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      1 /*
      2  * Mesa 3-D graphics library
      3  *
      4  * Copyright (C) 2010 LunarG Inc.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice shall be included
     14  * in all copies or substantial portions of the Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     22  * DEALINGS IN THE SOFTWARE.
     23  *
     24  * Authors:
     25  *    Chia-I Wu <olv (at) lunarg.com>
     26  */
     27 
     28 #include "main/mtypes.h"
     29 #include "main/extensions.h"
     30 #include "main/context.h"
     31 #include "main/debug_output.h"
     32 #include "main/glthread.h"
     33 #include "main/texobj.h"
     34 #include "main/teximage.h"
     35 #include "main/texstate.h"
     36 #include "main/errors.h"
     37 #include "main/framebuffer.h"
     38 #include "main/fbobject.h"
     39 #include "main/renderbuffer.h"
     40 #include "main/version.h"
     41 #include "util/hash_table.h"
     42 #include "st_texture.h"
     43 
     44 #include "st_context.h"
     45 #include "st_debug.h"
     46 #include "st_extensions.h"
     47 #include "st_format.h"
     48 #include "st_cb_bitmap.h"
     49 #include "st_cb_fbo.h"
     50 #include "st_cb_flush.h"
     51 #include "st_manager.h"
     52 #include "st_sampler_view.h"
     53 
     54 #include "state_tracker/st_gl_api.h"
     55 
     56 #include "pipe/p_context.h"
     57 #include "pipe/p_screen.h"
     58 #include "util/u_format.h"
     59 #include "util/u_pointer.h"
     60 #include "util/u_inlines.h"
     61 #include "util/u_atomic.h"
     62 #include "util/u_surface.h"
     63 #include "util/list.h"
     64 
     65 struct hash_table;
     66 struct st_manager_private
     67 {
     68    struct hash_table *stfbi_ht; /* framebuffer iface objects hash table */
     69    mtx_t st_mutex;
     70 };
     71 
     72 
     73 /**
     74  * Map an attachment to a buffer index.
     75  */
     76 static inline gl_buffer_index
     77 attachment_to_buffer_index(enum st_attachment_type statt)
     78 {
     79    gl_buffer_index index;
     80 
     81    switch (statt) {
     82    case ST_ATTACHMENT_FRONT_LEFT:
     83       index = BUFFER_FRONT_LEFT;
     84       break;
     85    case ST_ATTACHMENT_BACK_LEFT:
     86       index = BUFFER_BACK_LEFT;
     87       break;
     88    case ST_ATTACHMENT_FRONT_RIGHT:
     89       index = BUFFER_FRONT_RIGHT;
     90       break;
     91    case ST_ATTACHMENT_BACK_RIGHT:
     92       index = BUFFER_BACK_RIGHT;
     93       break;
     94    case ST_ATTACHMENT_DEPTH_STENCIL:
     95       index = BUFFER_DEPTH;
     96       break;
     97    case ST_ATTACHMENT_ACCUM:
     98       index = BUFFER_ACCUM;
     99       break;
    100    case ST_ATTACHMENT_SAMPLE:
    101    default:
    102       index = BUFFER_COUNT;
    103       break;
    104    }
    105 
    106    return index;
    107 }
    108 
    109 
    110 /**
    111  * Map a buffer index to an attachment.
    112  */
    113 static inline enum st_attachment_type
    114 buffer_index_to_attachment(gl_buffer_index index)
    115 {
    116    enum st_attachment_type statt;
    117 
    118    switch (index) {
    119    case BUFFER_FRONT_LEFT:
    120       statt = ST_ATTACHMENT_FRONT_LEFT;
    121       break;
    122    case BUFFER_BACK_LEFT:
    123       statt = ST_ATTACHMENT_BACK_LEFT;
    124       break;
    125    case BUFFER_FRONT_RIGHT:
    126       statt = ST_ATTACHMENT_FRONT_RIGHT;
    127       break;
    128    case BUFFER_BACK_RIGHT:
    129       statt = ST_ATTACHMENT_BACK_RIGHT;
    130       break;
    131    case BUFFER_DEPTH:
    132       statt = ST_ATTACHMENT_DEPTH_STENCIL;
    133       break;
    134    case BUFFER_ACCUM:
    135       statt = ST_ATTACHMENT_ACCUM;
    136       break;
    137    default:
    138       statt = ST_ATTACHMENT_INVALID;
    139       break;
    140    }
    141 
    142    return statt;
    143 }
    144 
    145 
    146 /**
    147  * Make sure a context picks up the latest cached state of the
    148  * drawables it binds to.
    149  */
    150 static void
    151 st_context_validate(struct st_context *st,
    152                     struct st_framebuffer *stdraw,
    153                     struct st_framebuffer *stread)
    154 {
    155     if (stdraw && stdraw->stamp != st->draw_stamp) {
    156        st->dirty |= ST_NEW_FRAMEBUFFER;
    157        _mesa_resize_framebuffer(st->ctx, &stdraw->Base,
    158                                 stdraw->Base.Width,
    159                                 stdraw->Base.Height);
    160        st->draw_stamp = stdraw->stamp;
    161     }
    162 
    163     if (stread && stread->stamp != st->read_stamp) {
    164        if (stread != stdraw) {
    165           st->dirty |= ST_NEW_FRAMEBUFFER;
    166           _mesa_resize_framebuffer(st->ctx, &stread->Base,
    167                                    stread->Base.Width,
    168                                    stread->Base.Height);
    169        }
    170        st->read_stamp = stread->stamp;
    171     }
    172 }
    173 
    174 
    175 /**
    176  * Validate a framebuffer to make sure up-to-date pipe_textures are used.
    177  * The context is only used for creating pipe surfaces and for calling
    178  * _mesa_resize_framebuffer().
