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Searched
defs:programGL
(Results
1 - 4
of
4
) sorted by null
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderWinding.cpp
176
const deUint32
programGL
= m_program->getProgram();
189
gl.useProgram(
programGL
);
/external/deqp/modules/gles2/functional/
es2fUniformApiTests.cpp
867
bool getActiveUniforms (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32
programGL
);
869
bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32
programGL
);
873
void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32
programGL
, Random& rnd);
[
all
...]
/external/deqp/modules/gles3/functional/
es3fUniformApiTests.cpp
1032
bool getActiveUniforms (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32
programGL
);
1034
bool getActiveUniformsiv (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32
programGL
);
[
all
...]
/external/deqp/modules/gles31/functional/
es31fProgramUniformTests.cpp
898
bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32
programGL
);
900
void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32
programGL
, Random& rnd);
[
all
...]
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