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      1 //
      2 // Copyright (C) 2014-2016 LunarG, Inc.
      3 // Copyright (C) 2015-2018 Google, Inc.
      4 // Copyright (C) 2017 ARM Limited.
      5 //
      6 // All rights reserved.
      7 //
      8 // Redistribution and use in source and binary forms, with or without
      9 // modification, are permitted provided that the following conditions
     10 // are met:
     11 //
     12 //    Redistributions of source code must retain the above copyright
     13 //    notice, this list of conditions and the following disclaimer.
     14 //
     15 //    Redistributions in binary form must reproduce the above
     16 //    copyright notice, this list of conditions and the following
     17 //    disclaimer in the documentation and/or other materials provided
     18 //    with the distribution.
     19 //
     20 //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
     21 //    contributors may be used to endorse or promote products derived
     22 //    from this software without specific prior written permission.
     23 //
     24 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     25 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     26 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
     27 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
     28 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
     29 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
     30 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     31 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
     32 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     33 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
     34 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     35 // POSSIBILITY OF SUCH DAMAGE.
     36 
     37 //
     38 // Visit the nodes in the glslang intermediate tree representation to
     39 // translate them to SPIR-V.
     40 //
     41 
     42 #include "spirv.hpp"
     43 #include "GlslangToSpv.h"
     44 #include "SpvBuilder.h"
     45 namespace spv {
     46     #include "GLSL.std.450.h"
     47     #include "GLSL.ext.KHR.h"
     48     #include "GLSL.ext.EXT.h"
     49 #ifdef AMD_EXTENSIONS
     50     #include "GLSL.ext.AMD.h"
     51 #endif
     52 #ifdef NV_EXTENSIONS
     53     #include "GLSL.ext.NV.h"
     54 #endif
     55 }
     56 
     57 // Glslang includes
     58 #include "../glslang/MachineIndependent/localintermediate.h"
     59 #include "../glslang/MachineIndependent/SymbolTable.h"
     60 #include "../glslang/Include/Common.h"
     61 #include "../glslang/Include/revision.h"
     62 
     63 #include <fstream>
     64 #include <iomanip>
     65 #include <list>
     66 #include <map>
     67 #include <stack>
     68 #include <string>
     69 #include <vector>
     70 
     71 namespace {
     72 
     73 namespace {
     74 class SpecConstantOpModeGuard {
     75 public:
     76     SpecConstantOpModeGuard(spv::Builder* builder)
     77         : builder_(builder) {
     78         previous_flag_ = builder->isInSpecConstCodeGenMode();
     79     }
     80     ~SpecConstantOpModeGuard() {
     81         previous_flag_ ? builder_->setToSpecConstCodeGenMode()
     82                        : builder_->setToNormalCodeGenMode();
     83     }
     84     void turnOnSpecConstantOpMode() {
     85         builder_->setToSpecConstCodeGenMode();
     86     }
     87 
     88 private:
     89     spv::Builder* builder_;
     90     bool previous_flag_;
     91 };
     92 
     93 struct OpDecorations {
     94     spv::Decoration precision;
     95     spv::Decoration noContraction;
     96     spv::Decoration nonUniform;
     97 };
     98 
     99 } // namespace
    100 
    101 //
    102 // The main holder of information for translating glslang to SPIR-V.
    103 //
    104 // Derives from the AST walking base class.
    105 //
    106 class TGlslangToSpvTraverser : public glslang::TIntermTraverser {
    107 public:
    108     TGlslangToSpvTraverser(unsigned int spvVersion, const glslang::TIntermediate*, spv::SpvBuildLogger* logger,
    109         glslang::SpvOptions& options);
    110     virtual ~TGlslangToSpvTraverser() { }
    111 
    112     bool visitAggregate(glslang::TVisit, glslang::TIntermAggregate*);
    113     bool visitBinary(glslang::TVisit, glslang::TIntermBinary*);
    114     void visitConstantUnion(glslang::TIntermConstantUnion*);
    115     bool visitSelection(glslang::TVisit, glslang::TIntermSelection*);
    116     bool visitSwitch(glslang::TVisit, glslang::TIntermSwitch*);
    117     void visitSymbol(glslang::TIntermSymbol* symbol);
    118     bool visitUnary(glslang::TVisit, glslang::TIntermUnary*);
    119     bool visitLoop(glslang::TVisit, glslang::TIntermLoop*);
    120     bool visitBranch(glslang::TVisit visit, glslang::TIntermBranch*);
    121 
    122     void finishSpv();
    123     void dumpSpv(std::vector<unsigned int>& out);
    124 
    125 protected:
    126     TGlslangToSpvTraverser(TGlslangToSpvTraverser&);
    127     TGlslangToSpvTraverser& operator=(TGlslangToSpvTraverser&);
    128 
    129     spv::Decoration TranslateInterpolationDecoration(const glslang::TQualifier& qualifier);
    130     spv::Decoration TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier);
    131     spv::Decoration TranslateNonUniformDecoration(const glslang::TQualifier& qualifier);
    132     spv::Builder::AccessChain::CoherentFlags TranslateCoherent(const glslang::TType& type);
    133     spv::MemoryAccessMask TranslateMemoryAccess(const spv::Builder::AccessChain::CoherentFlags &coherentFlags);
    134     spv::ImageOperandsMask TranslateImageOperands(const spv::Builder::AccessChain::CoherentFlags &coherentFlags);
    135     spv::Scope TranslateMemoryScope(const spv::Builder::AccessChain::CoherentFlags &coherentFlags);
    136     spv::BuiltIn TranslateBuiltInDecoration(glslang::TBuiltInVariable, bool memberDeclaration);
    137     spv::ImageFormat TranslateImageFormat(const glslang::TType& type);
    138     spv::SelectionControlMask TranslateSelectionControl(const glslang::TIntermSelection&) const;
    139     spv::SelectionControlMask TranslateSwitchControl(const glslang::TIntermSwitch&) const;
    140     spv::LoopControlMask TranslateLoopControl(const glslang::TIntermLoop&, unsigned int& dependencyLength) const;
    141     spv::StorageClass TranslateStorageClass(const glslang::TType&);
    142     void addIndirectionIndexCapabilities(const glslang::TType& baseType, const glslang::TType& indexType);
    143     spv::Id createSpvVariable(const glslang::TIntermSymbol*);
    144     spv::Id getSampledType(const glslang::TSampler&);
    145     spv::Id getInvertedSwizzleType(const glslang::TIntermTyped&);
    146     spv::Id createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped&, spv::Id parentResult);
    147     void convertSwizzle(const glslang::TIntermAggregate&, std::vector<unsigned>& swizzle);
    148     spv::Id convertGlslangToSpvType(const glslang::TType& type, bool forwardReferenceOnly = false);
    149     spv::Id convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking, const glslang::TQualifier&,
    150         bool lastBufferBlockMember, bool forwardReferenceOnly = false);
    151     bool filterMember(const glslang::TType& member);
    152     spv::Id convertGlslangStructToSpvType(const glslang::TType&, const glslang::TTypeList* glslangStruct,
    153                                           glslang::TLayoutPacking, const glslang::TQualifier&);
    154     void decorateStructType(const glslang::TType&, const glslang::TTypeList* glslangStruct, glslang::TLayoutPacking,
    155                             const glslang::TQualifier&, spv::Id);
    156     spv::Id makeArraySizeId(const glslang::TArraySizes&, int dim);
    157     spv::Id accessChainLoad(const glslang::TType& type);
    158     void    accessChainStore(const glslang::TType& type, spv::Id rvalue);
    159     void multiTypeStore(const glslang::TType&, spv::Id rValue);
    160     glslang::TLayoutPacking getExplicitLayout(const glslang::TType& type) const;
    161     int getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
    162     int getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
    163     void updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset,
    164                             int& nextOffset, glslang::TLayoutPacking, glslang::TLayoutMatrix);
    165     void declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember);
    166 
    167     bool isShaderEntryPoint(const glslang::TIntermAggregate* node);
    168     bool writableParam(glslang::TStorageQualifier) const;
    169     bool originalParam(glslang::TStorageQualifier, const glslang::TType&, bool implicitThisParam);
    170     void makeFunctions(const glslang::TIntermSequence&);
    171     void makeGlobalInitializers(const glslang::TIntermSequence&);
    172     void visitFunctions(const glslang::TIntermSequence&);
    173     void handleFunctionEntry(const glslang::TIntermAggregate* node);
    174     void translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments);
    175     void translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments);
    176     spv::Id createImageTextureFunctionCall(glslang::TIntermOperator* node);
    177     spv::Id handleUserFunctionCall(const glslang::TIntermAggregate*);
    178 
    179     spv::Id createBinaryOperation(glslang::TOperator op, OpDecorations&, spv::Id typeId, spv::Id left, spv::Id right,
    180                                   glslang::TBasicType typeProxy, bool reduceComparison = true);
    181     spv::Id createBinaryMatrixOperation(spv::Op, OpDecorations&, spv::Id typeId, spv::Id left, spv::Id right);
    182     spv::Id createUnaryOperation(glslang::TOperator op, OpDecorations&, spv::Id typeId, spv::Id operand,
    183                                  glslang::TBasicType typeProxy);
    184     spv::Id createUnaryMatrixOperation(spv::Op op, OpDecorations&, spv::Id typeId, spv::Id operand,
    185                                        glslang::TBasicType typeProxy);
    186     spv::Id createConversion(glslang::TOperator op, OpDecorations&, spv::Id destTypeId, spv::Id operand,
    187                              glslang::TBasicType typeProxy);
    188     spv::Id createIntWidthConversion(glslang::TOperator op, spv::Id operand, int vectorSize);
    189     spv::Id makeSmearedConstant(spv::Id constant, int vectorSize);
    190     spv::Id createAtomicOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
    191     spv::Id createInvocationsOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
    192     spv::Id CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation, spv::Id typeId, std::vector<spv::Id>& operands);
    193     spv::Id createSubgroupOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
    194     spv::Id createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
    195     spv::Id createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId);
    196     spv::Id getSymbolId(const glslang::TIntermSymbol* node);
    197 #ifdef NV_EXTENSIONS
    198     void addMeshNVDecoration(spv::Id id, int member, const glslang::TQualifier & qualifier);
    199 #endif
    200     spv::Id createSpvConstant(const glslang::TIntermTyped&);
    201     spv::Id createSpvConstantFromConstUnionArray(const glslang::TType& type, const glslang::TConstUnionArray&, int& nextConst, bool specConstant);
    202     bool isTrivialLeaf(const glslang::TIntermTyped* node);
    203     bool isTrivial(const glslang::TIntermTyped* node);
    204     spv::Id createShortCircuit(glslang::TOperator, glslang::TIntermTyped& left, glslang::TIntermTyped& right);
    205 #ifdef AMD_EXTENSIONS
    206     spv::Id getExtBuiltins(const char* name);
    207 #endif
    208     void addPre13Extension(const char* ext)
    209     {
    210         if (builder.getSpvVersion() < glslang::EShTargetSpv_1_3)
    211             builder.addExtension(ext);
    212     }
    213 
    214     unsigned int getBufferReferenceAlignment(const glslang::TType &type) const {
    215         if (type.getBasicType() == glslang::EbtReference) {
    216             return type.getReferentType()->getQualifier().hasBufferReferenceAlign() ?
    217                         (1u << type.getReferentType()->getQualifier().layoutBufferReferenceAlign) : 16u;
    218         } else {
    219             return 0;
    220         }
    221     }
    222 
    223     glslang::SpvOptions& options;
    224     spv::Function* shaderEntry;
    225     spv::Function* currentFunction;
    226     spv::Instruction* entryPoint;
    227     int sequenceDepth;
    228 
    229     spv::SpvBuildLogger* logger;
    230 
    231     // There is a 1:1 mapping between a spv builder and a module; this is thread safe
    232     spv::Builder builder;
    233     bool inEntryPoint;
    234     bool entryPointTerminated;
    235     bool linkageOnly;                  // true when visiting the set of objects in the AST present only for establishing interface, whether or not they were statically used
    236     std::set<spv::Id> iOSet;           // all input/output variables from either static use or declaration of interface
    237     const glslang::TIntermediate* glslangIntermediate;
    238     spv::Id stdBuiltins;
    239     std::unordered_map<const char*, spv::Id> extBuiltinMap;
    240 
    241     std::unordered_map<int, spv::Id> symbolValues;
    242     std::unordered_set<int> rValueParameters;  // set of formal function parameters passed as rValues, rather than a pointer
    243     std::unordered_map<std::string, spv::Function*> functionMap;
    244     std::unordered_map<const glslang::TTypeList*, spv::Id> structMap[glslang::ElpCount][glslang::ElmCount];
    245     // for mapping glslang block indices to spv indices (e.g., due to hidden members):
    246     std::unordered_map<const glslang::TTypeList*, std::vector<int> > memberRemapper;
    247     std::stack<bool> breakForLoop;  // false means break for switch
    248     std::unordered_map<std::string, const glslang::TIntermSymbol*> counterOriginator;
    249     // Map pointee types for EbtReference to their forward pointers
    250     std::map<const glslang::TType *, spv::Id> forwardPointers;
    251 };
    252 
    253 //
    254 // Helper functions for translating glslang representations to SPIR-V enumerants.
    255 //
    256 
    257 // Translate glslang profile to SPIR-V source language.
    258 spv::SourceLanguage TranslateSourceLanguage(glslang::EShSource source, EProfile profile)
    259 {
    260     switch (source) {
    261     case glslang::EShSourceGlsl:
    262         switch (profile) {
    263         case ENoProfile:
    264         case ECoreProfile:
    265         case ECompatibilityProfile:
    266             return spv::SourceLanguageGLSL;
    267         case EEsProfile:
    268             return spv::SourceLanguageESSL;
    269         default:
    270             return spv::SourceLanguageUnknown;
    271         }
    272     case glslang::EShSourceHlsl:
    273         return spv::SourceLanguageHLSL;
    274     default:
    275         return spv::SourceLanguageUnknown;
    276     }
    277 }
    278 
    279 // Translate glslang language (stage) to SPIR-V execution model.
    280 spv::ExecutionModel TranslateExecutionModel(EShLanguage stage)
    281 {
    282     switch (stage) {
    283     case EShLangVertex:           return spv::ExecutionModelVertex;
    284     case EShLangTessControl:      return spv::ExecutionModelTessellationControl;
    285     case EShLangTessEvaluation:   return spv::ExecutionModelTessellationEvaluation;
    286     case EShLangGeometry:         return spv::ExecutionModelGeometry;
    287     case EShLangFragment:         return spv::ExecutionModelFragment;
    288     case EShLangCompute:          return spv::ExecutionModelGLCompute;
    289 #ifdef NV_EXTENSIONS
    290     case EShLangRayGenNV:         return spv::ExecutionModelRayGenerationNV;
    291     case EShLangIntersectNV:      return spv::ExecutionModelIntersectionNV;
    292     case EShLangAnyHitNV:         return spv::ExecutionModelAnyHitNV;
    293     case EShLangClosestHitNV:     return spv::ExecutionModelClosestHitNV;
    294     case EShLangMissNV:           return spv::ExecutionModelMissNV;
    295     case EShLangCallableNV:       return spv::ExecutionModelCallableNV;
    296     case EShLangTaskNV:           return spv::ExecutionModelTaskNV;
    297     case EShLangMeshNV:           return spv::ExecutionModelMeshNV;
    298 #endif
    299     default:
    300         assert(0);
    301         return spv::ExecutionModelFragment;
    302     }
    303 }
    304 
    305 // Translate glslang sampler type to SPIR-V dimensionality.
    306 spv::Dim TranslateDimensionality(const glslang::TSampler& sampler)
    307 {
    308     switch (sampler.dim) {
    309     case glslang::Esd1D:      return spv::Dim1D;
    310     case glslang::Esd2D:      return spv::Dim2D;
    311     case glslang::Esd3D:      return spv::Dim3D;
    312     case glslang::EsdCube:    return spv::DimCube;
    313     case glslang::EsdRect:    return spv::DimRect;
    314     case glslang::EsdBuffer:  return spv::DimBuffer;
    315     case glslang::EsdSubpass: return spv::DimSubpassData;
    316     default:
    317         assert(0);
    318         return spv::Dim2D;
    319     }
    320 }
    321 
    322 // Translate glslang precision to SPIR-V precision decorations.
    323 spv::Decoration TranslatePrecisionDecoration(glslang::TPrecisionQualifier glslangPrecision)
    324 {
    325     switch (glslangPrecision) {
    326     case glslang::EpqLow:    return spv::DecorationRelaxedPrecision;
    327     case glslang::EpqMedium: return spv::DecorationRelaxedPrecision;
    328     default:
    329         return spv::NoPrecision;
    330     }
    331 }
    332 
    333 // Translate glslang type to SPIR-V precision decorations.
    334 spv::Decoration TranslatePrecisionDecoration(const glslang::TType& type)
    335 {
    336     return TranslatePrecisionDecoration(type.getQualifier().precision);
    337 }
    338 
    339 // Translate glslang type to SPIR-V block decorations.
    340 spv::Decoration TranslateBlockDecoration(const glslang::TType& type, bool useStorageBuffer)
    341 {
    342     if (type.getBasicType() == glslang::EbtBlock) {
    343         switch (type.getQualifier().storage) {
    344         case glslang::EvqUniform:      return spv::DecorationBlock;
    345         case glslang::EvqBuffer:       return useStorageBuffer ? spv::DecorationBlock : spv::DecorationBufferBlock;
    346         case glslang::EvqVaryingIn:    return spv::DecorationBlock;
    347         case glslang::EvqVaryingOut:   return spv::DecorationBlock;
    348 #ifdef NV_EXTENSIONS
    349         case glslang::EvqPayloadNV:    return spv::DecorationBlock;
    350         case glslang::EvqPayloadInNV:  return spv::DecorationBlock;
    351         case glslang::EvqHitAttrNV:    return spv::DecorationBlock;
    352         case glslang::EvqCallableDataNV:   return spv::DecorationBlock;
    353         case glslang::EvqCallableDataInNV: return spv::DecorationBlock;
    354 #endif
    355         default:
    356             assert(0);
    357             break;
    358         }
    359     }
    360 
    361     return spv::DecorationMax;
    362 }
    363 
    364 // Translate glslang type to SPIR-V memory decorations.
    365 void TranslateMemoryDecoration(const glslang::TQualifier& qualifier, std::vector<spv::Decoration>& memory, bool useVulkanMemoryModel)
    366 {
    367     if (!useVulkanMemoryModel) {
    368         if (qualifier.coherent)
    369             memory.push_back(spv::DecorationCoherent);
    370         if (qualifier.volatil) {
    371             memory.push_back(spv::DecorationVolatile);
    372             memory.push_back(spv::DecorationCoherent);
    373         }
    374     }
    375     if (qualifier.restrict)
    376         memory.push_back(spv::DecorationRestrict);
    377     if (qualifier.readonly)
    378         memory.push_back(spv::DecorationNonWritable);
    379     if (qualifier.writeonly)
    380        memory.push_back(spv::DecorationNonReadable);
    381 }
    382 
    383 // Translate glslang type to SPIR-V layout decorations.
    384 spv::Decoration TranslateLayoutDecoration(const glslang::TType& type, glslang::TLayoutMatrix matrixLayout)
    385 {
    386     if (type.isMatrix()) {
    387         switch (matrixLayout) {
    388         case glslang::ElmRowMajor:
    389             return spv::DecorationRowMajor;
    390         case glslang::ElmColumnMajor:
    391             return spv::DecorationColMajor;
    392         default:
    393             // opaque layouts don't need a majorness
    394             return spv::DecorationMax;
    395         }
    396     } else {
    397         switch (type.getBasicType()) {
    398         default:
    399             return spv::DecorationMax;
    400             break;
    401         case glslang::EbtBlock:
    402             switch (type.getQualifier().storage) {
    403             case glslang::EvqUniform:
    404             case glslang::EvqBuffer:
    405                 switch (type.getQualifier().layoutPacking) {
    406                 case glslang::ElpShared:  return spv::DecorationGLSLShared;
    407                 case glslang::ElpPacked:  return spv::DecorationGLSLPacked;
    408                 default:
    409                     return spv::DecorationMax;
    410                 }
    411             case glslang::EvqVaryingIn:
    412             case glslang::EvqVaryingOut:
    413                 if (type.getQualifier().isTaskMemory()) {
    414                     switch (type.getQualifier().layoutPacking) {
    415                     case glslang::ElpShared:  return spv::DecorationGLSLShared;
    416                     case glslang::ElpPacked:  return spv::DecorationGLSLPacked;
    417                     default: break;
    418                     }
    419                 } else {
    420                     assert(type.getQualifier().layoutPacking == glslang::ElpNone);
    421                 }
    422                 return spv::DecorationMax;
    423 #ifdef NV_EXTENSIONS
    424             case glslang::EvqPayloadNV:
    425             case glslang::EvqPayloadInNV:
    426             case glslang::EvqHitAttrNV:
    427             case glslang::EvqCallableDataNV:
    428             case glslang::EvqCallableDataInNV:
    429                 return spv::DecorationMax;
    430 #endif
    431             default:
    432                 assert(0);
    433                 return spv::DecorationMax;
    434             }
    435         }
    436     }
    437 }
    438 
    439 // Translate glslang type to SPIR-V interpolation decorations.
    440 // Returns spv::DecorationMax when no decoration
    441 // should be applied.
    442 spv::Decoration TGlslangToSpvTraverser::TranslateInterpolationDecoration(const glslang::TQualifier& qualifier)
    443 {
    444     if (qualifier.smooth)
    445         // Smooth decoration doesn't exist in SPIR-V 1.0
    446         return spv::DecorationMax;
    447     else if (qualifier.nopersp)
    448         return spv::DecorationNoPerspective;
    449     else if (qualifier.flat)
    450         return spv::DecorationFlat;
    451 #ifdef AMD_EXTENSIONS
    452     else if (qualifier.explicitInterp) {
    453         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
    454         return spv::DecorationExplicitInterpAMD;
    455     }
    456 #endif
    457     else
    458         return spv::DecorationMax;
    459 }
    460 
    461 // Translate glslang type to SPIR-V auxiliary storage decorations.
    462 // Returns spv::DecorationMax when no decoration
    463 // should be applied.
    464 spv::Decoration TGlslangToSpvTraverser::TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier)
    465 {
    466     if (qualifier.patch)
    467         return spv::DecorationPatch;
    468     else if (qualifier.centroid)
    469         return spv::DecorationCentroid;
    470     else if (qualifier.sample) {
    471         builder.addCapability(spv::CapabilitySampleRateShading);
    472         return spv::DecorationSample;
    473     } else
    474         return spv::DecorationMax;
    475 }
    476 
    477 // If glslang type is invariant, return SPIR-V invariant decoration.
    478 spv::Decoration TranslateInvariantDecoration(const glslang::TQualifier& qualifier)
    479 {
    480     if (qualifier.invariant)
    481         return spv::DecorationInvariant;
    482     else
    483         return spv::DecorationMax;
    484 }
    485 
    486 // If glslang type is noContraction, return SPIR-V NoContraction decoration.
    487 spv::Decoration TranslateNoContractionDecoration(const glslang::TQualifier& qualifier)
    488 {
    489     if (qualifier.noContraction)
    490         return spv::DecorationNoContraction;
    491     else
    492         return spv::DecorationMax;
    493 }
    494 
    495 // If glslang type is nonUniform, return SPIR-V NonUniform decoration.
    496 spv::Decoration TGlslangToSpvTraverser::TranslateNonUniformDecoration(const glslang::TQualifier& qualifier)
    497 {
    498     if (qualifier.isNonUniform()) {
    499         builder.addExtension("SPV_EXT_descriptor_indexing");
    500         builder.addCapability(spv::CapabilityShaderNonUniformEXT);
    501         return spv::DecorationNonUniformEXT;
    502     } else
    503         return spv::DecorationMax;
    504 }
    505 
    506 spv::MemoryAccessMask TGlslangToSpvTraverser::TranslateMemoryAccess(const spv::Builder::AccessChain::CoherentFlags &coherentFlags)
    507 {
    508     if (!glslangIntermediate->usingVulkanMemoryModel() || coherentFlags.isImage) {
    509         return spv::MemoryAccessMaskNone;
    510     }
    511     spv::MemoryAccessMask mask = spv::MemoryAccessMaskNone;
    512     if (coherentFlags.volatil ||
    513         coherentFlags.coherent ||
    514         coherentFlags.devicecoherent ||
    515         coherentFlags.queuefamilycoherent ||
    516         coherentFlags.workgroupcoherent ||
    517         coherentFlags.subgroupcoherent) {
    518         mask = mask | spv::MemoryAccessMakePointerAvailableKHRMask |
    519                       spv::MemoryAccessMakePointerVisibleKHRMask;
    520     }
    521     if (coherentFlags.nonprivate) {
    522         mask = mask | spv::MemoryAccessNonPrivatePointerKHRMask;
    523     }
    524     if (coherentFlags.volatil) {
    525         mask = mask | spv::MemoryAccessVolatileMask;
    526     }
    527     if (mask != spv::MemoryAccessMaskNone) {
    528         builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
    529     }
    530     return mask;
    531 }
    532 
    533 spv::ImageOperandsMask TGlslangToSpvTraverser::TranslateImageOperands(const spv::Builder::AccessChain::CoherentFlags &coherentFlags)
    534 {
    535     if (!glslangIntermediate->usingVulkanMemoryModel()) {
    536         return spv::ImageOperandsMaskNone;
    537     }
    538     spv::ImageOperandsMask mask = spv::ImageOperandsMaskNone;
    539     if (coherentFlags.volatil ||
    540         coherentFlags.coherent ||
    541         coherentFlags.devicecoherent ||
    542         coherentFlags.queuefamilycoherent ||
    543         coherentFlags.workgroupcoherent ||
    544         coherentFlags.subgroupcoherent) {
    545         mask = mask | spv::ImageOperandsMakeTexelAvailableKHRMask |
    546                       spv::ImageOperandsMakeTexelVisibleKHRMask;
    547     }
    548     if (coherentFlags.nonprivate) {
    549         mask = mask | spv::ImageOperandsNonPrivateTexelKHRMask;
    550     }
    551     if (coherentFlags.volatil) {
    552         mask = mask | spv::ImageOperandsVolatileTexelKHRMask;
    553     }
    554     if (mask != spv::ImageOperandsMaskNone) {
    555         builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
    556     }
    557     return mask;
    558 }
    559 
    560 spv::Builder::AccessChain::CoherentFlags TGlslangToSpvTraverser::TranslateCoherent(const glslang::TType& type)
    561 {
    562     spv::Builder::AccessChain::CoherentFlags flags;
    563     flags.coherent = type.getQualifier().coherent;
    564     flags.devicecoherent = type.getQualifier().devicecoherent;
    565     flags.queuefamilycoherent = type.getQualifier().queuefamilycoherent;
    566     // shared variables are implicitly workgroupcoherent in GLSL.
    567     flags.workgroupcoherent = type.getQualifier().workgroupcoherent ||
    568                               type.getQualifier().storage == glslang::EvqShared;
    569     flags.subgroupcoherent = type.getQualifier().subgroupcoherent;
    570     // *coherent variables are implicitly nonprivate in GLSL
    571     flags.nonprivate = type.getQualifier().nonprivate ||
    572                        flags.subgroupcoherent ||
    573                        flags.workgroupcoherent ||
    574                        flags.queuefamilycoherent ||
    575                        flags.devicecoherent ||
    576                        flags.coherent;
    577     flags.volatil = type.getQualifier().volatil;
    578     flags.isImage = type.getBasicType() == glslang::EbtSampler;
    579     return flags;
    580 }
    581 
    582 spv::Scope TGlslangToSpvTraverser::TranslateMemoryScope(const spv::Builder::AccessChain::CoherentFlags &coherentFlags)
    583 {
    584     spv::Scope scope;
    585     if (coherentFlags.coherent) {
    586         // coherent defaults to Device scope in the old model, QueueFamilyKHR scope in the new model
    587         scope = glslangIntermediate->usingVulkanMemoryModel() ? spv::ScopeQueueFamilyKHR : spv::ScopeDevice;
    588     } else if (coherentFlags.devicecoherent) {
    589         scope = spv::ScopeDevice;
    590     } else if (coherentFlags.queuefamilycoherent) {
    591         scope = spv::ScopeQueueFamilyKHR;
    592     } else if (coherentFlags.workgroupcoherent) {
    593         scope = spv::ScopeWorkgroup;
    594     } else if (coherentFlags.subgroupcoherent) {
    595         scope = spv::ScopeSubgroup;
    596     } else {
    597         scope = spv::ScopeMax;
    598     }
    599     if (glslangIntermediate->usingVulkanMemoryModel() && scope == spv::ScopeDevice) {
    600         builder.addCapability(spv::CapabilityVulkanMemoryModelDeviceScopeKHR);
    601     }
    602     return scope;
    603 }
    604 
    605 // Translate a glslang built-in variable to a SPIR-V built in decoration.  Also generate
    606 // associated capabilities when required.  For some built-in variables, a capability
    607 // is generated only when using the variable in an executable instruction, but not when
    608 // just declaring a struct member variable with it.  This is true for PointSize,
    609 // ClipDistance, and CullDistance.
    610 spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltInVariable builtIn, bool memberDeclaration)
    611 {
    612     switch (builtIn) {
    613     case glslang::EbvPointSize:
    614         // Defer adding the capability until the built-in is actually used.
    615         if (! memberDeclaration) {
    616             switch (glslangIntermediate->getStage()) {
    617             case EShLangGeometry:
    618                 builder.addCapability(spv::CapabilityGeometryPointSize);
    619                 break;
    620             case EShLangTessControl:
    621             case EShLangTessEvaluation:
    622                 builder.addCapability(spv::CapabilityTessellationPointSize);
    623                 break;
    624             default:
    625                 break;
    626             }
    627         }
    628         return spv::BuiltInPointSize;
    629 
    630     // These *Distance capabilities logically belong here, but if the member is declared and
    631     // then never used, consumers of SPIR-V prefer the capability not be declared.
    632     // They are now generated when used, rather than here when declared.