    179  * (That should probably be rethought, since those surfaces become
    180  * drawable state, not context state, and can be freed by another pipe
    181  * context).
    182  */
    183 static void
    184 st_framebuffer_validate(struct st_framebuffer *stfb,
    185                         struct st_context *st)
    186 {
    187    struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
    188    uint width, height;
    189    unsigned i;
    190    boolean changed = FALSE;
    191    int32_t new_stamp;
    192 
    193    new_stamp = p_atomic_read(&stfb->iface->stamp);
    194    if (stfb->iface_stamp == new_stamp)
    195       return;
    196 
    197    memset(textures, 0, stfb->num_statts * sizeof(textures[0]));
    198 
    199    /* validate the fb */
    200    do {
    201       if (!stfb->iface->validate(&st->iface, stfb->iface, stfb->statts,
    202                                  stfb->num_statts, textures))
    203          return;
    204 
    205       stfb->iface_stamp = new_stamp;
    206       new_stamp = p_atomic_read(&stfb->iface->stamp);
    207    } while(stfb->iface_stamp != new_stamp);
    208 
    209    width = stfb->Base.Width;
    210    height = stfb->Base.Height;
    211 
    212    for (i = 0; i < stfb->num_statts; i++) {
    213       struct st_renderbuffer *strb;
    214       struct pipe_surface *ps, surf_tmpl;
    215       gl_buffer_index idx;
    216 
    217       if (!textures[i])
    218          continue;
    219 
    220       idx = attachment_to_buffer_index(stfb->statts[i]);
    221       if (idx >= BUFFER_COUNT) {
    222          pipe_resource_reference(&textures[i], NULL);
    223          continue;
    224       }
    225 
    226       strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
    227       assert(strb);
    228       if (strb->texture == textures[i]) {
    229          pipe_resource_reference(&textures[i], NULL);
    230          continue;
    231       }
    232 
    233       u_surface_default_template(&surf_tmpl, textures[i]);
    234       ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl);
    235       if (ps) {
    236          struct pipe_surface **psurf =
    237             util_format_is_srgb(ps->format) ? &strb->surface_srgb :
    238                                               &strb->surface_linear;
    239 
    240          pipe_surface_reference(psurf, ps);
    241          strb->surface = *psurf;
    242          pipe_resource_reference(&strb->texture, ps->texture);
    243          /* ownership transfered */
    244          pipe_surface_reference(&ps, NULL);
    245 
    246          changed = TRUE;
    247 
    248          strb->Base.Width = strb->surface->width;
    249          strb->Base.Height = strb->surface->height;
    250 
    251          width = strb->Base.Width;
    252          height = strb->Base.Height;
    253       }
    254 
    255       pipe_resource_reference(&textures[i], NULL);
    256    }
    257 
    258    if (changed) {
    259       ++stfb->stamp;
    260       _mesa_resize_framebuffer(st->ctx, &stfb->Base, width, height);
    261    }
    262 }
    263 
    264 
    265 /**
    266  * Update the attachments to validate by looping the existing renderbuffers.
    267  */
    268 static void
    269 st_framebuffer_update_attachments(struct st_framebuffer *stfb)
    270 {
    271    gl_buffer_index idx;
    272 
    273    stfb->num_statts = 0;
    274    for (idx = 0; idx < BUFFER_COUNT; idx++) {
    275       struct st_renderbuffer *strb;
    276       enum st_attachment_type statt;
    277 
    278       strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
    279       if (!strb || strb->software)
    280          continue;
    281 
    282       statt = buffer_index_to_attachment(idx);
    283       if (statt != ST_ATTACHMENT_INVALID &&
    284           st_visual_have_buffers(stfb->iface->visual, 1 << statt))
    285          stfb->statts[stfb->num_statts++] = statt;
    286    }
    287    stfb->stamp++;
    288 }
    289 
    290 
    291 /**
    292  * Add a renderbuffer to the framebuffer.  The framebuffer is one that
    293  * corresponds to a window and is not a user-created FBO.
    294  */
    295 static boolean
    296 st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb,
    297                                 gl_buffer_index idx)
    298 {
    299    struct gl_renderbuffer *rb;
    300    enum pipe_format format;
    301    boolean sw;
    302 
    303    assert(_mesa_is_winsys_fbo(&stfb->Base));
    304 
    305    /* do not distinguish depth/stencil buffers */
    306    if (idx == BUFFER_STENCIL)
    307       idx = BUFFER_DEPTH;
    308 
    309    switch (idx) {
    310    case BUFFER_DEPTH:
    311       format = stfb->iface->visual->depth_stencil_format;
    312       sw = FALSE;
    313       break;
    314    case BUFFER_ACCUM:
    315       format = stfb->iface->visual->accum_format;
    316       sw = TRUE;
    317       break;
    318    default:
    319       format = stfb->iface->visual->color_format;
    320       if (stfb->Base.Visual.sRGBCapable)
    321          format = util_format_srgb(format);
    322       sw = FALSE;
    323       break;
    324    }
    325 
    326    if (format == PIPE_FORMAT_NONE)
    327       return FALSE;
    328 
    329    rb = st_new_renderbuffer_fb(format, stfb->iface->visual->samples, sw);
    330    if (!rb)
    331       return FALSE;
    332 
    333    if (idx != BUFFER_DEPTH) {
    334       _mesa_attach_and_own_rb(&stfb->Base, idx, rb);
    335       return TRUE;
    336    }
    337 
    338    bool rb_ownership_taken = false;
    339    if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) {
    340       _mesa_attach_and_own_rb(&stfb->Base, BUFFER_DEPTH, rb);
    341       rb_ownership_taken = true;
    342    }
    343 
    344    if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) {
    345       if (rb_ownership_taken)
    346          _mesa_attach_and_reference_rb(&stfb->Base, BUFFER_STENCIL, rb);
    347       else
    348          _mesa_attach_and_own_rb(&stfb->Base, BUFFER_STENCIL, rb);
    349    }
    350 
    351    return TRUE;
    352 }
    353 
    354 
    355 /**
    356  * Intialize a struct gl_config from a visual.
