uint64_t db_stencil_base;	/* EG and later */
    280 	uint64_t db_htile_data_base;
    281 	unsigned db_depth_info;		/* R600 only, then SI and later */
    282 	unsigned db_z_info;		/* EG and later */
    283 	unsigned db_depth_view;
    284 	unsigned db_depth_size;
    285 	unsigned db_depth_slice;	/* EG and later */
    286 	unsigned db_stencil_info;	/* EG and later */
    287 	unsigned db_prefetch_limit;	/* R600 only */
    288 	unsigned db_htile_surface;
    289 	unsigned db_preload_control;	/* EG and later */
    290 };
    291 
    292 struct r600_mmio_counter {
    293 	unsigned busy;
    294 	unsigned idle;
    295 };
    296 
    297 union r600_mmio_counters {
    298 	struct {
    299 		/* For global GPU load including SDMA. */
    300 		struct r600_mmio_counter gpu;
    301 
    302 		/* GRBM_STATUS */
    303 		struct r600_mmio_counter spi;
    304 		struct r600_mmio_counter gui;
    305 		struct r600_mmio_counter ta;
    306 		struct r600_mmio_counter gds;
    307 		struct r600_mmio_counter vgt;
    308 		struct r600_mmio_counter ia;
    309 		struct r600_mmio_counter sx;
    310 		struct r600_mmio_counter wd;
    311 		struct r600_mmio_counter bci;
    312 		struct r600_mmio_counter sc;
    313 		struct r600_mmio_counter pa;
    314 		struct r600_mmio_counter db;
    315 		struct r600_mmio_counter cp;
    316 		struct r600_mmio_counter cb;
    317 
    318 		/* SRBM_STATUS2 */
    319 		struct r600_mmio_counter sdma;
    320 
    321 		/* CP_STAT */
    322 		struct r600_mmio_counter pfp;
    323 		struct r600_mmio_counter meq;
    324 		struct r600_mmio_counter me;
    325 		struct r600_mmio_counter surf_sync;
    326 		struct r600_mmio_counter cp_dma;
    327 		struct r600_mmio_counter scratch_ram;
    328 	} named;
    329 	unsigned array[0];
    330 };
    331 
    332 struct r600_memory_object {
    333 	struct pipe_memory_object	b;
    334 	struct pb_buffer		*buf;
    335 	uint32_t			stride;
    336 	uint32_t			offset;
    337 };
    338 
    339 struct r600_common_screen {
    340 	struct pipe_screen		b;
    341 	struct radeon_winsys		*ws;
    342 	enum radeon_family		family;
    343 	enum chip_class			chip_class;
    344 	struct radeon_info		info;
    345 	uint64_t			debug_flags;
    346 	bool				has_cp_dma;
    347 	bool				has_streamout;
    348 
    349 	struct disk_cache		*disk_shader_cache;
    350 
    351 	struct slab_parent_pool		pool_transfers;
    352 
    353 	/* Texture filter settings. */
    354 	int				force_aniso; /* -1 = disabled */
    355 
    356 	/* Auxiliary context. Mainly used to initialize resources.
    357 	 * It must be locked prior to using and flushed before unlocking. */
    358 	struct pipe_context		*aux_context;
    359 	mtx_t				aux_context_lock;
    360 
    361 	/* This must be in the screen, because UE4 uses one context for
    362 	 * compilation and another one for rendering.
    363 	 */
    364 	unsigned			num_compilations;
    365 	/* Along with ST_DEBUG=precompile, this should show if applications
    366 	 * are loading shaders on demand. This is a monotonic counter.
    367 	 */
    368 	unsigned			num_shaders_created;
    369 	unsigned			num_shader_cache_hits;
    370 
    371 	/* GPU load thread. */
    372 	mtx_t				gpu_load_mutex;
    373 	thrd_t				gpu_load_thread;
    374 	union r600_mmio_counters	mmio_counters;
    375 	volatile unsigned		gpu_load_stop_thread; /* bool */
    376 
    377 	char				renderer_string[100];
    378 
    379 	/* Performance counters. */
    380 	struct r600_perfcounters	*perfcounters;
    381 
    382 	/* If pipe_screen wants to recompute and re-emit the framebuffer,
    383 	 * sampler, and image states of all contexts, it should atomically
    384 	 * increment this.