    633     // Potentially, the specification should be more clear what the minimum
    634     // use needed is to trigger the capability.
    635     //
    636     case glslang::EbvClipDistance:
    637         if (!memberDeclaration)
    638             builder.addCapability(spv::CapabilityClipDistance);
    639         return spv::BuiltInClipDistance;
    640 
    641     case glslang::EbvCullDistance:
    642         if (!memberDeclaration)
    643             builder.addCapability(spv::CapabilityCullDistance);
    644         return spv::BuiltInCullDistance;
    645 
    646     case glslang::EbvViewportIndex:
    647         builder.addCapability(spv::CapabilityMultiViewport);
    648         if (glslangIntermediate->getStage() == EShLangVertex ||
    649             glslangIntermediate->getStage() == EShLangTessControl ||
    650             glslangIntermediate->getStage() == EShLangTessEvaluation) {
    651 
    652             builder.addExtension(spv::E_SPV_EXT_shader_viewport_index_layer);
    653             builder.addCapability(spv::CapabilityShaderViewportIndexLayerEXT);
    654         }
    655         return spv::BuiltInViewportIndex;
    656 
    657     case glslang::EbvSampleId:
    658         builder.addCapability(spv::CapabilitySampleRateShading);
    659         return spv::BuiltInSampleId;
    660 
    661     case glslang::EbvSamplePosition:
    662         builder.addCapability(spv::CapabilitySampleRateShading);
    663         return spv::BuiltInSamplePosition;
    664 
    665     case glslang::EbvSampleMask:
    666         return spv::BuiltInSampleMask;
    667 
    668     case glslang::EbvLayer:
    669 #ifdef NV_EXTENSIONS
    670         if (glslangIntermediate->getStage() == EShLangMeshNV) {
    671             return spv::BuiltInLayer;
    672         }
    673 #endif
    674         builder.addCapability(spv::CapabilityGeometry);
    675         if (glslangIntermediate->getStage() == EShLangVertex ||
    676             glslangIntermediate->getStage() == EShLangTessControl ||
    677             glslangIntermediate->getStage() == EShLangTessEvaluation) {
    678 
    679             builder.addExtension(spv::E_SPV_EXT_shader_viewport_index_layer);
    680             builder.addCapability(spv::CapabilityShaderViewportIndexLayerEXT);
    681         }
    682         return spv::BuiltInLayer;
    683 
    684     case glslang::EbvPosition:             return spv::BuiltInPosition;
    685     case glslang::EbvVertexId:             return spv::BuiltInVertexId;
    686     case glslang::EbvInstanceId:           return spv::BuiltInInstanceId;
    687     case glslang::EbvVertexIndex:          return spv::BuiltInVertexIndex;
    688     case glslang::EbvInstanceIndex:        return spv::BuiltInInstanceIndex;
    689 
    690     case glslang::EbvBaseVertex:
    691         addPre13Extension(spv::E_SPV_KHR_shader_draw_parameters);
    692         builder.addCapability(spv::CapabilityDrawParameters);
    693         return spv::BuiltInBaseVertex;
    694 
    695     case glslang::EbvBaseInstance:
    696         addPre13Extension(spv::E_SPV_KHR_shader_draw_parameters);
    697         builder.addCapability(spv::CapabilityDrawParameters);
    698         return spv::BuiltInBaseInstance;
    699 
    700     case glslang::EbvDrawId:
    701         addPre13Extension(spv::E_SPV_KHR_shader_draw_parameters);
    702         builder.addCapability(spv::CapabilityDrawParameters);
    703         return spv::BuiltInDrawIndex;
    704 
    705     case glslang::EbvPrimitiveId:
    706         if (glslangIntermediate->getStage() == EShLangFragment)
    707             builder.addCapability(spv::CapabilityGeometry);
    708         return spv::BuiltInPrimitiveId;
    709 
    710     case glslang::EbvFragStencilRef:
    711         builder.addExtension(spv::E_SPV_EXT_shader_stencil_export);
    712         builder.addCapability(spv::CapabilityStencilExportEXT);
    713         return spv::BuiltInFragStencilRefEXT;
    714 
    715     case glslang::EbvInvocationId:         return spv::BuiltInInvocationId;
    716     case glslang::EbvTessLevelInner:       return spv::BuiltInTessLevelInner;
    717     case glslang::EbvTessLevelOuter:       return spv::BuiltInTessLevelOuter;
    718     case glslang::EbvTessCoord:            return spv::BuiltInTessCoord;
    719     case glslang::EbvPatchVertices:        return spv::BuiltInPatchVertices;
    720     case glslang::EbvFragCoord:            return spv::BuiltInFragCoord;
    721     case glslang::EbvPointCoord:           return spv::BuiltInPointCoord;
    722     case glslang::EbvFace:                 return spv::BuiltInFrontFacing;
    723     case glslang::EbvFragDepth:            return spv::BuiltInFragDepth;
    724     case glslang::EbvHelperInvocation:     return spv::BuiltInHelperInvocation;
    725     case glslang::EbvNumWorkGroups:        return spv::BuiltInNumWorkgroups;
    726     case glslang::EbvWorkGroupSize:        return spv::BuiltInWorkgroupSize;
    727     case glslang::EbvWorkGroupId:          return spv::BuiltInWorkgroupId;
    728     case glslang::EbvLocalInvocationId:    return spv::BuiltInLocalInvocationId;
    729     case glslang::EbvLocalInvocationIndex: return spv::BuiltInLocalInvocationIndex;
    730     case glslang::EbvGlobalInvocationId:   return spv::BuiltInGlobalInvocationId;
    731 
    732     case glslang::EbvSubGroupSize:
    733         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
    734         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
    735         return spv::BuiltInSubgroupSize;
    736 
    737     case glslang::EbvSubGroupInvocation:
    738         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
    739         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
    740         return spv::BuiltInSubgroupLocalInvocationId;
    741 
    742     case glslang::EbvSubGroupEqMask:
    743         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
    744         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
    745         return spv::BuiltInSubgroupEqMaskKHR;
    746 
    747     case glslang::EbvSubGroupGeMask:
    748         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
    749         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
    750         return spv::BuiltInSubgroupGeMaskKHR;
    751 
    752     case glslang::EbvSubGroupGtMask:
    753         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
    754         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
    755         return spv::BuiltInSubgroupGtMaskKHR;
    756 
    757     case glslang::EbvSubGroupLeMask:
    758         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
    759         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
    760         return spv::BuiltInSubgroupLeMaskKHR;
    761 
    762     case glslang::EbvSubGroupLtMask:
    763         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
    764         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
    765         return spv::BuiltInSubgroupLtMaskKHR;
    766 
    767     case glslang::EbvNumSubgroups:
    768         builder.addCapability(spv::CapabilityGroupNonUniform);
    769         return spv::BuiltInNumSubgroups;
    770 
    771     case glslang::EbvSubgroupID:
    772         builder.addCapability(spv::CapabilityGroupNonUniform);
    773         return spv::BuiltInSubgroupId;
    774 
    775     case glslang::EbvSubgroupSize2:
    776         builder.addCapability(spv::CapabilityGroupNonUniform);
    777         return spv::BuiltInSubgroupSize;
    778 
    779     case glslang::EbvSubgroupInvocation2:
    780         builder.addCapability(spv::CapabilityGroupNonUniform);
    781         return spv::BuiltInSubgroupLocalInvocationId;
    782 
    783     case glslang::EbvSubgroupEqMask2:
    784         builder.addCapability(spv::CapabilityGroupNonUniform);
    785         builder.addCapability(spv::CapabilityGroupNonUniformBallot);
    786         return spv::BuiltInSubgroupEqMask;
    787 
    788     case glslang::EbvSubgroupGeMask2:
    789         builder.addCapability(spv::CapabilityGroupNonUniform);
    790         builder.addCapability(spv::CapabilityGroupNonUniformBallot);
    791         return spv::BuiltInSubgroupGeMask;
    792 
    793     case glslang::EbvSubgroupGtMask2:
    794         builder.addCapability(spv::CapabilityGroupNonUniform);
    795         builder.addCapability(spv::CapabilityGroupNonUniformBallot);
    796         return spv::BuiltInSubgroupGtMask;
    797 
    798     case glslang::EbvSubgroupLeMask2:
    799         builder.addCapability(spv::CapabilityGroupNonUniform);
    800         builder.addCapability(spv::CapabilityGroupNonUniformBallot);
    801         return spv::BuiltInSubgroupLeMask;
    802 
    803     case glslang::EbvSubgroupLtMask2:
    804         builder.addCapability(spv::CapabilityGroupNonUniform);
    805         builder.addCapability(spv::CapabilityGroupNonUniformBallot);
    806         return spv::BuiltInSubgroupLtMask;
    807 #ifdef AMD_EXTENSIONS
    808     case glslang::EbvBaryCoordNoPersp:
    809         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
    810         return spv::BuiltInBaryCoordNoPerspAMD;
    811 
    812     case glslang::EbvBaryCoordNoPerspCentroid:
    813         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
    814         return spv::BuiltInBaryCoordNoPerspCentroidAMD;
    815 
    816     case glslang::EbvBaryCoordNoPerspSample:
    817         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
    818         return spv::BuiltInBaryCoordNoPerspSampleAMD;
    819 
    820     case glslang::EbvBaryCoordSmooth:
    821         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
    822         return spv::BuiltInBaryCoordSmoothAMD;
    823 
    824     case glslang::EbvBaryCoordSmoothCentroid:
    825         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
    826         return spv::BuiltInBaryCoordSmoothCentroidAMD;
    827 
    828     case glslang::EbvBaryCoordSmoothSample:
    829         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
    830         return spv::BuiltInBaryCoordSmoothSampleAMD;
    831 
    832     case glslang::EbvBaryCoordPullModel:
    833         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
    834         return spv::BuiltInBaryCoordPullModelAMD;
    835 #endif
    836 
    837     case glslang::EbvDeviceIndex:
    838         addPre13Extension(spv::E_SPV_KHR_device_group);
    839         builder.addCapability(spv::CapabilityDeviceGroup);
    840         return spv::BuiltInDeviceIndex;
    841 
    842     case glslang::EbvViewIndex:
    843         addPre13Extension(spv::E_SPV_KHR_multiview);
    844         builder.addCapability(spv::CapabilityMultiView);
    845         return spv::BuiltInViewIndex;
    846 
    847     case glslang::EbvFragSizeEXT:
    848         builder.addExtension(spv::E_SPV_EXT_fragment_invocation_density);
    849         builder.addCapability(spv::CapabilityFragmentDensityEXT);
    850         return spv::BuiltInFragSizeEXT;
    851 
    852     case glslang::EbvFragInvocationCountEXT:
    853         builder.addExtension(spv::E_SPV_EXT_fragment_invocation_density);
    854         builder.addCapability(spv::CapabilityFragmentDensityEXT);
    855         return spv::BuiltInFragInvocationCountEXT;
    856 
    857 #ifdef NV_EXTENSIONS
    858     case glslang::EbvViewportMaskNV:
    859         if (!memberDeclaration) {
    860             builder.addExtension(spv::E_SPV_NV_viewport_array2);
    861             builder.addCapability(spv::CapabilityShaderViewportMaskNV);
    862         }
    863         return spv::BuiltInViewportMaskNV;
    864     case glslang::EbvSecondaryPositionNV:
    865         if (!memberDeclaration) {
    866             builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
    867             builder.addCapability(spv::CapabilityShaderStereoViewNV);
    868         }
    869         return spv::BuiltInSecondaryPositionNV;
    870     case glslang::EbvSecondaryViewportMaskNV:
    871         if (!memberDeclaration) {
    872             builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
    873             builder.addCapability(spv::CapabilityShaderStereoViewNV);
    874         }
    875         return spv::BuiltInSecondaryViewportMaskNV;
    876     case glslang::EbvPositionPerViewNV:
    877         if (!memberDeclaration) {
    878             builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes);
    879             builder.addCapability(spv::CapabilityPerViewAttributesNV);
    880         }
    881         return spv::BuiltInPositionPerViewNV;
    882     case glslang::EbvViewportMaskPerViewNV:
    883         if (!memberDeclaration) {
    884             builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes);
    885             builder.addCapability(spv::CapabilityPerViewAttributesNV);
    886         }
    887         return spv::BuiltInViewportMaskPerViewNV;
    888     case glslang::EbvFragFullyCoveredNV:
    889         builder.addExtension(spv::E_SPV_EXT_fragment_fully_covered);
    890         builder.addCapability(spv::CapabilityFragmentFullyCoveredEXT);
    891         return spv::BuiltInFullyCoveredEXT;
    892     case glslang::EbvFragmentSizeNV:
    893         builder.addExtension(spv::E_SPV_NV_shading_rate);
    894         builder.addCapability(spv::CapabilityShadingRateNV);
    895         return spv::BuiltInFragmentSizeNV;
    896     case glslang::EbvInvocationsPerPixelNV:
    897         builder.addExtension(spv::E_SPV_NV_shading_rate);
    898         builder.addCapability(spv::CapabilityShadingRateNV);
    899         return spv::BuiltInInvocationsPerPixelNV;
    900 
    901     // raytracing
    902     case glslang::EbvLaunchIdNV:
    903         return spv::BuiltInLaunchIdNV;
    904     case glslang::EbvLaunchSizeNV:
    905         return spv::BuiltInLaunchSizeNV;
    906     case glslang::EbvWorldRayOriginNV:
    907         return spv::BuiltInWorldRayOriginNV;
    908     case glslang::EbvWorldRayDirectionNV:
    909         return spv::BuiltInWorldRayDirectionNV;
    910     case glslang::EbvObjectRayOriginNV:
    911         return spv::BuiltInObjectRayOriginNV;
    912     case glslang::EbvObjectRayDirectionNV:
    913         return spv::BuiltInObjectRayDirectionNV;
    914     case glslang::EbvRayTminNV:
    915         return spv::BuiltInRayTminNV;
    916     case glslang::EbvRayTmaxNV:
    917         return spv::BuiltInRayTmaxNV;
    918     case glslang::EbvInstanceCustomIndexNV:
    919         return spv::BuiltInInstanceCustomIndexNV;
    920     case glslang::EbvHitTNV:
    921         return spv::BuiltInHitTNV;
    922     case glslang::EbvHitKindNV:
    923         return spv::BuiltInHitKindNV;
    924     case glslang::EbvObjectToWorldNV:
    925         return spv::BuiltInObjectToWorldNV;
    926     case glslang::EbvWorldToObjectNV:
    927         return spv::BuiltInWorldToObjectNV;
    928     case glslang::EbvIncomingRayFlagsNV:
    929         return spv::BuiltInIncomingRayFlagsNV;
    930     case glslang::EbvBaryCoordNV:
    931         builder.addExtension(spv::E_SPV_NV_fragment_shader_barycentric);
    932         builder.addCapability(spv::CapabilityFragmentBarycentricNV);
    933         return spv::BuiltInBaryCoordNV;
    934     case glslang::EbvBaryCoordNoPerspNV:
    935         builder.addExtension(spv::E_SPV_NV_fragment_shader_barycentric);
    936         builder.addCapability(spv::CapabilityFragmentBarycentricNV);
    937         return spv::BuiltInBaryCoordNoPerspNV;
    938      case glslang::EbvTaskCountNV:
    939         return spv::BuiltInTaskCountNV;
    940      case glslang::EbvPrimitiveCountNV:
    941         return spv::BuiltInPrimitiveCountNV;
    942      case glslang::EbvPrimitiveIndicesNV:
    943         return spv::BuiltInPrimitiveIndicesNV;
    944      case glslang::EbvClipDistancePerViewNV:
    945         return spv::BuiltInClipDistancePerViewNV;
    946      case glslang::EbvCullDistancePerViewNV:
    947         return spv::BuiltInCullDistancePerViewNV;
    948      case glslang::EbvLayerPerViewNV:
    949         return spv::BuiltInLayerPerViewNV;
    950      case glslang::EbvMeshViewCountNV:
    951         return spv::BuiltInMeshViewCountNV;
    952      case glslang::EbvMeshViewIndicesNV:
    953         return spv::BuiltInMeshViewIndicesNV;
    954 #endif
    955     default:
    956         return spv::BuiltInMax;
    957     }
    958 }
    959 
    960 // Translate glslang image layout format to SPIR-V image format.
    961 spv::ImageFormat TGlslangToSpvTraverser::TranslateImageFormat(const glslang::TType& type)
    962 {
    963     assert(type.getBasicType() == glslang::EbtSampler);
    964 
    965     // Check for capabilities
    966     switch (type.getQualifier().layoutFormat) {
    967     case glslang::ElfRg32f:
    968     case glslang::ElfRg16f:
    969     case glslang::ElfR11fG11fB10f:
    970     case glslang::ElfR16f:
    971     case glslang::ElfRgba16:
    972     case glslang::ElfRgb10A2:
    973     case glslang::ElfRg16:
    974     case glslang::ElfRg8:
    975     case glslang::ElfR16:
    976     case glslang::ElfR8:
    977     case glslang::ElfRgba16Snorm:
    978     case glslang::ElfRg16Snorm:
    979     case glslang::ElfRg8Snorm:
    980     case glslang::ElfR16Snorm:
    981     case glslang::ElfR8Snorm:
    982 
    983     case glslang::ElfRg32i:
    984     case glslang::ElfRg16i:
    985     case glslang::ElfRg8i:
    986     case glslang::ElfR16i:
    987     case glslang::ElfR8i:
    988 
    989     case glslang::ElfRgb10a2ui:
    990     case glslang::ElfRg32ui:
    991     case glslang::ElfRg16ui:
    992     case glslang::ElfRg8ui:
    993     case glslang::ElfR16ui:
    994     case glslang::ElfR8ui:
    995         builder.addCapability(spv::CapabilityStorageImageExtendedFormats);
    996         break;
    997 
    998     default:
    999         break;
   1000     }
   1001 
   1002     // do the translation
   1003     switch (type.getQualifier().layoutFormat) {
   1004     case glslang::ElfNone:          return spv::ImageFormatUnknown;
   1005     case glslang::ElfRgba32f:       return spv::ImageFormatRgba32f;
   1006     case glslang::ElfRgba16f:       return spv::ImageFormatRgba16f;
   1007     case glslang::ElfR32f:          return spv::ImageFormatR32f;
   1008     case glslang::ElfRgba8:         return spv::ImageFormatRgba8;
   1009     case glslang::ElfRgba8Snorm:    return spv::ImageFormatRgba8Snorm;
   1010     case glslang::ElfRg32f:         return spv::ImageFormatRg32f;
   1011     case glslang::ElfRg16f:         return spv::ImageFormatRg16f;
   1012     case glslang::ElfR11fG11fB10f:  return spv::ImageFormatR11fG11fB10f;
   1013     case glslang::ElfR16f:          return spv::ImageFormatR16f;
   1014     case glslang::ElfRgba16:        return spv::ImageFormatRgba16;
   1015     case glslang::ElfRgb10A2:       return spv::ImageFormatRgb10A2;
   1016     case glslang::ElfRg16:          return spv::ImageFormatRg16;
   1017     case glslang::ElfRg8:           return spv::ImageFormatRg8;
   1018     case glslang::ElfR16:           return spv::ImageFormatR16;
   1019     case glslang::ElfR8:            return spv::ImageFormatR8;
   1020     case glslang::ElfRgba16Snorm:   return spv::ImageFormatRgba16Snorm;
   1021     case glslang::ElfRg16Snorm:     return spv::ImageFormatRg16Snorm;
   1022     case glslang::ElfRg8Snorm:      return spv::ImageFormatRg8Snorm;
   1023     case glslang::ElfR16Snorm:      return spv::ImageFormatR16Snorm;
   1024     case glslang::ElfR8Snorm:       return spv::ImageFormatR8Snorm;
   1025     case glslang::ElfRgba32i:       return spv::ImageFormatRgba32i;
   1026     case glslang::ElfRgba16i:       return spv::ImageFormatRgba16i;
   1027     case glslang::ElfRgba8i:        return spv::ImageFormatRgba8i;
   1028     case glslang::ElfR32i:          return spv::ImageFormatR32i;
   1029     case glslang::ElfRg32i:         return spv::ImageFormatRg32i;
   1030     case glslang::ElfRg16i:         return spv::ImageFormatRg16i;
   1031     case glslang::ElfRg8i:          return spv::ImageFormatRg8i;
   1032     case glslang::ElfR16i:          return spv::ImageFormatR16i;
   1033     case glslang::ElfR8i:           return spv::ImageFormatR8i;
   1034     case glslang::ElfRgba32ui:      return spv::ImageFormatRgba32ui;
   1035     case glslang::ElfRgba16ui:      return spv::ImageFormatRgba16ui;
   1036     case glslang::ElfRgba8ui:       return spv::ImageFormatRgba8ui;
   1037     case glslang::ElfR32ui:         return spv::ImageFormatR32ui;
   1038     case glslang::ElfRg32ui:        return spv::ImageFormatRg32ui;
   1039     case glslang::ElfRg16ui:        return spv::ImageFormatRg16ui;
   1040     case glslang::ElfRgb10a2ui:     return spv::ImageFormatRgb10a2ui;
   1041     case glslang::ElfRg8ui:         return spv::ImageFormatRg8ui;
   1042     case glslang::ElfR16ui:         return spv::ImageFormatR16ui;
   1043     case glslang::ElfR8ui:          return spv::ImageFormatR8ui;
   1044     default:                        return spv::ImageFormatMax;
   1045     }
   1046 }
   1047 
   1048 spv::SelectionControlMask TGlslangToSpvTraverser::TranslateSelectionControl(const glslang::TIntermSelection& selectionNode) const
   1049 {
   1050     if (selectionNode.getFlatten())
   1051         return spv::SelectionControlFlattenMask;
   1052     if (selectionNode.getDontFlatten())
   1053         return spv::SelectionControlDontFlattenMask;
   1054     return spv::SelectionControlMaskNone;
   1055 }
   1056 
   1057 spv::SelectionControlMask TGlslangToSpvTraverser::TranslateSwitchControl(const glslang::TIntermSwitch& switchNode) const
   1058 {
   1059     if (switchNode.getFlatten())
   1060         return spv::SelectionControlFlattenMask;
   1061     if (switchNode.getDontFlatten())
   1062         return spv::SelectionControlDontFlattenMask;
   1063     return spv::SelectionControlMaskNone;
   1064 }
   1065 
   1066 // return a non-0 dependency if the dependency argument must be set
   1067 spv::LoopControlMask TGlslangToSpvTraverser::TranslateLoopControl(const glslang::TIntermLoop& loopNode,
   1068     unsigned int& dependencyLength) const
   1069 {
   1070     spv::LoopControlMask control = spv::LoopControlMaskNone;
   1071 
   1072     if (loopNode.getDontUnroll())
   1073         control = control | spv::LoopControlDontUnrollMask;
   1074     if (loopNode.getUnroll())
   1075         control = control | spv::LoopControlUnrollMask;
   1076     if (unsigned(loopNode.getLoopDependency()) == glslang::TIntermLoop::dependencyInfinite)
   1077         control = control | spv::LoopControlDependencyInfiniteMask;
   1078     else if (loopNode.getLoopDependency() > 0) {
   1079         control = control | spv::LoopControlDependencyLengthMask;
   1080         dependencyLength = loopNode.getLoopDependency();
   1081     }
   1082 
   1083     return control;
   1084 }
   1085 
   1086 // Translate glslang type to SPIR-V storage class.
   1087 spv::StorageClass TGlslangToSpvTraverser::TranslateStorageClass(const glslang::TType& type)
   1088 {
   1089     if (type.getQualifier().isPipeInput())
   1090         return spv::StorageClassInput;
   1091     if (type.getQualifier().isPipeOutput())
   1092         return spv::StorageClassOutput;
   1093 
   1094     if (glslangIntermediate->getSource() != glslang::EShSourceHlsl ||
   1095         type.getQualifier().storage == glslang::EvqUniform) {
   1096         if (type.getBasicType() == glslang::EbtAtomicUint)
   1097             return spv::StorageClassAtomicCounter;
   1098         if (type.containsOpaque())
   1099             return spv::StorageClassUniformConstant;
   1100     }
   1101 
   1102 #ifdef NV_EXTENSIONS
   1103     if (type.getQualifier().isUniformOrBuffer() &&
   1104         type.getQualifier().layoutShaderRecordNV) {
   1105         return spv::StorageClassShaderRecordBufferNV;
   1106     }
   1107 #endif
   1108 
   1109     if (glslangIntermediate->usingStorageBuffer() && type.getQualifier().storage == glslang::EvqBuffer) {
   1110         addPre13Extension(spv::E_SPV_KHR_storage_buffer_storage_class);
   1111         return spv::StorageClassStorageBuffer;
   1112     }
   1113 
   1114     if (type.getQualifier().isUniformOrBuffer()) {
   1115         if (type.getQualifier().layoutPushConstant)
   1116             return spv::StorageClassPushConstant;
   1117         if (type.getBasicType() == glslang::EbtBlock)
   1118             return spv::StorageClassUniform;
   1119         return spv::StorageClassUniformConstant;
   1120     }
   1121 
   1122     switch (type.getQualifier().storage) {
   1123     case glslang::EvqShared:        return spv::StorageClassWorkgroup;
   1124     case glslang::EvqGlobal:        return spv::StorageClassPrivate;
   1125     case glslang::EvqConstReadOnly: return spv::StorageClassFunction;
   1126     case glslang::EvqTemporary:     return spv::StorageClassFunction;
   1127 #ifdef NV_EXTENSIONS
   1128     case glslang::EvqPayloadNV:        return spv::StorageClassRayPayloadNV;
   1129     case glslang::EvqPayloadInNV:      return spv::StorageClassIncomingRayPayloadNV;
   1130     case glslang::EvqHitAttrNV:        return spv::StorageClassHitAttributeNV;
   1131     case glslang::EvqCallableDataNV:   return spv::StorageClassCallableDataNV;
   1132     case glslang::EvqCallableDataInNV: return spv::StorageClassIncomingCallableDataNV;
   1133 #endif
   1134     default:
   1135         assert(0);
   1136         break;
   1137     }
   1138 
   1139     return spv::StorageClassFunction;
   1140 }
   1141 
   1142 // Add capabilities pertaining to how an array is indexed.
   1143 void TGlslangToSpvTraverser::addIndirectionIndexCapabilities(const glslang::TType& baseType,
   1144                                                              const glslang::TType& indexType)
   1145 {
   1146     if (indexType.getQualifier().isNonUniform()) {
   1147         // deal with an asserted non-uniform index
   1148         // SPV_EXT_descriptor_indexing already added in TranslateNonUniformDecoration
   1149         if (baseType.getBasicType() == glslang::EbtSampler) {
   1150             if (baseType.getQualifier().hasAttachment())
   1151                 builder.addCapability(spv::CapabilityInputAttachmentArrayNonUniformIndexingEXT);
   1152             else if (baseType.isImage() && baseType.getSampler().dim == glslang::EsdBuffer)
   1153                 builder.addCapability(spv::CapabilityStorageTexelBufferArrayNonUniformIndexingEXT);
   1154             else if (baseType.isTexture() && baseType.getSampler().dim == glslang::EsdBuffer)
   1155                 builder.addCapability(spv::CapabilityUniformTexelBufferArrayNonUniformIndexingEXT);
   1156             else if (baseType.isImage())
   1157                 builder.addCapability(spv::CapabilityStorageImageArrayNonUniformIndexingEXT);
   1158             else if (baseType.isTexture())
   1159                 builder.addCapability(spv::CapabilitySampledImageArrayNonUniformIndexingEXT);
   1160         } else if (baseType.getBasicType() == glslang::EbtBlock) {
   1161             if (baseType.getQualifier().storage == glslang::EvqBuffer)
   1162                 builder.addCapability(spv::CapabilityStorageBufferArrayNonUniformIndexingEXT);
   1163             else if (baseType.getQualifier().storage == glslang::EvqUniform)
   1164                 builder.addCapability(spv::CapabilityUniformBufferArrayNonUniformIndexingEXT);
   1165         }
   1166     } else {
   1167         // assume a dynamically uniform index
   1168         if (baseType.getBasicType() == glslang::EbtSampler) {
   1169             if (baseType.getQualifier().hasAttachment()) {
   1170                 builder.addExtension("SPV_EXT_descriptor_indexing");
   1171                 builder.addCapability(spv::CapabilityInputAttachmentArrayDynamicIndexingEXT);
   1172             } else if (baseType.isImage() && baseType.getSampler().dim == glslang::EsdBuffer) {
   1173                 builder.addExtension("SPV_EXT_descriptor_indexing");
   1174                 builder.addCapability(spv::CapabilityStorageTexelBufferArrayDynamicIndexingEXT);
   1175             } else if (baseType.isTexture() && baseType.getSampler().dim == glslang::EsdBuffer) {
   1176                 builder.addExtension("SPV_EXT_descriptor_indexing");
   1177                 builder.addCapability(spv::CapabilityUniformTexelBufferArrayDynamicIndexingEXT);
   1178             }
   1179         }
   1180     }
   1181 }
   1182 
   1183 // Return whether or not the given type is something that should be tied to a
   1184 // descriptor set.
   1185 bool IsDescriptorResource(const glslang::TType& type)
   1186 {
   1187     // uniform and buffer blocks are included, unless it is a push_constant
   1188     if (type.getBasicType() == glslang::EbtBlock)
   1189         return type.getQualifier().isUniformOrBuffer() &&
   1190 #ifdef NV_EXTENSIONS
   1191         ! type.getQualifier().layoutShaderRecordNV &&
   1192 #endif
   1193         ! type.getQualifier().layoutPushConstant;
   1194 
   1195     // non block...
   1196     // basically samplerXXX/subpass/sampler/texture are all included
   1197     // if they are the global-scope-class, not the function parameter
   1198     // (or local, if they ever exist) class.
   1199     if (type.getBasicType() == glslang::EbtSampler)
   1200         return type.getQualifier().isUniformOrBuffer();
   1201 
   1202     // None of the above.