    357  */
    358 static void
    359 st_visual_to_context_mode(const struct st_visual *visual,
    360                           struct gl_config *mode)
    361 {
    362    memset(mode, 0, sizeof(*mode));
    363 
    364    if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK))
    365       mode->doubleBufferMode = GL_TRUE;
    366 
    367    if (st_visual_have_buffers(visual,
    368             ST_ATTACHMENT_FRONT_RIGHT_MASK | ST_ATTACHMENT_BACK_RIGHT_MASK))
    369       mode->stereoMode = GL_TRUE;
    370 
    371    if (visual->color_format != PIPE_FORMAT_NONE) {
    372       mode->rgbMode = GL_TRUE;
    373 
    374       mode->redBits =
    375          util_format_get_component_bits(visual->color_format,
    376                UTIL_FORMAT_COLORSPACE_RGB, 0);
    377       mode->greenBits =
    378          util_format_get_component_bits(visual->color_format,
    379                UTIL_FORMAT_COLORSPACE_RGB, 1);
    380       mode->blueBits =
    381          util_format_get_component_bits(visual->color_format,
    382                UTIL_FORMAT_COLORSPACE_RGB, 2);
    383       mode->alphaBits =
    384          util_format_get_component_bits(visual->color_format,
    385                UTIL_FORMAT_COLORSPACE_RGB, 3);
    386 
    387       mode->rgbBits = mode->redBits +
    388          mode->greenBits + mode->blueBits + mode->alphaBits;
    389       mode->sRGBCapable = util_format_is_srgb(visual->color_format);
    390    }
    391 
    392    if (visual->depth_stencil_format != PIPE_FORMAT_NONE) {
    393       mode->depthBits =
    394          util_format_get_component_bits(visual->depth_stencil_format,
    395                UTIL_FORMAT_COLORSPACE_ZS, 0);
    396       mode->stencilBits =
    397          util_format_get_component_bits(visual->depth_stencil_format,
    398                UTIL_FORMAT_COLORSPACE_ZS, 1);
    399 
    400       mode->haveDepthBuffer = mode->depthBits > 0;
    401       mode->haveStencilBuffer = mode->stencilBits > 0;
    402    }
    403 
    404    if (visual->accum_format != PIPE_FORMAT_NONE) {
    405       mode->haveAccumBuffer = GL_TRUE;
    406 
    407       mode->accumRedBits =
    408          util_format_get_component_bits(visual->accum_format,
    409                UTIL_FORMAT_COLORSPACE_RGB, 0);
    410       mode->accumGreenBits =
    411          util_format_get_component_bits(visual->accum_format,
    412                UTIL_FORMAT_COLORSPACE_RGB, 1);
    413       mode->accumBlueBits =
    414          util_format_get_component_bits(visual->accum_format,
    415                UTIL_FORMAT_COLORSPACE_RGB, 2);
    416       mode->accumAlphaBits =
    417          util_format_get_component_bits(visual->accum_format,
    418                UTIL_FORMAT_COLORSPACE_RGB, 3);
    419    }
    420 
    421    if (visual->samples > 1) {
    422       mode->sampleBuffers = 1;
    423       mode->samples = visual->samples;
    424    }
    425 }
    426 
    427 
    428 /**
    429  * Create a framebuffer from a manager interface.
    430  */
    431 static struct st_framebuffer *
    432 st_framebuffer_create(struct st_context *st,
    433                       struct st_framebuffer_iface *stfbi)
    434 {
    435    struct st_framebuffer *stfb;
    436    struct gl_config mode;
    437    gl_buffer_index idx;
    438 
    439    if (!stfbi)
    440       return NULL;
    441 
    442    stfb = CALLOC_STRUCT(st_framebuffer);
    443    if (!stfb)
    444       return NULL;
    445 
    446    st_visual_to_context_mode(stfbi->visual, &mode);
    447 
    448    /*
    449     * For desktop GL, sRGB framebuffer write is controlled by both the
    450     * capability of the framebuffer and GL_FRAMEBUFFER_SRGB.  We should
    451     * advertise the capability when the pipe driver (and core Mesa) supports
    452     * it so that applications can enable sRGB write when they want to.
    453     *
    454     * This is not to be confused with GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB.  When
    455     * the attribute is GLX_TRUE, it tells the st manager to pick a color
    456     * format such that util_format_srgb(visual->color_format) can be supported
    457     * by the pipe driver.  We still need to advertise the capability here.
    458     *
    459     * For GLES, however, sRGB framebuffer write is controlled only by the
    460     * capability of the framebuffer.  There is GL_EXT_sRGB_write_control to
    461     * give applications the control back, but sRGB write is still enabled by
    462     * default.  To avoid unexpected results, we should not advertise the
    463     * capability.  This could change when we add support for
    464     * EGL_KHR_gl_colorspace.