    385 	 *
    386 	 * Each context will compare this with its own last known value of
    387 	 * the counter before drawing and re-emit the states accordingly.
    388 	 */
    389 	unsigned			dirty_tex_counter;
    390 
    391 	/* Atomically increment this counter when an existing texture's
    392 	 * metadata is enabled or disabled in a way that requires changing
    393 	 * contexts' compressed texture binding masks.
    394 	 */
    395 	unsigned			compressed_colortex_counter;
    396 
    397 	struct {
    398 		/* Context flags to set so that all writes from earlier jobs
    399 		 * in the CP are seen by L2 clients.
    400 		 */
    401 		unsigned cp_to_L2;
    402 
    403 		/* Context flags to set so that all writes from earlier jobs
    404 		 * that end in L2 are seen by CP.
    405 		 */
    406 		unsigned L2_to_cp;
    407 
    408 		/* Context flags to set so that all writes from earlier
    409 		 * compute jobs are seen by L2 clients.
    410 		 */
    411 		unsigned compute_to_L2;
    412 	} barrier_flags;
    413 
    414 	void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
    415 				      struct r600_texture *rtex,
    416 				      struct radeon_bo_metadata *md);
    417 
    418 	void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
    419 				    struct r600_texture *rtex,
    420 				    struct radeon_bo_metadata *md);
    421 };
    422 
    423 /* This encapsulates a state or an operation which can emitted into the GPU
    424  * command stream. */
    425 struct r600_atom {
    426 	void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
    427 	unsigned		num_dw;
    428 	unsigned short		id;
    429 };
    430 
    431 struct r600_so_target {
    432 	struct pipe_stream_output_target b;
    433 
    434 	/* The buffer where BUFFER_FILLED_SIZE is stored. */
    435 	struct r600_resource	*buf_filled_size;
    436 	unsigned		buf_filled_size_offset;
    437 	bool			buf_filled_size_valid;
    438 
    439 	unsigned		stride_in_dw;
    440 };
    441 
    442 struct r600_streamout {
    443 	struct r600_atom		begin_atom;
    444 	bool				begin_emitted;
    445 	unsigned			num_dw_for_end;
    446 
    447 	unsigned			enabled_mask;
    448 	unsigned			num_targets;
    449 	struct r600_so_target		*targets[PIPE_MAX_SO_BUFFERS];
    450 
    451 	unsigned			append_bitmask;
    452 	bool				suspended;
    453 
    454 	/* External state which comes from the vertex shader,
    455 	 * it must be set explicitly when binding a shader. */
    456 	uint16_t			*stride_in_dw;
    457 	unsigned			enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
    458 
    459 	/* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
    460 	unsigned			hw_enabled_mask;
    461 
    462 	/* The state of VGT_STRMOUT_(CONFIG|EN). */
    463 	struct r600_atom		enable_atom;
    464 	bool				streamout_enabled;
    465 	bool				prims_gen_query_enabled;
    466 	int				num_prims_gen_queries;
    467 };
    468 
    469 struct r600_signed_scissor {
    470 	int minx;
    471 	int miny;
    472 	int maxx;
    473 	int maxy;
    474 };
    475 
    476 struct r600_scissors {
    477 	struct r600_atom		atom;
    478 	unsigned			dirty_mask;
    479 	struct pipe_scissor_state	states[R600_MAX_VIEWPORTS];
    480 };
    481 
    482 struct r600_viewports {
    483 	struct r600_atom		atom;
    484 	unsigned			dirty_mask;
    485 	unsigned			depth_range_dirty_mask;
