1 /* 2 * Copyright 2012 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 */ 23 24 #ifndef SI_STATE_H 25 #define SI_STATE_H 26 27 #include "si_pm4.h" 28 #include "radeon/r600_pipe_common.h" 29 30 #include "pipebuffer/pb_slab.h" 31 32 #define SI_NUM_GRAPHICS_SHADERS (PIPE_SHADER_TESS_EVAL+1) 33 #define SI_NUM_SHADERS (PIPE_SHADER_COMPUTE+1) 34 35 #define SI_MAX_ATTRIBS 16 36 #define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS 37 #define SI_NUM_SAMPLERS 32 /* OpenGL textures units per shader */ 38 #define SI_NUM_CONST_BUFFERS 16 39 #define SI_NUM_IMAGES 16 40 #define SI_NUM_SHADER_BUFFERS 16 41 42 struct si_screen; 43 struct si_shader; 44 struct si_shader_selector; 45 46 struct si_state_blend { 47 struct si_pm4_state pm4; 48 uint32_t cb_target_mask; 49 /* Set 0xf or 0x0 (4 bits) per render target if the following is 50 * true. ANDed with spi_shader_col_format. 51 */ 52 unsigned cb_target_enabled_4bit; 53 unsigned blend_enable_4bit; 54 unsigned need_src_alpha_4bit; 55 unsigned commutative_4bit; 56 bool alpha_to_coverage:1; 57 bool alpha_to_one:1; 58 bool dual_src_blend:1; 59 bool logicop_enable:1; 60 }; 61 62 struct si_state_rasterizer { 63 struct si_pm4_state pm4; 64 /* poly offset states for 16-bit, 24-bit, and 32-bit zbuffers */ 65 struct si_pm4_state *pm4_poly_offset; 66 unsigned pa_sc_line_stipple; 67 unsigned pa_cl_clip_cntl; 68 float line_width; 69 float max_point_size; 70 unsigned sprite_coord_enable:8; 71 unsigned clip_plane_enable:8; 72 unsigned flatshade:1; 73 unsigned two_side:1; 74 unsigned multisample_enable:1; 75 unsigned force_persample_interp:1; 76 unsigned line_stipple_enable:1; 77 unsigned poly_stipple_enable:1; 78 unsigned line_smooth:1; 79 unsigned poly_smooth:1; 80 unsigned uses_poly_offset:1; 81 unsigned clamp_fragment_color:1; 82 unsigned clamp_vertex_color:1; 83 unsigned rasterizer_discard:1; 84 unsigned scissor_enable:1; 85 unsigned clip_halfz:1; 86 }; 87 88 struct si_dsa_stencil_ref_part { 89 uint8_t valuemask[2]; 90 uint8_t writemask[2]; 91 }; 92 93 struct si_dsa_order_invariance { 94 /** Whether the final result in Z/S buffers is guaranteed to be 95 * invariant under changes to the order in which fragments arrive. */ 96 bool zs:1; 97 98 /** Whether the set of fragments that pass the combined Z/S test is 99 * guaranteed to be invariant under changes to the order in which 100 * fragments arrive. */ 101 bool pass_set:1; 102 103 /** Whether the last fragment that passes the combined Z/S test at each 104 * sample is guaranteed to be invariant under changes to the order in 105 * which fragments arrive. */ 106 bool pass_last:1; 107 }; 108 109 struct si_state_dsa { 110 struct si_pm4_state pm4; 111 struct si_dsa_stencil_ref_part stencil_ref; 112 113 /* 0 = without stencil buffer, 1 = when both Z and S buffers are present */ 114 struct si_dsa_order_invariance order_invariance[2]; 115 116 ubyte alpha_func:3; 117 bool depth_enabled:1; 118 bool depth_write_enabled:1; 119 bool stencil_enabled:1; 120 bool stencil_write_enabled:1; 121 bool db_can_write:1; 122 123 }; 124 125 struct si_stencil_ref { 126 struct r600_atom atom; 127 struct pipe_stencil_ref state; 128 struct si_dsa_stencil_ref_part dsa_part; 129 }; 130 131 struct si_vertex_elements 132 { 133 uint32_t instance_divisors[SI_MAX_ATTRIBS]; 134 uint32_t rsrc_word3[SI_MAX_ATTRIBS]; 135 uint16_t src_offset[SI_MAX_ATTRIBS]; 136 uint8_t fix_fetch[SI_MAX_ATTRIBS]; 137 uint8_t format_size[SI_MAX_ATTRIBS]; 138 uint8_t vertex_buffer_index[SI_MAX_ATTRIBS]; 139 140 uint8_t count; 141 bool uses_instance_divisors; 142 143 uint16_t first_vb_use_mask; 144 /* Vertex buffer descriptor list size aligned for optimal prefetch. */ 145 uint16_t desc_list_byte_size; 146 uint16_t instance_divisor_is_one; /* bitmask of inputs */ 147 uint16_t instance_divisor_is_fetched; /* bitmask of inputs */ 148 }; 149 150 union si_state { 