    465     */
    466    if (_mesa_is_desktop_gl(st->ctx)) {
    467       struct pipe_screen *screen = st->pipe->screen;
    468       const enum pipe_format srgb_format =
    469          util_format_srgb(stfbi->visual->color_format);
    470 
    471       if (srgb_format != PIPE_FORMAT_NONE &&
    472           st_pipe_format_to_mesa_format(srgb_format) != MESA_FORMAT_NONE &&
    473           screen->is_format_supported(screen, srgb_format,
    474                                       PIPE_TEXTURE_2D, stfbi->visual->samples,
    475                                       (PIPE_BIND_DISPLAY_TARGET |
    476                                        PIPE_BIND_RENDER_TARGET)))
    477          mode.sRGBCapable = GL_TRUE;
    478    }
    479 
    480    _mesa_initialize_window_framebuffer(&stfb->Base, &mode);
    481 
    482    stfb->iface = stfbi;
    483    stfb->iface_ID = stfbi->ID;
    484    stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1;
    485 
    486    /* add the color buffer */
    487    idx = stfb->Base._ColorDrawBufferIndexes[0];
    488    if (!st_framebuffer_add_renderbuffer(stfb, idx)) {
    489       free(stfb);
    490       return NULL;
    491    }
    492 
    493    st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH);
    494    st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM);
    495 
    496    stfb->stamp = 0;
    497    st_framebuffer_update_attachments(stfb);
    498 
    499    return stfb;
    500 }
    501 
    502 
    503 /**
    504  * Reference a framebuffer.
    505  */
    506 void
    507 st_framebuffer_reference(struct st_framebuffer **ptr,
    508                          struct st_framebuffer *stfb)
    509 {
    510    struct gl_framebuffer *fb = &stfb->Base;
    511    _mesa_reference_framebuffer((struct gl_framebuffer **) ptr, fb);
    512 }
    513 
    514 
    515 static uint32_t
    516 st_framebuffer_iface_hash(const void *key)
    517 {
    518    return (uintptr_t)key;
    519 }
    520 
    521 
    522 static bool
    523 st_framebuffer_iface_equal(const void *a, const void *b)
    524 {
    525    return (struct st_framebuffer_iface *)a == (struct st_framebuffer_iface *)b;
    526 }
    527 
    528 
    529 static boolean
    530 st_framebuffer_iface_lookup(struct st_manager *smapi,
    531                             const struct st_framebuffer_iface *stfbi)
    532 {
    533    struct st_manager_private *smPriv =
    534       (struct st_manager_private *)smapi->st_manager_private;
    535    struct hash_entry *entry;
    536 
    537    assert(smPriv);
    538    assert(smPriv->stfbi_ht);
    539 
    540    mtx_lock(&smPriv->st_mutex);
    541    entry = _mesa_hash_table_search(smPriv->stfbi_ht, stfbi);
    542    mtx_unlock(&smPriv->st_mutex);
    543 
    544    return entry != NULL;
    545 }
    546 
    547 
    548 static boolean
    549 st_framebuffer_iface_insert(struct st_manager *smapi,
    550                             struct st_framebuffer_iface *stfbi)
    551 {
    552    struct st_manager_private *smPriv =
    553       (struct st_manager_private *)smapi->st_manager_private;
    554    struct hash_entry *entry;
    555 
    556    assert(smPriv);
    557    assert(smPriv->stfbi_ht);
    558 
    559    mtx_lock(&smPriv->st_mutex);
    560    entry = _mesa_hash_table_insert(smPriv->stfbi_ht, stfbi, stfbi);
    561    mtx_unlock(&smPriv->st_mutex);
    562 
    563    return entry != NULL;
    564 }
    565 
    566 
    567 static void
    568 st_framebuffer_iface_remove(struct st_manager *smapi,
    569                             struct st_framebuffer_iface *stfbi)
    570 {
    571    struct st_manager_private *smPriv =
    572       (struct st_manager_private *)smapi->st_manager_private;
    573    struct hash_entry *entry;
    574 
    575    if (!smPriv || !smPriv->stfbi_ht)
    576       return;
    577 
    578    mtx_lock(&smPriv->st_mutex);
    579    entry = _mesa_hash_table_search(smPriv->stfbi_ht, stfbi);
    580    if (!entry)
    581       goto unlock;
    582 
    583    _mesa_hash_table_remove(smPriv->stfbi_ht, entry);
    584 
    585 unlock:
    586    mtx_unlock(&smPriv->st_mutex);
    587 }
    588 
    589 
    590 /**
    591  * The framebuffer interface object is no longer valid.
    592  * Remove the object from the framebuffer interface hash table.
    593  */
    594 static void
    595 st_api_destroy_drawable(struct st_api *stapi,
    596                         struct st_framebuffer_iface *stfbi)
    597 {
    598    if (!stfbi)
    599       return;
    600 
    601    st_framebuffer_iface_remove(stfbi->state_manager, stfbi);
    602 }
    603 
    604 
    605 /**
    606  * Purge the winsys buffers list to remove any references to
    607  * non-existing framebuffer interface objects.
    608  */
    609 static void
    610 st_framebuffers_purge(struct st_context *st)
    611 {
    612    struct st_context_iface *st_iface = &st->iface;
    613    struct st_manager *smapi = st_iface->state_manager;
    614    struct st_framebuffer *stfb, *next;
    615 
    616    assert(smapi);
    617 
    618    LIST_FOR_EACH_ENTRY_SAFE_REV(stfb, next, &st->winsys_buffers, head) {
    619       struct st_framebuffer_iface *stfbi = stfb->iface;
    620 
    621       assert(stfbi);
    622 
    623       /**
    624        * If the corresponding framebuffer interface object no longer exists,
    625        * remove the framebuffer object from the context's winsys buffers list,
    626        * and unreference the framebuffer object, so its resources can be
    627        * deleted.