   1203     return false;
   1204 }
   1205 
   1206 void InheritQualifiers(glslang::TQualifier& child, const glslang::TQualifier& parent)
   1207 {
   1208     if (child.layoutMatrix == glslang::ElmNone)
   1209         child.layoutMatrix = parent.layoutMatrix;
   1210 
   1211     if (parent.invariant)
   1212         child.invariant = true;
   1213     if (parent.nopersp)
   1214         child.nopersp = true;
   1215 #ifdef AMD_EXTENSIONS
   1216     if (parent.explicitInterp)
   1217         child.explicitInterp = true;
   1218 #endif
   1219     if (parent.flat)
   1220         child.flat = true;
   1221     if (parent.centroid)
   1222         child.centroid = true;
   1223     if (parent.patch)
   1224         child.patch = true;
   1225     if (parent.sample)
   1226         child.sample = true;
   1227     if (parent.coherent)
   1228         child.coherent = true;
   1229     if (parent.devicecoherent)
   1230         child.devicecoherent = true;
   1231     if (parent.queuefamilycoherent)
   1232         child.queuefamilycoherent = true;
   1233     if (parent.workgroupcoherent)
   1234         child.workgroupcoherent = true;
   1235     if (parent.subgroupcoherent)
   1236         child.subgroupcoherent = true;
   1237     if (parent.nonprivate)
   1238         child.nonprivate = true;
   1239     if (parent.volatil)
   1240         child.volatil = true;
   1241     if (parent.restrict)
   1242         child.restrict = true;
   1243     if (parent.readonly)
   1244         child.readonly = true;
   1245     if (parent.writeonly)
   1246         child.writeonly = true;
   1247 #ifdef NV_EXTENSIONS
   1248     if (parent.perPrimitiveNV)
   1249         child.perPrimitiveNV = true;
   1250     if (parent.perViewNV)
   1251         child.perViewNV = true;
   1252     if (parent.perTaskNV)
   1253         child.perTaskNV = true;
   1254 #endif
   1255 }
   1256 
   1257 bool HasNonLayoutQualifiers(const glslang::TType& type, const glslang::TQualifier& qualifier)
   1258 {
   1259     // This should list qualifiers that simultaneous satisfy:
   1260     // - struct members might inherit from a struct declaration
   1261     //     (note that non-block structs don't explicitly inherit,
   1262     //      only implicitly, meaning no decoration involved)
   1263     // - affect decorations on the struct members
   1264     //     (note smooth does not, and expecting something like volatile
   1265     //      to effect the whole object)
   1266     // - are not part of the offset/st430/etc or row/column-major layout
   1267     return qualifier.invariant || (qualifier.hasLocation() && type.getBasicType() == glslang::EbtBlock);
   1268 }
   1269 
   1270 //
   1271 // Implement the TGlslangToSpvTraverser class.
   1272 //
   1273 
   1274 TGlslangToSpvTraverser::TGlslangToSpvTraverser(unsigned int spvVersion, const glslang::TIntermediate* glslangIntermediate,
   1275                                                spv::SpvBuildLogger* buildLogger, glslang::SpvOptions& options)
   1276     : TIntermTraverser(true, false, true),
   1277       options(options),
   1278       shaderEntry(nullptr), currentFunction(nullptr),
   1279       sequenceDepth(0), logger(buildLogger),
   1280       builder(spvVersion, (glslang::GetKhronosToolId() << 16) | glslang::GetSpirvGeneratorVersion(), logger),
   1281       inEntryPoint(false), entryPointTerminated(false), linkageOnly(false),
   1282       glslangIntermediate(glslangIntermediate)
   1283 {
   1284     spv::ExecutionModel executionModel = TranslateExecutionModel(glslangIntermediate->getStage());
   1285 
   1286     builder.clearAccessChain();
   1287     builder.setSource(TranslateSourceLanguage(glslangIntermediate->getSource(), glslangIntermediate->getProfile()),
   1288                       glslangIntermediate->getVersion());
   1289 
   1290     if (options.generateDebugInfo) {
   1291         builder.setEmitOpLines();
   1292         builder.setSourceFile(glslangIntermediate->getSourceFile());
   1293 
   1294         // Set the source shader's text. If for SPV version 1.0, include
   1295         // a preamble in comments stating the OpModuleProcessed instructions.
   1296         // Otherwise, emit those as actual instructions.
   1297         std::string text;
   1298         const std::vector<std::string>& processes = glslangIntermediate->getProcesses();
   1299         for (int p = 0; p < (int)processes.size(); ++p) {
   1300             if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_1) {
   1301                 text.append("// OpModuleProcessed ");
   1302                 text.append(processes[p]);
   1303                 text.append("\n");
   1304             } else
   1305                 builder.addModuleProcessed(processes[p]);
   1306         }
   1307         if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_1 && (int)processes.size() > 0)
   1308             text.append("#line 1\n");
   1309         text.append(glslangIntermediate->getSourceText());
   1310         builder.setSourceText(text);
   1311         // Pass name and text for all included files
   1312         const std::map<std::string, std::string>& include_txt = glslangIntermediate->getIncludeText();
   1313         for (auto iItr = include_txt.begin(); iItr != include_txt.end(); ++iItr)
   1314             builder.addInclude(iItr->first, iItr->second);
   1315     }
   1316     stdBuiltins = builder.import("GLSL.std.450");
   1317 
   1318     spv::AddressingModel addressingModel = spv::AddressingModelLogical;
   1319     spv::MemoryModel memoryModel = spv::MemoryModelGLSL450;
   1320 
   1321     if (glslangIntermediate->usingPhysicalStorageBuffer()) {
   1322         addressingModel = spv::AddressingModelPhysicalStorageBuffer64EXT;
   1323         builder.addExtension(spv::E_SPV_EXT_physical_storage_buffer);
   1324         builder.addCapability(spv::CapabilityPhysicalStorageBufferAddressesEXT);
   1325     };
   1326     if (glslangIntermediate->usingVulkanMemoryModel()) {
   1327         memoryModel = spv::MemoryModelVulkanKHR;
   1328         builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
   1329         builder.addExtension(spv::E_SPV_KHR_vulkan_memory_model);
   1330     }
   1331     builder.setMemoryModel(addressingModel, memoryModel);
   1332 
   1333     shaderEntry = builder.makeEntryPoint(glslangIntermediate->getEntryPointName().c_str());
   1334     entryPoint = builder.addEntryPoint(executionModel, shaderEntry, glslangIntermediate->getEntryPointName().c_str());
   1335 
   1336     // Add the source extensions
   1337     const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions();
   1338     for (auto it = sourceExtensions.begin(); it != sourceExtensions.end(); ++it)
   1339         builder.addSourceExtension(it->c_str());
   1340 
   1341     // Add the top-level modes for this shader.
   1342 
   1343     if (glslangIntermediate->getXfbMode()) {
   1344         builder.addCapability(spv::CapabilityTransformFeedback);
   1345         builder.addExecutionMode(shaderEntry, spv::ExecutionModeXfb);
   1346     }
   1347 
   1348     unsigned int mode;
   1349     switch (glslangIntermediate->getStage()) {
   1350     case EShLangVertex:
   1351         builder.addCapability(spv::CapabilityShader);
   1352         break;
   1353 
   1354     case EShLangTessEvaluation:
   1355     case EShLangTessControl:
   1356         builder.addCapability(spv::CapabilityTessellation);
   1357 
   1358         glslang::TLayoutGeometry primitive;
   1359 
   1360         if (glslangIntermediate->getStage() == EShLangTessControl) {
   1361             builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
   1362             primitive = glslangIntermediate->getOutputPrimitive();
   1363         } else {
   1364             primitive = glslangIntermediate->getInputPrimitive();
   1365         }
   1366 
   1367         switch (primitive) {
   1368         case glslang::ElgTriangles:           mode = spv::ExecutionModeTriangles;     break;
   1369         case glslang::ElgQuads:               mode = spv::ExecutionModeQuads;         break;
   1370         case glslang::ElgIsolines:            mode = spv::ExecutionModeIsolines;      break;
   1371         default:                              mode = spv::ExecutionModeMax;           break;
   1372         }
   1373         if (mode != spv::ExecutionModeMax)
   1374             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
   1375 
   1376         switch (glslangIntermediate->getVertexSpacing()) {
   1377         case glslang::EvsEqual:            mode = spv::ExecutionModeSpacingEqual;          break;
   1378         case glslang::EvsFractionalEven:   mode = spv::ExecutionModeSpacingFractionalEven; break;
   1379         case glslang::EvsFractionalOdd:    mode = spv::ExecutionModeSpacingFractionalOdd;  break;
   1380         default:                           mode = spv::ExecutionModeMax;                   break;
   1381         }
   1382         if (mode != spv::ExecutionModeMax)
   1383             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
   1384 
   1385         switch (glslangIntermediate->getVertexOrder()) {
   1386         case glslang::EvoCw:     mode = spv::ExecutionModeVertexOrderCw;  break;
   1387         case glslang::EvoCcw:    mode = spv::ExecutionModeVertexOrderCcw; break;
   1388         default:                 mode = spv::ExecutionModeMax;            break;
   1389         }
   1390         if (mode != spv::ExecutionModeMax)
   1391             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
   1392 
   1393         if (glslangIntermediate->getPointMode())
   1394             builder.addExecutionMode(shaderEntry, spv::ExecutionModePointMode);
   1395         break;
   1396 
   1397     case EShLangGeometry:
   1398         builder.addCapability(spv::CapabilityGeometry);
   1399         switch (glslangIntermediate->getInputPrimitive()) {
   1400         case glslang::ElgPoints:             mode = spv::ExecutionModeInputPoints;             break;
   1401         case glslang::ElgLines:              mode = spv::ExecutionModeInputLines;              break;
   1402         case glslang::ElgLinesAdjacency:     mode = spv::ExecutionModeInputLinesAdjacency;     break;
   1403         case glslang::ElgTriangles:          mode = spv::ExecutionModeTriangles;               break;
   1404         case glslang::ElgTrianglesAdjacency: mode = spv::ExecutionModeInputTrianglesAdjacency; break;
   1405         default:                             mode = spv::ExecutionModeMax;                     break;
   1406         }
   1407         if (mode != spv::ExecutionModeMax)
   1408             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
   1409 
   1410         builder.addExecutionMode(shaderEntry, spv::ExecutionModeInvocations, glslangIntermediate->getInvocations());
   1411 
   1412         switch (glslangIntermediate->getOutputPrimitive()) {
   1413         case glslang::ElgPoints:        mode = spv::ExecutionModeOutputPoints;                 break;
   1414         case glslang::ElgLineStrip:     mode = spv::ExecutionModeOutputLineStrip;              break;
   1415         case glslang::ElgTriangleStrip: mode = spv::ExecutionModeOutputTriangleStrip;          break;
   1416         default:                        mode = spv::ExecutionModeMax;                          break;
   1417         }
   1418         if (mode != spv::ExecutionModeMax)
   1419             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
   1420         builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
   1421         break;
   1422 
   1423     case EShLangFragment:
   1424         builder.addCapability(spv::CapabilityShader);
   1425         if (glslangIntermediate->getPixelCenterInteger())
   1426             builder.addExecutionMode(shaderEntry, spv::ExecutionModePixelCenterInteger);
   1427 
   1428         if (glslangIntermediate->getOriginUpperLeft())
   1429             builder.addExecutionMode(shaderEntry, spv::ExecutionModeOriginUpperLeft);
   1430         else
   1431             builder.addExecutionMode(shaderEntry, spv::ExecutionModeOriginLowerLeft);
   1432 
   1433         if (glslangIntermediate->getEarlyFragmentTests())
   1434             builder.addExecutionMode(shaderEntry, spv::ExecutionModeEarlyFragmentTests);
   1435 
   1436         if (glslangIntermediate->getPostDepthCoverage()) {
   1437             builder.addCapability(spv::CapabilitySampleMaskPostDepthCoverage);
   1438             builder.addExecutionMode(shaderEntry, spv::ExecutionModePostDepthCoverage);
   1439             builder.addExtension(spv::E_SPV_KHR_post_depth_coverage);
   1440         }
   1441 
   1442         switch(glslangIntermediate->getDepth()) {
   1443         case glslang::EldGreater:  mode = spv::ExecutionModeDepthGreater; break;
   1444         case glslang::EldLess:     mode = spv::ExecutionModeDepthLess;    break;
   1445         default:                   mode = spv::ExecutionModeMax;          break;
   1446         }
   1447         if (mode != spv::ExecutionModeMax)
   1448             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
   1449 
   1450         if (glslangIntermediate->getDepth() != glslang::EldUnchanged && glslangIntermediate->isDepthReplacing())
   1451             builder.addExecutionMode(shaderEntry, spv::ExecutionModeDepthReplacing);
   1452         break;
   1453 
   1454     case EShLangCompute:
   1455         builder.addCapability(spv::CapabilityShader);
   1456         builder.addExecutionMode(shaderEntry, spv::ExecutionModeLocalSize, glslangIntermediate->getLocalSize(0),
   1457                                                                            glslangIntermediate->getLocalSize(1),
   1458                                                                            glslangIntermediate->getLocalSize(2));
   1459 #ifdef NV_EXTENSIONS
   1460         if (glslangIntermediate->getLayoutDerivativeModeNone() == glslang::LayoutDerivativeGroupQuads) {
   1461             builder.addCapability(spv::CapabilityComputeDerivativeGroupQuadsNV);
   1462             builder.addExecutionMode(shaderEntry, spv::ExecutionModeDerivativeGroupQuadsNV);
   1463             builder.addExtension(spv::E_SPV_NV_compute_shader_derivatives);
   1464         } else if (glslangIntermediate->getLayoutDerivativeModeNone() == glslang::LayoutDerivativeGroupLinear) {
   1465             builder.addCapability(spv::CapabilityComputeDerivativeGroupLinearNV);
   1466             builder.addExecutionMode(shaderEntry, spv::ExecutionModeDerivativeGroupLinearNV);
   1467             builder.addExtension(spv::E_SPV_NV_compute_shader_derivatives);
   1468         }
   1469 #endif
   1470         break;
   1471 
   1472 #ifdef NV_EXTENSIONS
   1473     case EShLangRayGenNV:
   1474     case EShLangIntersectNV:
   1475     case EShLangAnyHitNV:
   1476     case EShLangClosestHitNV:
   1477     case EShLangMissNV:
   1478     case EShLangCallableNV:
   1479         builder.addCapability(spv::CapabilityRayTracingNV);
   1480         builder.addExtension("SPV_NV_ray_tracing");
   1481         break;
   1482     case EShLangTaskNV:
   1483     case EShLangMeshNV:
   1484         builder.addCapability(spv::CapabilityMeshShadingNV);
   1485         builder.addExtension(spv::E_SPV_NV_mesh_shader);
   1486         builder.addExecutionMode(shaderEntry, spv::ExecutionModeLocalSize, glslangIntermediate->getLocalSize(0),
   1487                                                                            glslangIntermediate->getLocalSize(1),
   1488                                                                            glslangIntermediate->getLocalSize(2));
   1489         if (glslangIntermediate->getStage() == EShLangMeshNV) {
   1490             builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
   1491             builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputPrimitivesNV, glslangIntermediate->getPrimitives());
   1492 
   1493             switch (glslangIntermediate->getOutputPrimitive()) {
   1494             case glslang::ElgPoints:        mode = spv::ExecutionModeOutputPoints;      break;
   1495             case glslang::ElgLines:         mode = spv::ExecutionModeOutputLinesNV;     break;
   1496             case glslang::ElgTriangles:     mode = spv::ExecutionModeOutputTrianglesNV; break;
   1497             default:                        mode = spv::ExecutionModeMax;               break;
   1498             }
   1499             if (mode != spv::ExecutionModeMax)
   1500                 builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
   1501         }
   1502         break;
   1503 #endif
   1504 
   1505     default:
   1506         break;
   1507     }
   1508 }
   1509 
   1510 // Finish creating SPV, after the traversal is complete.
   1511 void TGlslangToSpvTraverser::finishSpv()
   1512 {
   1513     // Finish the entry point function
   1514     if (! entryPointTerminated) {
   1515         builder.setBuildPoint(shaderEntry->getLastBlock());
   1516         builder.leaveFunction();
   1517     }
   1518 
   1519     // finish off the entry-point SPV instruction by adding the Input/Output <id>
   1520     for (auto it = iOSet.cbegin(); it != iOSet.cend(); ++it)
   1521         entryPoint->addIdOperand(*it);
   1522 
   1523     // Add capabilities, extensions, remove unneeded decorations, etc.,
   1524     // based on the resulting SPIR-V.
   1525     builder.postProcess();
   1526 }
   1527 
   1528 // Write the SPV into 'out'.
   1529 void TGlslangToSpvTraverser::dumpSpv(std::vector<unsigned int>& out)
   1530 {
   1531     builder.dump(out);
   1532 }
   1533 
   1534 //
   1535 // Implement the traversal functions.
   1536 //
   1537 // Return true from interior nodes to have the external traversal
   1538 // continue on to children.  Return false if children were
   1539 // already processed.
   1540 //
   1541 
   1542 //
   1543 // Symbols can turn into
   1544 //  - uniform/input reads
   1545 //  - output writes
   1546 //  - complex lvalue base setups:  foo.bar[3]....  , where we see foo and start up an access chain
   1547 //  - something simple that degenerates into the last bullet
   1548 //
   1549 void TGlslangToSpvTraverser::visitSymbol(glslang::TIntermSymbol* symbol)
   1550 {
   1551     SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
   1552     if (symbol->getType().getQualifier().isSpecConstant())
   1553         spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
   1554 
   1555     // getSymbolId() will set up all the IO decorations on the first call.
   1556     // Formal function parameters were mapped during makeFunctions().
   1557     spv::Id id = getSymbolId(symbol);
   1558 
   1559     // Include all "static use" and "linkage only" interface variables on the OpEntryPoint instruction
   1560     if (builder.isPointer(id)) {
   1561         spv::StorageClass sc = builder.getStorageClass(id);
   1562         if (sc == spv::StorageClassInput || sc == spv::StorageClassOutput) {
   1563             if (!symbol->getType().isStruct() || symbol->getType().getStruct()->size() > 0)
   1564                 iOSet.insert(id);
   1565         }
   1566     }
   1567 
   1568     // Only process non-linkage-only nodes for generating actual static uses
   1569     if (! linkageOnly || symbol->getQualifier().isSpecConstant()) {
   1570         // Prepare to generate code for the access
   1571 
   1572         // L-value chains will be computed left to right.  We're on the symbol now,
   1573         // which is the left-most part of the access chain, so now is "clear" time,
   1574         // followed by setting the base.
   1575         builder.clearAccessChain();
   1576 
   1577         // For now, we consider all user variables as being in memory, so they are pointers,
   1578         // except for
   1579         // A) R-Value arguments to a function, which are an intermediate object.
   1580         //    See comments in handleUserFunctionCall().
   1581         // B) Specialization constants (normal constants don't even come in as a variable),
   1582         //    These are also pure R-values.
   1583         glslang::TQualifier qualifier = symbol->getQualifier();
   1584         if (qualifier.isSpecConstant() || rValueParameters.find(symbol->getId()) != rValueParameters.end())
   1585             builder.setAccessChainRValue(id);
   1586         else
   1587             builder.setAccessChainLValue(id);
   1588     }
   1589 
   1590     // Process linkage-only nodes for any special additional interface work.
   1591     if (linkageOnly) {
   1592         if (glslangIntermediate->getHlslFunctionality1()) {
   1593             // Map implicit counter buffers to their originating buffers, which should have been
   1594             // seen by now, given earlier pruning of unused counters, and preservation of order
   1595             // of declaration.
   1596             if (symbol->getType().getQualifier().isUniformOrBuffer()) {
   1597                 if (!glslangIntermediate->hasCounterBufferName(symbol->getName())) {
   1598                     // Save possible originating buffers for counter buffers, keyed by
   1599                     // making the potential counter-buffer name.
   1600                     std::string keyName = symbol->getName().c_str();
   1601                     keyName = glslangIntermediate->addCounterBufferName(keyName);
   1602                     counterOriginator[keyName] = symbol;
   1603                 } else {
   1604                     // Handle a counter buffer, by finding the saved originating buffer.
   1605                     std::string keyName = symbol->getName().c_str();
   1606                     auto it = counterOriginator.find(keyName);
   1607                     if (it != counterOriginator.end()) {
   1608                         id = getSymbolId(it->second);
   1609                         if (id != spv::NoResult) {
   1610                             spv::Id counterId = getSymbolId(symbol);
   1611                             if (counterId != spv::NoResult) {
   1612                                 builder.addExtension("SPV_GOOGLE_hlsl_functionality1");
   1613                                 builder.addDecorationId(id, spv::DecorationHlslCounterBufferGOOGLE, counterId);
   1614                             }
   1615                         }
   1616                     }
   1617                 }
   1618             }
   1619         }
   1620     }
   1621 }
   1622 
   1623 bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::TIntermBinary* node)
   1624 {
   1625     builder.setLine(node->getLoc().line, node->getLoc().getFilename());
   1626 
   1627     SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
   1628     if (node->getType().getQualifier().isSpecConstant())
   1629         spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
   1630 
   1631     // First, handle special cases
   1632     switch (node->getOp()) {
   1633     case glslang::EOpAssign:
   1634     case glslang::EOpAddAssign:
   1635     case glslang::EOpSubAssign:
   1636     case glslang::EOpMulAssign:
   1637     case glslang::EOpVectorTimesMatrixAssign:
   1638     case glslang::EOpVectorTimesScalarAssign:
   1639     case glslang::EOpMatrixTimesScalarAssign:
   1640     case glslang::EOpMatrixTimesMatrixAssign:
   1641     case glslang::EOpDivAssign:
   1642     case glslang::EOpModAssign:
   1643     case glslang::EOpAndAssign:
   1644     case glslang::EOpInclusiveOrAssign:
   1645     case glslang::EOpExclusiveOrAssign:
   1646     case glslang::EOpLeftShiftAssign:
   1647     case glslang::EOpRightShiftAssign:
   1648         // A bin-op assign "a += b" means the same thing as "a = a + b"
   1649         // where a is evaluated before b. For a simple assignment, GLSL
   1650         // says to evaluate the left before the right.  So, always, left
   1651         // node then right node.
   1652         {
   1653             // get the left l-value, save it away
   1654             builder.clearAccessChain();
   1655             node->getLeft()->traverse(this);
   1656             spv::Builder::AccessChain lValue = builder.getAccessChain();
   1657 
   1658             // evaluate the right
   1659             builder.clearAccessChain();
   1660             node->getRight()->traverse(this);
   1661             spv::Id rValue = accessChainLoad(node->getRight()->getType());
   1662 
   1663             if (node->getOp() != glslang::EOpAssign) {
   1664                 // the left is also an r-value
   1665                 builder.setAccessChain(lValue);
   1666                 spv::Id leftRValue = accessChainLoad(node->getLeft()->getType());
   1667 
   1668                 // do the operation
   1669                 OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()),
   1670                                               TranslateNoContractionDecoration(node->getType().getQualifier()),
   1671                                               TranslateNonUniformDecoration(node->getType().getQualifier()) };
   1672                 rValue = createBinaryOperation(node->getOp(), decorations,
   1673                                                convertGlslangToSpvType(node->getType()), leftRValue, rValue,
   1674                                                node->getType().getBasicType());
   1675 
   1676                 // these all need their counterparts in createBinaryOperation()
   1677                 assert(rValue != spv::NoResult);
   1678             }
   1679 
   1680             // store the result
   1681             builder.setAccessChain(lValue);
   1682             multiTypeStore(node->getLeft()->getType(), rValue);
   1683 
   1684             // assignments are expressions having an rValue after they are evaluated...
   1685             builder.clearAccessChain();
   1686             builder.setAccessChainRValue(rValue);
   1687         }
   1688         return false;
   1689     case glslang::EOpIndexDirect:
   1690     case glslang::EOpIndexDirectStruct:
   1691         {
   1692             // Get the left part of the access chain.
   1693             node->getLeft()->traverse(this);
   1694 
   1695             // Add the next element in the chain
   1696 
   1697             const int glslangIndex = node->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst();
   1698             if (! node->getLeft()->getType().isArray() &&
   1699                 node->getLeft()->getType().isVector() &&
   1700                 node->getOp() == glslang::EOpIndexDirect) {
   1701                 // This is essentially a hard-coded vector swizzle of size 1,
   1702                 // so short circuit the access-chain stuff with a swizzle.
   1703                 std::vector<unsigned> swizzle;
   1704                 swizzle.push_back(glslangIndex);
   1705                 int dummySize;
   1706                 builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()),
   1707                                                TranslateCoherent(node->getLeft()->getType()),
   1708                                                glslangIntermediate->getBaseAlignmentScalar(node->getLeft()->getType(), dummySize));
   1709             } else {
   1710 
   1711                 // Load through a block reference is performed with a dot operator that
   1712                 // is mapped to EOpIndexDirectStruct. When we get to the actual reference,
   1713                 // do a load and reset the access chain.
   1714                 if (node->getLeft()->getBasicType() == glslang::EbtReference &&
   1715                     !node->getLeft()->getType().isArray() &&
   1716                     node->getOp() == glslang::EOpIndexDirectStruct)
   1717                 {
   1718                     spv::Id left = accessChainLoad(node->getLeft()->getType());
   1719                     builder.clearAccessChain();
   1720                     builder.setAccessChainLValue(left);
   1721                 }
   1722 
   1723                 int spvIndex = glslangIndex;
   1724                 if (node->getLeft()->getBasicType() == glslang::EbtBlock &&
   1725                     node->getOp() == glslang::EOpIndexDirectStruct)
   1726                 {
   1727                     // This may be, e.g., an anonymous block-member selection, which generally need
   1728                     // index remapping due to hidden members in anonymous blocks.
   1729                     std::vector<int>& remapper = memberRemapper[node->getLeft()->getType().getStruct()];
   1730                     assert(remapper.size() > 0);
   1731                     spvIndex = remapper[glslangIndex];
   1732                 }
   1733 
   1734                 // normal case for indexing array or structure or block
   1735                 builder.accessChainPush(builder.makeIntConstant(spvIndex), TranslateCoherent(node->getLeft()->getType()), getBufferReferenceAlignment(node->getLeft()->getType()));
   1736 
   1737                 // Add capabilities here for accessing PointSize and clip/cull distance.
   1738                 // We have deferred generation of associated capabilities until now.
   1739                 if (node->getLeft()->getType().isStruct() && ! node->getLeft()->getType().isArray())
   1740                     declareUseOfStructMember(*(node->getLeft()->getType().getStruct()), glslangIndex);
   1741             }
   1742         }
   1743         return false;
   1744     case glslang::EOpIndexIndirect:
   1745         {
   1746             // Structure or array or vector indirection.
   1747             // Will use native SPIR-V access-chain for struct and array indirection;
   1748             // matrices are arrays of vectors, so will also work for a matrix.
   1749             // Will use the access chain's 'component' for variable index into a vector.
   1750 
   1751             // This adapter is building access chains left to right.
   1752             // Set up the access chain to the left.
   1753             node->getLeft()->traverse(this);
   1754 
   1755             // save it so that computing the right side doesn't trash it
   1756             spv::Builder::AccessChain partial = builder.getAccessChain();
   1757 
   1758             // compute the next index in the chain
   1759             builder.clearAccessChain();
   1760             node->getRight()->traverse(this);
   1761             spv::Id index = accessChainLoad(node->getRight()->getType());
   1762 
   1763             addIndirectionIndexCapabilities(node->getLeft()->getType(), node->getRight()->getType());
   1764 
   1765             // restore the saved access chain
   1766             builder.setAccessChain(partial);
   1767 
   1768             if (! node->getLeft()->getType().isArray() && node->getLeft()->getType().isVector()) {
   1769                 int dummySize;
   1770                 builder.accessChainPushComponent(index, convertGlslangToSpvType(node->getLeft()->getType()),
   1771                                                 TranslateCoherent(node->getLeft()->getType()),
   1772                                                 glslangIntermediate->getBaseAlignmentScalar(node->getLeft()->getType(), dummySize));
   1773             } else
   1774                 builder.accessChainPush(index, TranslateCoherent(node->getLeft()->getType()), getBufferReferenceAlignment(node->getLeft()->getType()));
   1775         }
   1776         return false;
   1777     case glslang::EOpVectorSwizzle:
   1778         {
   1779             node->getLeft()->traverse(this);
   1780             std::vector<unsigned> swizzle;
   1781             convertSwizzle(*node->getRight()->getAsAggregate(), swizzle);
   1782             int dummySize;
   1783             builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()),
   1784                                            TranslateCoherent(node->getLeft()->getType()),
   1785                                            glslangIntermediate->getBaseAlignmentScalar(node->getLeft()->getType(), dummySize));
   1786         }
   1787         return false;
   1788     case glslang::EOpMatrixSwizzle:
   1789         logger->missingFunctionality("matrix swizzle");
   1790         return true;
   1791     case glslang::EOpLogicalOr:
   1792     case glslang::EOpLogicalAnd:
   1793         {
   1794 
   1795             // These may require short circuiting, but can sometimes be done as straight
   1796             // binary operations.  The right operand must be short circuited if it has
   1797             // side effects, and should probably be if it is complex.
   1798             if (isTrivial(node->getRight()->getAsTyped()))
   1799                 break; // handle below as a normal binary operation
   1800             // otherwise, we need to do dynamic short circuiting on the right operand
   1801             spv::Id result = createShortCircuit(node->getOp(), *node->getLeft()->getAsTyped(), *node->getRight()->getAsTyped());
   1802             builder.clearAccessChain();
   1803             builder.setAccessChainRValue(result);
   1804         }
   1805         return false;
   1806     default:
   1807         break;
   1808     }
   1809 
   1810     // Assume generic binary op...
