1 /* 2 ** 3 ** Copyright 2012, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 19 #define LOG_TAG "AudioFlinger" 20 //#define LOG_NDEBUG 0 21 22 #include <algorithm> 23 24 #include "Configuration.h" 25 #include <utils/Log.h> 26 #include <system/audio_effects/effect_aec.h> 27 #include <system/audio_effects/effect_ns.h> 28 #include <system/audio_effects/effect_visualizer.h> 29 #include <audio_utils/channels.h> 30 #include <audio_utils/primitives.h> 31 #include <media/AudioEffect.h> 32 #include <media/audiohal/EffectHalInterface.h> 33 #include <media/audiohal/EffectsFactoryHalInterface.h> 34 #include <mediautils/ServiceUtilities.h> 35 36 #include "AudioFlinger.h" 37 38 // ---------------------------------------------------------------------------- 39 40 // Note: the following macro is used for extremely verbose logging message. In 41 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to 42 // 0; but one side effect of this is to turn all LOGV's as well. Some messages 43 // are so verbose that we want to suppress them even when we have ALOG_ASSERT 44 // turned on. Do not uncomment the #def below unless you really know what you 45 // are doing and want to see all of the extremely verbose messages. 46 //#define VERY_VERY_VERBOSE_LOGGING 47 #ifdef VERY_VERY_VERBOSE_LOGGING 48 #define ALOGVV ALOGV 49 #else 50 #define ALOGVV(a...) do { } while(0) 51 #endif 52 53 #define DEFAULT_OUTPUT_SAMPLE_RATE 48000 54 55 namespace android { 56 57 // ---------------------------------------------------------------------------- 58 // EffectModule implementation 59 // ---------------------------------------------------------------------------- 60 61 #undef LOG_TAG 62 #define LOG_TAG "AudioFlinger::EffectModule" 63 64 AudioFlinger::EffectModule::EffectModule(ThreadBase *thread, 65 const wp<AudioFlinger::EffectChain>& chain, 66 effect_descriptor_t *desc, 67 int id, 68 audio_session_t sessionId, 69 bool pinned) 70 : mPinned(pinned), 71 mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), 72 mDescriptor(*desc), 73 // clear mConfig to ensure consistent initial value of buffer framecount 74 // in case buffers are associated by setInBuffer() or setOutBuffer() 75 // prior to configure(). 76 mConfig{{}, {}}, 77 mStatus(NO_INIT), mState(IDLE), 78 mMaxDisableWaitCnt(1), // set by configure(), should be >= 1 79 mDisableWaitCnt(0), // set by process() and updateState() 80 mSuspended(false), 81 mOffloaded(false), 82 mAudioFlinger(thread->mAudioFlinger) 83 #ifdef FLOAT_EFFECT_CHAIN 84 , mSupportsFloat(false) 85 #endif 86 { 87 ALOGV("Constructor %p pinned %d", this, pinned); 88 int lStatus; 89 90 // create effect engine from effect factory 91 mStatus = -ENODEV; 92 sp<AudioFlinger> audioFlinger = mAudioFlinger.promote(); 93 if (audioFlinger != 0) { 94 sp<EffectsFactoryHalInterface> effectsFactory = audioFlinger->getEffectsFactory(); 95 if (effectsFactory != 0) { 96 mStatus = effectsFactory->createEffect( 97 &desc->uuid, sessionId, thread->id(), &mEffectInterface); 98 } 99 } 100 101 if (mStatus != NO_ERROR) { 102 return; 103 } 104 lStatus = init(); 105 if (lStatus < 0) { 106 mStatus = lStatus; 107 goto Error; 108 } 109 110 setOffloaded(thread->type() == ThreadBase::OFFLOAD, thread->id()); 111 ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface.get()); 112 113 return; 114 Error: 115 mEffectInterface.clear(); 116 ALOGV("Constructor Error %d", mStatus); 117 } 118 119 AudioFlinger::EffectModule::~EffectModule() 120 { 121 ALOGV("Destructor %p", this); 122 if (mEffectInterface != 0) { 123 char uuidStr[64]; 124 AudioEffect::guidToString(&mDescriptor.uuid, uuidStr, sizeof(uuidStr)); 125 ALOGW("EffectModule %p destructor called with unreleased interface, effect %s", 126 this, uuidStr); 127 release_l(); 128 } 129 130 } 131 132 status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle) 133 { 134 status_t status; 135 136 Mutex::Autolock _l(mLock); 137 int priority = handle->priority(); 138 size_t size = mHandles.size(); 139 EffectHandle *controlHandle = NULL; 140 size_t i; 141 for (i = 0; i < size; i++) { 142 EffectHandle *h = mHandles[i]; 143 if (h == NULL || h->disconnected()) { 144 continue; 145 } 146 // first non destroyed handle is considered in control 147 if (controlHandle == NULL) { 148 controlHandle = h; 149 } 150 if (h->priority() <= priority) { 151 break; 152 } 153 } 154 // if inserted in first place, move effect control from previous owner to this handle 155 if (i == 0) { 156 bool enabled = false; 157 if (controlHandle != NULL) { 158 enabled = controlHandle->enabled(); 159 controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/); 160 } 161 handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/); 162 status = NO_ERROR; 163 } else { 164 status = ALREADY_EXISTS; 165 } 166 ALOGV("addHandle() %p added handle %p in position %zu", this, handle, i); 167 mHandles.insertAt(handle, i); 168 return status; 169 } 170 171 status_t AudioFlinger::EffectModule::updatePolicyState() 172 { 173 status_t status = NO_ERROR; 174 bool doRegister = false; 175 bool registered = false; 176 bool doEnable = false; 177 bool enabled = false; 178 audio_io_handle_t io; 179 uint32_t strategy; 180 181 { 182 Mutex::Autolock _l(mLock); 183 // register effect when first handle is attached and unregister when last handle is removed 184 if (mPolicyRegistered != mHandles.size() > 0) { 185 doRegister = true; 186 mPolicyRegistered = mHandles.size() > 0; 187 if (mPolicyRegistered) { 188 sp <EffectChain> chain = mChain.promote(); 189 sp <ThreadBase> thread = mThread.promote(); 190 191 if (thread == nullptr || chain == nullptr) { 192 return INVALID_OPERATION; 193 } 194 io = thread->id(); 195 strategy = chain->strategy(); 196 } 197 } 198 // enable effect when registered according to enable state requested by controlling handle 199 if (mHandles.size() > 0) { 200 EffectHandle *handle = controlHandle_l(); 201 if (handle != nullptr && mPolicyEnabled != handle->enabled()) { 202 doEnable = true; 203 mPolicyEnabled = handle->enabled(); 204 } 205 } 206 registered = mPolicyRegistered; 207 enabled = mPolicyEnabled; 208 mPolicyLock.lock(); 209 } 210 ALOGV("%s name %s id %d session %d doRegister %d registered %d doEnable %d enabled %d", 211 __func__, mDescriptor.name, mId, mSessionId, doRegister, registered, doEnable, enabled); 212 if (doRegister) { 213 if (registered) { 214 status = AudioSystem::registerEffect( 215 &mDescriptor, 216 io, 217 strategy, 218 mSessionId, 219 mId); 220 } else { 221 status = AudioSystem::unregisterEffect(mId); 222 } 223 } 224 if (registered && doEnable) { 225 status = AudioSystem::setEffectEnabled(mId, enabled); 226 } 227 mPolicyLock.unlock(); 228 229 return status; 230 } 231 232 233 ssize_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle) 234 { 235 Mutex::Autolock _l(mLock); 236 return removeHandle_l(handle); 237 } 238 239 ssize_t AudioFlinger::EffectModule::removeHandle_l(EffectHandle *handle) 240 { 241 size_t size = mHandles.size(); 242 size_t i; 243 for (i = 0; i < size; i++) { 244 if (mHandles[i] == handle) { 245 break; 246 } 247 } 248 if (i == size) { 249 ALOGW("%s %p handle not found %p", __FUNCTION__, this, handle); 250 return BAD_VALUE; 251 } 252 ALOGV("removeHandle_l() %p removed handle %p in position %zu", this, handle, i); 253 254 mHandles.removeAt(i); 255 // if removed from first place, move effect control from this handle to next in line 256 if (i == 0) { 257 EffectHandle *h = controlHandle_l(); 258 if (h != NULL) { 259 h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/); 260 } 261 } 262 263 // Prevent calls to process() and other functions on effect interface from now on. 264 // The effect engine will be released by the destructor when the last strong reference on 265 // this object is released which can happen after next process is called. 266 if (mHandles.size() == 0 && !mPinned) { 267 mState = DESTROYED; 268 mEffectInterface->close(); 269 } 270 271 return mHandles.size(); 272 } 273 274 // must be called with EffectModule::mLock held 275 AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l() 276 { 277 // the first valid handle in the list has control over the module 278 for (size_t i = 0; i < mHandles.size(); i++) { 279 EffectHandle *h = mHandles[i]; 280 if (h != NULL && !h->disconnected()) { 281 return h; 282 } 283 } 284 285 return NULL; 286 } 287 288 // unsafe method called when the effect parent thread has been destroyed 289 ssize_t AudioFlinger::EffectModule::disconnectHandle(EffectHandle *handle, bool unpinIfLast) 290 { 291 ALOGV("disconnect() %p handle %p", this, handle); 292 Mutex::Autolock _l(mLock); 293 ssize_t numHandles = removeHandle_l(handle); 294 if ((numHandles == 0) && (!mPinned || unpinIfLast)) { 295 sp<AudioFlinger> af = mAudioFlinger.promote(); 296 if (af != 0) { 297 mLock.unlock(); 298 af->updateOrphanEffectChains(this); 299 mLock.lock(); 300 } 301 } 302 return numHandles; 303 } 304 305 bool AudioFlinger::EffectModule::updateState() { 306 Mutex::Autolock _l(mLock); 307 308 bool started = false; 309 switch (mState) { 310 case RESTART: 311 reset_l(); 312 FALLTHROUGH_INTENDED; 313 314 case STARTING: 315 // clear auxiliary effect input buffer for next accumulation 316 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 317 memset(mConfig.inputCfg.buffer.raw, 318 0, 319 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 320 } 321 if (start_l() == NO_ERROR) { 322 mState = ACTIVE; 323 started = true; 324 } else { 325 mState = IDLE; 326 } 327 break; 328 case STOPPING: 329 // volume control for offload and direct threads must take effect immediately. 330 if (stop_l() == NO_ERROR 331 && !(isVolumeControl() && isOffloadedOrDirect())) { 332 mDisableWaitCnt = mMaxDisableWaitCnt; 333 } else { 334 mDisableWaitCnt = 1; // will cause immediate transition to IDLE 335 } 336 mState = STOPPED; 337 break; 338 case STOPPED: 339 // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the 340 // turn off sequence. 341 if (--mDisableWaitCnt == 0) { 342 reset_l(); 343 mState = IDLE; 344 } 345 break; 346 default: //IDLE , ACTIVE, DESTROYED 347 break; 348 } 349 350 return started; 351 } 352 353 void AudioFlinger::EffectModule::process() 354 { 355 Mutex::Autolock _l(mLock); 356 357 if (mState == DESTROYED || mEffectInterface == 0 || mInBuffer == 0 || mOutBuffer == 0) { 358 return; 359 } 360 361 const uint32_t inChannelCount = 362 audio_channel_count_from_out_mask(mConfig.inputCfg.channels); 363 const uint32_t outChannelCount = 364 audio_channel_count_from_out_mask(mConfig.outputCfg.channels); 365 const bool auxType = 366 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY; 367 368 // safeInputOutputSampleCount is 0 if the channel count between input and output 369 // buffers do not match. This prevents automatic accumulation or copying between the 370 // input and output effect buffers without an intermediary effect process. 