    628        */
    629       if (!st_framebuffer_iface_lookup(smapi, stfbi)) {
    630          LIST_DEL(&stfb->head);
    631          st_framebuffer_reference(&stfb, NULL);
    632       }
    633    }
    634 }
    635 
    636 
    637 static void
    638 st_context_flush(struct st_context_iface *stctxi, unsigned flags,
    639                  struct pipe_fence_handle **fence)
    640 {
    641    struct st_context *st = (struct st_context *) stctxi;
    642    unsigned pipe_flags = 0;
    643 
    644    if (flags & ST_FLUSH_END_OF_FRAME)
    645       pipe_flags |= PIPE_FLUSH_END_OF_FRAME;
    646    if (flags & ST_FLUSH_FENCE_FD)
    647       pipe_flags |= PIPE_FLUSH_FENCE_FD;
    648 
    649    FLUSH_VERTICES(st->ctx, 0);
    650    FLUSH_CURRENT(st->ctx, 0);
    651    st_flush(st, fence, pipe_flags);
    652 
    653    if ((flags & ST_FLUSH_WAIT) && fence && *fence) {
    654       st->pipe->screen->fence_finish(st->pipe->screen, NULL, *fence,
    655                                      PIPE_TIMEOUT_INFINITE);
    656       st->pipe->screen->fence_reference(st->pipe->screen, fence, NULL);
    657    }
    658 
    659    if (flags & ST_FLUSH_FRONT)
    660       st_manager_flush_frontbuffer(st);
    661 
    662    /* DRI3 changes the framebuffer after SwapBuffers, but we need to invoke
    663     * st_manager_validate_framebuffers to notice that.
    664     *
    665     * Set gfx_shaders_may_be_dirty to invoke st_validate_state in the next
    666     * draw call, which will invoke st_manager_validate_framebuffers, but it
    667     * won't dirty states if there is no change.
    668     */
    669    if (flags & ST_FLUSH_END_OF_FRAME)
    670       st->gfx_shaders_may_be_dirty = true;
    671 }
    672 
    673 static boolean
    674 st_context_teximage(struct st_context_iface *stctxi,
    675                     enum st_texture_type tex_type,
    676                     int level, enum pipe_format pipe_format,
    677                     struct pipe_resource *tex, boolean mipmap)
    678 {
    679    struct st_context *st = (struct st_context *) stctxi;
    680    struct gl_context *ctx = st->ctx;
    681    struct gl_texture_object *texObj;
    682    struct gl_texture_image *texImage;
    683    struct st_texture_object *stObj;
    684    struct st_texture_image *stImage;
    685    GLenum internalFormat;
    686    GLuint width, height, depth;
    687    GLenum target;
    688 
    689    switch (tex_type) {
    690    case ST_TEXTURE_1D:
    691       target = GL_TEXTURE_1D;
    692       break;
    693    case ST_TEXTURE_2D:
    694       target = GL_TEXTURE_2D;
    695       break;
    696    case ST_TEXTURE_3D:
    697       target = GL_TEXTURE_3D;
    698       break;
    699    case ST_TEXTURE_RECT:
    700       target = GL_TEXTURE_RECTANGLE_ARB;
    701       break;
    702    default:
    703       return FALSE;
    704    }
    705 
    706    texObj = _mesa_get_current_tex_object(ctx, target);
    707 
    708    _mesa_lock_texture(ctx, texObj);
    709 
    710    stObj = st_texture_object(texObj);
    711    /* switch to surface based */
    712    if (!stObj->surface_based) {
    713       _mesa_clear_texture_object(ctx, texObj, NULL);
    714       stObj->surface_based = GL_TRUE;
    715    }
    716 
    717    texImage = _mesa_get_tex_image(ctx, texObj, target, level);
    718    stImage = st_texture_image(texImage);
    719    if (tex) {
    720       mesa_format texFormat = st_pipe_format_to_mesa_format(pipe_format);
    721 
    722       if (util_format_has_alpha(tex->format))
    723          internalFormat = GL_RGBA;
    724       else
    725          internalFormat = GL_RGB;
    726 
    727       _mesa_init_teximage_fields(ctx, texImage,
    728                                  tex->width0, tex->height0, 1, 0,
    729                                  internalFormat, texFormat);
    730 
    731       width = tex->width0;
    732       height = tex->height0;
    733       depth = tex->depth0;
    734 
    735       /* grow the image size until we hit level = 0 */
    736       while (level > 0) {
    737          if (width != 1)
    738             width <<= 1;
    739          if (height != 1)
    740             height <<= 1;
    741          if (depth != 1)
    742             depth <<= 1;
    743          level--;
    744       }
    745    }
    746    else {
    747       _mesa_clear_texture_image(ctx, texImage);
    748       width = height = depth = 0;
    749    }
    750 
    751    pipe_resource_reference(&stObj->pt, tex);
    752    st_texture_release_all_sampler_views(st, stObj);
    753    pipe_resource_reference(&stImage->pt, tex);
    754    stObj->surface_format = pipe_format;
    755 
    756    stObj->needs_validation = true;
    757 
    758    _mesa_dirty_texobj(ctx, texObj);
    759    _mesa_unlock_texture(ctx, texObj);
    760 
    761    return TRUE;
    762 }
    763 
    764 
    765 static void
    766 st_context_copy(struct st_context_iface *stctxi,
    767                 struct st_context_iface *stsrci, unsigned mask)
    768 {
    769    struct st_context *st = (struct st_context *) stctxi;
    770    struct st_context *src = (struct st_context *) stsrci;
    771 
    772    _mesa_copy_context(src->ctx, st->ctx, mask);
    773 }
    774 
    775 
    776 static boolean
    777 st_context_share(struct st_context_iface *stctxi,
    778                  struct st_context_iface *stsrci)
    779 {
    780    struct st_context *st = (struct st_context *) stctxi;
    781    struct st_context *src = (struct st_context *) stsrci;
    782 