   1811 
   1812     // get right operand
   1813     builder.clearAccessChain();
   1814     node->getLeft()->traverse(this);
   1815     spv::Id left = accessChainLoad(node->getLeft()->getType());
   1816 
   1817     // get left operand
   1818     builder.clearAccessChain();
   1819     node->getRight()->traverse(this);
   1820     spv::Id right = accessChainLoad(node->getRight()->getType());
   1821 
   1822     // get result
   1823     OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()),
   1824                                   TranslateNoContractionDecoration(node->getType().getQualifier()),
   1825                                   TranslateNonUniformDecoration(node->getType().getQualifier()) };
   1826     spv::Id result = createBinaryOperation(node->getOp(), decorations,
   1827                                            convertGlslangToSpvType(node->getType()), left, right,
   1828                                            node->getLeft()->getType().getBasicType());
   1829 
   1830     builder.clearAccessChain();
   1831     if (! result) {
   1832         logger->missingFunctionality("unknown glslang binary operation");
   1833         return true;  // pick up a child as the place-holder result
   1834     } else {
   1835         builder.setAccessChainRValue(result);
   1836         return false;
   1837     }
   1838 }
   1839 
   1840 bool TGlslangToSpvTraverser::visitUnary(glslang::TVisit /* visit */, glslang::TIntermUnary* node)
   1841 {
   1842     builder.setLine(node->getLoc().line, node->getLoc().getFilename());
   1843 
   1844     SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
   1845     if (node->getType().getQualifier().isSpecConstant())
   1846         spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
   1847 
   1848     spv::Id result = spv::NoResult;
   1849 
   1850     // try texturing first
   1851     result = createImageTextureFunctionCall(node);
   1852     if (result != spv::NoResult) {
   1853         builder.clearAccessChain();
   1854         builder.setAccessChainRValue(result);
   1855 
   1856         return false; // done with this node
   1857     }
   1858 
   1859     // Non-texturing.
   1860 
   1861     if (node->getOp() == glslang::EOpArrayLength) {
   1862         // Quite special; won't want to evaluate the operand.
   1863 
   1864         // Currently, the front-end does not allow .length() on an array until it is sized,
   1865         // except for the last block membeor of an SSBO.
   1866         // TODO: If this changes, link-time sized arrays might show up here, and need their
   1867         // size extracted.
   1868 
   1869         // Normal .length() would have been constant folded by the front-end.
   1870         // So, this has to be block.lastMember.length().
   1871         // SPV wants "block" and member number as the operands, go get them.
   1872 
   1873         glslang::TIntermTyped* block = node->getOperand()->getAsBinaryNode()->getLeft();
   1874         block->traverse(this);
   1875         unsigned int member = node->getOperand()->getAsBinaryNode()->getRight()->getAsConstantUnion()->getConstArray()[0].getUConst();
   1876         spv::Id length = builder.createArrayLength(builder.accessChainGetLValue(), member);
   1877 
   1878         // GLSL semantics say the result of .length() is an int, while SPIR-V says
   1879         // signedness must be 0. So, convert from SPIR-V unsigned back to GLSL's
   1880         // AST expectation of a signed result.
   1881         if (glslangIntermediate->getSource() == glslang::EShSourceGlsl)
   1882             length = builder.createUnaryOp(spv::OpBitcast, builder.makeIntType(32), length);
   1883 
   1884         builder.clearAccessChain();
   1885         builder.setAccessChainRValue(length);
   1886 
   1887         return false;
   1888     }
   1889 
   1890     // Start by evaluating the operand
   1891 
   1892     // Does it need a swizzle inversion?  If so, evaluation is inverted;
   1893     // operate first on the swizzle base, then apply the swizzle.
   1894     spv::Id invertedType = spv::NoType;
   1895     auto resultType = [&invertedType, &node, this](){ return invertedType != spv::NoType ? invertedType : convertGlslangToSpvType(node->getType()); };
   1896     if (node->getOp() == glslang::EOpInterpolateAtCentroid)
   1897         invertedType = getInvertedSwizzleType(*node->getOperand());
   1898 
   1899     builder.clearAccessChain();
   1900     if (invertedType != spv::NoType)
   1901         node->getOperand()->getAsBinaryNode()->getLeft()->traverse(this);
   1902     else
   1903         node->getOperand()->traverse(this);
   1904 
   1905     spv::Id operand = spv::NoResult;
   1906 
   1907     if (node->getOp() == glslang::EOpAtomicCounterIncrement ||
   1908         node->getOp() == glslang::EOpAtomicCounterDecrement ||
   1909         node->getOp() == glslang::EOpAtomicCounter          ||
   1910         node->getOp() == glslang::EOpInterpolateAtCentroid)
   1911         operand = builder.accessChainGetLValue(); // Special case l-value operands
   1912     else
   1913         operand = accessChainLoad(node->getOperand()->getType());
   1914 
   1915     OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()),
   1916                                   TranslateNoContractionDecoration(node->getType().getQualifier()),
   1917                                   TranslateNonUniformDecoration(node->getType().getQualifier()) };
   1918 
   1919     // it could be a conversion
   1920     if (! result)
   1921         result = createConversion(node->getOp(), decorations, resultType(), operand, node->getOperand()->getBasicType());
   1922 
   1923     // if not, then possibly an operation
   1924     if (! result)
   1925         result = createUnaryOperation(node->getOp(), decorations, resultType(), operand, node->getOperand()->getBasicType());
   1926 
   1927     if (result) {
   1928         if (invertedType) {
   1929             result = createInvertedSwizzle(decorations.precision, *node->getOperand(), result);
   1930             builder.addDecoration(result, decorations.nonUniform);
   1931         }
   1932 
   1933         builder.clearAccessChain();
   1934         builder.setAccessChainRValue(result);
   1935 
   1936         return false; // done with this node
   1937     }
   1938 
   1939     // it must be a special case, check...
   1940     switch (node->getOp()) {
   1941     case glslang::EOpPostIncrement:
   1942     case glslang::EOpPostDecrement:
   1943     case glslang::EOpPreIncrement:
   1944     case glslang::EOpPreDecrement:
   1945         {
   1946             // we need the integer value "1" or the floating point "1.0" to add/subtract
   1947             spv::Id one = 0;
   1948             if (node->getBasicType() == glslang::EbtFloat)
   1949                 one = builder.makeFloatConstant(1.0F);
   1950             else if (node->getBasicType() == glslang::EbtDouble)
   1951                 one = builder.makeDoubleConstant(1.0);
   1952             else if (node->getBasicType() == glslang::EbtFloat16)
   1953                 one = builder.makeFloat16Constant(1.0F);
   1954             else if (node->getBasicType() == glslang::EbtInt8  || node->getBasicType() == glslang::EbtUint8)
   1955                 one = builder.makeInt8Constant(1);
   1956             else if (node->getBasicType() == glslang::EbtInt16 || node->getBasicType() == glslang::EbtUint16)
   1957                 one = builder.makeInt16Constant(1);
   1958             else if (node->getBasicType() == glslang::EbtInt64 || node->getBasicType() == glslang::EbtUint64)
   1959                 one = builder.makeInt64Constant(1);
   1960             else
   1961                 one = builder.makeIntConstant(1);
   1962             glslang::TOperator op;
   1963             if (node->getOp() == glslang::EOpPreIncrement ||
   1964                 node->getOp() == glslang::EOpPostIncrement)
   1965                 op = glslang::EOpAdd;
   1966             else
   1967                 op = glslang::EOpSub;
   1968 
   1969             spv::Id result = createBinaryOperation(op, decorations,
   1970                                                    convertGlslangToSpvType(node->getType()), operand, one,
   1971                                                    node->getType().getBasicType());
   1972             assert(result != spv::NoResult);
   1973 
   1974             // The result of operation is always stored, but conditionally the
   1975             // consumed result.  The consumed result is always an r-value.
   1976             builder.accessChainStore(result);
   1977             builder.clearAccessChain();
   1978             if (node->getOp() == glslang::EOpPreIncrement ||
   1979                 node->getOp() == glslang::EOpPreDecrement)
   1980                 builder.setAccessChainRValue(result);
   1981             else
   1982                 builder.setAccessChainRValue(operand);
   1983         }
   1984 
   1985         return false;
   1986 
   1987     case glslang::EOpEmitStreamVertex:
   1988         builder.createNoResultOp(spv::OpEmitStreamVertex, operand);
   1989         return false;
   1990     case glslang::EOpEndStreamPrimitive:
   1991         builder.createNoResultOp(spv::OpEndStreamPrimitive, operand);
   1992         return false;
   1993 
   1994     default:
   1995         logger->missingFunctionality("unknown glslang unary");
   1996         return true;  // pick up operand as placeholder result
   1997     }
   1998 }
   1999 
   2000 bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TIntermAggregate* node)
   2001 {
   2002     SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
   2003     if (node->getType().getQualifier().isSpecConstant())
   2004         spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
   2005 
   2006     spv::Id result = spv::NoResult;
   2007     spv::Id invertedType = spv::NoType;  // to use to override the natural type of the node
   2008     auto resultType = [&invertedType, &node, this](){ return invertedType != spv::NoType ? invertedType : convertGlslangToSpvType(node->getType()); };
   2009 
   2010     // try texturing
   2011     result = createImageTextureFunctionCall(node);
   2012     if (result != spv::NoResult) {
   2013         builder.clearAccessChain();
   2014         builder.setAccessChainRValue(result);
   2015 
   2016         return false;
   2017     } else if (node->getOp() == glslang::EOpImageStore ||
   2018 #ifdef AMD_EXTENSIONS
   2019         node->getOp() == glslang::EOpImageStoreLod ||
   2020 #endif
   2021         node->getOp() == glslang::EOpImageAtomicStore) {
   2022         // "imageStore" is a special case, which has no result
   2023         return false;
   2024     }
   2025 
   2026     glslang::TOperator binOp = glslang::EOpNull;
   2027     bool reduceComparison = true;
   2028     bool isMatrix = false;
   2029     bool noReturnValue = false;
   2030     bool atomic = false;
   2031 
   2032     assert(node->getOp());
   2033 
   2034     spv::Decoration precision = TranslatePrecisionDecoration(node->getOperationPrecision());
   2035 
   2036     switch (node->getOp()) {
   2037     case glslang::EOpSequence:
   2038     {
   2039         if (preVisit)
   2040             ++sequenceDepth;
   2041         else
   2042             --sequenceDepth;
   2043 
   2044         if (sequenceDepth == 1) {
   2045             // If this is the parent node of all the functions, we want to see them
   2046             // early, so all call points have actual SPIR-V functions to reference.
   2047             // In all cases, still let the traverser visit the children for us.
   2048             makeFunctions(node->getAsAggregate()->getSequence());
   2049 
   2050             // Also, we want all globals initializers to go into the beginning of the entry point, before
   2051             // anything else gets there, so visit out of order, doing them all now.
   2052             makeGlobalInitializers(node->getAsAggregate()->getSequence());
   2053 
   2054             // Initializers are done, don't want to visit again, but functions and link objects need to be processed,
   2055             // so do them manually.
   2056             visitFunctions(node->getAsAggregate()->getSequence());
   2057 
   2058             return false;
   2059         }
   2060 
   2061         return true;
   2062     }
   2063     case glslang::EOpLinkerObjects:
   2064     {
   2065         if (visit == glslang::EvPreVisit)
   2066             linkageOnly = true;
   2067         else
   2068             linkageOnly = false;
   2069 
   2070         return true;
   2071     }
   2072     case glslang::EOpComma:
   2073     {
   2074         // processing from left to right naturally leaves the right-most
   2075         // lying around in the access chain
   2076         glslang::TIntermSequence& glslangOperands = node->getSequence();
   2077         for (int i = 0; i < (int)glslangOperands.size(); ++i)
   2078             glslangOperands[i]->traverse(this);
   2079 
   2080         return false;
   2081     }
   2082     case glslang::EOpFunction:
   2083         if (visit == glslang::EvPreVisit) {
   2084             if (isShaderEntryPoint(node)) {
   2085                 inEntryPoint = true;
   2086                 builder.setBuildPoint(shaderEntry->getLastBlock());
   2087                 currentFunction = shaderEntry;
   2088             } else {
   2089                 handleFunctionEntry(node);
   2090             }
   2091         } else {
   2092             if (inEntryPoint)
   2093                 entryPointTerminated = true;
   2094             builder.leaveFunction();
   2095             inEntryPoint = false;
   2096         }
   2097 
   2098         return true;
   2099     case glslang::EOpParameters:
   2100         // Parameters will have been consumed by EOpFunction processing, but not
   2101         // the body, so we still visited the function node's children, making this
   2102         // child redundant.
   2103         return false;
   2104     case glslang::EOpFunctionCall:
   2105     {
   2106         builder.setLine(node->getLoc().line, node->getLoc().getFilename());
   2107         if (node->isUserDefined())
   2108             result = handleUserFunctionCall(node);
   2109         // assert(result);  // this can happen for bad shaders because the call graph completeness checking is not yet done
   2110         if (result) {
   2111             builder.clearAccessChain();
   2112             builder.setAccessChainRValue(result);
   2113         } else
   2114             logger->missingFunctionality("missing user function; linker needs to catch that");
   2115 
   2116         return false;
   2117     }
   2118     case glslang::EOpConstructMat2x2:
   2119     case glslang::EOpConstructMat2x3:
   2120     case glslang::EOpConstructMat2x4:
   2121     case glslang::EOpConstructMat3x2:
   2122     case glslang::EOpConstructMat3x3:
   2123     case glslang::EOpConstructMat3x4:
   2124     case glslang::EOpConstructMat4x2:
   2125     case glslang::EOpConstructMat4x3:
   2126     case glslang::EOpConstructMat4x4:
   2127     case glslang::EOpConstructDMat2x2:
   2128     case glslang::EOpConstructDMat2x3:
   2129     case glslang::EOpConstructDMat2x4:
   2130     case glslang::EOpConstructDMat3x2:
   2131     case glslang::EOpConstructDMat3x3:
   2132     case glslang::EOpConstructDMat3x4:
   2133     case glslang::EOpConstructDMat4x2:
   2134     case glslang::EOpConstructDMat4x3:
   2135     case glslang::EOpConstructDMat4x4:
   2136     case glslang::EOpConstructIMat2x2:
   2137     case glslang::EOpConstructIMat2x3:
   2138     case glslang::EOpConstructIMat2x4:
   2139     case glslang::EOpConstructIMat3x2:
   2140     case glslang::EOpConstructIMat3x3:
   2141     case glslang::EOpConstructIMat3x4:
   2142     case glslang::EOpConstructIMat4x2:
   2143     case glslang::EOpConstructIMat4x3:
   2144     case glslang::EOpConstructIMat4x4:
   2145     case glslang::EOpConstructUMat2x2:
   2146     case glslang::EOpConstructUMat2x3:
   2147     case glslang::EOpConstructUMat2x4:
   2148     case glslang::EOpConstructUMat3x2:
   2149     case glslang::EOpConstructUMat3x3:
   2150     case glslang::EOpConstructUMat3x4:
   2151     case glslang::EOpConstructUMat4x2:
   2152     case glslang::EOpConstructUMat4x3:
   2153     case glslang::EOpConstructUMat4x4:
   2154     case glslang::EOpConstructBMat2x2:
   2155     case glslang::EOpConstructBMat2x3:
   2156     case glslang::EOpConstructBMat2x4:
   2157     case glslang::EOpConstructBMat3x2:
   2158     case glslang::EOpConstructBMat3x3:
   2159     case glslang::EOpConstructBMat3x4:
   2160     case glslang::EOpConstructBMat4x2:
   2161     case glslang::EOpConstructBMat4x3:
   2162     case glslang::EOpConstructBMat4x4:
   2163     case glslang::EOpConstructF16Mat2x2:
   2164     case glslang::EOpConstructF16Mat2x3:
   2165     case glslang::EOpConstructF16Mat2x4:
   2166     case glslang::EOpConstructF16Mat3x2:
   2167     case glslang::EOpConstructF16Mat3x3:
   2168     case glslang::EOpConstructF16Mat3x4:
   2169     case glslang::EOpConstructF16Mat4x2:
   2170     case glslang::EOpConstructF16Mat4x3:
   2171     case glslang::EOpConstructF16Mat4x4:
   2172         isMatrix = true;
   2173         // fall through
   2174     case glslang::EOpConstructFloat:
   2175     case glslang::EOpConstructVec2:
   2176     case glslang::EOpConstructVec3:
   2177     case glslang::EOpConstructVec4:
   2178     case glslang::EOpConstructDouble:
   2179     case glslang::EOpConstructDVec2:
   2180     case glslang::EOpConstructDVec3:
   2181     case glslang::EOpConstructDVec4:
   2182     case glslang::EOpConstructFloat16:
   2183     case glslang::EOpConstructF16Vec2:
   2184     case glslang::EOpConstructF16Vec3:
   2185     case glslang::EOpConstructF16Vec4:
   2186     case glslang::EOpConstructBool:
   2187     case glslang::EOpConstructBVec2:
   2188     case glslang::EOpConstructBVec3:
   2189     case glslang::EOpConstructBVec4:
   2190     case glslang::EOpConstructInt8:
   2191     case glslang::EOpConstructI8Vec2:
   2192     case glslang::EOpConstructI8Vec3:
   2193     case glslang::EOpConstructI8Vec4:
   2194     case glslang::EOpConstructUint8:
   2195     case glslang::EOpConstructU8Vec2:
   2196     case glslang::EOpConstructU8Vec3:
   2197     case glslang::EOpConstructU8Vec4:
   2198     case glslang::EOpConstructInt16:
   2199     case glslang::EOpConstructI16Vec2:
   2200     case glslang::EOpConstructI16Vec3:
   2201     case glslang::EOpConstructI16Vec4:
   2202     case glslang::EOpConstructUint16:
   2203     case glslang::EOpConstructU16Vec2:
   2204     case glslang::EOpConstructU16Vec3:
   2205     case glslang::EOpConstructU16Vec4:
   2206     case glslang::EOpConstructInt:
   2207     case glslang::EOpConstructIVec2:
   2208     case glslang::EOpConstructIVec3:
   2209     case glslang::EOpConstructIVec4:
   2210     case glslang::EOpConstructUint:
   2211     case glslang::EOpConstructUVec2:
   2212     case glslang::EOpConstructUVec3:
   2213     case glslang::EOpConstructUVec4:
   2214     case glslang::EOpConstructInt64:
   2215     case glslang::EOpConstructI64Vec2:
   2216     case glslang::EOpConstructI64Vec3:
   2217     case glslang::EOpConstructI64Vec4:
   2218     case glslang::EOpConstructUint64:
   2219     case glslang::EOpConstructU64Vec2:
   2220     case glslang::EOpConstructU64Vec3:
   2221     case glslang::EOpConstructU64Vec4:
   2222     case glslang::EOpConstructStruct:
   2223     case glslang::EOpConstructTextureSampler:
   2224     case glslang::EOpConstructReference:
   2225     {
   2226         builder.setLine(node->getLoc().line, node->getLoc().getFilename());
   2227         std::vector<spv::Id> arguments;
   2228         translateArguments(*node, arguments);
   2229         spv::Id constructed;
   2230         if (node->getOp() == glslang::EOpConstructTextureSampler)
   2231             constructed = builder.createOp(spv::OpSampledImage, resultType(), arguments);
   2232         else if (node->getOp() == glslang::EOpConstructStruct || node->getType().isArray()) {
   2233             std::vector<spv::Id> constituents;
   2234             for (int c = 0; c < (int)arguments.size(); ++c)
   2235                 constituents.push_back(arguments[c]);
   2236             constructed = builder.createCompositeConstruct(resultType(), constituents);
   2237         } else if (isMatrix)
   2238             constructed = builder.createMatrixConstructor(precision, arguments, resultType());
   2239         else
   2240             constructed = builder.createConstructor(precision, arguments, resultType());
   2241 
   2242         builder.clearAccessChain();
   2243         builder.setAccessChainRValue(constructed);
   2244 
   2245         return false;
   2246     }
   2247 
   2248     // These six are component-wise compares with component-wise results.
   2249     // Forward on to createBinaryOperation(), requesting a vector result.
   2250     case glslang::EOpLessThan:
   2251     case glslang::EOpGreaterThan:
   2252     case glslang::EOpLessThanEqual:
   2253     case glslang::EOpGreaterThanEqual:
   2254     case glslang::EOpVectorEqual:
   2255     case glslang::EOpVectorNotEqual:
   2256     {
   2257         // Map the operation to a binary
   2258         binOp = node->getOp();
   2259         reduceComparison = false;
   2260         switch (node->getOp()) {
   2261         case glslang::EOpVectorEqual:     binOp = glslang::EOpVectorEqual;      break;
   2262         case glslang::EOpVectorNotEqual:  binOp = glslang::EOpVectorNotEqual;   break;
   2263         default:                          binOp = node->getOp();                break;
   2264         }
   2265 
   2266         break;
   2267     }
   2268     case glslang::EOpMul:
   2269         // component-wise matrix multiply
   2270         binOp = glslang::EOpMul;
   2271         break;
   2272     case glslang::EOpOuterProduct:
   2273         // two vectors multiplied to make a matrix
   2274         binOp = glslang::EOpOuterProduct;
   2275         break;
   2276     case glslang::EOpDot:
   2277     {
   2278         // for scalar dot product, use multiply
   2279         glslang::TIntermSequence& glslangOperands = node->getSequence();
   2280         if (glslangOperands[0]->getAsTyped()->getVectorSize() == 1)
   2281             binOp = glslang::EOpMul;
   2282         break;
   2283     }
   2284     case glslang::EOpMod:
   2285         // when an aggregate, this is the floating-point mod built-in function,
   2286         // which can be emitted by the one in createBinaryOperation()
   2287         binOp = glslang::EOpMod;
   2288         break;
   2289     case glslang::EOpEmitVertex:
   2290     case glslang::EOpEndPrimitive:
   2291     case glslang::EOpBarrier:
   2292     case glslang::EOpMemoryBarrier:
   2293     case glslang::EOpMemoryBarrierAtomicCounter:
   2294     case glslang::EOpMemoryBarrierBuffer:
   2295     case glslang::EOpMemoryBarrierImage:
   2296     case glslang::EOpMemoryBarrierShared:
   2297     case glslang::EOpGroupMemoryBarrier:
   2298     case glslang::EOpDeviceMemoryBarrier:
   2299     case glslang::EOpAllMemoryBarrierWithGroupSync:
   2300     case glslang::EOpDeviceMemoryBarrierWithGroupSync:
   2301     case glslang::EOpWorkgroupMemoryBarrier:
   2302     case glslang::EOpWorkgroupMemoryBarrierWithGroupSync:
   2303     case glslang::EOpSubgroupBarrier:
   2304     case glslang::EOpSubgroupMemoryBarrier:
   2305     case glslang::EOpSubgroupMemoryBarrierBuffer:
   2306     case glslang::EOpSubgroupMemoryBarrierImage:
   2307     case glslang::EOpSubgroupMemoryBarrierShared:
   2308         noReturnValue = true;
   2309         // These all have 0 operands and will naturally finish up in the code below for 0 operands
   2310         break;
   2311 
   2312     case glslang::EOpAtomicStore:
   2313         noReturnValue = true;
   2314         // fallthrough
   2315     case glslang::EOpAtomicLoad:
   2316     case glslang::EOpAtomicAdd:
   2317     case glslang::EOpAtomicMin:
   2318     case glslang::EOpAtomicMax:
   2319     case glslang::EOpAtomicAnd:
   2320     case glslang::EOpAtomicOr:
   2321     case glslang::EOpAtomicXor:
   2322     case glslang::EOpAtomicExchange:
   2323     case glslang::EOpAtomicCompSwap:
   2324         atomic = true;
   2325         break;
   2326 
   2327     case glslang::EOpAtomicCounterAdd:
   2328     case glslang::EOpAtomicCounterSubtract:
   2329     case glslang::EOpAtomicCounterMin:
   2330     case glslang::EOpAtomicCounterMax:
   2331     case glslang::EOpAtomicCounterAnd:
   2332     case glslang::EOpAtomicCounterOr:
   2333     case glslang::EOpAtomicCounterXor:
   2334     case glslang::EOpAtomicCounterExchange:
   2335     case glslang::EOpAtomicCounterCompSwap:
   2336         builder.addExtension("SPV_KHR_shader_atomic_counter_ops");
   2337         builder.addCapability(spv::CapabilityAtomicStorageOps);
   2338         atomic = true;
   2339         break;
   2340 
   2341 #ifdef NV_EXTENSIONS
   2342     case glslang::EOpIgnoreIntersectionNV:
   2343     case glslang::EOpTerminateRayNV:
   2344     case glslang::EOpTraceNV:
   2345     case glslang::EOpExecuteCallableNV:
   2346     case glslang::EOpWritePackedPrimitiveIndices4x8NV:
   2347         noReturnValue = true;
   2348         break;
   2349 #endif
   2350 
   2351     default:
   2352         break;
   2353     }
   2354 
   2355     //
   2356     // See if it maps to a regular operation.
   2357     //
   2358     if (binOp != glslang::EOpNull) {
   2359         glslang::TIntermTyped* left = node->getSequence()[0]->getAsTyped();
   2360         glslang::TIntermTyped* right = node->getSequence()[1]->getAsTyped();
   2361         assert(left && right);
   2362 
   2363         builder.clearAccessChain();
   2364         left->traverse(this);
   2365         spv::Id leftId = accessChainLoad(left->getType());
   2366 
   2367         builder.clearAccessChain();
   2368         right->traverse(this);
   2369         spv::Id rightId = accessChainLoad(right->getType());
   2370 
   2371         builder.setLine(node->getLoc().line, node->getLoc().getFilename());
   2372         OpDecorations decorations = { precision,
   2373                                       TranslateNoContractionDecoration(node->getType().getQualifier()),
   2374                                       TranslateNonUniformDecoration(node->getType().getQualifier()) };
   2375         result = createBinaryOperation(binOp, decorations,
   2376                                        resultType(), leftId, rightId,
   2377                                        left->getType().getBasicType(), reduceComparison);
   2378 
   2379         // code above should only make binOp that exists in createBinaryOperation
   2380         assert(result != spv::NoResult);
   2381         builder.clearAccessChain();
   2382         builder.setAccessChainRValue(result);
   2383 
   2384         return false;
   2385     }
   2386 
   2387     //
   2388     // Create the list of operands.
   2389     //
   2390     glslang::TIntermSequence& glslangOperands = node->getSequence();
   2391     std::vector<spv::Id> operands;
   2392     for (int arg = 0; arg < (int)glslangOperands.size(); ++arg) {
   2393         // special case l-value operands; there are just a few
   2394         bool lvalue = false;
   2395         switch (node->getOp()) {
   2396         case glslang::EOpFrexp:
   2397         case glslang::EOpModf:
   2398             if (arg == 1)
   2399                 lvalue = true;
   2400             break;
   2401         case glslang::EOpInterpolateAtSample:
   2402         case glslang::EOpInterpolateAtOffset:
   2403 #ifdef AMD_EXTENSIONS
   2404         case glslang::EOpInterpolateAtVertex:
   2405 #endif
   2406             if (arg == 0) {
   2407                 lvalue = true;
   2408 
   2409                 // Does it need a swizzle inversion?  If so, evaluation is inverted;
   2410                 // operate first on the swizzle base, then apply the swizzle.
   2411                 if (glslangOperands[0]->getAsOperator() &&
   2412                     glslangOperands[0]->getAsOperator()->getOp() == glslang::EOpVectorSwizzle)
   2413                     invertedType = convertGlslangToSpvType(glslangOperands[0]->getAsBinaryNode()->getLeft()->getType());
   2414             }
   2415             break;
   2416         case glslang::EOpAtomicAdd:
   2417         case glslang::EOpAtomicMin:
   2418         case glslang::EOpAtomicMax:
   2419         case glslang::EOpAtomicAnd:
   2420         case glslang::EOpAtomicOr:
   2421         case glslang::EOpAtomicXor:
   2422         case glslang::EOpAtomicExchange:
   2423         case glslang::EOpAtomicCompSwap:
   2424         case glslang::EOpAtomicLoad:
   2425         case glslang::EOpAtomicStore:
   2426         case glslang::EOpAtomicCounterAdd:
   2427         case glslang::EOpAtomicCounterSubtract:
   2428         case glslang::EOpAtomicCounterMin:
   2429         case glslang::EOpAtomicCounterMax:
   2430         case glslang::EOpAtomicCounterAnd:
   2431         case glslang::EOpAtomicCounterOr:
   2432         case glslang::EOpAtomicCounterXor:
   2433         case glslang::EOpAtomicCounterExchange:
   2434         case glslang::EOpAtomicCounterCompSwap:
   2435             if (arg == 0)
   2436                 lvalue = true;
   2437             break;
   2438         case glslang::EOpAddCarry:
   2439         case glslang::EOpSubBorrow:
   2440             if (arg == 2)
   2441                 lvalue = true;
   2442             break;
   2443         case glslang::EOpUMulExtended:
   2444         case glslang::EOpIMulExtended:
   2445             if (arg >= 2)
   2446                 lvalue = true;
   2447             break;
   2448         default:
   2449             break;
   2450         }
   2451         builder.clearAccessChain();
   2452         if (invertedType != spv::NoType && arg == 0)
   2453             glslangOperands[0]->getAsBinaryNode()->getLeft()->traverse(this);
   2454         else
   2455             glslangOperands[arg]->traverse(this);
   2456         if (lvalue)
   2457             operands.push_back(builder.accessChainGetLValue());
   2458         else {
   2459             builder.setLine(node->getLoc().line, node->getLoc().getFilename());
   2460             operands.push_back(accessChainLoad(glslangOperands[arg]->getAsTyped()->getType()));
   2461         }
   2462     }
   2463 
   2464     builder.setLine(node->getLoc().line, node->getLoc().getFilename());
   2465     if (atomic) {
   2466         // Handle all atomics
   2467         result = createAtomicOperation(node->getOp(), precision, resultType(), operands, node->getBasicType());
   2468     } else {
   2469         // Pass through to generic operations.