    486 	struct pipe_viewport_state	states[R600_MAX_VIEWPORTS];
    487 	struct r600_signed_scissor	as_scissor[R600_MAX_VIEWPORTS];
    488 };
    489 
    490 struct r600_ring {
    491 	struct radeon_winsys_cs		*cs;
    492 	void (*flush)(void *ctx, unsigned flags,
    493 		      struct pipe_fence_handle **fence);
    494 };
    495 
    496 /* Saved CS data for debugging features. */
    497 struct radeon_saved_cs {
    498 	uint32_t			*ib;
    499 	unsigned			num_dw;
    500 
    501 	struct radeon_bo_list_item	*bo_list;
    502 	unsigned			bo_count;
    503 };
    504 
    505 struct r600_common_context {
    506 	struct pipe_context b; /* base class */
    507 
    508 	struct r600_common_screen	*screen;
    509 	struct radeon_winsys		*ws;
    510 	struct radeon_winsys_ctx	*ctx;
    511 	enum radeon_family		family;
    512 	enum chip_class			chip_class;
    513 	struct r600_ring		gfx;
    514 	struct r600_ring		dma;
    515 	struct pipe_fence_handle	*last_gfx_fence;
    516 	struct pipe_fence_handle	*last_sdma_fence;
    517 	struct r600_resource		*eop_bug_scratch;
    518 	unsigned			num_gfx_cs_flushes;
    519 	unsigned			initial_gfx_cs_size;
    520 	unsigned			gpu_reset_counter;
    521 	unsigned			last_dirty_tex_counter;
    522 	unsigned			last_compressed_colortex_counter;
    523 	unsigned			last_num_draw_calls;
    524 
    525 	struct threaded_context		*tc;
    526 	struct u_suballocator		*allocator_zeroed_memory;
    527 	struct slab_child_pool		pool_transfers;
    528 	struct slab_child_pool		pool_transfers_unsync; /* for threaded_context */
    529 
    530 	/* Current unaccounted memory usage. */
    531 	uint64_t			vram;
    532 	uint64_t			gtt;
    533 
    534 	/* States. */
    535 	struct r600_streamout		streamout;
    536 	struct r600_scissors		scissors;
    537 	struct r600_viewports		viewports;
    538 	bool				scissor_enabled;
    539 	bool				clip_halfz;
    540 	bool				vs_writes_viewport_index;
    541 	bool				vs_disables_clipping_viewport;
    542 
    543 	/* Additional context states. */
    544 	unsigned flags; /* flush flags */
    545 
    546 	/* Queries. */
    547 	/* Maintain the list of active queries for pausing between IBs. */
    548 	int				num_occlusion_queries;
    549 	int				num_perfect_occlusion_queries;
    550 	struct list_head		active_queries;
    551 	unsigned			num_cs_dw_queries_suspend;
    552 	/* Misc stats. */
    553 	unsigned			num_draw_calls;
    554 	unsigned			num_decompress_calls;
    555 	unsigned			num_mrt_draw_calls;
    556 	unsigned			num_prim_restart_calls;
    557 	unsigned			num_spill_draw_calls;
    558 	unsigned			num_compute_calls;
    559 	unsigned			num_spill_compute_calls;
    560 	unsigned			num_dma_calls;
    561 	unsigned			num_cp_dma_calls;
    562 	unsigned			num_vs_flushes;
    563 	unsigned			num_ps_flushes;
    564 	unsigned			num_cs_flushes;
    565 	unsigned			num_cb_cache_flushes;
    566 	unsigned			num_db_cache_flushes;
    567 	unsigned			num_resident_handles;
    568 	uint64_t			num_alloc_tex_transfer_bytes;
    569 
    570 	/* Render condition. */
    571 	struct r600_atom		render_cond_atom;
    572 	struct pipe_query		*render_cond;
    573 	unsigned			render_cond_mode;
    574 	bool				render_cond_invert;
    575 	bool				render_cond_force_off; /* for u_blitter */
    576 
    577 	/* MSAA sample locations.
    578 	 * The first index is the sample index.