    783    return _mesa_share_state(st->ctx, src->ctx);
    784 }
    785 
    786 
    787 static void
    788 st_context_destroy(struct st_context_iface *stctxi)
    789 {
    790    struct st_context *st = (struct st_context *) stctxi;
    791    st_destroy_context(st);
    792 }
    793 
    794 
    795 static void
    796 st_start_thread(struct st_context_iface *stctxi)
    797 {
    798    struct st_context *st = (struct st_context *) stctxi;
    799 
    800    _mesa_glthread_init(st->ctx);
    801 }
    802 
    803 
    804 static void
    805 st_thread_finish(struct st_context_iface *stctxi)
    806 {
    807    struct st_context *st = (struct st_context *) stctxi;
    808 
    809    _mesa_glthread_finish(st->ctx);
    810 }
    811 
    812 
    813 static void
    814 st_manager_destroy(struct st_manager *smapi)
    815 {
    816    struct st_manager_private *smPriv = smapi->st_manager_private;
    817 
    818    if (smPriv && smPriv->stfbi_ht) {
    819       _mesa_hash_table_destroy(smPriv->stfbi_ht, NULL);
    820       mtx_destroy(&smPriv->st_mutex);
    821       free(smPriv);
    822       smapi->st_manager_private = NULL;
    823    }
    824 }
    825 
    826 
    827 static struct st_context_iface *
    828 st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
    829                       const struct st_context_attribs *attribs,
    830                       enum st_context_error *error,
    831                       struct st_context_iface *shared_stctxi)
    832 {
    833    struct st_context *shared_ctx = (struct st_context *) shared_stctxi;
    834    struct st_context *st;
    835    struct pipe_context *pipe;
    836    struct gl_config mode;
    837    gl_api api;
    838    bool no_error = false;
    839    unsigned ctx_flags = PIPE_CONTEXT_PREFER_THREADED;
    840 
    841    if (!(stapi->profile_mask & (1 << attribs->profile)))
    842       return NULL;
    843 
    844    switch (attribs->profile) {
    845    case ST_PROFILE_DEFAULT:
    846       api = API_OPENGL_COMPAT;
    847       break;
    848    case ST_PROFILE_OPENGL_ES1:
    849       api = API_OPENGLES;
    850       break;
    851    case ST_PROFILE_OPENGL_ES2:
    852       api = API_OPENGLES2;
    853       break;
    854    case ST_PROFILE_OPENGL_CORE:
    855       api = API_OPENGL_CORE;
    856       break;
    857    default:
    858       *error = ST_CONTEXT_ERROR_BAD_API;
    859       return NULL;
    860    }
    861 
    862    /* Create a hash table for the framebuffer interface objects
    863     * if it has not been created for this st manager.
    864     */
    865    if (smapi->st_manager_private == NULL) {
    866       struct st_manager_private *smPriv;
    867 
    868       smPriv = CALLOC_STRUCT(st_manager_private);
    869       mtx_init(&smPriv->st_mutex, mtx_plain);
    870       smPriv->stfbi_ht = _mesa_hash_table_create(NULL,
    871                                                  st_framebuffer_iface_hash,
    872                                                  st_framebuffer_iface_equal);
    873       smapi->st_manager_private = smPriv;
    874       smapi->destroy = st_manager_destroy;
    875    }
    876 
    877    if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS)
    878       ctx_flags |= PIPE_CONTEXT_ROBUST_BUFFER_ACCESS;
    879 
    880    if (attribs->flags & ST_CONTEXT_FLAG_NO_ERROR)
    881       no_error = true;
    882 
    883    if (attribs->flags & ST_CONTEXT_FLAG_LOW_PRIORITY)
    884       ctx_flags |= PIPE_CONTEXT_LOW_PRIORITY;
    885    else if (attribs->flags & ST_CONTEXT_FLAG_HIGH_PRIORITY)
    886       ctx_flags |= PIPE_CONTEXT_HIGH_PRIORITY;
    887 
    888    pipe = smapi->screen->context_create(smapi->screen, NULL, ctx_flags);
    889    if (!pipe) {
    890       *error = ST_CONTEXT_ERROR_NO_MEMORY;
    891       return NULL;
    892    }
    893 
    894    st_visual_to_context_mode(&attribs->visual, &mode);
    895    st = st_create_context(api, pipe, &mode, shared_ctx,
    896                           &attribs->options, no_error);
    897    if (!st) {
    898       *error = ST_CONTEXT_ERROR_NO_MEMORY;
    899       pipe->destroy(pipe);
    900       return NULL;
    901    }
    902 
    903    if (attribs->flags & ST_CONTEXT_FLAG_DEBUG) {
    904       if (!_mesa_set_debug_state_int(st->ctx, GL_DEBUG_OUTPUT, GL_TRUE)) {
    905          *error = ST_CONTEXT_ERROR_NO_MEMORY;
    906          return NULL;
    907       }
    908 
    909       st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
    910    }
    911 
    912    if (st->ctx->Const.ContextFlags & GL_CONTEXT_FLAG_DEBUG_BIT) {
    913       st_update_debug_callback(st);
    914    }
    915 
    916    if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE)
    917       st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
    918    if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS) {
    919       st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB;
    920       st->ctx->Const.RobustAccess = GL_TRUE;
    921    }
    922    if (attribs->flags & ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED) {
    923       st->ctx->Const.ResetStrategy = GL_LOSE_CONTEXT_ON_RESET_ARB;
    924       st_install_device_reset_callback(st);
    925    }
    926 
    927    if (attribs->flags & ST_CONTEXT_FLAG_RELEASE_NONE)
    928        st->ctx->Const.ContextReleaseBehavior = GL_NONE;
    929 
    930    /* need to perform version check */
    931    if (attribs->major > 1 || attribs->minor > 0) {
    932       /* Is the actual version less than the requested version?