   2470         switch (glslangOperands.size()) {
   2471         case 0:
   2472             result = createNoArgOperation(node->getOp(), precision, resultType());
   2473             break;
   2474         case 1:
   2475             {
   2476                 OpDecorations decorations = { precision,
   2477                                               TranslateNoContractionDecoration(node->getType().getQualifier()),
   2478                                               TranslateNonUniformDecoration(node->getType().getQualifier()) };
   2479                 result = createUnaryOperation(
   2480                     node->getOp(), decorations,
   2481                     resultType(), operands.front(),
   2482                     glslangOperands[0]->getAsTyped()->getBasicType());
   2483             }
   2484             break;
   2485         default:
   2486             result = createMiscOperation(node->getOp(), precision, resultType(), operands, node->getBasicType());
   2487             break;
   2488         }
   2489         if (invertedType)
   2490             result = createInvertedSwizzle(precision, *glslangOperands[0]->getAsBinaryNode(), result);
   2491     }
   2492 
   2493     if (noReturnValue)
   2494         return false;
   2495 
   2496     if (! result) {
   2497         logger->missingFunctionality("unknown glslang aggregate");
   2498         return true;  // pick up a child as a placeholder operand
   2499     } else {
   2500         builder.clearAccessChain();
   2501         builder.setAccessChainRValue(result);
   2502         return false;
   2503     }
   2504 }
   2505 
   2506 // This path handles both if-then-else and ?:
   2507 // The if-then-else has a node type of void, while
   2508 // ?: has either a void or a non-void node type
   2509 //
   2510 // Leaving the result, when not void:
   2511 // GLSL only has r-values as the result of a :?, but
   2512 // if we have an l-value, that can be more efficient if it will
   2513 // become the base of a complex r-value expression, because the
   2514 // next layer copies r-values into memory to use the access-chain mechanism
   2515 bool TGlslangToSpvTraverser::visitSelection(glslang::TVisit /* visit */, glslang::TIntermSelection* node)
   2516 {
   2517     // See if it simple and safe, or required, to execute both sides.
   2518     // Crucially, side effects must be either semantically required or avoided,
   2519     // and there are performance trade-offs.
   2520     // Return true if required or a good idea (and safe) to execute both sides,
   2521     // false otherwise.
   2522     const auto bothSidesPolicy = [&]() -> bool {
   2523         // do we have both sides?
   2524         if (node->getTrueBlock()  == nullptr ||
   2525             node->getFalseBlock() == nullptr)
   2526             return false;
   2527 
   2528         // required? (unless we write additional code to look for side effects
   2529         // and make performance trade-offs if none are present)
   2530         if (!node->getShortCircuit())
   2531             return true;
   2532 
   2533         // if not required to execute both, decide based on performance/practicality...
   2534 
   2535         // see if OpSelect can handle it
   2536         if ((!node->getType().isScalar() && !node->getType().isVector()) ||
   2537             node->getBasicType() == glslang::EbtVoid)
   2538             return false;
   2539 
   2540         assert(node->getType() == node->getTrueBlock() ->getAsTyped()->getType() &&
   2541                node->getType() == node->getFalseBlock()->getAsTyped()->getType());
   2542 
   2543         // return true if a single operand to ? : is okay for OpSelect
   2544         const auto operandOkay = [](glslang::TIntermTyped* node) {
   2545             return node->getAsSymbolNode() || node->getType().getQualifier().isConstant();
   2546         };
   2547 
   2548         return operandOkay(node->getTrueBlock() ->getAsTyped()) &&
   2549                operandOkay(node->getFalseBlock()->getAsTyped());
   2550     };
   2551 
   2552     spv::Id result = spv::NoResult; // upcoming result selecting between trueValue and falseValue
   2553     // emit the condition before doing anything with selection
   2554     node->getCondition()->traverse(this);
   2555     spv::Id condition = accessChainLoad(node->getCondition()->getType());
   2556 
   2557     // Find a way of executing both sides and selecting the right result.
   2558     const auto executeBothSides = [&]() -> void {
   2559         // execute both sides
   2560         node->getTrueBlock()->traverse(this);
   2561         spv::Id trueValue = accessChainLoad(node->getTrueBlock()->getAsTyped()->getType());
   2562         node->getFalseBlock()->traverse(this);
   2563         spv::Id falseValue = accessChainLoad(node->getTrueBlock()->getAsTyped()->getType());
   2564 
   2565         builder.setLine(node->getLoc().line, node->getLoc().getFilename());
   2566 
   2567         // done if void
   2568         if (node->getBasicType() == glslang::EbtVoid)
   2569             return;
   2570 
   2571         // emit code to select between trueValue and falseValue
   2572 
   2573         // see if OpSelect can handle it
   2574         if (node->getType().isScalar() || node->getType().isVector()) {
   2575             // Emit OpSelect for this selection.
   2576 
   2577             // smear condition to vector, if necessary (AST is always scalar)
   2578             if (builder.isVector(trueValue))
   2579                 condition = builder.smearScalar(spv::NoPrecision, condition,
   2580                                                 builder.makeVectorType(builder.makeBoolType(),
   2581                                                                        builder.getNumComponents(trueValue)));
   2582 
   2583             // OpSelect
   2584             result = builder.createTriOp(spv::OpSelect,
   2585                                          convertGlslangToSpvType(node->getType()), condition,
   2586                                                                  trueValue, falseValue);
   2587 
   2588             builder.clearAccessChain();
   2589             builder.setAccessChainRValue(result);
   2590         } else {
   2591             // We need control flow to select the result.
   2592             // TODO: Once SPIR-V OpSelect allows arbitrary types, eliminate this path.
   2593             result = builder.createVariable(spv::StorageClassFunction, convertGlslangToSpvType(node->getType()));
   2594 
   2595             // Selection control:
   2596             const spv::SelectionControlMask control = TranslateSelectionControl(*node);
   2597 
   2598             // make an "if" based on the value created by the condition
   2599             spv::Builder::If ifBuilder(condition, control, builder);
   2600 
   2601             // emit the "then" statement
   2602             builder.createStore(trueValue, result);
   2603             ifBuilder.makeBeginElse();
   2604             // emit the "else" statement
   2605             builder.createStore(falseValue, result);
   2606 
   2607             // finish off the control flow
   2608             ifBuilder.makeEndIf();
   2609 
   2610             builder.clearAccessChain();
   2611             builder.setAccessChainLValue(result);
   2612         }
   2613     };
   2614 
   2615     // Execute the one side needed, as per the condition
   2616     const auto executeOneSide = [&]() {
   2617         // Always emit control flow.
   2618         if (node->getBasicType() != glslang::EbtVoid)
   2619             result = builder.createVariable(spv::StorageClassFunction, convertGlslangToSpvType(node->getType()));
   2620 
   2621         // Selection control:
   2622         const spv::SelectionControlMask control = TranslateSelectionControl(*node);
   2623 
   2624         // make an "if" based on the value created by the condition
   2625         spv::Builder::If ifBuilder(condition, control, builder);
   2626 
   2627         // emit the "then" statement
   2628         if (node->getTrueBlock() != nullptr) {
   2629             node->getTrueBlock()->traverse(this);
   2630             if (result != spv::NoResult)
   2631                 builder.createStore(accessChainLoad(node->getTrueBlock()->getAsTyped()->getType()), result);
   2632         }
   2633 
   2634         if (node->getFalseBlock() != nullptr) {
   2635             ifBuilder.makeBeginElse();
   2636             // emit the "else" statement
   2637             node->getFalseBlock()->traverse(this);
   2638             if (result != spv::NoResult)
   2639                 builder.createStore(accessChainLoad(node->getFalseBlock()->getAsTyped()->getType()), result);
   2640         }
   2641 
   2642         // finish off the control flow
   2643         ifBuilder.makeEndIf();
   2644 
   2645         if (result != spv::NoResult) {
   2646             builder.clearAccessChain();
   2647             builder.setAccessChainLValue(result);
   2648         }
   2649     };
   2650 
   2651     // Try for OpSelect (or a requirement to execute both sides)
   2652     if (bothSidesPolicy()) {
   2653         SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
   2654         if (node->getType().getQualifier().isSpecConstant())
   2655             spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
   2656         executeBothSides();
   2657     } else
   2658         executeOneSide();
   2659 
   2660     return false;
   2661 }
   2662 
   2663 bool TGlslangToSpvTraverser::visitSwitch(glslang::TVisit /* visit */, glslang::TIntermSwitch* node)
   2664 {
   2665     // emit and get the condition before doing anything with switch
   2666     node->getCondition()->traverse(this);
   2667     spv::Id selector = accessChainLoad(node->getCondition()->getAsTyped()->getType());
   2668 
   2669     // Selection control:
   2670     const spv::SelectionControlMask control = TranslateSwitchControl(*node);
   2671 
   2672     // browse the children to sort out code segments
   2673     int defaultSegment = -1;
   2674     std::vector<TIntermNode*> codeSegments;
   2675     glslang::TIntermSequence& sequence = node->getBody()->getSequence();
   2676     std::vector<int> caseValues;
   2677     std::vector<int> valueIndexToSegment(sequence.size());  // note: probably not all are used, it is an overestimate
   2678     for (glslang::TIntermSequence::iterator c = sequence.begin(); c != sequence.end(); ++c) {
   2679         TIntermNode* child = *c;
   2680         if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpDefault)
   2681             defaultSegment = (int)codeSegments.size();
   2682         else if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpCase) {
   2683             valueIndexToSegment[caseValues.size()] = (int)codeSegments.size();
   2684             caseValues.push_back(child->getAsBranchNode()->getExpression()->getAsConstantUnion()->getConstArray()[0].getIConst());
   2685         } else
   2686             codeSegments.push_back(child);
   2687     }
   2688 
   2689     // handle the case where the last code segment is missing, due to no code
   2690     // statements between the last case and the end of the switch statement
   2691     if ((caseValues.size() && (int)codeSegments.size() == valueIndexToSegment[caseValues.size() - 1]) ||
   2692         (int)codeSegments.size() == defaultSegment)
   2693         codeSegments.push_back(nullptr);
   2694 
   2695     // make the switch statement
   2696     std::vector<spv::Block*> segmentBlocks; // returned, as the blocks allocated in the call
   2697     builder.makeSwitch(selector, control, (int)codeSegments.size(), caseValues, valueIndexToSegment, defaultSegment, segmentBlocks);
   2698 
   2699     // emit all the code in the segments
   2700     breakForLoop.push(false);
   2701     for (unsigned int s = 0; s < codeSegments.size(); ++s) {
   2702         builder.nextSwitchSegment(segmentBlocks, s);
   2703         if (codeSegments[s])
   2704             codeSegments[s]->traverse(this);
   2705         else
   2706             builder.addSwitchBreak();
   2707     }
   2708     breakForLoop.pop();
   2709 
   2710     builder.endSwitch(segmentBlocks);
   2711 
   2712     return false;
   2713 }
   2714 
   2715 void TGlslangToSpvTraverser::visitConstantUnion(glslang::TIntermConstantUnion* node)
   2716 {
   2717     int nextConst = 0;
   2718     spv::Id constant = createSpvConstantFromConstUnionArray(node->getType(), node->getConstArray(), nextConst, false);
   2719 
   2720     builder.clearAccessChain();
   2721     builder.setAccessChainRValue(constant);
   2722 }
   2723 
   2724 bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIntermLoop* node)
   2725 {
   2726     auto blocks = builder.makeNewLoop();
   2727     builder.createBranch(&blocks.head);
   2728 
   2729     // Loop control:
   2730     unsigned int dependencyLength = glslang::TIntermLoop::dependencyInfinite;
   2731     const spv::LoopControlMask control = TranslateLoopControl(*node, dependencyLength);
   2732 
   2733     // Spec requires back edges to target header blocks, and every header block
   2734     // must dominate its merge block.  Make a header block first to ensure these
   2735     // conditions are met.  By definition, it will contain OpLoopMerge, followed
   2736     // by a block-ending branch.  But we don't want to put any other body/test
   2737     // instructions in it, since the body/test may have arbitrary instructions,
   2738     // including merges of its own.
   2739     builder.setLine(node->getLoc().line, node->getLoc().getFilename());
   2740     builder.setBuildPoint(&blocks.head);
   2741     builder.createLoopMerge(&blocks.merge, &blocks.continue_target, control, dependencyLength);
   2742     if (node->testFirst() && node->getTest()) {
   2743         spv::Block& test = builder.makeNewBlock();
   2744         builder.createBranch(&test);
   2745 
   2746         builder.setBuildPoint(&test);
   2747         node->getTest()->traverse(this);
   2748         spv::Id condition = accessChainLoad(node->getTest()->getType());
   2749         builder.createConditionalBranch(condition, &blocks.body, &blocks.merge);
   2750 
   2751         builder.setBuildPoint(&blocks.body);
   2752         breakForLoop.push(true);
   2753         if (node->getBody())
   2754             node->getBody()->traverse(this);
   2755         builder.createBranch(&blocks.continue_target);
   2756         breakForLoop.pop();
   2757 
   2758         builder.setBuildPoint(&blocks.continue_target);
   2759         if (node->getTerminal())
   2760             node->getTerminal()->traverse(this);
   2761         builder.createBranch(&blocks.head);
   2762     } else {
   2763         builder.setLine(node->getLoc().line, node->getLoc().getFilename());
   2764         builder.createBranch(&blocks.body);
   2765 
   2766         breakForLoop.push(true);
   2767         builder.setBuildPoint(&blocks.body);
   2768         if (node->getBody())
   2769             node->getBody()->traverse(this);
   2770         builder.createBranch(&blocks.continue_target);
   2771         breakForLoop.pop();
   2772 
   2773         builder.setBuildPoint(&blocks.continue_target);
   2774         if (node->getTerminal())
   2775             node->getTerminal()->traverse(this);
   2776         if (node->getTest()) {
   2777             node->getTest()->traverse(this);
   2778             spv::Id condition =
   2779                 accessChainLoad(node->getTest()->getType());
   2780             builder.createConditionalBranch(condition, &blocks.head, &blocks.merge);
   2781         } else {
   2782             // TODO: unless there was a break/return/discard instruction
   2783             // somewhere in the body, this is an infinite loop, so we should
   2784             // issue a warning.
   2785             builder.createBranch(&blocks.head);
   2786         }
   2787     }
   2788     builder.setBuildPoint(&blocks.merge);
   2789     builder.closeLoop();
   2790     return false;
   2791 }
   2792 
   2793 bool TGlslangToSpvTraverser::visitBranch(glslang::TVisit /* visit */, glslang::TIntermBranch* node)
   2794 {
   2795     if (node->getExpression())
   2796         node->getExpression()->traverse(this);
   2797 
   2798     builder.setLine(node->getLoc().line, node->getLoc().getFilename());
   2799 
   2800     switch (node->getFlowOp()) {
   2801     case glslang::EOpKill:
   2802         builder.makeDiscard();
   2803         break;
   2804     case glslang::EOpBreak:
   2805         if (breakForLoop.top())
   2806             builder.createLoopExit();
   2807         else
   2808             builder.addSwitchBreak();
   2809         break;
   2810     case glslang::EOpContinue:
   2811         builder.createLoopContinue();
   2812         break;
   2813     case glslang::EOpReturn:
   2814         if (node->getExpression()) {
   2815             const glslang::TType& glslangReturnType = node->getExpression()->getType();
   2816             spv::Id returnId = accessChainLoad(glslangReturnType);
   2817             if (builder.getTypeId(returnId) != currentFunction->getReturnType()) {
   2818                 builder.clearAccessChain();
   2819                 spv::Id copyId = builder.createVariable(spv::StorageClassFunction, currentFunction->getReturnType());
   2820                 builder.setAccessChainLValue(copyId);
   2821                 multiTypeStore(glslangReturnType, returnId);
   2822                 returnId = builder.createLoad(copyId);
   2823             }
   2824             builder.makeReturn(false, returnId);
   2825         } else
   2826             builder.makeReturn(false);
   2827 
   2828         builder.clearAccessChain();
   2829         break;
   2830 
   2831     default:
   2832         assert(0);
   2833         break;
   2834     }
   2835 
   2836     return false;
   2837 }
   2838 
   2839 spv::Id TGlslangToSpvTraverser::createSpvVariable(const glslang::TIntermSymbol* node)
   2840 {
   2841     // First, steer off constants, which are not SPIR-V variables, but
   2842     // can still have a mapping to a SPIR-V Id.
   2843     // This includes specialization constants.
   2844     if (node->getQualifier().isConstant()) {
   2845         spv::Id result = createSpvConstant(*node);
   2846         if (result != spv::NoResult)
   2847             return result;
   2848     }
   2849 
   2850     // Now, handle actual variables
   2851     spv::StorageClass storageClass = TranslateStorageClass(node->getType());
   2852     spv::Id spvType = convertGlslangToSpvType(node->getType());
   2853 
   2854     const bool contains16BitType = node->getType().containsBasicType(glslang::EbtFloat16) ||
   2855                                    node->getType().containsBasicType(glslang::EbtInt16)   ||
   2856                                    node->getType().containsBasicType(glslang::EbtUint16);
   2857     if (contains16BitType) {
   2858         switch (storageClass) {
   2859         case spv::StorageClassInput:
   2860         case spv::StorageClassOutput:
   2861             addPre13Extension(spv::E_SPV_KHR_16bit_storage);
   2862             builder.addCapability(spv::CapabilityStorageInputOutput16);
   2863             break;
   2864         case spv::StorageClassPushConstant:
   2865             addPre13Extension(spv::E_SPV_KHR_16bit_storage);
   2866             builder.addCapability(spv::CapabilityStoragePushConstant16);
   2867             break;
   2868         case spv::StorageClassUniform:
   2869             addPre13Extension(spv::E_SPV_KHR_16bit_storage);
   2870             if (node->getType().getQualifier().storage == glslang::EvqBuffer)
   2871                 builder.addCapability(spv::CapabilityStorageUniformBufferBlock16);
   2872             else
   2873                 builder.addCapability(spv::CapabilityStorageUniform16);
   2874             break;
   2875         case spv::StorageClassStorageBuffer:
   2876         case spv::StorageClassPhysicalStorageBufferEXT:
   2877             addPre13Extension(spv::E_SPV_KHR_16bit_storage);
   2878             builder.addCapability(spv::CapabilityStorageUniformBufferBlock16);
   2879             break;
   2880         default:
   2881             break;
   2882         }
   2883     }
   2884 
   2885     const bool contains8BitType = node->getType().containsBasicType(glslang::EbtInt8)   ||
   2886                                   node->getType().containsBasicType(glslang::EbtUint8);
   2887     if (contains8BitType) {
   2888         if (storageClass == spv::StorageClassPushConstant) {
   2889             builder.addExtension(spv::E_SPV_KHR_8bit_storage);
   2890             builder.addCapability(spv::CapabilityStoragePushConstant8);
   2891         } else if (storageClass == spv::StorageClassUniform) {
   2892             builder.addExtension(spv::E_SPV_KHR_8bit_storage);
   2893             builder.addCapability(spv::CapabilityUniformAndStorageBuffer8BitAccess);
   2894         } else if (storageClass == spv::StorageClassStorageBuffer) {
   2895             builder.addExtension(spv::E_SPV_KHR_8bit_storage);
   2896             builder.addCapability(spv::CapabilityStorageBuffer8BitAccess);
   2897         }
   2898     }
   2899 
   2900     const char* name = node->getName().c_str();
   2901     if (glslang::IsAnonymous(name))
   2902         name = "";
   2903 
   2904     return builder.createVariable(storageClass, spvType, name);
   2905 }
   2906 
   2907 // Return type Id of the sampled type.
   2908 spv::Id TGlslangToSpvTraverser::getSampledType(const glslang::TSampler& sampler)
   2909 {
   2910     switch (sampler.type) {
   2911         case glslang::EbtFloat:    return builder.makeFloatType(32);
   2912 #ifdef AMD_EXTENSIONS
   2913         case glslang::EbtFloat16:
   2914             builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float_fetch);
   2915             builder.addCapability(spv::CapabilityFloat16ImageAMD);
   2916             return builder.makeFloatType(16);
   2917 #endif
   2918         case glslang::EbtInt:      return builder.makeIntType(32);
   2919         case glslang::EbtUint:     return builder.makeUintType(32);
   2920         default:
   2921             assert(0);
   2922             return builder.makeFloatType(32);
   2923     }
   2924 }
   2925 
   2926 // If node is a swizzle operation, return the type that should be used if
   2927 // the swizzle base is first consumed by another operation, before the swizzle
   2928 // is applied.
   2929 spv::Id TGlslangToSpvTraverser::getInvertedSwizzleType(const glslang::TIntermTyped& node)
   2930 {
   2931     if (node.getAsOperator() &&
   2932         node.getAsOperator()->getOp() == glslang::EOpVectorSwizzle)
   2933         return convertGlslangToSpvType(node.getAsBinaryNode()->getLeft()->getType());
   2934     else
   2935         return spv::NoType;
   2936 }
   2937 
   2938 // When inverting a swizzle with a parent op, this function
   2939 // will apply the swizzle operation to a completed parent operation.
   2940 spv::Id TGlslangToSpvTraverser::createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped& node, spv::Id parentResult)
   2941 {
   2942     std::vector<unsigned> swizzle;
   2943     convertSwizzle(*node.getAsBinaryNode()->getRight()->getAsAggregate(), swizzle);
   2944     return builder.createRvalueSwizzle(precision, convertGlslangToSpvType(node.getType()), parentResult, swizzle);
   2945 }
   2946 
   2947 // Convert a glslang AST swizzle node to a swizzle vector for building SPIR-V.
   2948 void TGlslangToSpvTraverser::convertSwizzle(const glslang::TIntermAggregate& node, std::vector<unsigned>& swizzle)
   2949 {
   2950     const glslang::TIntermSequence& swizzleSequence = node.getSequence();
   2951     for (int i = 0; i < (int)swizzleSequence.size(); ++i)
   2952         swizzle.push_back(swizzleSequence[i]->getAsConstantUnion()->getConstArray()[0].getIConst());
   2953 }
   2954 
   2955 // Convert from a glslang type to an SPV type, by calling into a
   2956 // recursive version of this function. This establishes the inherited
   2957 // layout state rooted from the top-level type.
   2958 spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type, bool forwardReferenceOnly)
   2959 {
   2960     return convertGlslangToSpvType(type, getExplicitLayout(type), type.getQualifier(), false, forwardReferenceOnly);
   2961 }
   2962 
   2963 // Do full recursive conversion of an arbitrary glslang type to a SPIR-V Id.
   2964 // explicitLayout can be kept the same throughout the hierarchical recursive walk.
   2965 // Mutually recursive with convertGlslangStructToSpvType().
   2966 spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type,
   2967     glslang::TLayoutPacking explicitLayout, const glslang::TQualifier& qualifier,
   2968     bool lastBufferBlockMember, bool forwardReferenceOnly)
   2969 {
   2970     spv::Id spvType = spv::NoResult;
   2971 
   2972     switch (type.getBasicType()) {
   2973     case glslang::EbtVoid:
   2974         spvType = builder.makeVoidType();
   2975         assert (! type.isArray());
   2976         break;
   2977     case glslang::EbtFloat:
   2978         spvType = builder.makeFloatType(32);
   2979         break;
   2980     case glslang::EbtDouble:
   2981         spvType = builder.makeFloatType(64);
   2982         break;
   2983     case glslang::EbtFloat16:
   2984         spvType = builder.makeFloatType(16);
   2985         break;
   2986     case glslang::EbtBool:
   2987         // "transparent" bool doesn't exist in SPIR-V.  The GLSL convention is
   2988         // a 32-bit int where non-0 means true.
   2989         if (explicitLayout != glslang::ElpNone)
   2990             spvType = builder.makeUintType(32);
   2991         else
   2992             spvType = builder.makeBoolType();
   2993         break;
   2994     case glslang::EbtInt8:
   2995         spvType = builder.makeIntType(8);
   2996         break;
   2997     case glslang::EbtUint8:
   2998         spvType = builder.makeUintType(8);
   2999         break;
   3000     case glslang::EbtInt16:
   3001         spvType = builder.makeIntType(16);
   3002         break;
   3003     case glslang::EbtUint16:
   3004         spvType = builder.makeUintType(16);
   3005         break;
   3006     case glslang::EbtInt:
   3007         spvType = builder.makeIntType(32);
   3008         break;
   3009     case glslang::EbtUint:
   3010         spvType = builder.makeUintType(32);
   3011         break;
   3012     case glslang::EbtInt64:
   3013         spvType = builder.makeIntType(64);
   3014         break;
   3015     case glslang::EbtUint64:
   3016         spvType = builder.makeUintType(64);
   3017         break;
   3018     case glslang::EbtAtomicUint:
   3019         builder.addCapability(spv::CapabilityAtomicStorage);
   3020         spvType = builder.makeUintType(32);
   3021         break;
   3022 #ifdef NV_EXTENSIONS
   3023     case glslang::EbtAccStructNV:
   3024         spvType = builder.makeAccelerationStructureNVType();
   3025         break;
   3026 #endif
   3027     case glslang::EbtSampler:
   3028         {
   3029             const glslang::TSampler& sampler = type.getSampler();
   3030             if (sampler.sampler) {
   3031                 // pure sampler
   3032                 spvType = builder.makeSamplerType();
   3033             } else {
   3034                 // an image is present, make its type
   3035                 spvType = builder.makeImageType(getSampledType(sampler), TranslateDimensionality(sampler), sampler.shadow, sampler.arrayed, sampler.ms,
   3036                                                 sampler.image ? 2 : 1, TranslateImageFormat(type));
   3037                 if (sampler.combined) {
   3038                     // already has both image and sampler, make the combined type
   3039                     spvType = builder.makeSampledImageType(spvType);
   3040                 }
   3041             }
   3042         }
   3043         break;
   3044     case glslang::EbtStruct:
   3045     case glslang::EbtBlock:
   3046         {
   3047             // If we've seen this struct type, return it
   3048             const glslang::TTypeList* glslangMembers = type.getStruct();
   3049 
   3050             // Try to share structs for different layouts, but not yet for other
   3051             // kinds of qualification (primarily not yet including interpolant qualification).
   3052             if (! HasNonLayoutQualifiers(type, qualifier))
   3053                 spvType = structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers];
   3054             if (spvType != spv::NoResult)
   3055                 break;
   3056 
   3057             // else, we haven't seen it...
   3058             if (type.getBasicType() == glslang::EbtBlock)
   3059                 memberRemapper[glslangMembers].resize(glslangMembers->size());
   3060             spvType = convertGlslangStructToSpvType(type, glslangMembers, explicitLayout, qualifier);
   3061         }
   3062         break;
   3063     case glslang::EbtReference:
   3064         {
   3065             // Make the forward pointer, then recurse to convert the structure type, then
   3066             // patch up the forward pointer with a real pointer type.
   3067             if (forwardPointers.find(type.getReferentType()) == forwardPointers.end()) {
   3068                 spv::Id forwardId = builder.makeForwardPointer(spv::StorageClassPhysicalStorageBufferEXT);
   3069                 forwardPointers[type.getReferentType()] = forwardId;
   3070             }
   3071             spvType = forwardPointers[type.getReferentType()];
   3072             if (!forwardReferenceOnly) {
   3073                 spv::Id referentType = convertGlslangToSpvType(*type.getReferentType());
   3074                 builder.makePointerFromForwardPointer(spv::StorageClassPhysicalStorageBufferEXT,
   3075                                                       forwardPointers[type.getReferentType()],
   3076                                                       referentType);
   3077             }
   3078         }
   3079         break;
   3080     default:
   3081         assert(0);
   3082         break;
   3083     }
   3084 
   3085     if (type.isMatrix())
   3086         spvType = builder.makeMatrixType(spvType, type.getMatrixCols(), type.getMatrixRows());
   3087     else {
   3088         // If this variable has a vector element count greater than 1, create a SPIR-V vector
   3089         if (type.getVectorSize() > 1)
   3090             spvType = builder.makeVectorType(spvType, type.getVectorSize());
   3091     }
   3092 
   3093     if (type.isArray()) {
   3094         int stride = 0;  // keep this 0 unless doing an explicit layout; 0 will mean no decoration, no stride
   3095 
   3096         // Do all but the outer dimension
   3097         if (type.getArraySizes()->getNumDims() > 1) {
   3098             // We need to decorate array strides for types needing explicit layout, except blocks.
   3099             if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock) {
   3100                 // Use a dummy glslang type for querying internal strides of
   3101                 // arrays of arrays, but using just a one-dimensional array.
   3102                 glslang::TType simpleArrayType(type, 0); // deference type of the array
   3103                 while (simpleArrayType.getArraySizes()->getNumDims() > 1)
   3104                     simpleArrayType.getArraySizes()->dereference();
   3105 
   3106                 // Will compute the higher-order strides here, rather than making a whole
   3107                 // pile of types and doing repetitive recursion on their contents.
   3108                 stride = getArrayStride(simpleArrayType, explicitLayout, qualifier.layoutMatrix);
   3109             }
   3110 
   3111             // make the arrays
   3112             for (int dim = type.getArraySizes()->getNumDims() - 1; dim > 0; --dim) {
   3113                 spvType = builder.makeArrayType(spvType, makeArraySizeId(*type.getArraySizes(), dim), stride);
   3114                 if (stride > 0)
   3115                     builder.addDecoration(spvType, spv::DecorationArrayStride, stride);
   3116                 stride *= type.getArraySizes()->getDimSize(dim);
   3117             }
   3118         } else {
   3119             // single-dimensional array, and don't yet have stride
   3120 
   3121             // We need to decorate array strides for types needing explicit layout, except blocks.
   3122             if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock)
   3123                 stride = getArrayStride(type, explicitLayout, qualifier.layoutMatrix);
   3124         }
   3125 
   3126         // Do the outer dimension, which might not be known for a runtime-sized array.
   3127         // (Unsized arrays that survive through linking will be runtime-sized arrays)
   3128         if (type.isSizedArray())
   3129             spvType = builder.makeArrayType(spvType, makeArraySizeId(*type.getArraySizes(), 0), stride);
   3130         else {
   3131             if (!lastBufferBlockMember) {
   3132                 builder.addExtension("SPV_EXT_descriptor_indexing");
   3133                 builder.addCapability(spv::CapabilityRuntimeDescriptorArrayEXT);
   3134             }
   3135             spvType = builder.makeRuntimeArray(spvType);
   3136         }
   3137         if (stride > 0)
   3138             builder.addDecoration(spvType, spv::DecorationArrayStride, stride);
   3139     }
   3140 
   3141     return spvType;
   3142 }
   3143 
   3144 // TODO: this functionality should exist at a higher level, in creating the AST
   3145 //
   3146 // Identify interface members that don't have their required extension turned on.