151 struct { 152 struct si_state_blend *blend; 153 struct si_state_rasterizer *rasterizer; 154 struct si_state_dsa *dsa; 155 struct si_pm4_state *poly_offset; 156 struct si_pm4_state *ls; 157 struct si_pm4_state *hs; 158 struct si_pm4_state *es; 159 struct si_pm4_state *gs; 160 struct si_pm4_state *vgt_shader_config; 161 struct si_pm4_state *vs; 162 struct si_pm4_state *ps; 163 } named; 164 struct si_pm4_state *array[0]; 165 }; 166 167 #define SI_NUM_STATES (sizeof(union si_state) / sizeof(struct si_pm4_state *)) 168 169 union si_state_atoms { 170 struct { 171 /* The order matters. */ 172 struct r600_atom *render_cond; 173 struct r600_atom *streamout_begin; 174 struct r600_atom *streamout_enable; /* must be after streamout_begin */ 175 struct r600_atom *framebuffer; 176 struct r600_atom *msaa_sample_locs; 177 struct r600_atom *db_render_state; 178 struct r600_atom *dpbb_state; 179 struct r600_atom *msaa_config; 180 struct r600_atom *sample_mask; 181 struct r600_atom *cb_render_state; 182 struct r600_atom *blend_color; 183 struct r600_atom *clip_regs; 184 struct r600_atom *clip_state; 185 struct r600_atom *shader_pointers; 186 struct r600_atom *scissors; 187 struct r600_atom *viewports; 188 struct r600_atom *stencil_ref; 189 struct r600_atom *spi_map; 190 struct r600_atom *scratch_state; 191 } s; 192 struct r600_atom *array[0]; 193 }; 194 195 #define SI_NUM_ATOMS (sizeof(union si_state_atoms)/sizeof(struct r600_atom*)) 196 197 struct si_shader_data { 198 struct r600_atom atom; 199 uint32_t sh_base[SI_NUM_SHADERS]; 200 }; 201 202 /* Private read-write buffer slots. */ 203 enum { 204 SI_ES_RING_ESGS, 205 SI_GS_RING_ESGS, 206 207 SI_RING_GSVS, 208 209 SI_VS_STREAMOUT_BUF0, 210 SI_VS_STREAMOUT_BUF1, 211 SI_VS_STREAMOUT_BUF2, 212 SI_VS_STREAMOUT_BUF3, 213 214 SI_HS_CONST_DEFAULT_TESS_LEVELS, 215 SI_VS_CONST_INSTANCE_DIVISORS, 216 SI_VS_CONST_CLIP_PLANES, 217 SI_PS_CONST_POLY_STIPPLE, 218 SI_PS_CONST_SAMPLE_POSITIONS, 219 220 SI_NUM_RW_BUFFERS, 221 }; 222 223 /* Indices into sctx->descriptors, laid out so that gfx and compute pipelines 224 * are contiguous: 225 * 226 * 0 - rw buffers 227 * 1 - vertex const and shader buffers 228 * 2 - vertex samplers and images 229 * 3 - fragment const and shader buffer 230 * ... 231 * 11 - compute const and shader buffers 232 * 12 - compute samplers and images 233 */ 234 enum { 235 SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS, 236 SI_SHADER_DESCS_SAMPLERS_AND_IMAGES, 237 SI_NUM_SHADER_DESCS, 238 }; 239 240 #define SI_DESCS_RW_BUFFERS 0 241 #define SI_DESCS_FIRST_SHADER 1 242 #define SI_DESCS_FIRST_COMPUTE (SI_DESCS_FIRST_SHADER + \ 243 PIPE_SHADER_COMPUTE * SI_NUM_SHADER_DESCS) 244 #define SI_NUM_DESCS (SI_DESCS_FIRST_SHADER + \ 245 SI_NUM_SHADERS * SI_NUM_SHADER_DESCS) 246 247 #define SI_DESCS_SHADER_MASK(name) \ 248 u_bit_consecutive(SI_DESCS_FIRST_SHADER + \ 249 PIPE_SHADER_##name * SI_NUM_SHADER_DESCS, \ 250 SI_NUM_SHADER_DESCS) 251 252 /* This represents descriptors in memory, such as buffer resources, 253 * image resources, and sampler states. 254 */ 255 struct si_descriptors { 256 /* The list of descriptors in malloc'd memory. */ 257 uint32_t *list; 258 /* The list in mapped GPU memory. */ 259 uint32_t *gpu_list; 260 261 /* The buffer where the descriptors have been uploaded. */ 262 struct r600_resource *buffer; 263 uint64_t gpu_address; 264 265 /* The maximum number of descriptors. */ 266 uint32_t num_elements; 267 268 /* Slots that are used by currently-bound shaders. 269 * It determines which slots are uploaded. 