    933        */
    934       if (st->ctx->Version < attribs->major * 10U + attribs->minor) {
    935          *error = ST_CONTEXT_ERROR_BAD_VERSION;
    936          st_destroy_context(st);
    937          return NULL;
    938       }
    939    }
    940 
    941    st->invalidate_on_gl_viewport =
    942       smapi->get_param(smapi, ST_MANAGER_BROKEN_INVALIDATE);
    943 
    944    st->iface.destroy = st_context_destroy;
    945    st->iface.flush = st_context_flush;
    946    st->iface.teximage = st_context_teximage;
    947    st->iface.copy = st_context_copy;
    948    st->iface.share = st_context_share;
    949    st->iface.start_thread = st_start_thread;
    950    st->iface.thread_finish = st_thread_finish;
    951    st->iface.st_context_private = (void *) smapi;
    952    st->iface.cso_context = st->cso_context;
    953    st->iface.pipe = st->pipe;
    954    st->iface.state_manager = smapi;
    955 
    956    *error = ST_CONTEXT_SUCCESS;
    957    return &st->iface;
    958 }
    959 
    960 
    961 static struct st_context_iface *
    962 st_api_get_current(struct st_api *stapi)
    963 {
    964    GET_CURRENT_CONTEXT(ctx);
    965    struct st_context *st = ctx ? ctx->st : NULL;
    966 
    967    return st ? &st->iface : NULL;
    968 }
    969 
    970 
    971 static struct st_framebuffer *
    972 st_framebuffer_reuse_or_create(struct st_context *st,
    973                                struct gl_framebuffer *fb,
    974                                struct st_framebuffer_iface *stfbi)
    975 {
    976    struct st_framebuffer *cur = NULL, *stfb = NULL;
    977 
    978    if (!stfbi)
    979       return NULL;
    980 
    981    /* Check if there is already a framebuffer object for the specified
    982     * framebuffer interface in this context. If there is one, use it.
    983     */
    984    LIST_FOR_EACH_ENTRY(cur, &st->winsys_buffers, head) {
    985       if (cur->iface_ID == stfbi->ID) {
    986          st_framebuffer_reference(&stfb, cur);
    987          break;
    988       }
    989    }
    990 
    991    /* If there is not already a framebuffer object, create one */
    992    if (stfb == NULL) {
    993       cur = st_framebuffer_create(st, stfbi);
    994 
    995       if (cur) {
    996          /* add the referenced framebuffer interface object to
    997           * the framebuffer interface object hash table.
    998           */
    999          if (!st_framebuffer_iface_insert(stfbi->state_manager, stfbi)) {
   1000             st_framebuffer_reference(&cur, NULL);
   1001             return NULL;
   1002          }
   1003 
   1004          /* add to the context's winsys buffers list */
   1005          LIST_ADD(&cur->head, &st->winsys_buffers);
   1006 
   1007          st_framebuffer_reference(&stfb, cur);
   1008       }
   1009    }
   1010 
   1011    return stfb;
   1012 }
   1013 
   1014 
   1015 static boolean
   1016 st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
   1017                     struct st_framebuffer_iface *stdrawi,
   1018                     struct st_framebuffer_iface *streadi)
   1019 {
   1020    struct st_context *st = (struct st_context *) stctxi;
   1021    struct st_framebuffer *stdraw, *stread;
   1022    boolean ret;
   1023 
   1024    _glapi_check_multithread();
   1025 
   1026    if (st) {
   1027       /* reuse or create the draw fb */
   1028       stdraw = st_framebuffer_reuse_or_create(st,
   1029             st->ctx->WinSysDrawBuffer, stdrawi);
   1030       if (streadi != stdrawi) {
   1031          /* do the same for the read fb */
   1032          stread = st_framebuffer_reuse_or_create(st,
   1033                st->ctx->WinSysReadBuffer, streadi);
   1034       }
   1035       else {
   1036          stread = NULL;
   1037          /* reuse the draw fb for the read fb */
   1038          if (stdraw)
   1039             st_framebuffer_reference(&stread, stdraw);
   1040       }
   1041 
   1042       if (stdraw && stread) {
   1043          st_framebuffer_validate(stdraw, st);
   1044          if (stread != stdraw)
   1045             st_framebuffer_validate(stread, st);
   1046 
   1047          ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base);
   1048 
   1049          st->draw_stamp = stdraw->stamp - 1;
   1050          st->read_stamp = stread->stamp - 1;
   1051          st_context_validate(st, stdraw, stread);
   1052       }
   1053       else {
   1054          struct gl_framebuffer *incomplete = _mesa_get_incomplete_framebuffer();
   1055          ret = _mesa_make_current(st->ctx, incomplete, incomplete);
   1056       }
   1057 
   1058       st_framebuffer_reference(&stdraw, NULL);
   1059       st_framebuffer_reference(&stread, NULL);
   1060 
   1061       /* Purge the context's winsys_buffers list in case any
   1062        * of the referenced drawables no longer exist.
   1063        */
   1064       st_framebuffers_purge(st);
   1065    }
   1066    else {
   1067       ret = _mesa_make_current(NULL, NULL, NULL);
   1068    }
   1069 
   1070    return ret;
   1071 }
   1072 
   1073 
   1074 static void
   1075 st_api_destroy(struct st_api *stapi)
   1076 {
   1077 }
   1078 
   1079 
   1080 /**
   1081  * Flush the front buffer if the current context renders to the front buffer.
   1082  */
   1083 void
   1084 st_manager_flush_frontbuffer(struct st_context *st)
   1085 {
   1086    struct st_framebuffer *stfb = st_ws_framebuffer(st->ctx->DrawBuffer);
   1087    struct st_renderbuffer *strb = NULL;
   1088 
   1089    if (stfb)
   1090       strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].
   1091                              Renderbuffer);
   1092 
   1093    /* Do we have a front color buffer and has it been drawn to since last
   1094     * frontbuffer flush?
   1095     */
   1096    if (strb && strb->defined) {
   1097       stfb->iface->flush_front(&st->iface, stfb->iface,
   1098                                ST_ATTACHMENT_FRONT_LEFT);
   1099       strb->defined = GL_FALSE;
   1100 
   1101       /* Trigger an update of strb->defined on next draw */
   1102       st->dirty |= ST_NEW_FB_STATE;
   1103    }
   1104 }
   1105 
   1106 
   1107 /**
   1108  * Re-validate the framebuffers.