371 // TODO: consider implementing channel conversion. 372 const size_t safeInputOutputSampleCount = 373 mInChannelCountRequested != mOutChannelCountRequested ? 0 374 : mOutChannelCountRequested * std::min( 375 mConfig.inputCfg.buffer.frameCount, 376 mConfig.outputCfg.buffer.frameCount); 377 const auto accumulateInputToOutput = [this, safeInputOutputSampleCount]() { 378 #ifdef FLOAT_EFFECT_CHAIN 379 accumulate_float( 380 mConfig.outputCfg.buffer.f32, 381 mConfig.inputCfg.buffer.f32, 382 safeInputOutputSampleCount); 383 #else 384 accumulate_i16( 385 mConfig.outputCfg.buffer.s16, 386 mConfig.inputCfg.buffer.s16, 387 safeInputOutputSampleCount); 388 #endif 389 }; 390 const auto copyInputToOutput = [this, safeInputOutputSampleCount]() { 391 #ifdef FLOAT_EFFECT_CHAIN 392 memcpy( 393 mConfig.outputCfg.buffer.f32, 394 mConfig.inputCfg.buffer.f32, 395 safeInputOutputSampleCount * sizeof(*mConfig.outputCfg.buffer.f32)); 396 397 #else 398 memcpy( 399 mConfig.outputCfg.buffer.s16, 400 mConfig.inputCfg.buffer.s16, 401 safeInputOutputSampleCount * sizeof(*mConfig.outputCfg.buffer.s16)); 402 #endif 403 }; 404 405 if (isProcessEnabled()) { 406 int ret; 407 if (isProcessImplemented()) { 408 if (auxType) { 409 // We overwrite the aux input buffer here and clear after processing. 410 // aux input is always mono. 411 #ifdef FLOAT_EFFECT_CHAIN 412 if (mSupportsFloat) { 413 #ifndef FLOAT_AUX 414 // Do in-place float conversion for auxiliary effect input buffer. 415 static_assert(sizeof(float) <= sizeof(int32_t), 416 "in-place conversion requires sizeof(float) <= sizeof(int32_t)"); 417 418 memcpy_to_float_from_q4_27( 419 mConfig.inputCfg.buffer.f32, 420 mConfig.inputCfg.buffer.s32, 421 mConfig.inputCfg.buffer.frameCount); 422 #endif // !FLOAT_AUX 423 } else 424 #endif // FLOAT_EFFECT_CHAIN 425 { 426 #ifdef FLOAT_AUX 427 memcpy_to_i16_from_float( 428 mConfig.inputCfg.buffer.s16, 429 mConfig.inputCfg.buffer.f32, 430 mConfig.inputCfg.buffer.frameCount); 431 #else 432 memcpy_to_i16_from_q4_27( 433 mConfig.inputCfg.buffer.s16, 434 mConfig.inputCfg.buffer.s32, 435 mConfig.inputCfg.buffer.frameCount); 436 #endif 437 } 438 } 439 #ifdef FLOAT_EFFECT_CHAIN 440 sp<EffectBufferHalInterface> inBuffer = mInBuffer; 441 sp<EffectBufferHalInterface> outBuffer = mOutBuffer; 442 443 if (!auxType && mInChannelCountRequested != inChannelCount) { 444 adjust_channels( 445 inBuffer->audioBuffer()->f32, mInChannelCountRequested, 446 mInConversionBuffer->audioBuffer()->f32, inChannelCount, 447 sizeof(float), 448 sizeof(float) 449 * mInChannelCountRequested * mConfig.inputCfg.buffer.frameCount); 450 inBuffer = mInConversionBuffer; 451 } 452 if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE 453 && mOutChannelCountRequested != outChannelCount) { 454 adjust_selected_channels( 455 outBuffer->audioBuffer()->f32, mOutChannelCountRequested, 456 mOutConversionBuffer->audioBuffer()->f32, outChannelCount, 457 sizeof(float), 458 sizeof(float) 459 * mOutChannelCountRequested * mConfig.outputCfg.buffer.frameCount); 460 outBuffer = mOutConversionBuffer; 461 } 462 if (!mSupportsFloat) { // convert input to int16_t as effect doesn't support float. 463 if (!auxType) { 464 if (mInConversionBuffer.get() == nullptr) { 465 ALOGW("%s: mInConversionBuffer is null, bypassing", __func__); 466 goto data_bypass; 467 } 468 memcpy_to_i16_from_float( 469 mInConversionBuffer->audioBuffer()->s16, 470 inBuffer->audioBuffer()->f32, 471 inChannelCount * mConfig.inputCfg.buffer.frameCount); 472 inBuffer = mInConversionBuffer; 473 } 474 if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) { 475 if (mOutConversionBuffer.get() == nullptr) { 476 ALOGW("%s: mOutConversionBuffer is null, bypassing", __func__); 477 goto data_bypass; 478 } 479 memcpy_to_i16_from_float( 480 mOutConversionBuffer->audioBuffer()->s16, 481 outBuffer->audioBuffer()->f32, 482 outChannelCount * mConfig.outputCfg.buffer.frameCount); 483 outBuffer = mOutConversionBuffer; 484 } 485 } 486 #endif 487 ret = mEffectInterface->process(); 488 #ifdef FLOAT_EFFECT_CHAIN 489 if (!mSupportsFloat) { // convert output int16_t back to float. 490 sp<EffectBufferHalInterface> target = 491 mOutChannelCountRequested != outChannelCount 492 ? mOutConversionBuffer : mOutBuffer; 493 494 memcpy_to_float_from_i16( 495 target->audioBuffer()->f32, 496 mOutConversionBuffer->audioBuffer()->s16, 497 outChannelCount * mConfig.outputCfg.buffer.frameCount); 498 } 499 if (mOutChannelCountRequested != outChannelCount) { 500 adjust_selected_channels(mOutConversionBuffer->audioBuffer()->f32, outChannelCount, 501 mOutBuffer->audioBuffer()->f32, mOutChannelCountRequested, 502 sizeof(float), 503 sizeof(float) * outChannelCount * mConfig.outputCfg.buffer.frameCount); 504 } 505 #endif 506 } else { 507 #ifdef FLOAT_EFFECT_CHAIN 508 data_bypass: 509 #endif 510 if (!auxType /* aux effects do not require data bypass */ 511 && mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 512 if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) { 513 accumulateInputToOutput(); 514 } else { 515 copyInputToOutput(); 516 } 517 } 518 ret = -ENODATA; 519 } 520 521 // force transition to IDLE state when engine is ready 522 if (mState == STOPPED && ret == -ENODATA) { 523 mDisableWaitCnt = 1; 524 } 525 526 // clear auxiliary effect input buffer for next accumulation 527 if (auxType) { 528 #ifdef FLOAT_AUX 529 const size_t size = 530 mConfig.inputCfg.buffer.frameCount * inChannelCount * sizeof(float); 531 #else 532 const size_t size = 533 mConfig.inputCfg.buffer.frameCount * inChannelCount * sizeof(int32_t); 534 #endif 535 memset(mConfig.inputCfg.buffer.raw, 0, size); 536 } 537 } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && 538 // mInBuffer->audioBuffer()->raw != mOutBuffer->audioBuffer()->raw 539 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 540 // If an insert effect is idle and input buffer is different from output buffer, 541 // accumulate input onto output 542 sp<EffectChain> chain = mChain.promote(); 543 if (chain.get() != nullptr && chain->activeTrackCnt() != 0) { 544 // similar handling with data_bypass above. 545 if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) { 546 accumulateInputToOutput(); 547 } else { // EFFECT_BUFFER_ACCESS_WRITE 548 copyInputToOutput(); 549 } 550 } 551 } 552 } 553 554 void AudioFlinger::EffectModule::reset_l() 555 { 556 if (mStatus != NO_ERROR || mEffectInterface == 0) { 557 return; 558 } 559 mEffectInterface->command(EFFECT_CMD_RESET, 0, NULL, 0, NULL); 560 } 561 562 status_t AudioFlinger::EffectModule::configure() 563 { 564 ALOGVV("configure() started"); 565 status_t status; 566 sp<ThreadBase> thread; 567 uint32_t size; 568 audio_channel_mask_t channelMask; 569 570 if (mEffectInterface == 0) { 571 status = NO_INIT; 572 goto exit; 573 } 574 575 thread = mThread.promote(); 576 if (thread == 0) { 577 status = DEAD_OBJECT; 578 goto exit; 579 } 580 581 // TODO: handle configuration of effects replacing track process 582 // TODO: handle configuration of input (record) SW effects above the HAL, 583 // similar to output EFFECT_FLAG_TYPE_INSERT/REPLACE, 584 // in which case input channel masks should be used here. 585 channelMask = thread->channelMask(); 586 mConfig.inputCfg.channels = channelMask; 587 mConfig.outputCfg.channels = channelMask; 588 589 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 590 if (mConfig.inputCfg.channels != AUDIO_CHANNEL_OUT_MONO) { 591 mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO; 592 ALOGV("Overriding auxiliary effect input channels %#x as MONO", 593 mConfig.inputCfg.channels); 594 } 595 #ifndef MULTICHANNEL_EFFECT_CHAIN 596 if (mConfig.outputCfg.channels != AUDIO_CHANNEL_OUT_STEREO) { 597 mConfig.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO; 598 ALOGV("Overriding auxiliary effect output channels %#x as STEREO", 599 mConfig.outputCfg.channels); 600 } 601 #endif 602 } else { 603 #ifndef MULTICHANNEL_EFFECT_CHAIN 604 // TODO: Update this logic when multichannel effects are implemented. 605 // For offloaded tracks consider mono output as stereo for proper effect initialization 606 if (channelMask == AUDIO_CHANNEL_OUT_MONO) { 607 mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_STEREO; 608 mConfig.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO; 609 ALOGV("Overriding effect input and output as STEREO"); 610 } 611 #endif 612 } 613 mInChannelCountRequested = 614 audio_channel_count_from_out_mask(mConfig.inputCfg.channels); 615 mOutChannelCountRequested = 616 audio_channel_count_from_out_mask(mConfig.outputCfg.channels); 617 618 mConfig.inputCfg.format = EFFECT_BUFFER_FORMAT; 619 mConfig.outputCfg.format = EFFECT_BUFFER_FORMAT; 620 621 // Don't use sample rate for thread if effect isn't offloadable. 622 if ((thread->type() == ThreadBase::OFFLOAD) && !isOffloaded()) { 623 mConfig.inputCfg.samplingRate = DEFAULT_OUTPUT_SAMPLE_RATE; 624 ALOGV("Overriding effect input as 48kHz"); 625 } else { 626 mConfig.inputCfg.samplingRate = thread->sampleRate(); 627 } 628 mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; 629 mConfig.inputCfg.bufferProvider.cookie = NULL; 630 mConfig.inputCfg.bufferProvider.getBuffer = NULL; 631 mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; 632 mConfig.outputCfg.bufferProvider.cookie = NULL; 633 mConfig.outputCfg.bufferProvider.getBuffer = NULL; 634 mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; 635 mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; 636 // Insert effect: 637 // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE, 638 // always overwrites output buffer: input buffer == output buffer 639 // - in other sessions: 640 // last effect in the chain accumulates in output buffer: input buffer != output buffer 641 // other effect: overwrites output buffer: input buffer == output buffer 642 // Auxiliary effect: 643 // accumulates in output buffer: input buffer != output buffer 644 // Therefore: accumulate <=> input buffer != output buffer 645 if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 646 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; 647 } else { 648 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; 649 } 650 mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; 651 mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; 652 mConfig.inputCfg.buffer.frameCount = thread->frameCount(); 653 mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; 654 655 ALOGV("configure() %p thread %p buffer %p framecount %zu", 656 this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); 657 658 status_t cmdStatus; 659 size = sizeof(int); 660 status = mEffectInterface->command(EFFECT_CMD_SET_CONFIG, 661 sizeof(mConfig), 662 &mConfig, 663 &size, 664 &cmdStatus); 665 if (status == NO_ERROR) { 666 status = cmdStatus; 667 } 668 669 #ifdef MULTICHANNEL_EFFECT_CHAIN 670 if (status != NO_ERROR && 671 thread->isOutput() && 672 (mConfig.inputCfg.channels != AUDIO_CHANNEL_OUT_STEREO 673 || mConfig.outputCfg.channels != AUDIO_CHANNEL_OUT_STEREO)) { 674 // Older effects may require exact STEREO position mask. 675 if (mConfig.inputCfg.channels != AUDIO_CHANNEL_OUT_STEREO 676 && (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) { 677 ALOGV("Overriding effect input channels %#x as STEREO", mConfig.inputCfg.channels); 678 mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_STEREO; 679 } 680 if (mConfig.outputCfg.channels != AUDIO_CHANNEL_OUT_STEREO) { 681 ALOGV("Overriding effect output channels %#x as STEREO", mConfig.outputCfg.channels); 682 mConfig.