270 */ 271 uint32_t first_active_slot; 272 uint32_t num_active_slots; 273 274 /* The SGPR index where the 64-bit pointer to the descriptor array will 275 * be stored. */ 276 ubyte shader_userdata_offset; 277 /* The size of one descriptor. */ 278 ubyte element_dw_size; 279 /* If there is only one slot enabled, bind it directly instead of 280 * uploading descriptors. -1 if disabled. */ 281 signed char slot_index_to_bind_directly; 282 }; 283 284 struct si_buffer_resources { 285 struct pipe_resource **buffers; /* this has num_buffers elements */ 286 287 enum radeon_bo_usage shader_usage:4; /* READ, WRITE, or READWRITE */ 288 enum radeon_bo_usage shader_usage_constbuf:4; 289 enum radeon_bo_priority priority:6; 290 enum radeon_bo_priority priority_constbuf:6; 291 292 /* The i-th bit is set if that element is enabled (non-NULL resource). */ 293 unsigned enabled_mask; 294 }; 295 296 #define si_pm4_block_idx(member) \ 297 (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *)) 298 299 #define si_pm4_state_changed(sctx, member) \ 300 ((sctx)->queued.named.member != (sctx)->emitted.named.member) 301 302 #define si_pm4_state_enabled_and_changed(sctx, member) \ 303 ((sctx)->queued.named.member && si_pm4_state_changed(sctx, member)) 304 305 #define si_pm4_bind_state(sctx, member, value) \ 306 do { \ 307 (sctx)->queued.named.member = (value); \ 308 (sctx)->dirty_states |= 1 << si_pm4_block_idx(member); \ 309 } while(0) 310 311 #define si_pm4_delete_state(sctx, member, value) \ 312 do { \ 313 if ((sctx)->queued.named.member == (value)) { \ 314 (sctx)->queued.named.member = NULL; \ 315 } \ 316 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \ 317 si_pm4_block_idx(member)); \ 318 } while(0) 319 320 /* si_descriptors.c */ 321 void si_set_mutable_tex_desc_fields(struct si_screen *sscreen, 322 struct r600_texture *tex, 323 const struct legacy_surf_level *base_level_info, 324 unsigned base_level, unsigned first_level, 325 unsigned block_width, bool is_stencil, 326 uint32_t *state); 327 void si_get_pipe_constant_buffer(struct si_context *sctx, uint shader, 328 uint slot, struct pipe_constant_buffer *cbuf); 329 void si_get_shader_buffers(struct si_context *sctx, 330 enum pipe_shader_type shader, 331 uint start_slot, uint count, 332 struct pipe_shader_buffer *sbuf); 333 void si_set_ring_buffer(struct pipe_context *ctx, uint slot, 334 struct pipe_resource *buffer, 335 unsigned stride, unsigned num_records, 336 bool add_tid, bool swizzle, 337 unsigned element_size, unsigned index_stride, uint64_t offset); 338 void si_init_all_descriptors(struct si_context *sctx); 339 bool si_upload_vertex_buffer_descriptors(struct si_context *sctx); 340 bool si_upload_graphics_shader_descriptors(struct si_context *sctx); 341 bool si_upload_compute_shader_descriptors(struct si_context *sctx); 342 void si_release_all_descriptors(struct si_context *sctx); 343 void si_all_descriptors_begin_new_cs(struct si_context *sctx); 344 void si_all_resident_buffers_begin_new_cs(struct si_context *sctx); 345 void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer, 346 const uint8_t *ptr, unsigned size, uint32_t *const_offset); 347 void si_update_all_texture_descriptors(struct si_context *sctx); 348 void si_shader_change_notify(struct si_context *sctx); 349 void si_update_needs_color_decompress_masks(struct si_context *sctx); 350 void si_emit_graphics_shader_pointers(struct si_context *sctx, 351 struct r600_atom *atom); 352 void si_emit_compute_shader_pointers(struct si_context *sctx); 353 void si_set_rw_buffer(struct si_context *sctx, 354 uint slot, const struct pipe_constant_buffer *input); 355 void si_set_active_descriptors(struct si_context *sctx, unsigned desc_idx, 356 uint64_t new_active_mask); 357 void si_set_active_descriptors_for_shader(struct si_context *sctx, 358 struct si_shader_selector *sel); 359 bool si_bindless_descriptor_can_reclaim_slab(void *priv, 360 struct pb_slab_entry *entry); 361 struct pb_slab *si_bindless_descriptor_slab_alloc(void *priv, unsigned heap, 362 unsigned entry_size, 363 unsigned group_index); 364 void si_bindless_descriptor_slab_free(void *priv, struct pb_slab *pslab); 365 366 /* si_state.c */ 367 struct si_shader_selector; 