   3147 //
   3148 bool TGlslangToSpvTraverser::filterMember(const glslang::TType& member)
   3149 {
   3150 #ifdef NV_EXTENSIONS
   3151     auto& extensions = glslangIntermediate->getRequestedExtensions();
   3152 
   3153     if (member.getFieldName() == "gl_SecondaryViewportMaskNV" &&
   3154         extensions.find("GL_NV_stereo_view_rendering") == extensions.end())
   3155         return true;
   3156     if (member.getFieldName() == "gl_SecondaryPositionNV" &&
   3157         extensions.find("GL_NV_stereo_view_rendering") == extensions.end())
   3158         return true;
   3159 
   3160     if (glslangIntermediate->getStage() != EShLangMeshNV) {
   3161         if (member.getFieldName() == "gl_ViewportMask" &&
   3162             extensions.find("GL_NV_viewport_array2") == extensions.end())
   3163             return true;
   3164         if (member.getFieldName() == "gl_PositionPerViewNV" &&
   3165             extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end())
   3166             return true;
   3167         if (member.getFieldName() == "gl_ViewportMaskPerViewNV" &&
   3168             extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end())
   3169             return true;
   3170     }
   3171 #endif
   3172 
   3173     return false;
   3174 };
   3175 
   3176 // Do full recursive conversion of a glslang structure (or block) type to a SPIR-V Id.
   3177 // explicitLayout can be kept the same throughout the hierarchical recursive walk.
   3178 // Mutually recursive with convertGlslangToSpvType().
   3179 spv::Id TGlslangToSpvTraverser::convertGlslangStructToSpvType(const glslang::TType& type,
   3180                                                               const glslang::TTypeList* glslangMembers,
   3181                                                               glslang::TLayoutPacking explicitLayout,
   3182                                                               const glslang::TQualifier& qualifier)
   3183 {
   3184     // Create a vector of struct types for SPIR-V to consume
   3185     std::vector<spv::Id> spvMembers;
   3186     int memberDelta = 0;  // how much the member's index changes from glslang to SPIR-V, normally 0, except sometimes for blocks
   3187     std::vector<std::pair<glslang::TType*, glslang::TQualifier> > deferredForwardPointers;
   3188     for (int i = 0; i < (int)glslangMembers->size(); i++) {
   3189         glslang::TType& glslangMember = *(*glslangMembers)[i].type;
   3190         if (glslangMember.hiddenMember()) {
   3191             ++memberDelta;
   3192             if (type.getBasicType() == glslang::EbtBlock)
   3193                 memberRemapper[glslangMembers][i] = -1;
   3194         } else {
   3195             if (type.getBasicType() == glslang::EbtBlock) {
   3196                 memberRemapper[glslangMembers][i] = i - memberDelta;
   3197                 if (filterMember(glslangMember))
   3198                     continue;
   3199             }
   3200             // modify just this child's view of the qualifier
   3201             glslang::TQualifier memberQualifier = glslangMember.getQualifier();
   3202             InheritQualifiers(memberQualifier, qualifier);
   3203 
   3204             // manually inherit location
   3205             if (! memberQualifier.hasLocation() && qualifier.hasLocation())
   3206                 memberQualifier.layoutLocation = qualifier.layoutLocation;
   3207 
   3208             // recurse
   3209             bool lastBufferBlockMember = qualifier.storage == glslang::EvqBuffer &&
   3210                                          i == (int)glslangMembers->size() - 1;
   3211 
   3212             // Make forward pointers for any pointer members, and create a list of members to
   3213             // convert to spirv types after creating the struct.
   3214             if (glslangMember.getBasicType() == glslang::EbtReference) {
   3215                 if (forwardPointers.find(glslangMember.getReferentType()) == forwardPointers.end()) {
   3216                     deferredForwardPointers.push_back(std::make_pair(&glslangMember, memberQualifier));
   3217                 }
   3218                 spvMembers.push_back(
   3219                     convertGlslangToSpvType(glslangMember, explicitLayout, memberQualifier, lastBufferBlockMember, true));
   3220             } else {
   3221                 spvMembers.push_back(
   3222                     convertGlslangToSpvType(glslangMember, explicitLayout, memberQualifier, lastBufferBlockMember, false));
   3223             }
   3224         }
   3225     }
   3226 
   3227     // Make the SPIR-V type
   3228     spv::Id spvType = builder.makeStructType(spvMembers, type.getTypeName().c_str());
   3229     if (! HasNonLayoutQualifiers(type, qualifier))
   3230         structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers] = spvType;
   3231 
   3232     // Decorate it
   3233     decorateStructType(type, glslangMembers, explicitLayout, qualifier, spvType);
   3234 
   3235     for (int i = 0; i < deferredForwardPointers.size(); ++i) {
   3236         auto it = deferredForwardPointers[i];
   3237         convertGlslangToSpvType(*it.first, explicitLayout, it.second, false);
   3238     }
   3239 
   3240     return spvType;
   3241 }
   3242 
   3243 void TGlslangToSpvTraverser::decorateStructType(const glslang::TType& type,
   3244                                                 const glslang::TTypeList* glslangMembers,
   3245                                                 glslang::TLayoutPacking explicitLayout,
   3246                                                 const glslang::TQualifier& qualifier,
   3247                                                 spv::Id spvType)
   3248 {
   3249     // Name and decorate the non-hidden members
   3250     int offset = -1;
   3251     int locationOffset = 0;  // for use within the members of this struct
   3252     for (int i = 0; i < (int)glslangMembers->size(); i++) {
   3253         glslang::TType& glslangMember = *(*glslangMembers)[i].type;
   3254         int member = i;
   3255         if (type.getBasicType() == glslang::EbtBlock) {
   3256             member = memberRemapper[glslangMembers][i];
   3257             if (filterMember(glslangMember))
   3258                 continue;
   3259         }
   3260 
   3261         // modify just this child's view of the qualifier
   3262         glslang::TQualifier memberQualifier = glslangMember.getQualifier();
   3263         InheritQualifiers(memberQualifier, qualifier);
   3264 
   3265         // using -1 above to indicate a hidden member
   3266         if (member < 0)
   3267             continue;
   3268 
   3269         builder.addMemberName(spvType, member, glslangMember.getFieldName().c_str());
   3270         builder.addMemberDecoration(spvType, member,
   3271                                     TranslateLayoutDecoration(glslangMember, memberQualifier.layoutMatrix));
   3272         builder.addMemberDecoration(spvType, member, TranslatePrecisionDecoration(glslangMember));
   3273         // Add interpolation and auxiliary storage decorations only to
   3274         // top-level members of Input and Output storage classes
   3275         if (type.getQualifier().storage == glslang::EvqVaryingIn ||
   3276             type.getQualifier().storage == glslang::EvqVaryingOut) {
   3277             if (type.getBasicType() == glslang::EbtBlock ||
   3278                 glslangIntermediate->getSource() == glslang::EShSourceHlsl) {
   3279                 builder.addMemberDecoration(spvType, member, TranslateInterpolationDecoration(memberQualifier));
   3280                 builder.addMemberDecoration(spvType, member, TranslateAuxiliaryStorageDecoration(memberQualifier));
   3281 #ifdef NV_EXTENSIONS
   3282                 addMeshNVDecoration(spvType, member, memberQualifier);
   3283 #endif
   3284             }
   3285         }
   3286         builder.addMemberDecoration(spvType, member, TranslateInvariantDecoration(memberQualifier));
   3287 
   3288         if (type.getBasicType() == glslang::EbtBlock &&
   3289             qualifier.storage == glslang::EvqBuffer) {
   3290             // Add memory decorations only to top-level members of shader storage block
   3291             std::vector<spv::Decoration> memory;
   3292             TranslateMemoryDecoration(memberQualifier, memory, glslangIntermediate->usingVulkanMemoryModel());
   3293             for (unsigned int i = 0; i < memory.size(); ++i)
   3294                 builder.addMemberDecoration(spvType, member, memory[i]);
   3295         }
   3296 
   3297         // Location assignment was already completed correctly by the front end,
   3298         // just track whether a member needs to be decorated.
   3299         // Ignore member locations if the container is an array, as that's
   3300         // ill-specified and decisions have been made to not allow this.
   3301         if (! type.isArray() && memberQualifier.hasLocation())
   3302             builder.addMemberDecoration(spvType, member, spv::DecorationLocation, memberQualifier.layoutLocation);
   3303 
   3304         if (qualifier.hasLocation())      // track for upcoming inheritance
   3305             locationOffset += glslangIntermediate->computeTypeLocationSize(
   3306                                             glslangMember, glslangIntermediate->getStage());
   3307 
   3308         // component, XFB, others
   3309         if (glslangMember.getQualifier().hasComponent())
   3310             builder.addMemberDecoration(spvType, member, spv::DecorationComponent,
   3311                                         glslangMember.getQualifier().layoutComponent);
   3312         if (glslangMember.getQualifier().hasXfbOffset())
   3313             builder.addMemberDecoration(spvType, member, spv::DecorationOffset,
   3314                                         glslangMember.getQualifier().layoutXfbOffset);
   3315         else if (explicitLayout != glslang::ElpNone) {
   3316             // figure out what to do with offset, which is accumulating
   3317             int nextOffset;
   3318             updateMemberOffset(type, glslangMember, offset, nextOffset, explicitLayout, memberQualifier.layoutMatrix);
   3319             if (offset >= 0)
   3320                 builder.addMemberDecoration(spvType, member, spv::DecorationOffset, offset);
   3321             offset = nextOffset;
   3322         }
   3323 
   3324         if (glslangMember.isMatrix() && explicitLayout != glslang::ElpNone)
   3325             builder.addMemberDecoration(spvType, member, spv::DecorationMatrixStride,
   3326                                         getMatrixStride(glslangMember, explicitLayout, memberQualifier.layoutMatrix));
   3327 
   3328         // built-in variable decorations
   3329         spv::BuiltIn builtIn = TranslateBuiltInDecoration(glslangMember.getQualifier().builtIn, true);
   3330         if (builtIn != spv::BuiltInMax)
   3331             builder.addMemberDecoration(spvType, member, spv::DecorationBuiltIn, (int)builtIn);
   3332 
   3333         // nonuniform
   3334         builder.addMemberDecoration(spvType, member, TranslateNonUniformDecoration(glslangMember.getQualifier()));
   3335 
   3336         if (glslangIntermediate->getHlslFunctionality1() && memberQualifier.semanticName != nullptr) {
   3337             builder.addExtension("SPV_GOOGLE_hlsl_functionality1");
   3338             builder.addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationHlslSemanticGOOGLE,
   3339                                         memberQualifier.semanticName);
   3340         }
   3341 
   3342 #ifdef NV_EXTENSIONS
   3343         if (builtIn == spv::BuiltInLayer) {
   3344             // SPV_NV_viewport_array2 extension
   3345             if (glslangMember.getQualifier().layoutViewportRelative){
   3346                 builder.addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationViewportRelativeNV);
   3347                 builder.addCapability(spv::CapabilityShaderViewportMaskNV);
   3348                 builder.addExtension(spv::E_SPV_NV_viewport_array2);
   3349             }
   3350             if (glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset != -2048){
   3351                 builder.addMemberDecoration(spvType, member,
   3352                                             (spv::Decoration)spv::DecorationSecondaryViewportRelativeNV,
   3353                                             glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset);
   3354                 builder.addCapability(spv::CapabilityShaderStereoViewNV);
   3355                 builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
   3356             }
   3357         }
   3358         if (glslangMember.getQualifier().layoutPassthrough) {
   3359             builder.addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationPassthroughNV);
   3360             builder.addCapability(spv::CapabilityGeometryShaderPassthroughNV);
   3361             builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough);
   3362         }
   3363 #endif
   3364     }
   3365 
   3366     // Decorate the structure
   3367     builder.addDecoration(spvType, TranslateLayoutDecoration(type, qualifier.layoutMatrix));
   3368     builder.addDecoration(spvType, TranslateBlockDecoration(type, glslangIntermediate->usingStorageBuffer()));
   3369 }
   3370 
   3371 // Turn the expression forming the array size into an id.
   3372 // This is not quite trivial, because of specialization constants.
   3373 // Sometimes, a raw constant is turned into an Id, and sometimes
   3374 // a specialization constant expression is.
   3375 spv::Id TGlslangToSpvTraverser::makeArraySizeId(const glslang::TArraySizes& arraySizes, int dim)
   3376 {
   3377     // First, see if this is sized with a node, meaning a specialization constant:
   3378     glslang::TIntermTyped* specNode = arraySizes.getDimNode(dim);
   3379     if (specNode != nullptr) {
   3380         builder.clearAccessChain();
   3381         specNode->traverse(this);
   3382         return accessChainLoad(specNode->getAsTyped()->getType());
   3383     }
   3384 
   3385     // Otherwise, need a compile-time (front end) size, get it:
   3386     int size = arraySizes.getDimSize(dim);
   3387     assert(size > 0);
   3388     return builder.makeUintConstant(size);
   3389 }
   3390 
   3391 // Wrap the builder's accessChainLoad to:
   3392 //  - localize handling of RelaxedPrecision
   3393 //  - use the SPIR-V inferred type instead of another conversion of the glslang type
   3394 //    (avoids unnecessary work and possible type punning for structures)
   3395 //  - do conversion of concrete to abstract type
   3396 spv::Id TGlslangToSpvTraverser::accessChainLoad(const glslang::TType& type)
   3397 {
   3398     spv::Id nominalTypeId = builder.accessChainGetInferredType();
   3399 
   3400     spv::Builder::AccessChain::CoherentFlags coherentFlags = builder.getAccessChain().coherentFlags;
   3401     coherentFlags |= TranslateCoherent(type);
   3402 
   3403     unsigned int alignment = builder.getAccessChain().alignment;
   3404     alignment |= getBufferReferenceAlignment(type);
   3405 
   3406     spv::Id loadedId = builder.accessChainLoad(TranslatePrecisionDecoration(type),
   3407                                                TranslateNonUniformDecoration(type.getQualifier()),
   3408                                                nominalTypeId,
   3409                                                spv::MemoryAccessMask(TranslateMemoryAccess(coherentFlags) & ~spv::MemoryAccessMakePointerAvailableKHRMask),
   3410                                                TranslateMemoryScope(coherentFlags),
   3411                                                alignment);
   3412 
   3413     // Need to convert to abstract types when necessary
   3414     if (type.getBasicType() == glslang::EbtBool) {
   3415         if (builder.isScalarType(nominalTypeId)) {
   3416             // Conversion for bool
   3417             spv::Id boolType = builder.makeBoolType();
   3418             if (nominalTypeId != boolType)
   3419                 loadedId = builder.createBinOp(spv::OpINotEqual, boolType, loadedId, builder.makeUintConstant(0));
   3420         } else if (builder.isVectorType(nominalTypeId)) {
   3421             // Conversion for bvec
   3422             int vecSize = builder.getNumTypeComponents(nominalTypeId);
   3423             spv::Id bvecType = builder.makeVectorType(builder.makeBoolType(), vecSize);
   3424             if (nominalTypeId != bvecType)
   3425                 loadedId = builder.createBinOp(spv::OpINotEqual, bvecType, loadedId, makeSmearedConstant(builder.makeUintConstant(0), vecSize));
   3426         }
   3427     }
   3428 
   3429     return loadedId;
   3430 }
   3431 
   3432 // Wrap the builder's accessChainStore to:
   3433 //  - do conversion of concrete to abstract type
   3434 //
   3435 // Implicitly uses the existing builder.accessChain as the storage target.
   3436 void TGlslangToSpvTraverser::accessChainStore(const glslang::TType& type, spv::Id rvalue)
   3437 {
   3438     // Need to convert to abstract types when necessary
   3439     if (type.getBasicType() == glslang::EbtBool) {
   3440         spv::Id nominalTypeId = builder.accessChainGetInferredType();
   3441 
   3442         if (builder.isScalarType(nominalTypeId)) {
   3443             // Conversion for bool
   3444             spv::Id boolType = builder.makeBoolType();
   3445             if (nominalTypeId != boolType) {
   3446                 // keep these outside arguments, for determinant order-of-evaluation
   3447                 spv::Id one = builder.makeUintConstant(1);
   3448                 spv::Id zero = builder.makeUintConstant(0);
   3449                 rvalue = builder.createTriOp(spv::OpSelect, nominalTypeId, rvalue, one, zero);
   3450             } else if (builder.getTypeId(rvalue) != boolType)
   3451                 rvalue = builder.createBinOp(spv::OpINotEqual, boolType, rvalue, builder.makeUintConstant(0));
   3452         } else if (builder.isVectorType(nominalTypeId)) {
   3453             // Conversion for bvec
   3454             int vecSize = builder.getNumTypeComponents(nominalTypeId);
   3455             spv::Id bvecType = builder.makeVectorType(builder.makeBoolType(), vecSize);
   3456             if (nominalTypeId != bvecType) {
   3457                 // keep these outside arguments, for determinant order-of-evaluation
   3458                 spv::Id one = makeSmearedConstant(builder.makeUintConstant(1), vecSize);
   3459                 spv::Id zero = makeSmearedConstant(builder.makeUintConstant(0), vecSize);
   3460                 rvalue = builder.createTriOp(spv::OpSelect, nominalTypeId, rvalue, one, zero);
   3461             } else if (builder.getTypeId(rvalue) != bvecType)
   3462                 rvalue = builder.createBinOp(spv::OpINotEqual, bvecType, rvalue,
   3463                                              makeSmearedConstant(builder.makeUintConstant(0), vecSize));
   3464         }
   3465     }
   3466 
   3467     spv::Builder::AccessChain::CoherentFlags coherentFlags = builder.getAccessChain().coherentFlags;
   3468     coherentFlags |= TranslateCoherent(type);
   3469 
   3470     unsigned int alignment = builder.getAccessChain().alignment;
   3471     alignment |= getBufferReferenceAlignment(type);
   3472 
   3473     builder.accessChainStore(rvalue,
   3474                              spv::MemoryAccessMask(TranslateMemoryAccess(coherentFlags) & ~spv::MemoryAccessMakePointerVisibleKHRMask),
   3475                              TranslateMemoryScope(coherentFlags), alignment);
   3476 }
   3477 
   3478 // For storing when types match at the glslang level, but not might match at the
   3479 // SPIR-V level.
   3480 //
   3481 // This especially happens when a single glslang type expands to multiple
   3482 // SPIR-V types, like a struct that is used in a member-undecorated way as well
   3483 // as in a member-decorated way.
   3484 //
   3485 // NOTE: This function can handle any store request; if it's not special it
   3486 // simplifies to a simple OpStore.
   3487 //
   3488 // Implicitly uses the existing builder.accessChain as the storage target.
   3489 void TGlslangToSpvTraverser::multiTypeStore(const glslang::TType& type, spv::Id rValue)
   3490 {
   3491     // we only do the complex path here if it's an aggregate
   3492     if (! type.isStruct() && ! type.isArray()) {
   3493         accessChainStore(type, rValue);
   3494         return;
   3495     }
   3496 
   3497     // and, it has to be a case of type aliasing
   3498     spv::Id rType = builder.getTypeId(rValue);
   3499     spv::Id lValue = builder.accessChainGetLValue();
   3500     spv::Id lType = builder.getContainedTypeId(builder.getTypeId(lValue));
   3501     if (lType == rType) {
   3502         accessChainStore(type, rValue);
   3503         return;
   3504     }
   3505 
   3506     // Recursively (as needed) copy an aggregate type to a different aggregate type,
   3507     // where the two types were the same type in GLSL. This requires member
   3508     // by member copy, recursively.
   3509 
   3510     // If an array, copy element by element.
   3511     if (type.isArray()) {
   3512         glslang::TType glslangElementType(type, 0);
   3513         spv::Id elementRType = builder.getContainedTypeId(rType);
   3514         for (int index = 0; index < type.getOuterArraySize(); ++index) {
   3515             // get the source member
   3516             spv::Id elementRValue = builder.createCompositeExtract(rValue, elementRType, index);
   3517 
   3518             // set up the target storage
   3519             builder.clearAccessChain();
   3520             builder.setAccessChainLValue(lValue);
   3521             builder.accessChainPush(builder.makeIntConstant(index), TranslateCoherent(type), getBufferReferenceAlignment(type));
   3522 
   3523             // store the member
   3524             multiTypeStore(glslangElementType, elementRValue);
   3525         }
   3526     } else {
   3527         assert(type.isStruct());
   3528 
   3529         // loop over structure members
   3530         const glslang::TTypeList& members = *type.getStruct();
   3531         for (int m = 0; m < (int)members.size(); ++m) {
   3532             const glslang::TType& glslangMemberType = *members[m].type;
   3533 
   3534             // get the source member
   3535             spv::Id memberRType = builder.getContainedTypeId(rType, m);
   3536             spv::Id memberRValue = builder.createCompositeExtract(rValue, memberRType, m);
   3537 
   3538             // set up the target storage
   3539             builder.clearAccessChain();
   3540             builder.setAccessChainLValue(lValue);
   3541             builder.accessChainPush(builder.makeIntConstant(m), TranslateCoherent(type), getBufferReferenceAlignment(type));
   3542 
   3543             // store the member
   3544             multiTypeStore(glslangMemberType, memberRValue);
   3545         }
   3546     }
   3547 }
   3548 
   3549 // Decide whether or not this type should be
   3550 // decorated with offsets and strides, and if so
   3551 // whether std140 or std430 rules should be applied.
   3552 glslang::TLayoutPacking TGlslangToSpvTraverser::getExplicitLayout(const glslang::TType& type) const
   3553 {
   3554     // has to be a block
   3555     if (type.getBasicType() != glslang::EbtBlock)
   3556         return glslang::ElpNone;
   3557 
   3558     // has to be a uniform or buffer block or task in/out blocks
   3559     if (type.getQualifier().storage != glslang::EvqUniform &&
   3560         type.getQualifier().storage != glslang::EvqBuffer &&
   3561         !type.getQualifier().isTaskMemory())
   3562         return glslang::ElpNone;
   3563 
   3564     // return the layout to use
   3565     switch (type.getQualifier().layoutPacking) {
   3566     case glslang::ElpStd140:
   3567     case glslang::ElpStd430:
   3568     case glslang::ElpScalar:
   3569         return type.getQualifier().layoutPacking;
   3570     default:
   3571         return glslang::ElpNone;
   3572     }
   3573 }
   3574 
   3575 // Given an array type, returns the integer stride required for that array
   3576 int TGlslangToSpvTraverser::getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
   3577 {
   3578     int size;
   3579     int stride;
   3580     glslangIntermediate->getMemberAlignment(arrayType, size, stride, explicitLayout, matrixLayout == glslang::ElmRowMajor);
   3581 
   3582     return stride;
   3583 }
   3584 
   3585 // Given a matrix type, or array (of array) of matrixes type, returns the integer stride required for that matrix
   3586 // when used as a member of an interface block
   3587 int TGlslangToSpvTraverser::getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
   3588 {
   3589     glslang::TType elementType;
   3590     elementType.shallowCopy(matrixType);
   3591     elementType.clearArraySizes();
   3592 
   3593     int size;
   3594     int stride;
   3595     glslangIntermediate->getMemberAlignment(elementType, size, stride, explicitLayout, matrixLayout == glslang::ElmRowMajor);
   3596 
   3597     return stride;
   3598 }
   3599 
   3600 // Given a member type of a struct, realign the current offset for it, and compute
   3601 // the next (not yet aligned) offset for the next member, which will get aligned
   3602 // on the next call.
   3603 // 'currentOffset' should be passed in already initialized, ready to modify, and reflecting
   3604 // the migration of data from nextOffset -> currentOffset.  It should be -1 on the first call.
   3605 // -1 means a non-forced member offset (no decoration needed).
   3606 void TGlslangToSpvTraverser::updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset, int& nextOffset,
   3607                                                 glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
   3608 {
   3609     // this will get a positive value when deemed necessary
   3610     nextOffset = -1;
   3611 
   3612     // override anything in currentOffset with user-set offset
   3613     if (memberType.getQualifier().hasOffset())
   3614         currentOffset = memberType.getQualifier().layoutOffset;
   3615 
   3616     // It could be that current linker usage in glslang updated all the layoutOffset,
   3617     // in which case the following code does not matter.  But, that's not quite right
   3618     // once cross-compilation unit GLSL validation is done, as the original user
   3619     // settings are needed in layoutOffset, and then the following will come into play.
   3620 
   3621     if (explicitLayout == glslang::ElpNone) {
   3622         if (! memberType.getQualifier().hasOffset())
   3623             currentOffset = -1;
   3624 
   3625         return;
   3626     }
   3627 
   3628     // Getting this far means we need explicit offsets
   3629     if (currentOffset < 0)
   3630         currentOffset = 0;
   3631 
   3632     // Now, currentOffset is valid (either 0, or from a previous nextOffset),
   3633     // but possibly not yet correctly aligned.
   3634 
   3635     int memberSize;
   3636     int dummyStride;
   3637     int memberAlignment = glslangIntermediate->getMemberAlignment(memberType, memberSize, dummyStride, explicitLayout, matrixLayout == glslang::ElmRowMajor);
   3638 
   3639     // Adjust alignment for HLSL rules
   3640     // TODO: make this consistent in early phases of code:
   3641     //       adjusting this late means inconsistencies with earlier code, which for reflection is an issue
   3642     // Until reflection is brought in sync with these adjustments, don't apply to $Global,
   3643     // which is the most likely to rely on reflection, and least likely to rely implicit layouts
   3644     if (glslangIntermediate->usingHlslOffsets() &&
   3645         ! memberType.isArray() && memberType.isVector() && structType.getTypeName().compare("$Global") != 0) {
   3646         int dummySize;
   3647         int componentAlignment = glslangIntermediate->getBaseAlignmentScalar(memberType, dummySize);
   3648         if (componentAlignment <= 4)
   3649             memberAlignment = componentAlignment;
   3650     }
   3651 
   3652     // Bump up to member alignment
   3653     glslang::RoundToPow2(currentOffset, memberAlignment);
   3654 
   3655     // Bump up to vec4 if there is a bad straddle
   3656     if (explicitLayout != glslang::ElpScalar && glslangIntermediate->improperStraddle(memberType, memberSize, currentOffset))
   3657         glslang::RoundToPow2(currentOffset, 16);
   3658 
   3659     nextOffset = currentOffset + memberSize;
   3660 }
   3661 
   3662 void TGlslangToSpvTraverser::declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember)
   3663 {
   3664     const glslang::TBuiltInVariable glslangBuiltIn = members[glslangMember].type->getQualifier().builtIn;
   3665     switch (glslangBuiltIn)
   3666     {
   3667     case glslang::EbvClipDistance:
   3668     case glslang::EbvCullDistance:
   3669     case glslang::EbvPointSize:
   3670 #ifdef NV_EXTENSIONS
   3671     case glslang::EbvViewportMaskNV:
   3672     case glslang::EbvSecondaryPositionNV:
   3673     case glslang::EbvSecondaryViewportMaskNV:
   3674     case glslang::EbvPositionPerViewNV:
   3675     case glslang::EbvViewportMaskPerViewNV:
   3676     case glslang::EbvTaskCountNV:
   3677     case glslang::EbvPrimitiveCountNV:
   3678     case glslang::EbvPrimitiveIndicesNV:
   3679     case glslang::EbvClipDistancePerViewNV:
   3680     case glslang::EbvCullDistancePerViewNV:
   3681     case glslang::EbvLayerPerViewNV:
   3682     case glslang::EbvMeshViewCountNV:
   3683     case glslang::EbvMeshViewIndicesNV:
   3684 #endif
   3685         // Generate the associated capability.  Delegate to TranslateBuiltInDecoration.
   3686         // Alternately, we could just call this for any glslang built-in, since the
   3687         // capability already guards against duplicates.
   3688         TranslateBuiltInDecoration(glslangBuiltIn, false);
   3689         break;
   3690     default:
   3691         // Capabilities were already generated when the struct was declared.
   3692         break;
   3693     }
   3694 }
   3695 
   3696 bool TGlslangToSpvTraverser::isShaderEntryPoint(const glslang::TIntermAggregate* node)
   3697 {
   3698     return node->getName().compare(glslangIntermediate->getEntryPointMangledName().c_str()) == 0;
   3699 }
   3700 
   3701 // Does parameter need a place to keep writes, separate from the original?
   3702 // Assumes called after originalParam(), which filters out block/buffer/opaque-based
   3703 // qualifiers such that we should have only in/out/inout/constreadonly here.
   3704 bool TGlslangToSpvTraverser::writableParam(glslang::TStorageQualifier qualifier) const
   3705 {
   3706     assert(qualifier == glslang::EvqIn ||
   3707            qualifier == glslang::EvqOut ||
   3708            qualifier == glslang::EvqInOut ||
   3709            qualifier == glslang::EvqConstReadOnly);
   3710     return qualifier != glslang::EvqConstReadOnly;
   3711 }
   3712 
   3713 // Is parameter pass-by-original?
   3714 bool TGlslangToSpvTraverser::originalParam(glslang::TStorageQualifier qualifier, const glslang::TType& paramType,
   3715                                            bool implicitThisParam)
   3716 {
   3717     if (implicitThisParam)                                                                     // implicit this
   3718         return true;
   3719     if (glslangIntermediate->getSource() == glslang::EShSourceHlsl)
   3720         return paramType.getBasicType() == glslang::EbtBlock;
   3721     return paramType.containsOpaque() ||                                                       // sampler, etc.
   3722            (paramType.getBasicType() == glslang::EbtBlock && qualifier == glslang::EvqBuffer); // SSBO
   3723 }
   3724 
   3725 // Make all the functions, skeletally, without actually visiting their bodies.
   3726 void TGlslangToSpvTraverser::makeFunctions(const glslang::TIntermSequence& glslFunctions)
   3727 {
   3728     const auto getParamDecorations = [&](std::vector<spv::Decoration>& decorations, const glslang::TType& type, bool useVulkanMemoryModel) {
   3729         spv::Decoration paramPrecision = TranslatePrecisionDecoration(type);
   3730         if (paramPrecision != spv::NoPrecision)
   3731             decorations.push_back(paramPrecision);
   3732         TranslateMemoryDecoration(type.getQualifier(), decorations, useVulkanMemoryModel);
   3733         if (type.getBasicType() == glslang::EbtReference) {
   3734             // Original and non-writable params pass the pointer directly and
   3735             // use restrict/aliased, others are stored to a pointer in Function
   3736             // memory and use RestrictPointer/AliasedPointer.