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO; 683 } 684 size = sizeof(int); 685 status = mEffectInterface->command(EFFECT_CMD_SET_CONFIG, 686 sizeof(mConfig), 687 &mConfig, 688 &size, 689 &cmdStatus); 690 if (status == NO_ERROR) { 691 status = cmdStatus; 692 } 693 } 694 #endif 695 696 #ifdef FLOAT_EFFECT_CHAIN 697 if (status == NO_ERROR) { 698 mSupportsFloat = true; 699 } 700 701 if (status != NO_ERROR) { 702 ALOGV("EFFECT_CMD_SET_CONFIG failed with float format, retry with int16_t."); 703 mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 704 mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 705 size = sizeof(int); 706 status = mEffectInterface->command(EFFECT_CMD_SET_CONFIG, 707 sizeof(mConfig), 708 &mConfig, 709 &size, 710 &cmdStatus); 711 if (status == NO_ERROR) { 712 status = cmdStatus; 713 } 714 if (status == NO_ERROR) { 715 mSupportsFloat = false; 716 ALOGVV("config worked with 16 bit"); 717 } else { 718 ALOGE("%s failed %d with int16_t (as well as float)", __func__, status); 719 } 720 } 721 #endif 722 723 if (status == NO_ERROR) { 724 // Establish Buffer strategy 725 setInBuffer(mInBuffer); 726 setOutBuffer(mOutBuffer); 727 728 // Update visualizer latency 729 if (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) { 730 uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2]; 731 effect_param_t *p = (effect_param_t *)buf32; 732 733 p->psize = sizeof(uint32_t); 734 p->vsize = sizeof(uint32_t); 735 size = sizeof(int); 736 *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY; 737 738 uint32_t latency = 0; 739 PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId); 740 if (pbt != NULL) { 741 latency = pbt->latency_l(); 742 } 743 744 *((int32_t *)p->data + 1)= latency; 745 mEffectInterface->command(EFFECT_CMD_SET_PARAM, 746 sizeof(effect_param_t) + 8, 747 &buf32, 748 &size, 749 &cmdStatus); 750 } 751 } 752 753 // mConfig.outputCfg.buffer.frameCount cannot be zero. 754 mMaxDisableWaitCnt = (uint32_t)std::max( 755 (uint64_t)1, // mMaxDisableWaitCnt must be greater than zero. 756 (uint64_t)MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate 757 / ((uint64_t)1000 * mConfig.outputCfg.buffer.frameCount)); 758 759 exit: 760 // TODO: consider clearing mConfig on error. 761 mStatus = status; 762 ALOGVV("configure ended"); 763 return status; 764 } 765 766 status_t AudioFlinger::EffectModule::init() 767 { 768 Mutex::Autolock _l(mLock); 769 if (mEffectInterface == 0) { 770 return NO_INIT; 771 } 772 status_t cmdStatus; 773 uint32_t size = sizeof(status_t); 774 status_t status = mEffectInterface->command(EFFECT_CMD_INIT, 775 0, 776 NULL, 777 &size, 778 &cmdStatus); 779 if (status == 0) { 780 status = cmdStatus; 781 } 782 return status; 783 } 784 785 void AudioFlinger::EffectModule::addEffectToHal_l() 786 { 787 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 788 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) { 789 sp<ThreadBase> thread = mThread.promote(); 790 if (thread != 0) { 791 sp<StreamHalInterface> stream = thread->stream(); 792 if (stream != 0) { 793 status_t result = stream->addEffect(mEffectInterface); 794 ALOGE_IF(result != OK, "Error when adding effect: %d", result); 795 } 796 } 797 } 798 } 799 800 // start() must be called with PlaybackThread::mLock or EffectChain::mLock held 801 status_t AudioFlinger::EffectModule::start() 802 { 803 sp<EffectChain> chain; 804 status_t status; 805 { 806 Mutex::Autolock _l(mLock); 807 status = start_l(); 808 if (status == NO_ERROR) { 809 chain = mChain.promote(); 810 } 811 } 812 if (chain != 0) { 813 chain->resetVolume_l(); 814 } 815 return status; 816 } 817 818 status_t AudioFlinger::EffectModule::start_l() 819 { 820 if (mEffectInterface == 0) { 821 return NO_INIT; 822 } 823 if (mStatus != NO_ERROR) { 824 return mStatus; 825 } 826 status_t cmdStatus; 827 uint32_t size = sizeof(status_t); 828 status_t status = mEffectInterface->command(EFFECT_CMD_ENABLE, 829 0, 830 NULL, 831 &size, 832 &cmdStatus); 833 if (status == 0) { 834 status = cmdStatus; 835 } 836 if (status == 0) { 837 addEffectToHal_l(); 838 } 839 return status; 840 } 841 842 status_t AudioFlinger::EffectModule::stop() 843 { 844 Mutex::Autolock _l(mLock); 845 return stop_l(); 846 } 847 848 status_t AudioFlinger::EffectModule::stop_l() 849 { 850 if (mEffectInterface == 0) { 851 return NO_INIT; 852 } 853 if (mStatus != NO_ERROR) { 854 return mStatus; 855 } 856 status_t cmdStatus = NO_ERROR; 857 uint32_t size = sizeof(status_t); 858 859 if (isVolumeControl() && isOffloadedOrDirect()) { 860 sp<EffectChain>chain = mChain.promote(); 861 // We have the EffectChain and EffectModule lock, permit a reentrant call to setVolume: 862 // resetVolume_l --> setVolume_l --> EffectModule::setVolume 863 mSetVolumeReentrantTid = gettid(); 864 chain->resetVolume_l(); 865 mSetVolumeReentrantTid = INVALID_PID; 866 } 867 868 status_t status = mEffectInterface->command(EFFECT_CMD_DISABLE, 869 0, 870 NULL, 871 &size, 872 &cmdStatus); 873 if (status == NO_ERROR) { 874 status = cmdStatus; 875 } 876 if (status == NO_ERROR) { 877 status = remove_effect_from_hal_l(); 878 } 879 return status; 880 } 881 882 // must be called with EffectChain::mLock held 883 void AudioFlinger::EffectModule::release_l() 884 { 885 if (mEffectInterface != 0) { 886 remove_effect_from_hal_l(); 887 // release effect engine 888 mEffectInterface->close(); 889 mEffectInterface.clear(); 890 } 891 } 892 893 status_t AudioFlinger::EffectModule::remove_effect_from_hal_l() 894 { 895 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 896 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) { 897 sp<ThreadBase> thread = mThread.promote(); 898 if (thread != 0) { 899 sp<StreamHalInterface> stream = thread->stream(); 900 if (stream != 0) { 901 status_t result = stream->removeEffect(mEffectInterface); 902 ALOGE_IF(result != OK, "Error when removing effect: %d", result); 903 } 904 } 905 } 906 return NO_ERROR; 907 } 908 909 // round up delta valid if value and divisor are positive. 910 template <typename T> 911 static T roundUpDelta(const T &value, const T &divisor) { 912 T remainder = value % divisor; 913 return remainder == 0 ? 0 : divisor - remainder; 914 } 915 916 status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, 917 uint32_t cmdSize, 918 void *pCmdData, 919 uint32_t *replySize, 920 void *pReplyData) 921 { 922 Mutex::Autolock _l(mLock); 923 ALOGVV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface.get()); 924 925 if (mState == DESTROYED || mEffectInterface == 0) { 926 return NO_INIT; 927 } 928 if (mStatus != NO_ERROR) { 929 return mStatus; 930 } 931 if (cmdCode == EFFECT_CMD_GET_PARAM && 932 (sizeof(effect_param_t) > cmdSize || 933 ((effect_param_t *)pCmdData)->psize > cmdSize 934 - sizeof(effect_param_t))) { 935 android_errorWriteLog(0x534e4554, "32438594"); 936 android_errorWriteLog(0x534e4554, "33003822"); 937 return -EINVAL; 938 } 939 if (cmdCode == EFFECT_CMD_GET_PARAM && 940 (*replySize < sizeof(effect_param_t) || 941 ((effect_param_t *)pCmdData)->psize > *replySize - sizeof(effect_param_t))) { 942 android_errorWriteLog(0x534e4554, "29251553"); 943 return -EINVAL; 944 } 945 if (cmdCode == EFFECT_CMD_GET_PARAM && 946 (sizeof(effect_param_t) > *replySize 947 || ((effect_param_t *)pCmdData)->psize > *replySize 948 - sizeof(effect_param_t) 949 || ((effect_param_t *)pCmdData)->vsize > *replySize 950 - sizeof(effect_param_t) 951 - ((effect_param_t *)pCmdData)->psize 952 || roundUpDelta(((effect_param_t *)pCmdData)->psize, (uint32_t)sizeof(int)) > 953 *replySize 954 - sizeof(effect_param_t) 955 - ((effect_param_t *)pCmdData)->psize 956 - ((effect_param_t *)pCmdData)->vsize)) { 957 ALOGV("\tLVM_ERROR : EFFECT_CMD_GET_PARAM: reply size inconsistent"); 958 android_errorWriteLog(0x534e4554, "32705438"); 959 return -EINVAL; 960 } 961 if ((cmdCode == EFFECT_CMD_SET_PARAM 962 || cmdCode == EFFECT_CMD_SET_PARAM_DEFERRED) && // DEFERRED not generally used 963 (sizeof(effect_param_t) > cmdSize 964 || ((effect_param_t *)pCmdData)->psize > cmdSize 965 - sizeof(effect_param_t) 966 || ((effect_param_t *)pCmdData)->vsize > cmdSize 967 - sizeof(effect_param_t) 968 - ((effect_param_t *)pCmdData)->psize 969 || roundUpDelta(((effect_param_t *)pCmdData)->psize, (uint32_t)sizeof(int)) > 970 cmdSize 971 - sizeof(effect_param_t) 972 - ((effect_param_t *)pCmdData)->psize 973 - ((effect_param_t *)pCmdData)->vsize)) { 974 android_errorWriteLog(0x534e4554, "30204301"); 975 return -EINVAL; 976 } 977 status_t status = mEffectInterface->command(cmdCode, 978 cmdSize, 979 pCmdData, 980 replySize, 981 pReplyData); 982 if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { 983 uint32_t size = (replySize == NULL) ? 0 : *replySize; 984 for (size_t i = 1; i < mHandles.size(); i++) { 985 EffectHandle *h = mHandles[i]; 986 if (h != NULL && !h->disconnected()) { 987 h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); 988 } 989 } 990 } 991 return status; 992 } 993 994 status_t AudioFlinger::EffectModule::setEnabled(bool enabled) 995 { 996 Mutex::Autolock _l(mLock); 997 return setEnabled_l(enabled); 998 } 999 1000 // must be called with EffectModule::mLock held 1001 status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled) 1002 { 1003 1004 ALOGV("setEnabled %p enabled %d", this, enabled); 1005 1006 if (enabled != isEnabled()) { 1007 switch (mState) { 1008 // going from disabled to enabled 1009 case IDLE: 1010 mState = STARTING; 1011 break; 1012 case STOPPED: 1013 mState = RESTART; 1014 break; 1015 case STOPPING: 1016 mState = ACTIVE; 1017 break; 1018 1019 // going from enabled to disabled 1020 case RESTART: 1021 mState = STOPPED; 1022 break; 1023 case STARTING: 1024 mState = IDLE; 1025 break; 1026 case ACTIVE: 1027 mState = STOPPING; 1028 break; 1029 case DESTROYED: 1030 return NO_ERROR; // simply ignore as we are being destroyed 1031 } 1032 for (size_t i = 1; i < mHandles.size(); i++) { 1033 EffectHandle *h = mHandles[i]; 1034 if (h != NULL && !h->disconnected()) { 1035 h->setEnabled(enabled); 1036 } 1037 } 1038 } 1039 return NO_ERROR; 1040 } 1041 1042 bool AudioFlinger::EffectModule::isEnabled() const 1043 { 1044 switch (mState) { 1045 case RESTART: 1046 case STARTING: 1047 case ACTIVE: 1048 return true; 1049 case IDLE: 1050 case STOPPING: 1051 case STOPPED: 1052 case DESTROYED: 1053 default: 1054 return false; 1055 } 1056 } 1057 1058 bool AudioFlinger::EffectModule::isProcessEnabled() const 1059 { 1060 if (mStatus != NO_ERROR) { 1061 return false; 1062 } 1063 1064 switch (mState) { 1065 case RESTART: 1066 case ACTIVE: 1067 case STOPPING: 1068 case STOPPED: 1069 return true; 1070 case IDLE: 1071 case STARTING: 1072 case DESTROYED: 1073 default: 1074 return false; 1075 } 1076 } 1077 1078 bool AudioFlinger::EffectModule::isOffloadedOrDirect() const 1079 { 1080 return (mThreadType == ThreadBase::OFFLOAD || mThreadType == ThreadBase::DIRECT); 1081 } 1082 1083 bool AudioFlinger::EffectModule::isVolumeControlEnabled() const 1084 { 1085 return (isVolumeControl() && (isOffloadedOrDirect() ? isEnabled() : isProcessEnabled())); 1086 } 1087 1088 void AudioFlinger::EffectModule::setInBuffer(const sp<EffectBufferHalInterface>& buffer) { 1089 ALOGVV("setInBuffer %p",(&buffer)); 1090 1091 // mConfig.inputCfg.buffer.frameCount may be zero if configure() is not called yet. 1092 if (buffer != 0) { 1093 mConfig.inputCfg.buffer.raw = buffer->audioBuffer()->raw; 1094 buffer->setFrameCount(mConfig.inputCfg.buffer.frameCount); 1095 } else { 1096 mConfig.inputCfg.buffer.raw = NULL; 1097 } 1098 mInBuffer = buffer; 1099 mEffectInterface->setInBuffer(buffer); 1100 1101 #ifdef FLOAT_EFFECT_CHAIN 1102 // aux effects do in place conversion to float - we don't allocate mInConversionBuffer. 