   1109  */
   1110 void
   1111 st_manager_validate_framebuffers(struct st_context *st)
   1112 {
   1113    struct st_framebuffer *stdraw = st_ws_framebuffer(st->ctx->DrawBuffer);
   1114    struct st_framebuffer *stread = st_ws_framebuffer(st->ctx->ReadBuffer);
   1115 
   1116    if (stdraw)
   1117       st_framebuffer_validate(stdraw, st);
   1118    if (stread && stread != stdraw)
   1119       st_framebuffer_validate(stread, st);
   1120 
   1121    st_context_validate(st, stdraw, stread);
   1122 }
   1123 
   1124 
   1125 /**
   1126  * Flush any outstanding swapbuffers on the current draw framebuffer.
   1127  */
   1128 void
   1129 st_manager_flush_swapbuffers(void)
   1130 {
   1131    GET_CURRENT_CONTEXT(ctx);
   1132    struct st_context *st = (ctx) ? ctx->st : NULL;
   1133    struct st_framebuffer *stfb;
   1134 
   1135    if (!st)
   1136       return;
   1137 
   1138    stfb = st_ws_framebuffer(ctx->DrawBuffer);
   1139    if (!stfb || !stfb->iface->flush_swapbuffers)
   1140       return;
   1141 
   1142    stfb->iface->flush_swapbuffers(&st->iface, stfb->iface);
   1143 }
   1144 
   1145 
   1146 /**
   1147  * Add a color renderbuffer on demand.  The FBO must correspond to a window,
   1148  * not a user-created FBO.
   1149  */
   1150 boolean
   1151 st_manager_add_color_renderbuffer(struct st_context *st,
   1152                                   struct gl_framebuffer *fb,
   1153                                   gl_buffer_index idx)
   1154 {
   1155    struct st_framebuffer *stfb = st_ws_framebuffer(fb);
   1156 
   1157    /* FBO */
   1158    if (!stfb)
   1159       return FALSE;
   1160 
   1161    assert(_mesa_is_winsys_fbo(fb));
   1162 
   1163    if (stfb->Base.Attachment[idx].Renderbuffer)
   1164       return TRUE;
   1165 
   1166    switch (idx) {
   1167    case BUFFER_FRONT_LEFT:
   1168    case BUFFER_BACK_LEFT:
   1169    case BUFFER_FRONT_RIGHT:
   1170    case BUFFER_BACK_RIGHT:
   1171       break;
   1172    default:
   1173       return FALSE;
   1174    }
   1175 
   1176    if (!st_framebuffer_add_renderbuffer(stfb, idx))
   1177       return FALSE;
   1178 
   1179    st_framebuffer_update_attachments(stfb);
   1180 
   1181    /*
   1182     * Force a call to the state tracker manager to validate the
   1183     * new renderbuffer. It might be that there is a window system
   1184     * renderbuffer available.
   1185     */
   1186    if (stfb->iface)
   1187       stfb->iface_stamp = p_atomic_read(&stfb->iface->stamp) - 1;
   1188 
   1189    st_invalidate_buffers(st);
   1190 
   1191    return TRUE;
   1192 }
   1193 
   1194 
   1195 static unsigned
   1196 get_version(struct pipe_screen *screen,
   1197             struct st_config_options *options, gl_api api)
   1198 {
   1199    struct gl_constants consts = {0};
   1200    struct gl_extensions extensions = {0};
   1201    GLuint version;
   1202 
   1203    if (_mesa_override_gl_version_contextless(&consts, &api, &version)) {
   1204       return version;
   1205    }
   1206 
   1207    _mesa_init_constants(&consts, api);
   1208    _mesa_init_extensions(&extensions);
   1209 
   1210    st_init_limits(screen, &consts, &extensions, api);
   1211    st_init_extensions(screen, &consts, &extensions, options, api);
   1212 
   1213    return _mesa_get_version(&extensions, &consts, api);
   1214 }
   1215 
   1216 
   1217 static void
   1218 st_api_query_versions(struct st_api *stapi, struct st_manager *sm,
   1219                       struct st_config_options *options,
   1220                       int *gl_core_version,
   1221                       int *gl_compat_version,
   1222                       int *gl_es1_version,
   1223                       int *gl_es2_version)
   1224 {
   1225    *gl_core_version = get_version(sm->screen, options, API_OPENGL_CORE);
   1226    *gl_compat_version = get_version(sm->screen, options, API_OPENGL_COMPAT);
   1227    *gl_es1_version = get_version(sm->screen, options, API_OPENGLES);
   1228    *gl_es2_version = get_version(sm->screen, options, API_OPENGLES2);
   1229 }
   1230 
   1231 
   1232 static const struct st_api st_gl_api = {
   1233    .name = "Mesa " PACKAGE_VERSION,
   1234    .api = ST_API_OPENGL,
   1235    .profile_mask = ST_PROFILE_DEFAULT_MASK |
   1236                    ST_PROFILE_OPENGL_CORE_MASK |
   1237                    ST_PROFILE_OPENGL_ES1_MASK |
   1238                    ST_PROFILE_OPENGL_ES2_MASK |
   1239                    0,
   1240    .feature_mask = ST_API_FEATURE_MS_VISUALS_MASK,
   1241    .destroy = st_api_destroy,
   1242    .query_versions = st_api_query_versions,
   1243    .create_context = st_api_create_context,
   1244    .make_current = st_api_make_current,
   1245    .get_current = st_api_get_current,
   1246    .destroy_drawable = st_api_destroy_drawable,
   1247 };
   1248 
   1249 
   1250 struct st_api *
   1251 st_gl_api_create(void)
   1252 {
   1253    return (struct st_api *) &st_gl_api;
   1254 }
   1255