   3737             if (originalParam(type.getQualifier().storage, type, false) ||
   3738                 !writableParam(type.getQualifier().storage)) {
   3739                 decorations.push_back(type.getQualifier().restrict ? spv::DecorationRestrict : spv::DecorationAliased);
   3740             } else {
   3741                 decorations.push_back(type.getQualifier().restrict ? spv::DecorationRestrictPointerEXT : spv::DecorationAliasedPointerEXT);
   3742             }
   3743         }
   3744     };
   3745 
   3746     for (int f = 0; f < (int)glslFunctions.size(); ++f) {
   3747         glslang::TIntermAggregate* glslFunction = glslFunctions[f]->getAsAggregate();
   3748         if (! glslFunction || glslFunction->getOp() != glslang::EOpFunction || isShaderEntryPoint(glslFunction))
   3749             continue;
   3750 
   3751         // We're on a user function.  Set up the basic interface for the function now,
   3752         // so that it's available to call.  Translating the body will happen later.
   3753         //
   3754         // Typically (except for a "const in" parameter), an address will be passed to the
   3755         // function.  What it is an address of varies:
   3756         //
   3757         // - "in" parameters not marked as "const" can be written to without modifying the calling
   3758         //   argument so that write needs to be to a copy, hence the address of a copy works.
   3759         //
   3760         // - "const in" parameters can just be the r-value, as no writes need occur.
   3761         //
   3762         // - "out" and "inout" arguments can't be done as pointers to the calling argument, because
   3763         //   GLSL has copy-in/copy-out semantics.  They can be handled though with a pointer to a copy.
   3764 
   3765         std::vector<spv::Id> paramTypes;
   3766         std::vector<std::vector<spv::Decoration>> paramDecorations; // list of decorations per parameter
   3767         glslang::TIntermSequence& parameters = glslFunction->getSequence()[0]->getAsAggregate()->getSequence();
   3768 
   3769         bool implicitThis = (int)parameters.size() > 0 && parameters[0]->getAsSymbolNode()->getName() ==
   3770                                                           glslangIntermediate->implicitThisName;
   3771 
   3772         paramDecorations.resize(parameters.size());
   3773         for (int p = 0; p < (int)parameters.size(); ++p) {
   3774             const glslang::TType& paramType = parameters[p]->getAsTyped()->getType();
   3775             spv::Id typeId = convertGlslangToSpvType(paramType);
   3776             if (originalParam(paramType.getQualifier().storage, paramType, implicitThis && p == 0))
   3777                 typeId = builder.makePointer(TranslateStorageClass(paramType), typeId);
   3778             else if (writableParam(paramType.getQualifier().storage))
   3779                 typeId = builder.makePointer(spv::StorageClassFunction, typeId);
   3780             else
   3781                 rValueParameters.insert(parameters[p]->getAsSymbolNode()->getId());
   3782             getParamDecorations(paramDecorations[p], paramType, glslangIntermediate->usingVulkanMemoryModel());
   3783             paramTypes.push_back(typeId);
   3784         }
   3785 
   3786         spv::Block* functionBlock;
   3787         spv::Function *function = builder.makeFunctionEntry(TranslatePrecisionDecoration(glslFunction->getType()),
   3788                                                             convertGlslangToSpvType(glslFunction->getType()),
   3789                                                             glslFunction->getName().c_str(), paramTypes,
   3790                                                             paramDecorations, &functionBlock);
   3791         if (implicitThis)
   3792             function->setImplicitThis();
   3793 
   3794         // Track function to emit/call later
   3795         functionMap[glslFunction->getName().c_str()] = function;
   3796 
   3797         // Set the parameter id's
   3798         for (int p = 0; p < (int)parameters.size(); ++p) {
   3799             symbolValues[parameters[p]->getAsSymbolNode()->getId()] = function->getParamId(p);
   3800             // give a name too
   3801             builder.addName(function->getParamId(p), parameters[p]->getAsSymbolNode()->getName().c_str());
   3802         }
   3803     }
   3804 }
   3805 
   3806 // Process all the initializers, while skipping the functions and link objects
   3807 void TGlslangToSpvTraverser::makeGlobalInitializers(const glslang::TIntermSequence& initializers)
   3808 {
   3809     builder.setBuildPoint(shaderEntry->getLastBlock());
   3810     for (int i = 0; i < (int)initializers.size(); ++i) {
   3811         glslang::TIntermAggregate* initializer = initializers[i]->getAsAggregate();
   3812         if (initializer && initializer->getOp() != glslang::EOpFunction && initializer->getOp() != glslang::EOpLinkerObjects) {
   3813 
   3814             // We're on a top-level node that's not a function.  Treat as an initializer, whose
   3815             // code goes into the beginning of the entry point.
   3816             initializer->traverse(this);
   3817         }
   3818     }
   3819 }
   3820 
   3821 // Process all the functions, while skipping initializers.
   3822 void TGlslangToSpvTraverser::visitFunctions(const glslang::TIntermSequence& glslFunctions)
   3823 {
   3824     for (int f = 0; f < (int)glslFunctions.size(); ++f) {
   3825         glslang::TIntermAggregate* node = glslFunctions[f]->getAsAggregate();
   3826         if (node && (node->getOp() == glslang::EOpFunction || node->getOp() == glslang::EOpLinkerObjects))
   3827             node->traverse(this);
   3828     }
   3829 }
   3830 
   3831 void TGlslangToSpvTraverser::handleFunctionEntry(const glslang::TIntermAggregate* node)
   3832 {
   3833     // SPIR-V functions should already be in the functionMap from the prepass
   3834     // that called makeFunctions().
   3835     currentFunction = functionMap[node->getName().c_str()];
   3836     spv::Block* functionBlock = currentFunction->getEntryBlock();
   3837     builder.setBuildPoint(functionBlock);
   3838 }
   3839 
   3840 void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments)
   3841 {
   3842     const glslang::TIntermSequence& glslangArguments = node.getSequence();
   3843 
   3844     glslang::TSampler sampler = {};
   3845     bool cubeCompare = false;
   3846 #ifdef AMD_EXTENSIONS
   3847     bool f16ShadowCompare = false;
   3848 #endif
   3849     if (node.isTexture() || node.isImage()) {
   3850         sampler = glslangArguments[0]->getAsTyped()->getType().getSampler();
   3851         cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
   3852 #ifdef AMD_EXTENSIONS
   3853         f16ShadowCompare = sampler.shadow && glslangArguments[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16;
   3854 #endif
   3855     }
   3856 
   3857     for (int i = 0; i < (int)glslangArguments.size(); ++i) {
   3858         builder.clearAccessChain();
   3859         glslangArguments[i]->traverse(this);
   3860 
   3861         // Special case l-value operands
   3862         bool lvalue = false;
   3863         switch (node.getOp()) {
   3864         case glslang::EOpImageAtomicAdd:
   3865         case glslang::EOpImageAtomicMin:
   3866         case glslang::EOpImageAtomicMax:
   3867         case glslang::EOpImageAtomicAnd:
   3868         case glslang::EOpImageAtomicOr:
   3869         case glslang::EOpImageAtomicXor:
   3870         case glslang::EOpImageAtomicExchange:
   3871         case glslang::EOpImageAtomicCompSwap:
   3872         case glslang::EOpImageAtomicLoad:
   3873         case glslang::EOpImageAtomicStore:
   3874             if (i == 0)
   3875                 lvalue = true;
   3876             break;
   3877         case glslang::EOpSparseImageLoad:
   3878             if ((sampler.ms && i == 3) || (! sampler.ms && i == 2))
   3879                 lvalue = true;
   3880             break;
   3881 #ifdef AMD_EXTENSIONS
   3882         case glslang::EOpSparseTexture:
   3883             if (((cubeCompare || f16ShadowCompare) && i == 3) || (! (cubeCompare || f16ShadowCompare) && i == 2))
   3884                 lvalue = true;
   3885             break;
   3886         case glslang::EOpSparseTextureClamp:
   3887             if (((cubeCompare || f16ShadowCompare) && i == 4) || (! (cubeCompare || f16ShadowCompare) && i == 3))
   3888                 lvalue = true;
   3889             break;
   3890         case glslang::EOpSparseTextureLod:
   3891         case glslang::EOpSparseTextureOffset:
   3892             if  ((f16ShadowCompare && i == 4) || (! f16ShadowCompare && i == 3))
   3893                 lvalue = true;
   3894             break;
   3895 #else
   3896         case glslang::EOpSparseTexture:
   3897             if ((cubeCompare && i == 3) || (! cubeCompare && i == 2))
   3898                 lvalue = true;
   3899             break;
   3900         case glslang::EOpSparseTextureClamp:
   3901             if ((cubeCompare && i == 4) || (! cubeCompare && i == 3))
   3902                 lvalue = true;
   3903             break;
   3904         case glslang::EOpSparseTextureLod:
   3905         case glslang::EOpSparseTextureOffset:
   3906             if (i == 3)
   3907                 lvalue = true;
   3908             break;
   3909 #endif
   3910         case glslang::EOpSparseTextureFetch:
   3911             if ((sampler.dim != glslang::EsdRect && i == 3) || (sampler.dim == glslang::EsdRect && i == 2))
   3912                 lvalue = true;
   3913             break;
   3914         case glslang::EOpSparseTextureFetchOffset:
   3915             if ((sampler.dim != glslang::EsdRect && i == 4) || (sampler.dim == glslang::EsdRect && i == 3))
   3916                 lvalue = true;
   3917             break;
   3918 #ifdef AMD_EXTENSIONS
   3919         case glslang::EOpSparseTextureLodOffset:
   3920         case glslang::EOpSparseTextureGrad:
   3921         case glslang::EOpSparseTextureOffsetClamp:
   3922             if ((f16ShadowCompare && i == 5) || (! f16ShadowCompare && i == 4))
   3923                 lvalue = true;
   3924             break;
   3925         case glslang::EOpSparseTextureGradOffset:
   3926         case glslang::EOpSparseTextureGradClamp:
   3927             if ((f16ShadowCompare && i == 6) || (! f16ShadowCompare && i == 5))
   3928                 lvalue = true;
   3929             break;
   3930         case glslang::EOpSparseTextureGradOffsetClamp:
   3931             if ((f16ShadowCompare && i == 7) || (! f16ShadowCompare && i == 6))
   3932                 lvalue = true;
   3933             break;
   3934 #else
   3935         case glslang::EOpSparseTextureLodOffset:
   3936         case glslang::EOpSparseTextureGrad:
   3937         case glslang::EOpSparseTextureOffsetClamp:
   3938             if (i == 4)
   3939                 lvalue = true;
   3940             break;
   3941         case glslang::EOpSparseTextureGradOffset:
   3942         case glslang::EOpSparseTextureGradClamp:
   3943             if (i == 5)
   3944                 lvalue = true;
   3945             break;
   3946         case glslang::EOpSparseTextureGradOffsetClamp:
   3947             if (i == 6)
   3948                 lvalue = true;
   3949             break;
   3950 #endif
   3951         case glslang::EOpSparseTextureGather:
   3952             if ((sampler.shadow && i == 3) || (! sampler.shadow && i == 2))
   3953                 lvalue = true;
   3954             break;
   3955         case glslang::EOpSparseTextureGatherOffset:
   3956         case glslang::EOpSparseTextureGatherOffsets:
   3957             if ((sampler.shadow && i == 4) || (! sampler.shadow && i == 3))
   3958                 lvalue = true;
   3959             break;
   3960 #ifdef AMD_EXTENSIONS
   3961         case glslang::EOpSparseTextureGatherLod:
   3962             if (i == 3)
   3963                 lvalue = true;
   3964             break;
   3965         case glslang::EOpSparseTextureGatherLodOffset:
   3966         case glslang::EOpSparseTextureGatherLodOffsets:
   3967             if (i == 4)
   3968                 lvalue = true;
   3969             break;
   3970         case glslang::EOpSparseImageLoadLod:
   3971             if (i == 3)
   3972                 lvalue = true;
   3973             break;
   3974 #endif
   3975 #ifdef NV_EXTENSIONS
   3976         case glslang::EOpImageSampleFootprintNV:
   3977             if (i == 4)
   3978                 lvalue = true;
   3979             break;
   3980         case glslang::EOpImageSampleFootprintClampNV:
   3981         case glslang::EOpImageSampleFootprintLodNV:
   3982             if (i == 5)
   3983                 lvalue = true;
   3984             break;
   3985         case glslang::EOpImageSampleFootprintGradNV:
   3986             if (i == 6)
   3987                 lvalue = true;
   3988             break;
   3989         case glslang::EOpImageSampleFootprintGradClampNV:
   3990             if (i == 7)
   3991                 lvalue = true;
   3992             break;
   3993 #endif
   3994         default:
   3995             break;
   3996         }
   3997 
   3998         if (lvalue)
   3999             arguments.push_back(builder.accessChainGetLValue());
   4000         else
   4001             arguments.push_back(accessChainLoad(glslangArguments[i]->getAsTyped()->getType()));
   4002     }
   4003 }
   4004 
   4005 void TGlslangToSpvTraverser::translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments)
   4006 {
   4007     builder.clearAccessChain();
   4008     node.getOperand()->traverse(this);
   4009     arguments.push_back(accessChainLoad(node.getOperand()->getType()));
   4010 }
   4011 
   4012 spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermOperator* node)
   4013 {
   4014     if (! node->isImage() && ! node->isTexture())
   4015         return spv::NoResult;
   4016 
   4017     builder.setLine(node->getLoc().line, node->getLoc().getFilename());
   4018 
   4019     // Process a GLSL texturing op (will be SPV image)
   4020 
   4021     const glslang::TType &imageType = node->getAsAggregate() ? node->getAsAggregate()->getSequence()[0]->getAsTyped()->getType()
   4022                                                              : node->getAsUnaryNode()->getOperand()->getAsTyped()->getType();
   4023     const glslang::TSampler sampler = imageType.getSampler();
   4024 #ifdef AMD_EXTENSIONS
   4025     bool f16ShadowCompare = (sampler.shadow && node->getAsAggregate())
   4026                                 ? node->getAsAggregate()->getSequence()[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16
   4027                                 : false;
   4028 #endif
   4029 
   4030     std::vector<spv::Id> arguments;
   4031     if (node->getAsAggregate())
   4032         translateArguments(*node->getAsAggregate(), arguments);
   4033     else
   4034         translateArguments(*node->getAsUnaryNode(), arguments);
   4035     spv::Decoration precision = TranslatePrecisionDecoration(node->getOperationPrecision());
   4036 
   4037     spv::Builder::TextureParameters params = { };
   4038     params.sampler = arguments[0];
   4039 
   4040     glslang::TCrackedTextureOp cracked;
   4041     node->crackTexture(sampler, cracked);
   4042 
   4043     const bool isUnsignedResult = node->getType().getBasicType() == glslang::EbtUint;
   4044 
   4045     // Check for queries
   4046     if (cracked.query) {
   4047         // OpImageQueryLod works on a sampled image, for other queries the image has to be extracted first
   4048         if (node->getOp() != glslang::EOpTextureQueryLod && builder.isSampledImage(params.sampler))
   4049             params.sampler = builder.createUnaryOp(spv::OpImage, builder.getImageType(params.sampler), params.sampler);
   4050 
   4051         switch (node->getOp()) {
   4052         case glslang::EOpImageQuerySize:
   4053         case glslang::EOpTextureQuerySize:
   4054             if (arguments.size() > 1) {
   4055                 params.lod = arguments[1];
   4056                 return builder.createTextureQueryCall(spv::OpImageQuerySizeLod, params, isUnsignedResult);
   4057             } else
   4058                 return builder.createTextureQueryCall(spv::OpImageQuerySize, params, isUnsignedResult);
   4059         case glslang::EOpImageQuerySamples:
   4060         case glslang::EOpTextureQuerySamples:
   4061             return builder.createTextureQueryCall(spv::OpImageQuerySamples, params, isUnsignedResult);
   4062         case glslang::EOpTextureQueryLod:
   4063             params.coords = arguments[1];
   4064             return builder.createTextureQueryCall(spv::OpImageQueryLod, params, isUnsignedResult);
   4065         case glslang::EOpTextureQueryLevels:
   4066             return builder.createTextureQueryCall(spv::OpImageQueryLevels, params, isUnsignedResult);
   4067         case glslang::EOpSparseTexelsResident:
   4068             return builder.createUnaryOp(spv::OpImageSparseTexelsResident, builder.makeBoolType(), arguments[0]);
   4069         default:
   4070             assert(0);
   4071             break;
   4072         }
   4073     }
   4074 
   4075     int components = node->getType().getVectorSize();
   4076 
   4077     if (node->getOp() == glslang::EOpTextureFetch) {
   4078         // These must produce 4 components, per SPIR-V spec.  We'll add a conversion constructor if needed.
   4079         // This will only happen through the HLSL path for operator[], so we do not have to handle e.g.
   4080         // the EOpTexture/Proj/Lod/etc family.  It would be harmless to do so, but would need more logic
   4081         // here around e.g. which ones return scalars or other types.
   4082         components = 4;
   4083     }
   4084 
   4085     glslang::TType returnType(node->getType().getBasicType(), glslang::EvqTemporary, components);
   4086 
   4087     auto resultType = [&returnType,this]{ return convertGlslangToSpvType(returnType); };
   4088 
   4089     // Check for image functions other than queries
   4090     if (node->isImage()) {
   4091         std::vector<spv::IdImmediate> operands;
   4092         auto opIt = arguments.begin();
   4093         spv::IdImmediate image = { true, *(opIt++) };
   4094         operands.push_back(image);
   4095 
   4096         // Handle subpass operations
   4097         // TODO: GLSL should change to have the "MS" only on the type rather than the
   4098         // built-in function.
   4099         if (cracked.subpass) {
   4100             // add on the (0,0) coordinate
   4101             spv::Id zero = builder.makeIntConstant(0);
   4102             std::vector<spv::Id> comps;
   4103             comps.push_back(zero);
   4104             comps.push_back(zero);
   4105             spv::IdImmediate coord = { true,
   4106                 builder.makeCompositeConstant(builder.makeVectorType(builder.makeIntType(32), 2), comps) };
   4107             operands.push_back(coord);
   4108             if (sampler.ms) {
   4109                 spv::IdImmediate imageOperands = { false, spv::ImageOperandsSampleMask };
   4110                 operands.push_back(imageOperands);
   4111                 spv::IdImmediate imageOperand = { true, *(opIt++) };
   4112                 operands.push_back(imageOperand);
   4113             }
   4114             spv::Id result = builder.createOp(spv::OpImageRead, resultType(), operands);
   4115             builder.setPrecision(result, precision);
   4116             return result;
   4117         }
   4118 
   4119         spv::IdImmediate coord = { true, *(opIt++) };
   4120         operands.push_back(coord);
   4121 #ifdef AMD_EXTENSIONS
   4122         if (node->getOp() == glslang::EOpImageLoad || node->getOp() == glslang::EOpImageLoadLod) {
   4123 #else
   4124         if (node->getOp() == glslang::EOpImageLoad) {
   4125 #endif
   4126             spv::ImageOperandsMask mask = spv::ImageOperandsMaskNone;
   4127             if (sampler.ms) {
   4128                 mask = mask | spv::ImageOperandsSampleMask;
   4129             }
   4130 #ifdef AMD_EXTENSIONS
   4131             if (cracked.lod) {
   4132                 builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod);
   4133                 builder.addCapability(spv::CapabilityImageReadWriteLodAMD);
   4134                 mask = mask | spv::ImageOperandsLodMask;
   4135             }
   4136 #endif
   4137             mask = mask | TranslateImageOperands(TranslateCoherent(imageType));
   4138             mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMakeTexelAvailableKHRMask);
   4139             if (mask) {
   4140                 spv::IdImmediate imageOperands = { false, (unsigned int)mask };
   4141                 operands.push_back(imageOperands);
   4142             }
   4143             if (mask & spv::ImageOperandsSampleMask) {
   4144                 spv::IdImmediate imageOperand = { true, *opIt++ };
   4145                 operands.push_back(imageOperand);
   4146             }
   4147 #ifdef AMD_EXTENSIONS
   4148             if (mask & spv::ImageOperandsLodMask) {
   4149                 spv::IdImmediate imageOperand = { true, *opIt++ };
   4150                 operands.push_back(imageOperand);
   4151             }
   4152 #endif
   4153             if (mask & spv::ImageOperandsMakeTexelVisibleKHRMask) {
   4154                 spv::IdImmediate imageOperand = { true, builder.makeUintConstant(TranslateMemoryScope(TranslateCoherent(imageType))) };
   4155                 operands.push_back(imageOperand);
   4156             }
   4157 
   4158             if (builder.getImageTypeFormat(builder.getImageType(operands.front().word)) == spv::ImageFormatUnknown)
   4159                 builder.addCapability(spv::CapabilityStorageImageReadWithoutFormat);
   4160 
   4161             std::vector<spv::Id> result(1, builder.createOp(spv::OpImageRead, resultType(), operands));
   4162             builder.setPrecision(result[0], precision);
   4163 
   4164             // If needed, add a conversion constructor to the proper size.
   4165             if (components != node->getType().getVectorSize())
   4166                 result[0] = builder.createConstructor(precision, result, convertGlslangToSpvType(node->getType()));
   4167 
   4168             return result[0];
   4169 #ifdef AMD_EXTENSIONS
   4170         } else if (node->getOp() == glslang::EOpImageStore || node->getOp() == glslang::EOpImageStoreLod) {
   4171 #else
   4172         } else if (node->getOp() == glslang::EOpImageStore) {
   4173 #endif
   4174 
   4175             // Push the texel value before the operands
   4176 #ifdef AMD_EXTENSIONS
   4177             if (sampler.ms || cracked.lod) {
   4178 #else
   4179             if (sampler.ms) {
   4180 #endif
   4181                 spv::IdImmediate texel = { true, *(opIt + 1) };
   4182                 operands.push_back(texel);
   4183             } else {
   4184                 spv::IdImmediate texel = { true, *opIt };
   4185                 operands.push_back(texel);
   4186             }
   4187 
   4188             spv::ImageOperandsMask mask = spv::ImageOperandsMaskNone;
   4189             if (sampler.ms) {
   4190                 mask = mask | spv::ImageOperandsSampleMask;
   4191             }
   4192 #ifdef AMD_EXTENSIONS
   4193             if (cracked.lod) {
   4194                 builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod);
   4195                 builder.addCapability(spv::CapabilityImageReadWriteLodAMD);
   4196                 mask = mask | spv::ImageOperandsLodMask;
   4197             }
   4198 #endif
   4199             mask = mask | TranslateImageOperands(TranslateCoherent(imageType));
   4200             mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMakeTexelVisibleKHRMask);
   4201             if (mask) {
   4202                 spv::IdImmediate imageOperands = { false, (unsigned int)mask };
   4203                 operands.push_back(imageOperands);
   4204             }
   4205             if (mask & spv::ImageOperandsSampleMask) {
   4206                 spv::IdImmediate imageOperand = { true, *opIt++ };
   4207                 operands.push_back(imageOperand);
   4208             }
   4209 #ifdef AMD_EXTENSIONS
   4210             if (mask & spv::ImageOperandsLodMask) {
   4211                 spv::IdImmediate imageOperand = { true, *opIt++ };
   4212                 operands.push_back(imageOperand);
   4213             }
   4214 #endif
   4215             if (mask & spv::ImageOperandsMakeTexelAvailableKHRMask) {
   4216                 spv::IdImmediate imageOperand = { true, builder.makeUintConstant(TranslateMemoryScope(TranslateCoherent(imageType))) };
   4217                 operands.push_back(imageOperand);
   4218             }
   4219 
   4220             builder.createNoResultOp(spv::OpImageWrite, operands);
   4221             if (builder.getImageTypeFormat(builder.getImageType(operands.front().word)) == spv::ImageFormatUnknown)
   4222                 builder.addCapability(spv::CapabilityStorageImageWriteWithoutFormat);
   4223             return spv::NoResult;
   4224 #ifdef AMD_EXTENSIONS
   4225         } else if (node->getOp() == glslang::EOpSparseImageLoad || node->getOp() == glslang::EOpSparseImageLoadLod) {
   4226 #else
   4227         } else if (node->getOp() == glslang::EOpSparseImageLoad) {
   4228 #endif
   4229             builder.addCapability(spv::CapabilitySparseResidency);
   4230             if (builder.getImageTypeFormat(builder.getImageType(operands.front().word)) == spv::ImageFormatUnknown)
   4231                 builder.addCapability(spv::CapabilityStorageImageReadWithoutFormat);
   4232 
   4233             spv::ImageOperandsMask mask = spv::ImageOperandsMaskNone;
   4234             if (sampler.ms) {
   4235                 mask = mask | spv::ImageOperandsSampleMask;
   4236             }
   4237 #ifdef AMD_EXTENSIONS
   4238             if (cracked.lod) {
   4239                 builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod);
   4240                 builder.addCapability(spv::CapabilityImageReadWriteLodAMD);
   4241 
   4242                 mask = mask | spv::ImageOperandsLodMask;
   4243             }
   4244 #endif
   4245             mask = mask | TranslateImageOperands(TranslateCoherent(imageType));
   4246             mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMakeTexelAvailableKHRMask);
   4247             if (mask) {
   4248                 spv::IdImmediate imageOperands = { false, (unsigned int)mask };
   4249                 operands.push_back(imageOperands);
   4250             }
   4251             if (mask & spv::ImageOperandsSampleMask) {
   4252                 spv::IdImmediate imageOperand = { true, *opIt++ };
   4253                 operands.push_back(imageOperand);
   4254             }
   4255 #ifdef AMD_EXTENSIONS
   4256             if (mask & spv::ImageOperandsLodMask) {
   4257                 spv::IdImmediate imageOperand = { true, *opIt++ };
   4258                 operands.push_back(imageOperand);
   4259             }
   4260 #endif
   4261             if (mask & spv::ImageOperandsMakeTexelVisibleKHRMask) {
   4262                 spv::IdImmediate imageOperand = { true, builder.makeUintConstant(TranslateMemoryScope(TranslateCoherent(imageType))) };
   4263                 operands.push_back(imageOperand);
   4264             }
   4265 
   4266             // Create the return type that was a special structure
   4267             spv::Id texelOut = *opIt;
   4268             spv::Id typeId0 = resultType();
   4269             spv::Id typeId1 = builder.getDerefTypeId(texelOut);
   4270             spv::Id resultTypeId = builder.makeStructResultType(typeId0, typeId1);
   4271 
   4272             spv::Id resultId = builder.createOp(spv::OpImageSparseRead, resultTypeId, operands);
   4273 
   4274             // Decode the return type
   4275             builder.createStore(builder.createCompositeExtract(resultId, typeId1, 1), texelOut);
   4276             return builder.createCompositeExtract(resultId, typeId0, 0);
   4277         } else {
   4278             // Process image atomic operations
   4279 
   4280             // GLSL "IMAGE_PARAMS" will involve in constructing an image texel pointer and this pointer,
   4281             // as the first source operand, is required by SPIR-V atomic operations.
   4282             // For non-MS, the sample value should be 0
   4283             spv::IdImmediate sample = { true, sampler.ms ? *(opIt++) : builder.makeUintConstant(0) };
   4284             operands.push_back(sample);
   4285 
   4286             spv::Id resultTypeId;
   4287             // imageAtomicStore has a void return type so base the pointer type on
   4288             // the type of the value operand.