1103 // Theoretically insert effects can also do in-place conversions (destroying 1104 // the original buffer) when the output buffer is identical to the input buffer, 1105 // but we don't optimize for it here. 1106 const bool auxType = (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY; 1107 const uint32_t inChannelCount = 1108 audio_channel_count_from_out_mask(mConfig.inputCfg.channels); 1109 const bool formatMismatch = !mSupportsFloat || mInChannelCountRequested != inChannelCount; 1110 if (!auxType && formatMismatch && mInBuffer.get() != nullptr) { 1111 // we need to translate - create hidl shared buffer and intercept 1112 const size_t inFrameCount = mConfig.inputCfg.buffer.frameCount; 1113 // Use FCC_2 in case mInChannelCountRequested is mono and the effect is stereo. 1114 const uint32_t inChannels = std::max((uint32_t)FCC_2, mInChannelCountRequested); 1115 const size_t size = inChannels * inFrameCount * std::max(sizeof(int16_t), sizeof(float)); 1116 1117 ALOGV("%s: setInBuffer updating for inChannels:%d inFrameCount:%zu total size:%zu", 1118 __func__, inChannels, inFrameCount, size); 1119 1120 if (size > 0 && (mInConversionBuffer.get() == nullptr 1121 || size > mInConversionBuffer->getSize())) { 1122 mInConversionBuffer.clear(); 1123 ALOGV("%s: allocating mInConversionBuffer %zu", __func__, size); 1124 sp<AudioFlinger> audioFlinger = mAudioFlinger.promote(); 1125 LOG_ALWAYS_FATAL_IF(audioFlinger == nullptr, "EM could not retrieved audioFlinger"); 1126 (void)audioFlinger->mEffectsFactoryHal->allocateBuffer(size, &mInConversionBuffer); 1127 } 1128 if (mInConversionBuffer.get() != nullptr) { 1129 mInConversionBuffer->setFrameCount(inFrameCount); 1130 mEffectInterface->setInBuffer(mInConversionBuffer); 1131 } else if (size > 0) { 1132 ALOGE("%s cannot create mInConversionBuffer", __func__); 1133 } 1134 } 1135 #endif 1136 } 1137 1138 void AudioFlinger::EffectModule::setOutBuffer(const sp<EffectBufferHalInterface>& buffer) { 1139 ALOGVV("setOutBuffer %p",(&buffer)); 1140 1141 // mConfig.outputCfg.buffer.frameCount may be zero if configure() is not called yet. 1142 if (buffer != 0) { 1143 mConfig.outputCfg.buffer.raw = buffer->audioBuffer()->raw; 1144 buffer->setFrameCount(mConfig.outputCfg.buffer.frameCount); 1145 } else { 1146 mConfig.outputCfg.buffer.raw = NULL; 1147 } 1148 mOutBuffer = buffer; 1149 mEffectInterface->setOutBuffer(buffer); 1150 1151 #ifdef FLOAT_EFFECT_CHAIN 1152 // Note: Any effect that does not accumulate does not need mOutConversionBuffer and 1153 // can do in-place conversion from int16_t to float. We don't optimize here. 1154 const uint32_t outChannelCount = 1155 audio_channel_count_from_out_mask(mConfig.outputCfg.channels); 1156 const bool formatMismatch = !mSupportsFloat || mOutChannelCountRequested != outChannelCount; 1157 if (formatMismatch && mOutBuffer.get() != nullptr) { 1158 const size_t outFrameCount = mConfig.outputCfg.buffer.frameCount; 1159 // Use FCC_2 in case mOutChannelCountRequested is mono and the effect is stereo. 1160 const uint32_t outChannels = std::max((uint32_t)FCC_2, mOutChannelCountRequested); 1161 const size_t size = outChannels * outFrameCount * std::max(sizeof(int16_t), sizeof(float)); 1162 1163 ALOGV("%s: setOutBuffer updating for outChannels:%d outFrameCount:%zu total size:%zu", 1164 __func__, outChannels, outFrameCount, size); 1165 1166 if (size > 0 && (mOutConversionBuffer.get() == nullptr 1167 || size > mOutConversionBuffer->getSize())) { 1168 mOutConversionBuffer.clear(); 1169 ALOGV("%s: allocating mOutConversionBuffer %zu", __func__, size); 1170 sp<AudioFlinger> audioFlinger = mAudioFlinger.promote(); 1171 LOG_ALWAYS_FATAL_IF(audioFlinger == nullptr, "EM could not retrieved audioFlinger"); 1172 (void)audioFlinger->mEffectsFactoryHal->allocateBuffer(size, &mOutConversionBuffer); 1173 } 1174 if (mOutConversionBuffer.get() != nullptr) { 1175 mOutConversionBuffer->setFrameCount(outFrameCount); 1176 mEffectInterface->setOutBuffer(mOutConversionBuffer); 1177 } else if (size > 0) { 1178 ALOGE("%s cannot create mOutConversionBuffer", __func__); 1179 } 1180 } 1181 #endif 1182 } 1183 1184 status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) 1185 { 1186 AutoLockReentrant _l(mLock, mSetVolumeReentrantTid); 1187 if (mStatus != NO_ERROR) { 1188 return mStatus; 1189 } 1190 status_t status = NO_ERROR; 1191 // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume 1192 // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) 1193 if (isProcessEnabled() && 1194 ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || 1195 (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND || 1196 (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_MONITOR)) { 1197 uint32_t volume[2]; 1198 uint32_t *pVolume = NULL; 1199 uint32_t size = sizeof(volume); 1200 volume[0] = *left; 1201 volume[1] = *right; 1202 if (controller) { 1203 pVolume = volume; 1204 } 1205 status = mEffectInterface->command(EFFECT_CMD_SET_VOLUME, 1206 size, 1207 volume, 1208 &size, 1209 pVolume); 1210 if (controller && status == NO_ERROR && size == sizeof(volume)) { 1211 *left = volume[0]; 1212 *right = volume[1]; 1213 } 1214 } 1215 return status; 1216 } 1217 1218 void AudioFlinger::EffectChain::setVolumeForOutput_l(uint32_t left, uint32_t right) 1219 { 1220 sp<ThreadBase> thread = mThread.promote(); 1221 if (thread != 0 && 1222 (thread->type() == ThreadBase::OFFLOAD || thread->type() == ThreadBase::DIRECT) && 1223 !isNonOffloadableEnabled_l()) { 1224 PlaybackThread *t = (PlaybackThread *)thread.get(); 1225 float vol_l = (float)left / (1 << 24); 1226 float vol_r = (float)right / (1 << 24); 1227 t->setVolumeForOutput_l(vol_l, vol_r); 1228 } 1229 } 1230 1231 status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device) 1232 { 1233 if (device == AUDIO_DEVICE_NONE) { 1234 return NO_ERROR; 1235 } 1236 1237 Mutex::Autolock _l(mLock); 1238 if (mStatus != NO_ERROR) { 1239 return mStatus; 1240 } 1241 status_t status = NO_ERROR; 1242 if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { 1243 status_t cmdStatus; 1244 uint32_t size = sizeof(status_t); 1245 uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE : 1246 EFFECT_CMD_SET_INPUT_DEVICE; 1247 status = mEffectInterface->command(cmd, 1248 sizeof(uint32_t), 1249 &device, 1250 &size, 1251 &cmdStatus); 1252 } 1253 return status; 1254 } 1255 1256 status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode) 1257 { 1258 Mutex::Autolock _l(mLock); 1259 if (mStatus != NO_ERROR) { 1260 return mStatus; 1261 } 1262 status_t status = NO_ERROR; 1263 if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { 1264 status_t cmdStatus; 1265 uint32_t size = sizeof(status_t); 1266 status = mEffectInterface->command(EFFECT_CMD_SET_AUDIO_MODE, 1267 sizeof(audio_mode_t), 1268 &mode, 1269 &size, 1270 &cmdStatus); 1271 if (status == NO_ERROR) { 1272 status = cmdStatus; 1273 } 1274 } 1275 return status; 1276 } 1277 1278 status_t AudioFlinger::EffectModule::setAudioSource(audio_source_t source) 1279 { 1280 Mutex::Autolock _l(mLock); 1281 if (mStatus != NO_ERROR) { 1282 return mStatus; 1283 } 1284 status_t status = NO_ERROR; 1285 if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) { 1286 uint32_t size = 0; 1287 status = mEffectInterface->command(EFFECT_CMD_SET_AUDIO_SOURCE, 1288 sizeof(audio_source_t), 1289 &source, 1290 &size, 1291 NULL); 1292 } 1293 return status; 1294 } 1295 1296 void AudioFlinger::EffectModule::setSuspended(bool suspended) 1297 { 1298 Mutex::Autolock _l(mLock); 1299 mSuspended = suspended; 1300 } 1301 1302 bool AudioFlinger::EffectModule::suspended() const 1303 { 1304 Mutex::Autolock _l(mLock); 1305 return mSuspended; 1306 } 1307 1308 bool AudioFlinger::EffectModule::purgeHandles() 1309 { 1310 bool enabled = false; 1311 Mutex::Autolock _l(mLock); 1312 EffectHandle *handle = controlHandle_l(); 1313 if (handle != NULL) { 1314 enabled = handle->enabled(); 1315 } 1316 mHandles.clear(); 1317 return enabled; 1318 } 1319 1320 status_t AudioFlinger::EffectModule::setOffloaded(bool offloaded, audio_io_handle_t io) 1321 { 1322 Mutex::Autolock _l(mLock); 1323 if (mStatus != NO_ERROR) { 1324 return mStatus; 1325 } 1326 status_t status = NO_ERROR; 1327 if ((mDescriptor.flags & EFFECT_FLAG_OFFLOAD_SUPPORTED) != 0) { 1328 status_t cmdStatus; 1329 uint32_t size = sizeof(status_t); 1330 effect_offload_param_t cmd; 1331 1332 cmd.isOffload = offloaded; 1333 cmd.ioHandle = io; 1334 status = mEffectInterface->command(EFFECT_CMD_OFFLOAD, 1335 sizeof(effect_offload_param_t), 1336 &cmd, 1337 &size, 1338 &cmdStatus); 1339 if (status == NO_ERROR) { 1340 status = cmdStatus; 1341 } 1342 mOffloaded = (status == NO_ERROR) ? offloaded : false; 1343 } else { 1344 if (offloaded) { 1345 status = INVALID_OPERATION; 1346 } 1347 mOffloaded = false; 1348 } 1349 ALOGV("setOffloaded() offloaded %d io %d status %d", offloaded, io, status); 1350 return status; 1351 } 1352 1353 bool AudioFlinger::EffectModule::isOffloaded() const 1354 { 1355 Mutex::Autolock _l(mLock); 1356 return mOffloaded; 1357 } 1358 1359 String8 effectFlagsToString(uint32_t flags) { 1360 String8 s; 1361 1362 s.append("conn. mode: "); 1363 switch (flags & EFFECT_FLAG_TYPE_MASK) { 1364 case EFFECT_FLAG_TYPE_INSERT: s.append("insert"); break; 1365 case EFFECT_FLAG_TYPE_AUXILIARY: s.append("auxiliary"); break; 1366 case EFFECT_FLAG_TYPE_REPLACE: s.append("replace"); break; 1367 case EFFECT_FLAG_TYPE_PRE_PROC: s.append("preproc"); break; 1368 case EFFECT_FLAG_TYPE_POST_PROC: s.append("postproc"); break; 1369 default: s.append("unknown/reserved"); break; 1370 } 1371 s.append(", "); 1372 1373 s.append("insert pref: "); 1374 switch (flags & EFFECT_FLAG_INSERT_MASK) { 1375 case EFFECT_FLAG_INSERT_ANY: s.append("any"); break; 1376 case EFFECT_FLAG_INSERT_FIRST: s.append("first"); break; 1377 case EFFECT_FLAG_INSERT_LAST: s.append("last"); break; 1378 case EFFECT_FLAG_INSERT_EXCLUSIVE: s.append("exclusive"); break; 1379 default: s.append("unknown/reserved"); break; 1380 } 1381 s.append(", "); 1382 1383 s.append("volume mgmt: "); 1384 switch (flags & EFFECT_FLAG_VOLUME_MASK) { 1385 case EFFECT_FLAG_VOLUME_NONE: s.append("none"); break; 1386 case EFFECT_FLAG_VOLUME_CTRL: s.append("implements control"); break; 1387 case EFFECT_FLAG_VOLUME_IND: s.append("requires indication"); break; 1388 case EFFECT_FLAG_VOLUME_MONITOR: s.append("monitors volume"); break; 1389 default: s.append("unknown/reserved"); break; 1390 } 1391 s.append(", "); 1392 1393 uint32_t devind = flags & EFFECT_FLAG_DEVICE_MASK; 1394 if (devind) { 1395 s.append("device indication: "); 1396 switch (devind) { 1397 case EFFECT_FLAG_DEVICE_IND: s.append("requires updates"); break; 1398 default: s.append("unknown/reserved"); break; 1399 } 1400 s.append(", "); 1401 } 1402 1403 s.append("input mode: "); 1404 switch (flags & EFFECT_FLAG_INPUT_MASK) { 1405 case EFFECT_FLAG_INPUT_DIRECT: s.append("direct"); break; 1406 case EFFECT_FLAG_INPUT_PROVIDER: s.append("provider"); break; 1407 case EFFECT_FLAG_INPUT_BOTH: s.append("direct+provider"); break; 1408 default: s.append("not set"); break; 1409 } 1410 s.append(", "); 1411 1412 s.append("output mode: "); 1413 switch (flags & EFFECT_FLAG_OUTPUT_MASK) { 1414 case EFFECT_FLAG_OUTPUT_DIRECT: s.append("direct"); break; 1415 case EFFECT_FLAG_OUTPUT_PROVIDER: s.append("provider"); break; 1416 case EFFECT_FLAG_OUTPUT_BOTH: s.append("direct+provider"); break; 1417 default: s.append("not set"); break; 1418 } 1419 s.append(", "); 1420 1421 uint32_t accel = flags & EFFECT_FLAG_HW_ACC_MASK; 1422 if (accel) { 1423 s.append("hardware acceleration: "); 1424 switch (accel) { 1425 case EFFECT_FLAG_HW_ACC_SIMPLE: s.append("non-tunneled"); break; 1426 case EFFECT_FLAG_HW_ACC_TUNNEL: s.append("tunneled"); break; 1427 default: s.append("unknown/reserved"); break; 1428 } 1429 s.append(", "); 1430 } 1431 1432 uint32_t modeind = flags & EFFECT_FLAG_AUDIO_MODE_MASK; 1433 if (modeind) { 1434 s.append("mode indication: "); 1435 switch (modeind) { 1436 case EFFECT_FLAG_AUDIO_MODE_IND: s.append("required"); break; 1437 default: s.append("unknown/reserved"); break; 1438 } 1439 s.append(", "); 1440 } 1441 1442 uint32_t srcind = flags & EFFECT_FLAG_AUDIO_SOURCE_MASK; 1443 if (srcind) { 1444 s.append("source indication: "); 1445 switch (srcind) { 1446 case EFFECT_FLAG_AUDIO_SOURCE_IND: s.append("required"); break; 1447 default: s.append("unknown/reserved"); break; 1448 } 1449 s.append(", "); 1450 } 1451 1452 if (flags & EFFECT_FLAG_OFFLOAD_MASK) { 1453 s.append("offloadable, "); 1454 } 1455 1456 int len = s.length(); 1457 if (s.length() > 2) { 1458 (void) s.lockBuffer(len); 1459 s.unlockBuffer(len - 2); 1460 } 1461 return s; 1462 } 1463 1464 static std::string dumpInOutBuffer(bool isInput, const sp<EffectBufferHalInterface> &buffer) { 1465 std::stringstream ss; 1466 1467 if (buffer.get() == nullptr) { 1468 return "nullptr"; // make different than below 1469 } else if (buffer->externalData() != nullptr) { 1470 ss << (isInput ? buffer->externalData() : buffer->audioBuffer()->raw) 1471 << " -> " 1472 << (isInput ? buffer->audioBuffer()->raw : buffer->externalData()); 1473 } else { 1474 ss << buffer->audioBuffer()->raw; 1475 } 1476 return ss.str(); 1477 } 1478 1479 void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args __unused) 1480 { 1481 String8 result; 1482 1483 result.appendFormat("\tEffect ID %d:\n", mId); 1484 1485 bool locked = AudioFlinger::dumpTryLock(mLock); 1486 // failed to lock - AudioFlinger is probably deadlocked 1487 if (!locked) { 1488 result.append("\t\tCould not lock Fx mutex:\n"); 1489 } 1490 1491 result.append("\t\tSession Status State Registered Enabled Suspended Engine:\n"); 1492 result.appendFormat("\t\t%05d %03d %03d %s %s %s %p\n", 1493 mSessionId, mStatus, mState, mPolicyRegistered ? "y" : "n", mPolicyEnabled ? "y" : "n", 1494 mSuspended ? "y" : "n", mEffectInterface.get()); 1495 1496 result.append("\t\tDescriptor:\n"); 1497 char uuidStr[64]; 1498 AudioEffect::guidToString(&mDescriptor.uuid, uuidStr, sizeof(uuidStr)); 1499 result.appendFormat("\t\t- UUID: %s\n", uuidStr); 1500 AudioEffect::guidToString(&mDescriptor.type, uuidStr, sizeof(uuidStr)); 1501 result.appendFormat("\t\t- TYPE: %s\n", uuidStr); 1502 result.appendFormat("\t\t- apiVersion: %08X\n\t\t- flags: %08X (%s)\n", 1503 mDescriptor.apiVersion, 1504 mDescriptor.flags, 1505 effectFlagsToString(mDescriptor.flags).string()); 1506 result.appendFormat("\t\t- name: %s\n", 1507 mDescriptor.name); 1508 1509 result.appendFormat("\t\t- implementor: %s\n", 1510 mDescriptor.implementor); 1511 1512 result.appendFormat("\t\t- data: %s\n", mSupportsFloat ? "float" : "int16"); 1513 1514 result.append("\t\t- Input configuration:\n"); 1515 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 1516 result.appendFormat("\t\t\t%p %05zu %05d %08x %6d (%s)\n", 1517 mConfig.inputCfg.buffer.raw, 1518 mConfig.inputCfg.buffer.frameCount, 1519 mConfig.inputCfg.samplingRate, 1520 mConfig.inputCfg.channels, 1521 mConfig.inputCfg.format, 1522 formatToString((audio_format_t)mConfig.inputCfg.format).c_str()); 1523 1524 result.append("\t\t- Output configuration:\n"); 1525 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 1526 result.appendFormat("\t\t\t%p %05zu %05d %08x %6d (%s)\n", 1527 mConfig.outputCfg.buffer.raw, 1528 mConfig.outputCfg.buffer.frameCount, 1529 mConfig.outputCfg.samplingRate, 1530 mConfig.outputCfg.channels, 1531 mConfig.outputCfg.format, 1532 formatToString((audio_format_t)mConfig.outputCfg.format).c_str()); 1533 1534 #ifdef FLOAT_EFFECT_CHAIN 1535 1536 result.appendFormat("\t\t- HAL buffers:\n" 1537 "\t\t\tIn(%s) InConversion(%s) Out(%s) OutConversion(%s)\n", 1538 dumpInOutBuffer(true /* isInput */, mInBuffer).c_str(), 1539 dumpInOutBuffer(true /* isInput */, mInConversionBuffer).c_str(), 1540 dumpInOutBuffer(false /* isInput */, mOutBuffer).c_str(), 1541 dumpInOutBuffer(false /* isInput */, mOutConversionBuffer).c_str()); 1542 #endif 1543 1544 result.appendFormat("\t\t%zu Clients:\n", mHandles.size()); 1545 result.append("\t\t\t Pid Priority Ctrl Locked client server\n"); 1546 char buffer[256]; 1547 for (size_t i = 0; i < mHandles.size(); ++i) { 1548 EffectHandle *handle = mHandles[i]; 1549 if (handle != NULL && !handle->disconnected()) { 1550 handle->dumpToBuffer(buffer, sizeof(buffer)); 1551 result.append(buffer); 1552 } 1553 } 1554 1555 write(fd, result.string(), result.length()); 1556 1557 if (mEffectInterface != 0) { 1558 dprintf(fd, "\tEffect ID %d HAL dump:\n", mId); 1559 (void)mEffectInterface->dump(fd); 1560 } 1561 1562 if (locked) { 1563 mLock.unlock(); 1564 } 1565 } 1566 1567 // ---------------------------------------------------------------------------- 1568 // EffectHandle implementation 1569 // ---------------------------------------------------------------------------- 1570 1571 #undef LOG_TAG 1572 #define LOG_TAG "AudioFlinger::EffectHandle" 1573 1574 AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, 1575 const sp<AudioFlinger::Client>& client, 1576 const sp<IEffectClient>& effectClient, 1577 int32_t priority) 1578 : BnEffect(), 1579 mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL), 1580 mPriority(priority), mHasControl(false), mEnabled(false), mDisconnected(false) 1581 { 1582 ALOGV("constructor %p", this); 1583 1584 if (client == 0) { 1585 return; 1586 } 1587 int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); 1588 mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); 1589 if (mCblkMemory == 0 || 1590 (mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer())) == NULL) { 1591 ALOGE("not enough memory for Effect size=%zu", EFFECT_PARAM_BUFFER_SIZE + 1592 sizeof(effect_param_cblk_t)); 1593 mCblkMemory.clear(); 1594 return; 1595 } 1596 new(mCblk) effect_param_cblk_t(); 1597 mBuffer = (uint8_t *)mCblk + bufOffset; 1598 } 1599 1600 AudioFlinger::EffectHandle::~EffectHandle() 1601 { 1602 ALOGV("Destructor %p", this); 1603 disconnect(false); 1604 } 1605 1606 status_t AudioFlinger::EffectHandle::initCheck() 1607 { 1608 return mClient == 0 || mCblkMemory != 0 ? OK : NO_MEMORY; 1609 } 1610 1611 status_t AudioFlinger::EffectHandle::enable() 1612 { 1613 AutoMutex _l(mLock); 1614 ALOGV("enable %p", this); 1615 sp<EffectModule> effect = mEffect.promote(); 1616 if (effect == 0 || mDisconnected) { 1617 return DEAD_OBJECT; 1618 } 1619 if (!mHasControl) { 1620 return INVALID_OPERATION; 1621 } 1622 1623 if (mEnabled) { 1624 return NO_ERROR; 1625 } 1626 1627 mEnabled = true; 1628 1629 status_t status = effect->updatePolicyState(); 1630 if (status != NO_ERROR) { 1631 mEnabled = false; 1632 return status; 1633 } 1634 1635 sp<ThreadBase> thread = effect->thread().promote(); 1636 if (thread != 0) { 1637 thread->checkSuspendOnEffectEnabled(effect, true, effect->sessionId()); 1638 } 1639 1640 // checkSuspendOnEffectEnabled() can suspend this same effect when enabled 1641 if (effect->suspended()) { 1642 return NO_ERROR; 1643 } 1644 1645 status = effect->setEnabled(true); 1646 if (status != NO_ERROR) { 1647 if (thread != 0) { 1648 thread->checkSuspendOnEffectEnabled(effect, false, effect->sessionId()); 1649 } 1650 mEnabled = false; 1651 } else { 1652 if (thread != 0) { 1653 if (thread->type() == ThreadBase::OFFLOAD || thread->type() == ThreadBase::MMAP) { 1654 Mutex::Autolock _l(thread->mLock); 1655 thread->broadcast_l(); 1656 } 1657 if (!effect->isOffloadable()) { 1658 if (thread->type() == ThreadBase::OFFLOAD) { 1659 PlaybackThread *t = (PlaybackThread *)thread.get(); 1660 t->invalidateTracks(AUDIO_STREAM_MUSIC); 1661 } 1662 if (effect->sessionId() == AUDIO_SESSION_OUTPUT_MIX) { 1663 thread->mAudioFlinger->onNonOffloadableGlobalEffectEnable(); 1664 } 1665 } 1666 } 1667 } 1668 return status; 1669 } 1670 1671 status_t AudioFlinger::EffectHandle::disable() 1672 { 1673 ALOGV("disable %p", this); 1674 AutoMutex _l(mLock); 1675 sp<EffectModule> effect = mEffect.promote(); 1676 if (effect == 0 || mDisconnected) { 1677 return DEAD_OBJECT; 1678 } 1679 if (!mHasControl) { 1680 return INVALID_OPERATION; 1681 } 1682 1683 if (!mEnabled) { 1684 return NO_ERROR; 1685 } 1686 mEnabled = false; 1687 1688 effect->updatePolicyState(); 1689 1690 if (effect->suspended()) { 1691 return NO_ERROR; 1692 } 1693 1694 status_t status = effect->setEnabled(false); 1695 1696 sp<ThreadBase> thread = effect->thread().promote(); 1697 if (thread != 0) { 1698 thread->checkSuspendOnEffectEnabled(effect, false, effect->sessionId()); 1699 if (thread->type() == ThreadBase::OFFLOAD || thread->type() == ThreadBase::MMAP) { 1700 Mutex::Autolock _l(thread->mLock); 1701 thread->broadcast_l(); 1702 } 1703 } 1704 1705 return status; 1706 } 1707 1708 void AudioFlinger::EffectHandle::disconnect() 1709 { 1710 ALOGV("%s %p", __FUNCTION__, this); 1711 disconnect(true); 1712 } 1713 1714 void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast) 1715 { 1716 AutoMutex _l(mLock); 1717 ALOGV("disconnect(%s) %p", unpinIfLast ? "true" : "false", this); 1718 if (mDisconnected) { 1719 if (unpinIfLast) { 1720 android_errorWriteLog(0x534e4554, "32707507"); 1721 } 1722 return; 1723 } 1724 mDisconnected = true; 1725 { 1726 sp<EffectModule> effect = mEffect.promote(); 1727 if (effect != 0) { 1728 sp<ThreadBase> thread = effect->thread().promote(); 1729 if (thread != 0) { 1730 thread->disconnectEffectHandle(this, unpinIfLast); 1731 } else if (effect->disconnectHandle(this, unpinIfLast) > 0) { 1732 ALOGW("%s Effect handle %p disconnected after thread destruction", 1733 __func__, this); 1734 } 1735 effect->updatePolicyState(); 1736 } 1737 } 1738 1739 if (mClient != 0) { 1740 if (mCblk != NULL) { 1741 // unlike ~TrackBase(), mCblk is never a local new, so don't delete 1742 mCblk->~effect_param_cblk_t(); // destroy our shared-structure. 