    579 	 * The second index is the coordinate: X, Y. */
    580 	float				sample_locations_1x[1][2];
    581 	float				sample_locations_2x[2][2];
    582 	float				sample_locations_4x[4][2];
    583 	float				sample_locations_8x[8][2];
    584 	float				sample_locations_16x[16][2];
    585 
    586 	struct pipe_debug_callback	debug;
    587 	struct pipe_device_reset_callback device_reset_callback;
    588 	struct u_log_context		*log;
    589 
    590 	void				*query_result_shader;
    591 
    592 	/* Copy one resource to another using async DMA. */
    593 	void (*dma_copy)(struct pipe_context *ctx,
    594 			 struct pipe_resource *dst,
    595 			 unsigned dst_level,
    596 			 unsigned dst_x, unsigned dst_y, unsigned dst_z,
    597 			 struct pipe_resource *src,
    598 			 unsigned src_level,
    599 			 const struct pipe_box *src_box);
    600 
    601 	void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
    602 				 uint64_t offset, uint64_t size, unsigned value);
    603 
    604 	void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
    605 			     uint64_t offset, uint64_t size, unsigned value,
    606 			     enum r600_coherency coher);
    607 
    608 	void (*blit_decompress_depth)(struct pipe_context *ctx,
    609 				      struct r600_texture *texture,
    610 				      struct r600_texture *staging,
    611 				      unsigned first_level, unsigned last_level,
    612 				      unsigned first_layer, unsigned last_layer,
    613 				      unsigned first_sample, unsigned last_sample);
    614 
    615 	/* Reallocate the buffer and update all resource bindings where
    616 	 * the buffer is bound, including all resource descriptors. */
    617 	void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
    618 
    619 	/* Update all resource bindings where the buffer is bound, including
    620 	 * all resource descriptors. This is invalidate_buffer without
    621 	 * the invalidation. */
    622 	void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf,
    623 			      uint64_t old_gpu_address);
    624 
    625 	void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
    626 
    627 	/* This ensures there is enough space in the command stream. */
    628 	void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
    629 				  bool include_draw_vbo);
    630 
    631 	void (*set_atom_dirty)(struct r600_common_context *ctx,
    632 			       struct r600_atom *atom, bool dirty);
    633 
    634 	void (*check_vm_faults)(struct r600_common_context *ctx,
    635 				struct radeon_saved_cs *saved,
    636 				enum ring_type ring);
    637 };
    638 
    639 /* r600_buffer_common.c */
    640 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
    641 				     struct pb_buffer *buf,
    642 				     enum radeon_bo_usage usage);
    643 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
    644                                       struct r600_resource *resource,
    645                                       unsigned usage);
    646 void r600_buffer_subdata(struct pipe_context *ctx,
    647 			 struct pipe_resource *buffer,
    648 			 unsigned usage, unsigned offset,
    649 			 unsigned size, const void *data);
    650 void r600_init_resource_fields(struct r600_common_screen *rscreen,
    651 			       struct r600_resource *res,
    652 			       uint64_t size, unsigned alignment);
    653 bool r600_alloc_resource(struct r600_common_screen *rscreen,
    654 			 struct r600_resource *res);
    655 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
    656 					 const struct pipe_resource *templ,
    657 					 unsigned alignment);
    658 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
    659 						  unsigned flags,
    660 						  unsigned usage,
    661 						  unsigned size,
    662 						  unsigned alignment);
    663 struct pipe_resource *
    664 r600_buffer_from_user_memory(struct pipe_screen *screen,
    665 			     const struct pipe_resource *templ,
    666 			     void *user_memory);
    667 void
    668 r600_invalidate_resource(struct pipe_context *ctx,
    669 			 struct pipe_resource *resource);
    670 void r600_replace_buffer_storage(struct pipe_context *ctx,
    671 				 struct pipe_resource *dst,
    672 				 struct pipe_resource *src);
    673 
    674 /* r600_common_pipe.c */
    675 void r600_gfx_write_event_eop(struct r600_common_context *ctx,
    676 			      unsigned event, unsigned event_flags,
    677 			      unsigned data_sel,
    678 			      struct r600_resource *buf, uint64_t va,
    679 			      uint32_t new_fence, unsigned query_type);
    680 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
    681 void r600_gfx_wait_fence(struct r600_common_context *ctx,
    682 			 uint64_t va, uint32_t ref, uint32_t mask);
    683 void r600_draw_rectangle(struct blitter_context *blitter,
    684 			 void *vertex_elements_cso,
    685 			 blitter_get_vs_func get_vs,
    686 			 int x1, int y1, int x2, int y2,
    687 			 float depth, unsigned num_instances,
    688 			 enum blitter_attrib_type type,
    689 			 const union blitter_attrib *attrib);