368 369 void si_init_atom(struct si_context *sctx, struct r600_atom *atom, 370 struct r600_atom **list_elem, 371 void (*emit_func)(struct si_context *ctx, struct r600_atom *state)); 372 void si_init_state_functions(struct si_context *sctx); 373 void si_init_screen_state_functions(struct si_screen *sscreen); 374 void 375 si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf, 376 enum pipe_format format, 377 unsigned offset, unsigned size, 378 uint32_t *state); 379 void 380 si_make_texture_descriptor(struct si_screen *screen, 381 struct r600_texture *tex, 382 bool sampler, 383 enum pipe_texture_target target, 384 enum pipe_format pipe_format, 385 const unsigned char state_swizzle[4], 386 unsigned first_level, unsigned last_level, 387 unsigned first_layer, unsigned last_layer, 388 unsigned width, unsigned height, unsigned depth, 389 uint32_t *state, 390 uint32_t *fmask_state); 391 struct pipe_sampler_view * 392 si_create_sampler_view_custom(struct pipe_context *ctx, 393 struct pipe_resource *texture, 394 const struct pipe_sampler_view *state, 395 unsigned width0, unsigned height0, 396 unsigned force_level); 397 void si_update_fb_dirtiness_after_rendering(struct si_context *sctx); 398 399 /* si_state_binning.c */ 400 void si_emit_dpbb_state(struct si_context *sctx, struct r600_atom *state); 401 402 /* si_state_shaders.c */ 403 bool si_update_shaders(struct si_context *sctx); 404 void si_init_shader_functions(struct si_context *sctx); 405 bool si_init_shader_cache(struct si_screen *sscreen); 406 void si_destroy_shader_cache(struct si_screen *sscreen); 407 void si_get_active_slot_masks(const struct tgsi_shader_info *info, 408 uint32_t *const_and_shader_buffers, 409 uint64_t *samplers_and_images); 410 void *si_get_blit_vs(struct si_context *sctx, enum blitter_attrib_type type, 411 unsigned num_layers); 412 413 /* si_state_draw.c */ 414 void si_init_ia_multi_vgt_param_table(struct si_context *sctx); 415 void si_emit_cache_flush(struct si_context *sctx); 416 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo); 417 void si_draw_rectangle(struct blitter_context *blitter, 418 void *vertex_elements_cso, 419 blitter_get_vs_func get_vs, 420 int x1, int y1, int x2, int y2, 421 float depth, unsigned num_instances, 422 enum blitter_attrib_type type, 423 const union blitter_attrib *attrib); 424 void si_trace_emit(struct si_context *sctx); 425 426 /* si_state_msaa.c */ 427 void si_init_msaa_functions(struct si_context *sctx); 428 void si_emit_sample_locations(struct radeon_winsys_cs *cs, int nr_samples); 429 430 /* si_state_streamout.c */ 431 void si_streamout_buffers_dirty(struct si_context *sctx); 432 void si_emit_streamout_end(struct si_context *sctx); 433 void si_update_prims_generated_query_state(struct si_context *sctx, 434 unsigned type, int diff); 435 void si_init_streamout_functions(struct si_context *sctx); 436 437 438 static inline unsigned 439 si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil) 440 { 441 if (stencil) 442 return rtex->surface.u.legacy.stencil_tiling_index[level]; 443 else 444 return rtex->surface.u.legacy.tiling_index[level]; 445 } 446 447 static inline unsigned si_get_constbuf_slot(unsigned slot) 448 { 449 /* Constant buffers are in slots [16..31], ascending */ 450 return SI_NUM_SHADER_BUFFERS + slot; 451 } 452 453 static inline unsigned si_get_shaderbuf_slot(unsigned slot) 454 { 455 /* shader buffers are in slots [15..0], descending */ 456 return SI_NUM_SHADER_BUFFERS - 1 - slot; 457 } 458 459 static inline unsigned si_get_sampler_slot(unsigned slot) 460 { 461 /* samplers are in slots [8..39], ascending */ 462 return SI_NUM_IMAGES / 2 + slot; 463 } 464 465 static inline unsigned si_get_image_slot(unsigned slot) 466 { 467 /* images are in slots [15..0] (sampler slots [7..0]), descending */ 468 return SI_NUM_IMAGES - 1 - slot; 469 } 470 471 #endif 472