1743 } 1744 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to 1745 // Client destructor must run with AudioFlinger client mutex locked 1746 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock); 1747 mClient.clear(); 1748 } 1749 } 1750 1751 status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, 1752 uint32_t cmdSize, 1753 void *pCmdData, 1754 uint32_t *replySize, 1755 void *pReplyData) 1756 { 1757 ALOGVV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", 1758 cmdCode, mHasControl, mEffect.unsafe_get()); 1759 1760 // reject commands reserved for internal use by audio framework if coming from outside 1761 // of audioserver 1762 switch(cmdCode) { 1763 case EFFECT_CMD_ENABLE: 1764 case EFFECT_CMD_DISABLE: 1765 case EFFECT_CMD_SET_PARAM: 1766 case EFFECT_CMD_SET_PARAM_DEFERRED: 1767 case EFFECT_CMD_SET_PARAM_COMMIT: 1768 case EFFECT_CMD_GET_PARAM: 1769 break; 1770 default: 1771 if (cmdCode >= EFFECT_CMD_FIRST_PROPRIETARY) { 1772 break; 1773 } 1774 android_errorWriteLog(0x534e4554, "62019992"); 1775 return BAD_VALUE; 1776 } 1777 1778 if (cmdCode == EFFECT_CMD_ENABLE) { 1779 if (*replySize < sizeof(int)) { 1780 android_errorWriteLog(0x534e4554, "32095713"); 1781 return BAD_VALUE; 1782 } 1783 *(int *)pReplyData = NO_ERROR; 1784 *replySize = sizeof(int); 1785 return enable(); 1786 } else if (cmdCode == EFFECT_CMD_DISABLE) { 1787 if (*replySize < sizeof(int)) { 1788 android_errorWriteLog(0x534e4554, "32095713"); 1789 return BAD_VALUE; 1790 } 1791 *(int *)pReplyData = NO_ERROR; 1792 *replySize = sizeof(int); 1793 return disable(); 1794 } 1795 1796 AutoMutex _l(mLock); 1797 sp<EffectModule> effect = mEffect.promote(); 1798 if (effect == 0 || mDisconnected) { 1799 return DEAD_OBJECT; 1800 } 1801 // only get parameter command is permitted for applications not controlling the effect 1802 if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { 1803 return INVALID_OPERATION; 1804 } 1805 if (mClient == 0) { 1806 return INVALID_OPERATION; 1807 } 1808 1809 // handle commands that are not forwarded transparently to effect engine 1810 if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { 1811 if (*replySize < sizeof(int)) { 1812 android_errorWriteLog(0x534e4554, "32095713"); 1813 return BAD_VALUE; 1814 } 1815 *(int *)pReplyData = NO_ERROR; 1816 *replySize = sizeof(int); 1817 1818 // No need to trylock() here as this function is executed in the binder thread serving a 1819 // particular client process: no risk to block the whole media server process or mixer 1820 // threads if we are stuck here 1821 Mutex::Autolock _l(mCblk->lock); 1822 // keep local copy of index in case of client corruption b/32220769 1823 const uint32_t clientIndex = mCblk->clientIndex; 1824 const uint32_t serverIndex = mCblk->serverIndex; 1825 if (clientIndex > EFFECT_PARAM_BUFFER_SIZE || 1826 serverIndex > EFFECT_PARAM_BUFFER_SIZE) { 1827 mCblk->serverIndex = 0; 1828 mCblk->clientIndex = 0; 1829 return BAD_VALUE; 1830 } 1831 status_t status = NO_ERROR; 1832 effect_param_t *param = NULL; 1833 for (uint32_t index = serverIndex; index < clientIndex;) { 1834 int *p = (int *)(mBuffer + index); 1835 const int size = *p++; 1836 if (size < 0 1837 || size > EFFECT_PARAM_BUFFER_SIZE 1838 || ((uint8_t *)p + size) > mBuffer + clientIndex) { 1839 ALOGW("command(): invalid parameter block size"); 1840 status = BAD_VALUE; 1841 break; 1842 } 1843 1844 // copy to local memory in case of client corruption b/32220769 1845 param = (effect_param_t *)realloc(param, size); 1846 if (param == NULL) { 1847 ALOGW("command(): out of memory"); 1848 status = NO_MEMORY; 1849 break; 1850 } 1851 memcpy(param, p, size); 1852 1853 int reply = 0; 1854 uint32_t rsize = sizeof(reply); 1855 status_t ret = effect->command(EFFECT_CMD_SET_PARAM, 1856 size, 1857 param, 1858 &rsize, 1859 &reply); 1860 1861 // verify shared memory: server index shouldn't change; client index can't go back. 1862 if (serverIndex != mCblk->serverIndex 1863 || clientIndex > mCblk->clientIndex) { 1864 android_errorWriteLog(0x534e4554, "32220769"); 1865 status = BAD_VALUE; 1866 break; 1867 } 1868 1869 // stop at first error encountered 1870 if (ret != NO_ERROR) { 1871 status = ret; 1872 *(int *)pReplyData = reply; 1873 break; 1874 } else if (reply != NO_ERROR) { 1875 *(int *)pReplyData = reply; 1876 break; 1877 } 1878 index += size; 1879 } 1880 free(param); 1881 mCblk->serverIndex = 0; 1882 mCblk->clientIndex = 0; 1883 return status; 1884 } 1885 1886 return effect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 1887 } 1888 1889 void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled) 1890 { 1891 ALOGV("setControl %p control %d", this, hasControl); 1892 1893 mHasControl = hasControl; 1894 mEnabled = enabled; 1895 1896 if (signal && mEffectClient != 0) { 1897 mEffectClient->controlStatusChanged(hasControl); 1898 } 1899 } 1900 1901 void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, 1902 uint32_t cmdSize, 1903 void *pCmdData, 1904 uint32_t replySize, 1905 void *pReplyData) 1906 { 1907 if (mEffectClient != 0) { 1908 mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 1909 } 1910 } 1911 1912 1913 1914 void AudioFlinger::EffectHandle::setEnabled(bool enabled) 1915 { 1916 if (mEffectClient != 0) { 1917 mEffectClient->enableStatusChanged(enabled); 1918 } 1919 } 1920 1921 status_t AudioFlinger::EffectHandle::onTransact( 1922 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 1923 { 1924 return BnEffect::onTransact(code, data, reply, flags); 1925 } 1926 1927 1928 void AudioFlinger::EffectHandle::dumpToBuffer(char* buffer, size_t size) 1929 { 1930 bool locked = mCblk != NULL && AudioFlinger::dumpTryLock(mCblk->lock); 1931 1932 snprintf(buffer, size, "\t\t\t%5d %5d %3s %3s %5u %5u\n", 1933 (mClient == 0) ? getpid() : mClient->pid(), 1934 mPriority, 1935 mHasControl ? "yes" : "no", 1936 locked ? "yes" : "no", 1937 mCblk ? mCblk->clientIndex : 0, 1938 mCblk ? mCblk->serverIndex : 0 1939 ); 1940 1941 if (locked) { 1942 mCblk->lock.unlock(); 1943 } 1944 } 1945 1946 #undef LOG_TAG 1947 #define LOG_TAG "AudioFlinger::EffectChain" 1948 1949 AudioFlinger::EffectChain::EffectChain(ThreadBase *thread, 1950 audio_session_t sessionId) 1951 : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0), 1952 mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), 1953 mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) 1954 { 1955 mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1956 if (thread == NULL) { 1957 return; 1958 } 1959 mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) / 1960 thread->frameCount(); 1961 } 1962 1963 AudioFlinger::EffectChain::~EffectChain() 1964 { 1965 } 1966 1967 // getEffectFromDesc_l() must be called with ThreadBase::mLock held 1968 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l( 1969 effect_descriptor_t *descriptor) 1970 { 1971 size_t size = mEffects.size(); 1972 1973 for (size_t i = 0; i < size; i++) { 1974 if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { 1975 return mEffects[i]; 1976 } 1977 } 1978 return 0; 1979 } 1980 1981 // getEffectFromId_l() must be called with ThreadBase::mLock held 1982 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) 1983 { 1984 size_t size = mEffects.size(); 1985 1986 for (size_t i = 0; i < size; i++) { 1987 // by convention, return first effect if id provided is 0 (0 is never a valid id) 1988 if (id == 0 || mEffects[i]->id() == id) { 1989 return mEffects[i]; 1990 } 1991 } 1992 return 0; 1993 } 1994 1995 // getEffectFromType_l() must be called with ThreadBase::mLock held 1996 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l( 1997 const effect_uuid_t *type) 1998 { 1999 size_t size = mEffects.size(); 2000 2001 for (size_t i = 0; i < size; i++) { 2002 if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) { 2003 return mEffects[i]; 2004 } 2005 } 2006 return 0; 2007 } 2008 2009 std::vector<int> AudioFlinger::EffectChain::getEffectIds() 2010 { 2011 std::vector<int> ids; 2012 Mutex::Autolock _l(mLock); 2013 for (size_t i = 0; i < mEffects.size(); i++) { 2014 ids.push_back(mEffects[i]->id()); 2015 } 2016 return ids; 2017 } 2018 2019 void AudioFlinger::EffectChain::clearInputBuffer() 2020 { 2021 Mutex::Autolock _l(mLock); 2022 sp<ThreadBase> thread = mThread.promote(); 2023 if (thread == 0) { 2024 ALOGW("clearInputBuffer(): cannot promote mixer thread"); 2025 return; 2026 } 2027 clearInputBuffer_l(thread); 2028 } 2029 2030 // Must be called with EffectChain::mLock locked 2031 void AudioFlinger::EffectChain::clearInputBuffer_l(const sp<ThreadBase>& thread) 2032 { 2033 if (mInBuffer == NULL) { 2034 return; 2035 } 2036 const size_t frameSize = 2037 audio_bytes_per_sample(EFFECT_BUFFER_FORMAT) * thread->channelCount(); 2038 2039 memset(mInBuffer->audioBuffer()->raw, 0, thread->frameCount() * frameSize); 2040 mInBuffer->commit(); 2041 } 2042 2043 // Must be called with EffectChain::mLock locked 2044 void AudioFlinger::EffectChain::process_l() 2045 { 2046 sp<ThreadBase> thread = mThread.promote(); 2047 if (thread == 0) { 2048 ALOGW("process_l(): cannot promote mixer thread"); 2049 return; 2050 } 2051 bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) || 2052 (mSessionId == AUDIO_SESSION_OUTPUT_STAGE); 2053 // never process effects when: 2054 // - on an OFFLOAD thread 2055 // - no more tracks are on the session and the effect tail has been