    690 bool r600_common_screen_init(struct r600_common_screen *rscreen,
    691 			     struct radeon_winsys *ws);
    692 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
    693 void r600_preflush_suspend_features(struct r600_common_context *ctx);
    694 void r600_postflush_resume_features(struct r600_common_context *ctx);
    695 bool r600_common_context_init(struct r600_common_context *rctx,
    696 			      struct r600_common_screen *rscreen,
    697 			      unsigned context_flags);
    698 void r600_common_context_cleanup(struct r600_common_context *rctx);
    699 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
    700 			  unsigned processor);
    701 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
    702 			      unsigned processor);
    703 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
    704 			      uint64_t offset, uint64_t size, unsigned value);
    705 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
    706 						  const struct pipe_resource *templ);
    707 const char *r600_get_llvm_processor_name(enum radeon_family family);
    708 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
    709 			 struct r600_resource *dst, struct r600_resource *src);
    710 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
    711 		    struct radeon_saved_cs *saved, bool get_buffer_list);
    712 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
    713 bool r600_check_device_reset(struct r600_common_context *rctx);
    714 
    715 /* r600_gpu_load.c */
    716 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
    717 uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type);
    718 unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type,
    719 			  uint64_t begin);
    720 
    721 /* r600_perfcounters.c */
    722 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
    723 
    724 /* r600_query.c */
    725 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
    726 void r600_query_init(struct r600_common_context *rctx);
    727 void r600_suspend_queries(struct r600_common_context *ctx);
    728 void r600_resume_queries(struct r600_common_context *ctx);
    729 void r600_query_fix_enabled_rb_mask(struct r600_common_screen *rscreen);
    730 
    731 /* r600_streamout.c */
    732 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
    733 void r600_set_streamout_targets(struct pipe_context *ctx,
    734 				unsigned num_targets,
    735 				struct pipe_stream_output_target **targets,
    736 				const unsigned *offset);
    737 void r600_emit_streamout_end(struct r600_common_context *rctx);
    738 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
    739 					     unsigned type, int diff);
    740 void r600_streamout_init(struct r600_common_context *rctx);
    741 
    742 /* r600_test_dma.c */
    743 void r600_test_dma(struct r600_common_screen *rscreen);
    744 
    745 /* r600_texture.c */
    746 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
    747 				struct r600_texture *rdst,
    748 				unsigned dst_level, unsigned dstx,
    749 				unsigned dsty, unsigned dstz,
    750 				struct r600_texture *rsrc,
    751 				unsigned src_level,
    752 				const struct pipe_box *src_box);
    753 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
    754 				 struct r600_texture *rtex,
    755 				 unsigned nr_samples,
    756 				 struct r600_fmask_info *out);
    757 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
    758 				 struct r600_texture *rtex,
    759 				 struct r600_cmask_info *out);
    760 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
    761 				     struct pipe_resource *texture,
    762 				     struct r600_texture **staging);
    763 void r600_print_texture_info(struct r600_common_screen *rscreen,
    764 			     struct r600_texture *rtex, struct u_log_context *log);
    765 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
    766 					const struct pipe_resource *templ);
    767 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
    768 						struct pipe_resource *texture,
    769 						const struct pipe_surface *templ,
    770 						unsigned width0, unsigned height0,
    771 						unsigned width, unsigned height);
    772 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
    773 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
    774 				   struct pipe_framebuffer_state *fb,
    775 				   struct r600_atom *fb_state,
    776 				   unsigned *buffers, ubyte *dirty_cbufs,
    777 				   const union pipe_color_union *color);
    778 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
    779 void r600_init_context_texture_functions(struct r600_common_context *rctx);
    780 void eg_resource_alloc_immed(struct r600_common_screen *rscreen,
    781 			     struct r600_resource *res,
    782 			     unsigned immed_size);
    783 
    784 /* r600_viewport.c */
    785 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
    786 					    struct pipe_scissor_state *scissor);
    787 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
    788 				 bool scissor_enable, bool clip_halfz);
    789 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
    790 					  struct tgsi_shader_info *info);
    791 void r600_init_viewport_functions(struct r600_common_context *rctx);
    792 
    793 /* cayman_msaa.c */
    794 extern const uint32_t eg_sample_locs_2x[4];
    795 extern const unsigned eg_max_dist_2x;
    796 extern const uint32_t eg_sample_locs_4x[4];
    797 extern const unsigned eg_max_dist_4x;
    798 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
    799 				unsigned sample_index, float *out_value);
    800 void cayman_init_msaa(struct pipe_context *ctx);
    801 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
    802 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
    803 			     int ps_iter_samples, int overrast_samples,
    804 			     unsigned sc_mode_cntl_1);
    805 
    806 
    807 /* Inline helpers. */
    808 
    809 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
    810 {
    811 	return (struct r600_resource*)r;
    812 }
    813 
    814 static inline void
    815 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
    816 {
    817 	pipe_resource_reference((struct pipe_resource **)ptr,
    818 				(struct pipe_resource *)res);
    819 }
    820 
    821 static inline void
    822 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
    823 {
    824 	pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
    825 }
    826 
    827 static inline void
    828 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
    829 {
    830 	struct r600_common_context *rctx = (struct r600_common_context *)ctx;
    831 	struct r600_resource *res = (struct r600_resource *)r;
    832 
    833 	if (res) {
    834 		/* Add memory usage for need_gfx_cs_space */
    835 		rctx->vram += res->vram_usage;
    836 		rctx->gtt += res->gart_usage;
    837 	}
    838 }
    839 
    840 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
    841 {
    842 	return rctx->streamout.streamout_enabled ||
    843 	       rctx->streamout.prims_gen_query_enabled;
    844 }
    845 
    846 #define     SQ_TEX_XY_FILTER_POINT                         0x00
    847 #define     SQ_TEX_XY_FILTER_BILINEAR                      0x01
    848 #define     SQ_TEX_XY_FILTER_ANISO_POINT                   0x02
    849 #define     SQ_TEX_XY_FILTER_ANISO_BILINEAR                0x03
    850 
    851 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
    852 {
    853 	if (filter == PIPE_TEX_FILTER_LINEAR)
    854 		return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
    855 				     : SQ_TEX_XY_FILTER_BILINEAR;
    856 	else
    857 		return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
    858 				     : SQ_TEX_XY_FILTER_POINT;
    859 }
    860 
    861 static inline unsigned r600_tex_aniso_filter(unsigned filter)
    862 {
    863 	if (filter < 2)
    864 		return 0;
    865 	if (filter < 4)
    866 		return 1;
    867 	if (filter < 8)
    868 		return 2;
    869 	if (filter < 16)
    870 		return 3;
    871 	return 4;
    872 }
    873 
    874 static inline unsigned r600_wavefront_size(enum radeon_family family)
    875 {
    876 	switch (family) {
    877 	case CHIP_RV610:
    878 	case CHIP_RS780:
    879 	case CHIP_RV620:
    880 	case CHIP_RS880:
    881 		return 16;
    882 	case CHIP_RV630:
    883 	case CHIP_RV635:
    884 	case CHIP_RV730:
    885 	case CHIP_RV710:
    886 	case CHIP_PALM:
    887 	case CHIP_CEDAR:
    888 		return 32;
    889 	default:
    890 		return 64;
    891 	}
    892 }
    893 
    894 static inline enum radeon_bo_priority
    895 r600_get_sampler_view_priority(struct r600_resource *res)
    896 {
    897 	if (res->b.b.target == PIPE_BUFFER)
    898 		return RADEON_PRIO_SAMPLER_BUFFER;
    899 
    900 	if (res->b.b.nr_samples > 1)
    901 		return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
    902 
    903 	return RADEON_PRIO_SAMPLER_TEXTURE;
    904 }
    905 
    906 static inline bool
    907 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
    908 {
    909 	return (stencil_sampler && tex->can_sample_s) ||
    910 	       (!stencil_sampler && tex->can_sample_z);
    911 }
    912 
    913 static inline bool
    914 r600_htile_enabled(struct r600_texture *tex, unsigned level)
    915 {
    916 	return tex->htile_offset && level == 0;
    917 }
    918 
    919 #define COMPUTE_DBG(rscreen, fmt, args...) \
    920 	do { \
    921 		if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
    922 	} while (0);
    923 
    924 #define R600_ERR(fmt, args...) \
    925 	fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
    926 
    927 /* For MSAA sample positions. */
    928 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y)  \
    929 	(((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) |		   \
    930 	(((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) |	   \
    931 	(((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) |	   \
    932 	 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
    933 
    934 static inline int S_FIXED(float value, unsigned frac_bits)
    935 {
    936 	return value * (1 << frac_bits);
    937 }
    938 
    939 #endif
    940