rendered 2056 bool doProcess = (thread->type() != ThreadBase::OFFLOAD) 2057 && (thread->type() != ThreadBase::MMAP); 2058 if (!isGlobalSession) { 2059 bool tracksOnSession = (trackCnt() != 0); 2060 2061 if (!tracksOnSession && mTailBufferCount == 0) { 2062 doProcess = false; 2063 } 2064 2065 if (activeTrackCnt() == 0) { 2066 // if no track is active and the effect tail has not been rendered, 2067 // the input buffer must be cleared here as the mixer process will not do it 2068 if (tracksOnSession || mTailBufferCount > 0) { 2069 clearInputBuffer_l(thread); 2070 if (mTailBufferCount > 0) { 2071 mTailBufferCount--; 2072 } 2073 } 2074 } 2075 } 2076 2077 size_t size = mEffects.size(); 2078 if (doProcess) { 2079 // Only the input and output buffers of the chain can be external, 2080 // and 'update' / 'commit' do nothing for allocated buffers, thus 2081 // it's not needed to consider any other buffers here. 2082 mInBuffer->update(); 2083 if (mInBuffer->audioBuffer()->raw != mOutBuffer->audioBuffer()->raw) { 2084 mOutBuffer->update(); 2085 } 2086 for (size_t i = 0; i < size; i++) { 2087 mEffects[i]->process(); 2088 } 2089 mInBuffer->commit(); 2090 if (mInBuffer->audioBuffer()->raw != mOutBuffer->audioBuffer()->raw) { 2091 mOutBuffer->commit(); 2092 } 2093 } 2094 bool doResetVolume = false; 2095 for (size_t i = 0; i < size; i++) { 2096 doResetVolume = mEffects[i]->updateState() || doResetVolume; 2097 } 2098 if (doResetVolume) { 2099 resetVolume_l(); 2100 } 2101 } 2102 2103 // createEffect_l() must be called with ThreadBase::mLock held 2104 status_t AudioFlinger::EffectChain::createEffect_l(sp<EffectModule>& effect, 2105 ThreadBase *thread, 2106 effect_descriptor_t *desc, 2107 int id, 2108 audio_session_t sessionId, 2109 bool pinned) 2110 { 2111 Mutex::Autolock _l(mLock); 2112 effect = new EffectModule(thread, this, desc, id, sessionId, pinned); 2113 status_t lStatus = effect->status(); 2114 if (lStatus == NO_ERROR) { 2115 lStatus = addEffect_ll(effect); 2116 } 2117 if (lStatus != NO_ERROR) { 2118 effect.clear(); 2119 } 2120 return lStatus; 2121 } 2122 2123 // addEffect_l() must be called with ThreadBase::mLock held 2124 status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect) 2125 { 2126 Mutex::Autolock _l(mLock); 2127 return addEffect_ll(effect); 2128 } 2129 // addEffect_l() must be called with ThreadBase::mLock and EffectChain::mLock held 2130 status_t AudioFlinger::EffectChain::addEffect_ll(const sp<EffectModule>& effect) 2131 { 2132 effect_descriptor_t desc = effect->desc(); 2133 uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; 2134 2135 effect->setChain(this); 2136 sp<ThreadBase> thread = mThread.promote(); 2137 if (thread == 0) { 2138 return NO_INIT; 2139 } 2140 effect->setThread(thread); 2141 2142 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 2143 // Auxiliary effects are inserted at the beginning of mEffects vector as 2144 // they are processed first and accumulated in chain input buffer 2145 mEffects.insertAt(effect, 0); 2146 2147 // the input buffer for auxiliary effect contains mono samples in 2148 // 32 bit format. This is to avoid saturation in AudoMixer 2149 // accumulation stage. Saturation is done in EffectModule::process() before 2150 // calling the process in effect engine 2151 size_t numSamples = thread->frameCount(); 2152 sp<EffectBufferHalInterface> halBuffer; 2153 #ifdef FLOAT_EFFECT_CHAIN 2154 status_t result = thread->mAudioFlinger->mEffectsFactoryHal->allocateBuffer( 2155 numSamples * sizeof(float), &halBuffer); 2156 #else 2157 status_t result = thread->mAudioFlinger->mEffectsFactoryHal->allocateBuffer( 2158 numSamples * sizeof(int32_t), &halBuffer); 2159 #endif 2160 if (result != OK) return result; 2161 effect->setInBuffer(halBuffer); 2162 // auxiliary effects output samples to chain input buffer for further processing 2163 // by insert effects 2164 effect->setOutBuffer(mInBuffer); 2165 } else { 2166 // Insert effects are inserted at the end of mEffects vector as they are processed 2167 // after track and auxiliary effects. 2168 // Insert effect order as a function of indicated preference: 2169 // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if 2170 // another effect is present 2171 // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the 2172 // last effect claiming first position 2173 // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the 2174 // first effect claiming last position 2175 // else if EFFECT_FLAG_INSERT_ANY insert after first or before last 2176 // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is 2177 // already present 2178 2179 size_t size = mEffects.size(); 2180 size_t idx_insert = size; 2181 ssize_t idx_insert_first = -1; 2182 ssize_t idx_insert_last = -1; 2183 2184 for (size_t i = 0; i < size; i++) { 2185 effect_descriptor_t d = mEffects[i]->desc(); 2186 uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; 2187 uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; 2188 if (iMode == EFFECT_FLAG_TYPE_INSERT) { 2189 // check invalid effect chaining combinations 2190 if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || 2191 iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { 2192 ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", 2193 desc.name, d.name); 2194 return INVALID_OPERATION; 2195 } 2196 // remember position of first insert effect and by default 2197 // select this as insert position for new effect 2198 if (idx_insert == size) { 2199 idx_insert = i; 2200 } 2201 // remember position of last insert effect claiming 2202 // first position 2203 if (iPref == EFFECT_FLAG_INSERT_FIRST) { 2204 idx_insert_first = i; 2205 } 2206 // remember position of first insert effect claiming 2207 // last position 2208 if (iPref == EFFECT_FLAG_INSERT_LAST && 2209 idx_insert_last == -1) { 2210 idx_insert_last = i; 2211 } 2212 } 2213 } 2214 2215 // modify idx_insert from first position if needed 2216 if (insertPref == EFFECT_FLAG_INSERT_LAST) { 2217 if (idx_insert_last != -1) { 2218 idx_insert = idx_insert_last; 2219 } else { 2220 idx_insert = size; 2221 } 2222 } else { 2223 if (idx_insert_first != -1) { 2224 idx_insert = idx_insert_first + 1; 2225 } 2226 } 2227 2228 // always read samples from chain input buffer 2229 effect->setInBuffer(mInBuffer); 2230 2231 // if last effect in the chain, output samples to chain 2232 // output buffer, otherwise to chain input buffer 2233 if (idx_insert == size) { 2234 if (idx_insert != 0) { 2235 mEffects[idx_insert-1]->setOutBuffer(mInBuffer); 2236 mEffects[idx_insert-1]->configure(); 2237 } 2238 effect->setOutBuffer(mOutBuffer); 2239 } else { 2240 effect->setOutBuffer(mInBuffer); 2241 } 2242 mEffects.insertAt(effect, idx_insert); 2243 2244 ALOGV("addEffect_l() effect %p, added in chain %p at rank %zu", effect.get(), this, 2245 idx_insert); 2246 } 2247 effect->configure(); 2248 2249 return NO_ERROR; 2250 } 2251 2252 // removeEffect_l() must be called with ThreadBase::mLock held 2253 size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect, 2254 bool release) 2255 { 2256 Mutex::Autolock _l(mLock); 2257 size_t size = mEffects.size(); 2258 uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; 2259 2260 for (size_t i = 0; i < size; i++) { 2261 if (effect == mEffects[i]) { 2262 // calling stop here will remove pre-processing effect from the audio HAL. 2263 // This is safe as we hold the EffectChain mutex which guarantees that we are not in 2264 // the middle of a read from audio HAL 2265 if (mEffects[i]->state() == EffectModule::ACTIVE || 2266 mEffects[i]->state() == EffectModule::STOPPING) { 2267 mEffects[i]->stop(); 2268 } 2269 if (release) { 2270 mEffects[i]->release_l(); 2271 } 2272 2273 if (type != EFFECT_FLAG_TYPE_AUXILIARY) { 2274 if (i == size - 1 && i != 0) { 2275 mEffects[i - 1]->setOutBuffer(mOutBuffer); 2276 mEffects[i - 1]->configure(); 2277 } 2278 } 2279 mEffects.removeAt(i); 2280 ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %zu", effect.get(), 2281 this, i); 2282 2283 break; 2284 } 2285 } 2286 2287 return mEffects.size(); 2288 } 2289 2290 // setDevice_l() must be called with ThreadBase::mLock held 2291 void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device) 2292 { 2293 size_t size = mEffects.size(); 2294 for (size_t i = 0; i < size; i++) { 2295 mEffects[i]->setDevice(device); 2296 } 2297 } 2298 2299 // setMode_l() must be called with ThreadBase::mLock held 2300 void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode) 2301 { 2302 size_t size = mEffects.size(); 2303 for (size_t i = 0; i < size; i++) { 2304 mEffects[i]->setMode(mode); 2305 } 2306 } 2307 2308 // setAudioSource_l() must be called with ThreadBase::mLock held 2309 void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source) 2310 { 2311 size_t size = mEffects.size(); 2312 for (size_t i = 0; i < size; i++) { 2313 mEffects[i]->setAudioSource(source); 2314 } 2315 } 2316 2317 // setVolume_l() must be called with ThreadBase::mLock or EffectChain::mLock held 2318 bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right, bool force) 2319 { 2320 uint32_t newLeft = *left; 2321 uint32_t newRight = *right; 2322 bool hasControl = false; 2323 int ctrlIdx = -1; 2324 size_t size = mEffects.size(); 2325 2326 // first update volume controller 2327 for (size_t i = size; i > 0; i--) { 2328 if (mEffects[i - 1]->isVolumeControlEnabled()) { 2329 ctrlIdx = i - 1; 2330 hasControl = true; 2331 break; 2332 } 2333 } 2334 2335 if (!force && ctrlIdx == mVolumeCtrlIdx && 2336 *left == mLeftVolume && *right == mRightVolume) { 2337 if (hasControl) { 2338 *left = mNewLeftVolume; 2339 *right = mNewRightVolume; 2340 } 2341 return hasControl; 2342 } 2343 2344 mVolumeCtrlIdx = ctrlIdx; 2345 mLeftVolume = newLeft; 2346 mRightVolume = newRight; 2347 2348 // second get volume update from volume controller 2349 if (ctrlIdx >= 0) { 2350 mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); 2351 mNewLeftVolume = newLeft; 2352 mNewRightVolume = newRight; 2353 } 2354 // then indicate volume to all other effects in chain. 2355 // Pass altered volume to effects before volume controller 2356 // and requested volume to effects after controller or with volume monitor flag 2357 uint32_t lVol = newLeft; 2358 uint32_t rVol = newRight; 2359 2360 for (size_t i = 0; i < size; i++) { 2361 if ((int)i == ctrlIdx) { 2362 continue; 2363 } 2364 // this also works for ctrlIdx == -1 when there is no volume controller 2365 if ((int)i > ctrlIdx) { 2366 lVol = *left; 2367 rVol = *right; 2368 } 2369 // Pass requested volume directly if this is volume monitor module 2370 if (mEffects[i]->isVolumeMonitor()) { 2371 mEffects[i]->setVolume(left, right, false); 2372 } else { 2373 mEffects[i]->setVolume(&lVol, &rVol, false); 2374 } 2375 } 2376 *left = newLeft; 2377 *right = newRight; 2378 2379 setVolumeForOutput_l(*left, *right); 2380 2381 return hasControl; 2382 } 2383 2384 // resetVolume_l() must be called with ThreadBase::mLock or EffectChain::mLock held 2385 void AudioFlinger::EffectChain::resetVolume_l() 2386 { 2387 if ((mLeftVolume != UINT_MAX) && (mRightVolume != UINT_MAX)) { 2388 uint32_t left = mLeftVolume; 2389 uint32_t right = mRightVolume; 2390 (void)setVolume_l(&left, &right, true); 2391 } 2392 } 2393 2394 void AudioFlinger::EffectChain::syncHalEffectsState() 2395 { 2396 Mutex::Autolock _l(mLock); 2397 for (size_t i = 0; i < mEffects.size(); i++) { 2398 if (mEffects[i]->state() == EffectModule::ACTIVE || 2399 mEffects[i]->state() == EffectModule::STOPPING) { 2400 mEffects[i]->addEffectToHal_l(); 2401 } 2402 } 2403 } 2404 2405 void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args) 2406 { 2407 String8 result; 2408 2409 const size_t numEffects = mEffects.size(); 2410 result.appendFormat(" %zu effects for session %d\n", numEffects, mSessionId); 2411 2412 if (numEffects) { 2413 bool locked = AudioFlinger::dumpTryLock(mLock); 2414 // failed to lock - AudioFlinger is probably deadlocked 2415 if (!locked) { 2416 result.append("\tCould not lock mutex:\n"); 2417 } 2418 2419 const std::string inBufferStr = dumpInOutBuffer(true /* isInput */, mInBuffer); 2420 const std::string outBufferStr = dumpInOutBuffer(false /* isInput */, mOutBuffer); 2421 result.appendFormat("\t%-*s%-*s Active tracks:\n", 2422 (int)inBufferStr.size(), "In buffer ", 2423 (int)outBufferStr.size(), "Out buffer "); 2424 result.appendFormat("\t%s %s %d\n", 2425 inBufferStr.c_str(), outBufferStr.c_str(), mActiveTrackCnt); 2426 write(fd, result.string(), result.size()); 2427 2428 for (size_t i = 0; i < numEffects; ++i) { 2429 sp<EffectModule> effect = mEffects[i]; 2430 if (effect != 0) { 2431 effect->dump(fd, args); 2432 } 2433 } 2434 2435 if (locked) { 2436 mLock.unlock(); 2437 } 2438 } else { 2439 write(fd, result.string(), result.size()); 2440 } 2441 } 2442 2443 // must be called with ThreadBase::mLock held 2444 void AudioFlinger::EffectChain::setEffectSuspended_l( 2445 const effect_uuid_t *type, bool suspend) 2446 { 2447 sp<SuspendedEffectDesc> desc; 2448 // use effect type UUID timelow as key as there is no real risk of identical 2449 // timeLow fields among effect type UUIDs. 2450 ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow); 2451 if (suspend) { 2452 if (index >= 0) { 2453 desc = mSuspendedEffects.valueAt(index); 2454 } else { 2455 desc = new SuspendedEffectDesc(); 2456 desc->mType = *type; 2457 mSuspendedEffects.add(type->timeLow, desc); 2458 ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow); 2459 } 2460 2461 if (desc->mRefCount++ == 0) { 2462 sp<EffectModule> effect = getEffectIfEnabled(type); 2463 if (effect != 0) { 2464 desc->mEffect = effect; 2465 effect->setSuspended(true); 2466 effect->setEnabled(false); 2467 } 2468 } 2469 } else { 2470 if (index < 0) { 2471 return; 2472 } 2473 desc = mSuspendedEffects.valueAt(index); 2474 if (desc->mRefCount <= 0) { 2475 ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount); 2476 desc->mRefCount = 0; 2477 return; 2478 } 2479 if (--desc->mRefCount == 0) { 2480 ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); 2481 if (desc->mEffect != 0) { 2482 sp<EffectModule> effect = desc->mEffect.promote(); 2483 if (effect != 0) { 2484 effect->setSuspended(false); 2485 effect->lock(); 2486 EffectHandle *handle = effect->controlHandle_l(); 2487 if (handle != NULL && !handle->disconnected()) { 2488 effect->setEnabled_l(handle->enabled()); 2489 } 2490 effect->unlock(); 2491 } 2492 desc->mEffect.clear(); 2493 } 2494 mSuspendedEffects.removeItemsAt(index); 2495 } 2496 } 2497 } 2498 2499 // must be called with ThreadBase::mLock held 2500 void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend) 2501 { 2502 sp<SuspendedEffectDesc> desc; 2503 2504 ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); 2505 if (suspend) { 2506 if (index >= 0) { 2507 desc = mSuspendedEffects.valueAt(index); 2508 } else { 2509 desc = new SuspendedEffectDesc(); 2510 mSuspendedEffects.add((int)kKeyForSuspendAll, desc); 2511 ALOGV("setEffectSuspendedAll_l() add entry for 0"); 2512 } 2513 if (desc->mRefCount++ == 0) { 2514 Vector< sp<EffectModule> > effects; 2515 getSuspendEligibleEffects(effects); 2516 for (size_t i = 0; i < effects.size(); i++) { 2517 setEffectSuspended_l(&effects[i]->desc().type, true); 2518 } 2519 } 2520 } else { 2521 if (index < 0) { 2522 return; 2523 } 2524 desc = mSuspendedEffects.valueAt(index); 2525 if (desc->mRefCount <= 0) { 2526 ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount); 2527 desc->mRefCount = 1; 2528 } 2529 if (--desc->mRefCount == 0) { 2530 Vector<const effect_uuid_t *> types; 2531 for (size_t i = 0; i < mSuspendedEffects.size(); i++) { 2532 if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) { 2533 continue; 2534 } 2535 types.add(&mSuspendedEffects.valueAt(i)->mType); 2536 } 2537 for (size_t i = 0; i < types.size(); i++) { 2538 setEffectSuspended_l(types[i], false); 2539 } 2540 ALOGV("setEffectSuspendedAll_l() remove entry for %08x", 2541 mSuspendedEffects.keyAt(index)); 2542 mSuspendedEffects.removeItem((int)kKeyForSuspendAll); 2543 } 2544 } 2545 } 2546 2547 2548 // The volume effect is used for automated tests only 2549 #ifndef OPENSL_ES_H_ 2550 static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6, 2551 { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }; 2552 const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_; 2553 #endif //OPENSL_ES_H_ 2554 2555 /* static */ 2556 bool AudioFlinger::EffectChain::isEffectEligibleForBtNrecSuspend(const effect_uuid_t *type) 2557 { 2558 // Only NS and AEC are suspended when BtNRec is off 2559 if ((memcmp(type, FX_IID_AEC, sizeof(effect_uuid_t)) == 0) || 2560 (memcmp(type, FX_IID_NS, sizeof(effect_uuid_t)) == 0)) { 2561 return true; 2562 } 2563 return false; 2564 } 2565 2566 bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc) 2567 { 2568 // auxiliary effects and visualizer are never suspended on output mix 2569 if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) && 2570 (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) || 2571 (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) || 2572 (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) { 2573 return false; 2574 } 2575 return true; 2576 } 2577 2578 void AudioFlinger::EffectChain::getSuspendEligibleEffects( 2579 Vector< sp<AudioFlinger::EffectModule> > &effects) 2580 { 2581 effects.clear(); 2582 for (size_t i = 0; i < mEffects.size(); i++) { 2583 if (isEffectEligibleForSuspend(mEffects[i]->desc())) { 2584 effects.add(mEffects[i]); 2585 } 2586 } 2587 } 2588 2589 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled( 2590 const effect_uuid_t *type) 2591 { 2592 sp<EffectModule> effect = getEffectFromType_l(type); 2593 return effect != 0 && effect->isEnabled() ? effect : 0; 2594 } 2595 2596 void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 2597 bool enabled) 2598 { 2599 ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); 2600 if (enabled) { 2601 if (index < 0) { 2602 // if the effect is not suspend check if all effects are suspended 2603 index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); 2604 if (index < 0) { 2605 return; 2606 } 2607 if (!isEffectEligibleForSuspend(effect->desc())) { 2608 return; 2609 } 2610 setEffectSuspended_l(&effect->desc().type, enabled); 2611 index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); 2612 if (index < 0) { 2613 ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!"); 2614 return; 2615 } 2616 } 2617 ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x", 2618 effect->desc().type.timeLow); 2619 sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); 2620 // if effect is requested to suspended but was not yet enabled, suspend it now. 2621 if (desc->mEffect == 0) { 2622 desc->mEffect = effect; 2623 effect->setEnabled(false); 2624 effect->setSuspended(true); 2625 } 2626 } else { 2627 if (index < 0) { 2628 return; 2629 } 2630 ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x", 2631 effect->desc().type.timeLow); 2632 sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); 2633 desc->mEffect.clear(); 2634 effect->setSuspended(false); 2635 } 2636 } 2637 2638 bool AudioFlinger::EffectChain::isNonOffloadableEnabled() 2639 { 2640 Mutex::Autolock _l(mLock); 2641 return isNonOffloadableEnabled_l(); 2642 } 2643 2644 bool AudioFlinger::EffectChain::isNonOffloadableEnabled_l() 2645 { 2646 size_t size = mEffects.size(); 2647 for (size_t i = 0; i < size; i++) { 2648 if (mEffects[i]->isEnabled() && !mEffects[i]->isOffloadable()) { 2649 return true; 2650 } 2651 } 2652 return false; 2653 } 2654 2655 void AudioFlinger::EffectChain::setThread(const sp<ThreadBase>& thread) 2656 { 2657 Mutex::Autolock _l(mLock); 2658 mThread = thread; 2659 for (size_t i = 0; i < mEffects.size(); i++) { 2660 mEffects[i]->setThread(thread); 2661 } 2662 } 2663 2664 void AudioFlinger::EffectChain::checkOutputFlagCompatibility(audio_output_flags_t *flags) const 2665 { 2666 if ((*flags & AUDIO_OUTPUT_FLAG_RAW) != 0 && !isRawCompatible()) { 2667 *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_RAW); 2668 } 2669 if ((*flags & AUDIO_OUTPUT_FLAG_FAST) != 0 && !isFastCompatible()) { 2670 *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_FAST); 2671 } 2672 } 2673 2674 void AudioFlinger::EffectChain::checkInputFlagCompatibility(audio_input_flags_t *flags) const 2675 { 2676 if ((*flags & AUDIO_INPUT_FLAG_RAW) != 0 && !isRawCompatible()) { 2677 *flags = (audio_input_flags_t)(*flags & ~AUDIO_INPUT_FLAG_RAW); 2678 } 2679 if ((*flags & AUDIO_INPUT_FLAG_FAST) != 0 && !isFastCompatible()) { 2680 *flags = (audio_input_flags_t)(*flags & ~AUDIO_INPUT_FLAG_FAST); 2681 } 2682 } 2683 2684 bool AudioFlinger::EffectChain::isRawCompatible() const 2685 { 2686 Mutex::Autolock _l(mLock); 2687 for (const auto &effect : mEffects) { 2688 if (effect->isProcessImplemented()) { 2689 return false; 2690 } 2691 } 2692 // Allow effects without processing. 2693 return true; 2694 } 2695 2696 bool AudioFlinger::EffectChain::isFastCompatible() const 2697 { 2698 Mutex::Autolock _l(mLock); 2699 for (const auto &effect : mEffects) { 2700 if (effect->isProcessImplemented() 2701 && effect->isImplementationSoftware()) { 2702 return false; 2703 } 2704 } 2705 // Allow effects without processing or hw accelerated effects. 2706 return true; 2707 } 2708 2709 // isCompatibleWithThread_l() must be called with thread->mLock held 2710 bool AudioFlinger::EffectChain::isCompatibleWithThread_l(const sp<ThreadBase>& thread) const 2711 { 2712 Mutex::Autolock _l(mLock); 2713 for (size_t i = 0; i < mEffects.size(); i++) { 2714 if (thread->checkEffectCompatibility_l(&(mEffects[i]->desc()), mSessionId) != NO_ERROR) { 2715 return false; 2716 } 2717 } 2718 return true; 2719 } 2720 2721 } // namespace android 2722