   4289             if (node->getOp() == glslang::EOpImageAtomicStore) {
   4290                 resultTypeId = builder.makePointer(spv::StorageClassImage, builder.getTypeId(operands[2].word));
   4291             } else {
   4292                 resultTypeId = builder.makePointer(spv::StorageClassImage, resultType());
   4293             }
   4294             spv::Id pointer = builder.createOp(spv::OpImageTexelPointer, resultTypeId, operands);
   4295 
   4296             std::vector<spv::Id> operands;
   4297             operands.push_back(pointer);
   4298             for (; opIt != arguments.end(); ++opIt)
   4299                 operands.push_back(*opIt);
   4300 
   4301             return createAtomicOperation(node->getOp(), precision, resultType(), operands, node->getBasicType());
   4302         }
   4303     }
   4304 
   4305 #ifdef AMD_EXTENSIONS
   4306     // Check for fragment mask functions other than queries
   4307     if (cracked.fragMask) {
   4308         assert(sampler.ms);
   4309 
   4310         auto opIt = arguments.begin();
   4311         std::vector<spv::Id> operands;
   4312 
   4313         // Extract the image if necessary
   4314         if (builder.isSampledImage(params.sampler))
   4315             params.sampler = builder.createUnaryOp(spv::OpImage, builder.getImageType(params.sampler), params.sampler);
   4316 
   4317         operands.push_back(params.sampler);
   4318         ++opIt;
   4319 
   4320         if (sampler.isSubpass()) {
   4321             // add on the (0,0) coordinate
   4322             spv::Id zero = builder.makeIntConstant(0);
   4323             std::vector<spv::Id> comps;
   4324             comps.push_back(zero);
   4325             comps.push_back(zero);
   4326             operands.push_back(builder.makeCompositeConstant(builder.makeVectorType(builder.makeIntType(32), 2), comps));
   4327         }
   4328 
   4329         for (; opIt != arguments.end(); ++opIt)
   4330             operands.push_back(*opIt);
   4331 
   4332         spv::Op fragMaskOp = spv::OpNop;
   4333         if (node->getOp() == glslang::EOpFragmentMaskFetch)
   4334             fragMaskOp = spv::OpFragmentMaskFetchAMD;
   4335         else if (node->getOp() == glslang::EOpFragmentFetch)
   4336             fragMaskOp = spv::OpFragmentFetchAMD;
   4337 
   4338         builder.addExtension(spv::E_SPV_AMD_shader_fragment_mask);
   4339         builder.addCapability(spv::CapabilityFragmentMaskAMD);
   4340         return builder.createOp(fragMaskOp, resultType(), operands);
   4341     }
   4342 #endif
   4343 
   4344     // Check for texture functions other than queries
   4345     bool sparse = node->isSparseTexture();
   4346 #ifdef NV_EXTENSIONS
   4347     bool imageFootprint = node->isImageFootprint();
   4348 #endif
   4349 
   4350     bool cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
   4351 
   4352     // check for bias argument
   4353     bool bias = false;
   4354 #ifdef AMD_EXTENSIONS
   4355     if (! cracked.lod && ! cracked.grad && ! cracked.fetch && ! cubeCompare) {
   4356 #else
   4357     if (! cracked.lod && ! cracked.gather && ! cracked.grad && ! cracked.fetch && ! cubeCompare) {
   4358 #endif
   4359         int nonBiasArgCount = 2;
   4360 #ifdef AMD_EXTENSIONS
   4361         if (cracked.gather)
   4362             ++nonBiasArgCount; // comp argument should be present when bias argument is present
   4363 
   4364         if (f16ShadowCompare)
   4365             ++nonBiasArgCount;
   4366 #endif
   4367         if (cracked.offset)
   4368             ++nonBiasArgCount;
   4369 #ifdef AMD_EXTENSIONS
   4370         else if (cracked.offsets)
   4371             ++nonBiasArgCount;
   4372 #endif
   4373         if (cracked.grad)
   4374             nonBiasArgCount += 2;
   4375         if (cracked.lodClamp)
   4376             ++nonBiasArgCount;
   4377         if (sparse)
   4378             ++nonBiasArgCount;
   4379 #ifdef NV_EXTENSIONS
   4380         if (imageFootprint)
   4381             //Following three extra arguments
   4382             // int granularity, bool coarse, out gl_TextureFootprint2DNV footprint
   4383             nonBiasArgCount += 3;
   4384 #endif
   4385         if ((int)arguments.size() > nonBiasArgCount)
   4386             bias = true;
   4387     }
   4388 
   4389     // See if the sampler param should really be just the SPV image part
   4390     if (cracked.fetch) {
   4391         // a fetch needs to have the image extracted first
   4392         if (builder.isSampledImage(params.sampler))
   4393             params.sampler = builder.createUnaryOp(spv::OpImage, builder.getImageType(params.sampler), params.sampler);
   4394     }
   4395 
   4396 #ifdef AMD_EXTENSIONS
   4397     if (cracked.gather) {
   4398         const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions();
   4399         if (bias || cracked.lod ||
   4400             sourceExtensions.find(glslang::E_GL_AMD_texture_gather_bias_lod) != sourceExtensions.end()) {
   4401             builder.addExtension(spv::E_SPV_AMD_texture_gather_bias_lod);
   4402             builder.addCapability(spv::CapabilityImageGatherBiasLodAMD);
   4403         }
   4404     }
   4405 #endif
   4406 
   4407     // set the rest of the arguments
   4408 
   4409     params.coords = arguments[1];
   4410     int extraArgs = 0;
   4411     bool noImplicitLod = false;
   4412 
   4413     // sort out where Dref is coming from
   4414 #ifdef AMD_EXTENSIONS
   4415     if (cubeCompare || f16ShadowCompare) {
   4416 #else
   4417     if (cubeCompare) {
   4418 #endif
   4419         params.Dref = arguments[2];
   4420         ++extraArgs;
   4421     } else if (sampler.shadow && cracked.gather) {
   4422         params.Dref = arguments[2];
   4423         ++extraArgs;
   4424     } else if (sampler.shadow) {
   4425         std::vector<spv::Id> indexes;
   4426         int dRefComp;
   4427         if (cracked.proj)
   4428             dRefComp = 2;  // "The resulting 3rd component of P in the shadow forms is used as Dref"
   4429         else
   4430             dRefComp = builder.getNumComponents(params.coords) - 1;
   4431         indexes.push_back(dRefComp);
   4432         params.Dref = builder.createCompositeExtract(params.coords, builder.getScalarTypeId(builder.getTypeId(params.coords)), indexes);
   4433     }
   4434 
   4435     // lod
   4436     if (cracked.lod) {
   4437         params.lod = arguments[2 + extraArgs];
   4438         ++extraArgs;
   4439     } else if (glslangIntermediate->getStage() != EShLangFragment
   4440 #ifdef NV_EXTENSIONS
   4441         // NV_compute_shader_derivatives layout qualifiers allow for implicit LODs
   4442            && !(glslangIntermediate->getStage() == EShLangCompute &&
   4443                 (glslangIntermediate->getLayoutDerivativeModeNone() != glslang::LayoutDerivativeNone))
   4444 #endif
   4445         ) {
   4446         // we need to invent the default lod for an explicit lod instruction for a non-fragment stage
   4447         noImplicitLod = true;
   4448     }
   4449 
   4450     // multisample
   4451     if (sampler.ms) {
   4452         params.sample = arguments[2 + extraArgs]; // For MS, "sample" should be specified
   4453         ++extraArgs;
   4454     }
   4455 
   4456     // gradient
   4457     if (cracked.grad) {
   4458         params.gradX = arguments[2 + extraArgs];
   4459         params.gradY = arguments[3 + extraArgs];
   4460         extraArgs += 2;
   4461     }
   4462 
   4463     // offset and offsets
   4464     if (cracked.offset) {
   4465         params.offset = arguments[2 + extraArgs];
   4466         ++extraArgs;
   4467     } else if (cracked.offsets) {
   4468         params.offsets = arguments[2 + extraArgs];
   4469         ++extraArgs;
   4470     }
   4471 
   4472     // lod clamp
   4473     if (cracked.lodClamp) {
   4474         params.lodClamp = arguments[2 + extraArgs];
   4475         ++extraArgs;
   4476     }
   4477     // sparse
   4478     if (sparse) {
   4479         params.texelOut = arguments[2 + extraArgs];
   4480         ++extraArgs;
   4481     }
   4482 
   4483     // gather component
   4484     if (cracked.gather && ! sampler.shadow) {
   4485         // default component is 0, if missing, otherwise an argument
   4486         if (2 + extraArgs < (int)arguments.size()) {
   4487             params.component = arguments[2 + extraArgs];
   4488             ++extraArgs;
   4489         } else
   4490             params.component = builder.makeIntConstant(0);
   4491     }
   4492 #ifdef NV_EXTENSIONS
   4493     spv::Id  resultStruct = spv::NoResult;
   4494     if (imageFootprint) {
   4495         //Following three extra arguments
   4496         // int granularity, bool coarse, out gl_TextureFootprint2DNV footprint
   4497         params.granularity = arguments[2 + extraArgs];
   4498         params.coarse = arguments[3 + extraArgs];
   4499         resultStruct = arguments[4 + extraArgs];
   4500         extraArgs += 3;
   4501     }
   4502 #endif
   4503     // bias
   4504     if (bias) {
   4505         params.bias = arguments[2 + extraArgs];
   4506         ++extraArgs;
   4507     }
   4508 
   4509 #ifdef NV_EXTENSIONS
   4510     if (imageFootprint) {
   4511         builder.addExtension(spv::E_SPV_NV_shader_image_footprint);
   4512         builder.addCapability(spv::CapabilityImageFootprintNV);
   4513 
   4514 
   4515         //resultStructType(OpenGL type) contains 5 elements:
   4516         //struct gl_TextureFootprint2DNV {
   4517         //    uvec2 anchor;
   4518         //    uvec2 offset;
   4519         //    uvec2 mask;
   4520         //    uint  lod;
   4521         //    uint  granularity;
   4522         //};
   4523         //or
   4524         //struct gl_TextureFootprint3DNV {
   4525         //    uvec3 anchor;
   4526         //    uvec3 offset;
   4527         //    uvec2 mask;
   4528         //    uint  lod;
   4529         //    uint  granularity;
   4530         //};
   4531         spv::Id resultStructType = builder.getContainedTypeId(builder.getTypeId(resultStruct));
   4532         assert(builder.isStructType(resultStructType));
   4533 
   4534         //resType (SPIR-V type) contains 6 elements:
   4535         //Member 0 must be a Boolean type scalar(LOD),
   4536         //Member 1 must be a vector of integer type, whose Signedness operand is 0(anchor),
   4537         //Member 2 must be a vector of integer type, whose Signedness operand is 0(offset),
   4538         //Member 3 must be a vector of integer type, whose Signedness operand is 0(mask),
   4539         //Member 4 must be a scalar of integer type, whose Signedness operand is 0(lod),
   4540         //Member 5 must be a scalar of integer type, whose Signedness operand is 0(granularity).
   4541         std::vector<spv::Id> members;
   4542         members.push_back(resultType());
   4543         for (int i = 0; i < 5; i++) {
   4544             members.push_back(builder.getContainedTypeId(resultStructType, i));
   4545         }
   4546         spv::Id resType = builder.makeStructType(members, "ResType");
   4547 
   4548         //call ImageFootprintNV
   4549         spv::Id res = builder.createTextureCall(precision, resType, sparse, cracked.fetch, cracked.proj, cracked.gather, noImplicitLod, params);
   4550 
   4551         //copy resType (SPIR-V type) to resultStructType(OpenGL type)
   4552         for (int i = 0; i < 5; i++) {
   4553             builder.clearAccessChain();
   4554             builder.setAccessChainLValue(resultStruct);
   4555 
   4556             //Accessing to a struct we created, no coherent flag is set
   4557             spv::Builder::AccessChain::CoherentFlags flags;
   4558             flags.clear();
   4559 
   4560             builder.accessChainPush(builder.makeIntConstant(i), flags, 0);
   4561             builder.accessChainStore(builder.createCompositeExtract(res, builder.getContainedTypeId(resType, i+1), i+1));
   4562         }
   4563         return builder.createCompositeExtract(res, resultType(), 0);
   4564     }
   4565 #endif
   4566 
   4567     // projective component (might not to move)
   4568     // GLSL: "The texture coordinates consumed from P, not including the last component of P,
   4569     //       are divided by the last component of P."
   4570     // SPIR-V:  "... (u [, v] [, w], q)... It may be a vector larger than needed, but all
   4571     //          unused components will appear after all used components."
   4572     if (cracked.proj) {
   4573         int projSourceComp = builder.getNumComponents(params.coords) - 1;
   4574         int projTargetComp;
   4575         switch (sampler.dim) {
   4576         case glslang::Esd1D:   projTargetComp = 1;              break;
   4577         case glslang::Esd2D:   projTargetComp = 2;              break;
   4578         case glslang::EsdRect: projTargetComp = 2;              break;
   4579         default:               projTargetComp = projSourceComp; break;
   4580         }
   4581         // copy the projective coordinate if we have to
   4582         if (projTargetComp != projSourceComp) {
   4583             spv::Id projComp = builder.createCompositeExtract(params.coords,
   4584                                                               builder.getScalarTypeId(builder.getTypeId(params.coords)),
   4585                                                               projSourceComp);
   4586             params.coords = builder.createCompositeInsert(projComp, params.coords,
   4587                                                           builder.getTypeId(params.coords), projTargetComp);
   4588         }
   4589     }
   4590 
   4591     // nonprivate
   4592     if (imageType.getQualifier().nonprivate) {
   4593         params.nonprivate = true;
   4594     }
   4595 
   4596     // volatile
   4597     if (imageType.getQualifier().volatil) {
   4598         params.volatil = true;
   4599     }
   4600 
   4601     std::vector<spv::Id> result( 1,
   4602         builder.createTextureCall(precision, resultType(), sparse, cracked.fetch, cracked.proj, cracked.gather, noImplicitLod, params)
   4603     );
   4604 
   4605     if (components != node->getType().getVectorSize())
   4606         result[0] = builder.createConstructor(precision, result, convertGlslangToSpvType(node->getType()));
   4607 
   4608     return result[0];
   4609 }
   4610 
   4611 spv::Id TGlslangToSpvTraverser::handleUserFunctionCall(const glslang::TIntermAggregate* node)
   4612 {
   4613     // Grab the function's pointer from the previously created function
   4614     spv::Function* function = functionMap[node->getName().c_str()];
   4615     if (! function)
   4616         return 0;
   4617 
   4618     const glslang::TIntermSequence& glslangArgs = node->getSequence();
   4619     const glslang::TQualifierList& qualifiers = node->getQualifierList();
   4620 
   4621     //  See comments in makeFunctions() for details about the semantics for parameter passing.
   4622     //
   4623     // These imply we need a four step process:
   4624     // 1. Evaluate the arguments
   4625     // 2. Allocate and make copies of in, out, and inout arguments
   4626     // 3. Make the call
   4627     // 4. Copy back the results
   4628 
   4629     // 1. Evaluate the arguments and their types
   4630     std::vector<spv::Builder::AccessChain> lValues;
   4631     std::vector<spv::Id> rValues;
   4632     std::vector<const glslang::TType*> argTypes;
   4633     for (int a = 0; a < (int)glslangArgs.size(); ++a) {
   4634         argTypes.push_back(&glslangArgs[a]->getAsTyped()->getType());
   4635         // build l-value
   4636         builder.clearAccessChain();
   4637         glslangArgs[a]->traverse(this);
   4638         // keep outputs and pass-by-originals as l-values, evaluate others as r-values
   4639         if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0) ||
   4640             writableParam(qualifiers[a])) {
   4641             // save l-value
   4642             lValues.push_back(builder.getAccessChain());
   4643         } else {
   4644             // process r-value
   4645             rValues.push_back(accessChainLoad(*argTypes.back()));
   4646         }
   4647     }
   4648 
   4649     // 2. Allocate space for anything needing a copy, and if it's "in" or "inout"
   4650     // copy the original into that space.
   4651     //
   4652     // Also, build up the list of actual arguments to pass in for the call
   4653     int lValueCount = 0;
   4654     int rValueCount = 0;
   4655     std::vector<spv::Id> spvArgs;
   4656     for (int a = 0; a < (int)glslangArgs.size(); ++a) {
   4657         spv::Id arg;
   4658         if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0)) {
   4659             builder.setAccessChain(lValues[lValueCount]);
   4660             arg = builder.accessChainGetLValue();
   4661             ++lValueCount;
   4662         } else if (writableParam(qualifiers[a])) {
   4663             // need space to hold the copy
   4664             arg = builder.createVariable(spv::StorageClassFunction, builder.getContainedTypeId(function->getParamType(a)), "param");
   4665             if (qualifiers[a] == glslang::EvqIn || qualifiers[a] == glslang::EvqInOut) {
   4666                 // need to copy the input into output space
   4667                 builder.setAccessChain(lValues[lValueCount]);
   4668                 spv::Id copy = accessChainLoad(*argTypes[a]);
   4669                 builder.clearAccessChain();
   4670                 builder.setAccessChainLValue(arg);
   4671                 multiTypeStore(*argTypes[a], copy);
   4672             }
   4673             ++lValueCount;
   4674         } else {
   4675             // process r-value, which involves a copy for a type mismatch
   4676             if (function->getParamType(a) != convertGlslangToSpvType(*argTypes[a])) {
   4677                 spv::Id argCopy = builder.createVariable(spv::StorageClassFunction, function->getParamType(a), "arg");
   4678                 builder.clearAccessChain();
   4679                 builder.setAccessChainLValue(argCopy);
   4680                 multiTypeStore(*argTypes[a], rValues[rValueCount]);
   4681                 arg = builder.createLoad(argCopy);
   4682             } else
   4683                 arg = rValues[rValueCount];
   4684             ++rValueCount;
   4685         }
   4686         spvArgs.push_back(arg);
   4687     }
   4688 
   4689     // 3. Make the call.
   4690     spv::Id result = builder.createFunctionCall(function, spvArgs);
   4691     builder.setPrecision(result, TranslatePrecisionDecoration(node->getType()));
   4692 
   4693     // 4. Copy back out an "out" arguments.
   4694     lValueCount = 0;
   4695     for (int a = 0; a < (int)glslangArgs.size(); ++a) {
   4696         if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0))
   4697             ++lValueCount;
   4698         else if (writableParam(qualifiers[a])) {
   4699             if (qualifiers[a] == glslang::EvqOut || qualifiers[a] == glslang::EvqInOut) {
   4700                 spv::Id copy = builder.createLoad(spvArgs[a]);
   4701                 builder.setAccessChain(lValues[lValueCount]);
   4702                 multiTypeStore(*argTypes[a], copy);
   4703             }
   4704             ++lValueCount;
   4705         }
   4706     }
   4707 
   4708     return result;
   4709 }
   4710 
   4711 // Translate AST operation to SPV operation, already having SPV-based operands/types.
   4712 spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, OpDecorations& decorations,
   4713                                                       spv::Id typeId, spv::Id left, spv::Id right,
   4714                                                       glslang::TBasicType typeProxy, bool reduceComparison)
   4715 {
   4716     bool isUnsigned = isTypeUnsignedInt(typeProxy);
   4717     bool isFloat = isTypeFloat(typeProxy);
   4718     bool isBool = typeProxy == glslang::EbtBool;
   4719 
   4720     spv::Op binOp = spv::OpNop;
   4721     bool needMatchingVectors = true;  // for non-matrix ops, would a scalar need to smear to match a vector?
   4722     bool comparison = false;
   4723 
   4724     switch (op) {
   4725     case glslang::EOpAdd:
   4726     case glslang::EOpAddAssign:
   4727         if (isFloat)
   4728             binOp = spv::OpFAdd;
   4729         else
   4730             binOp = spv::OpIAdd;
   4731         break;
   4732     case glslang::EOpSub:
   4733     case glslang::EOpSubAssign:
   4734         if (isFloat)
   4735             binOp = spv::OpFSub;
   4736         else
   4737             binOp = spv::OpISub;
   4738         break;
   4739     case glslang::EOpMul:
   4740     case glslang::EOpMulAssign:
   4741         if (isFloat)
   4742             binOp = spv::OpFMul;
   4743         else
   4744             binOp = spv::OpIMul;
   4745         break;
   4746     case glslang::EOpVectorTimesScalar:
   4747     case glslang::EOpVectorTimesScalarAssign:
   4748         if (isFloat && (builder.isVector(left) || builder.isVector(right))) {
   4749             if (builder.isVector(right))
   4750                 std::swap(left, right);
   4751             assert(builder.isScalar(right));
   4752             needMatchingVectors = false;
   4753             binOp = spv::OpVectorTimesScalar;
   4754         } else if (isFloat)
   4755             binOp = spv::OpFMul;
   4756           else
   4757             binOp = spv::OpIMul;
   4758         break;
   4759     case glslang::EOpVectorTimesMatrix:
   4760     case glslang::EOpVectorTimesMatrixAssign:
   4761         binOp = spv::OpVectorTimesMatrix;
   4762         break;
   4763     case glslang::EOpMatrixTimesVector:
   4764         binOp = spv::OpMatrixTimesVector;
   4765         break;
   4766     case glslang::EOpMatrixTimesScalar:
   4767     case glslang::EOpMatrixTimesScalarAssign:
   4768         binOp = spv::OpMatrixTimesScalar;
   4769         break;
   4770     case glslang::EOpMatrixTimesMatrix:
   4771     case glslang::EOpMatrixTimesMatrixAssign:
   4772         binOp = spv::OpMatrixTimesMatrix;
   4773         break;
   4774     case glslang::EOpOuterProduct:
   4775         binOp = spv::OpOuterProduct;
   4776         needMatchingVectors = false;
   4777         break;
   4778 
   4779     case glslang::EOpDiv:
   4780     case glslang::EOpDivAssign:
   4781         if (isFloat)
   4782             binOp = spv::OpFDiv;
   4783         else if (isUnsigned)
   4784             binOp = spv::OpUDiv;
   4785         else
   4786             binOp = spv::OpSDiv;
   4787         break;
   4788     case glslang::EOpMod:
   4789     case glslang::EOpModAssign:
   4790         if (isFloat)
   4791             binOp = spv::OpFMod;
   4792         else if (isUnsigned)
   4793             binOp = spv::OpUMod;
   4794         else
   4795             binOp = spv::OpSMod;
   4796         break;
   4797     case glslang::EOpRightShift:
   4798     case glslang::EOpRightShiftAssign:
   4799         if (isUnsigned)
   4800             binOp = spv::OpShiftRightLogical;
   4801         else
   4802             binOp = spv::OpShiftRightArithmetic;
   4803         break;
   4804     case glslang::EOpLeftShift:
   4805     case glslang::EOpLeftShiftAssign:
   4806         binOp = spv::OpShiftLeftLogical;
   4807         break;
   4808     case glslang::EOpAnd:
   4809     case glslang::EOpAndAssign:
   4810         binOp = spv::OpBitwiseAnd;
   4811         break;
   4812     case glslang::EOpLogicalAnd:
   4813         needMatchingVectors = false;
   4814         binOp = spv::OpLogicalAnd;
   4815         break;
   4816     case glslang::EOpInclusiveOr:
   4817     case glslang::EOpInclusiveOrAssign:
   4818         binOp = spv::OpBitwiseOr;
   4819         break;
   4820     case glslang::EOpLogicalOr:
   4821         needMatchingVectors = false;
   4822         binOp = spv::OpLogicalOr;
   4823         break;
   4824     case glslang::EOpExclusiveOr:
   4825     case glslang::EOpExclusiveOrAssign:
   4826         binOp = spv::OpBitwiseXor;
   4827         break;
   4828     case glslang::EOpLogicalXor:
   4829         needMatchingVectors = false;
   4830         binOp = spv::OpLogicalNotEqual;
   4831         break;
   4832 
   4833     case glslang::EOpLessThan:
   4834     case glslang::EOpGreaterThan:
   4835     case glslang::EOpLessThanEqual:
   4836     case glslang::EOpGreaterThanEqual:
   4837     case glslang::EOpEqual:
   4838     case glslang::EOpNotEqual:
   4839     case glslang::EOpVectorEqual:
   4840     case glslang::EOpVectorNotEqual:
   4841         comparison = true;
   4842         break;
   4843     default:
   4844         break;
   4845     }
   4846 
   4847     // handle mapped binary operations (should be non-comparison)
   4848     if (binOp != spv::OpNop) {
   4849         assert(comparison == false);
   4850         if (builder.isMatrix(left) || builder.isMatrix(right))
   4851             return createBinaryMatrixOperation(binOp, decorations, typeId, left, right);
   4852 
   4853         // No matrix involved; make both operands be the same number of components, if needed
   4854         if (needMatchingVectors)
   4855             builder.promoteScalar(decorations.precision, left, right);
   4856 
   4857         spv::Id result = builder.createBinOp(binOp, typeId, left, right);
   4858         builder.addDecoration(result, decorations.noContraction);
   4859         builder.addDecoration(result, decorations.nonUniform);
   4860         return builder.setPrecision(result, decorations.precision);
   4861     }
   4862 
   4863     if (! comparison)
   4864         return 0;
   4865 
   4866     // Handle comparison instructions
   4867 
   4868     if (reduceComparison && (op == glslang::EOpEqual || op == glslang::EOpNotEqual)
   4869                          && (builder.isVector(left) || builder.isMatrix(left) || builder.isAggregate(left))) {
   4870         spv::Id result = builder.createCompositeCompare(decorations.precision, left, right, op == glslang::EOpEqual);
   4871         builder.addDecoration(result, decorations.nonUniform);
   4872         return result;
   4873     }
   4874 
   4875     switch (op) {
   4876     case glslang::EOpLessThan:
   4877         if (isFloat)
   4878             binOp = spv::OpFOrdLessThan;
   4879         else if (isUnsigned)
   4880             binOp = spv::OpULessThan;
   4881         else
   4882             binOp = spv::OpSLessThan;
   4883         break;
   4884     case glslang::EOpGreaterThan:
   4885         if (isFloat)
   4886             binOp = spv::OpFOrdGreaterThan;
   4887         else if (isUnsigned)
   4888             binOp = spv::OpUGreaterThan;
   4889         else
   4890             binOp = spv::OpSGreaterThan;
   4891         break;
   4892     case glslang::EOpLessThanEqual:
   4893         if (isFloat)
   4894             binOp = spv::OpFOrdLessThanEqual;
   4895         else if (isUnsigned)
   4896             binOp = spv::OpULessThanEqual;
   4897         else
   4898             binOp = spv::OpSLessThanEqual;
   4899         break;
   4900     case glslang::EOpGreaterThanEqual:
   4901         if (isFloat)
   4902             binOp = spv::OpFOrdGreaterThanEqual;
   4903         else if (isUnsigned)
   4904             binOp = spv::OpUGreaterThanEqual;
   4905         else
   4906             binOp = spv::OpSGreaterThanEqual;
   4907         break;
   4908     case glslang::EOpEqual:
   4909     case glslang::EOpVectorEqual:
   4910         if (isFloat)
   4911             binOp = spv::OpFOrdEqual;
   4912         else if (isBool)
   4913             binOp = spv::OpLogicalEqual;
   4914         else
   4915             binOp = spv::OpIEqual;
   4916         break;
   4917     case glslang::EOpNotEqual:
   4918     case glslang::EOpVectorNotEqual:
   4919         if (isFloat)
   4920             binOp = spv::OpFOrdNotEqual;
   4921         else if (isBool)
   4922             binOp = spv::OpLogicalNotEqual;
   4923         else
   4924             binOp = spv::OpINotEqual;
   4925         break;
   4926     default:
   4927         break;
   4928     }
   4929 
   4930     if (binOp != spv::OpNop) {
   4931         spv::Id result = builder.createBinOp(binOp, typeId, left, right);
   4932         builder.addDecoration(result, decorations.noContraction);
   4933         builder.addDecoration(result, decorations.nonUniform);
   4934         return builder.setPrecision(result, decorations.precision);
   4935     }
   4936 
   4937     return 0;
   4938 }
   4939 
   4940 //
   4941 // Translate AST matrix operation to SPV operation, already having SPV-based operands/types.
   4942 // These can be any of:
   4943 //
   4944 //   matrix * scalar
   4945 //   scalar * matrix
   4946 //   matrix * matrix     linear algebraic
   4947 //   matrix * vector
   4948 //   vector * matrix
   4949 //   matrix * matrix     componentwise
   4950 //   matrix op matrix    op in {+, -, /}
   4951 //   matrix op scalar    op in {+, -, /}
   4952 //   scalar op matrix    op in {+, -, /}
   4953 //
   4954 spv::Id TGlslangToSpvTraverser::createBinaryMatrixOperation(spv::Op op, OpDecorations& decorations, spv::Id typeId,
   4955                                                             spv::Id left, spv::Id right)
   4956 {
   4957     bool firstClass = true;
   4958 
   4959     // First, handle first-class matrix operations (* and matrix/scalar)
   4960     switch (op) {
   4961     case spv::OpFDiv:
   4962         if (builder.isMatrix(left) && builder.isScalar(right)) {
   4963             // turn matrix / scalar into a multiply...
   4964             spv::Id resultType = builder.getTypeId(right);
   4965             right = builder.createBinOp(spv::OpFDiv, resultType, builder.makeFpConstant(resultType, 1.0), right);
   4966             op = spv::OpMatrixTimesScalar;
   4967         } else
   4968             firstClass = false;
   4969         break;
   4970     case spv::OpMatrixTimesScalar:
   4971         if (builder.isMatrix(right))
   4972             std::swap(left, right);
   4973         assert(builder.isScalar(right));
   4974         break;
   4975     case spv::OpVectorTimesMatrix:
   4976         assert(builder.isVector(left));
   4977         assert(builder.isMatrix(right));
   4978         break;
   4979     case spv::OpMatrixTimesVector:
   4980         assert(builder.isMatrix(left));
   4981         assert(builder.isVector(right));
   4982         break;
   4983     case spv::OpMatrixTimesMatrix:
   4984         assert(builder.isMatrix(left));
   4985         assert(builder.isMatrix(right));
   4986         break;
   4987     default:
   4988         firstClass = false;
   4989         break;
   4990     }
   4991 
   4992     if (firstClass) {
   4993         spv::Id result = builder.createBinOp(op, typeId, left, right);
   4994         builder.addDecoration(result, decorations.noContraction);
   4995         builder.addDecoration(result, decorations.nonUniform);
   4996         return builder.setPrecision(result, decorations.precision);
   4997     }
   4998 
   4999     // Handle component-wise +, -, *, %, and / for all combinations of type.
   5000     // The result type of all of them is the same type as the (a) matrix operand.
   5001     // The algorithm is to:
   5002     //   - break the matrix(es) into vectors
   5003     //   - smear any scalar to a vector
   5004     //   - do vector operations
   5005     //   - make a matrix out the vector results
   5006     switch (op) {
   5007     case spv::OpFAdd:
   5008     case spv::OpFSub:
   5009     case spv::OpFDiv:
   5010     case spv::OpFMod:
   5011     case spv::OpFMul:
   5012     {
   5013         // one time set up...
   5014         bool  leftMat = builder.isMatrix(left);
   5015         bool rightMat = builder.isMatrix(right);
   5016         unsigned int numCols = leftMat ? builder.getNumColumns(left) : builder.getNumColumns(right);
   5017         int numRows = leftMat ? builder.getNumRows(left) : builder.getNumRows(right);
   5018         spv::Id scalarType = builder.getScalarTypeId(typeId);
   5019         spv::Id vecType = builder.makeVectorType(scalarType, numRows);
   5020         std::vector<spv::Id> results;
   5021         spv::Id smearVec = spv::NoResult;
   5022         if (builder.isScalar(left))
   5023             smearVec = builder.smearScalar(decorations.precision, left, vecType);
   5024         else if (builder.isScalar(right))
   5025             smearVec = builder.smearScalar(decorations.precision, right, vecType);
   5026 
   5027         // do each vector op
   5028         for (unsigned int c = 0; c < numCols; ++c) {
   5029             std::vector<unsigned int> indexes;
   5030             indexes.push_back(c);
   5031             spv::Id  leftVec =  leftMat ? builder.createCompositeExtract( left, vecType, indexes) : smearVec;
   5032             spv::Id rightVec = rightMat ? builder.createCompositeExtract(right, vecType, indexes) : smearVec;
   5033             spv::Id result = builder.createBinOp(op, vecType, leftVec, rightVec);
   5034             builder.addDecoration(result, decorations.noContraction);
   5035             builder.addDecoration(result, decorations.nonUniform);
   5036             results.push_back(builder.setPrecision(result, decorations.precision));
   5037         }
   5038 
   5039         // put the pieces together
   5040         spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decorations.precision);
   5041         builder.addDecoration(result, decorations.nonUniform);
   5042         return result;
   5043     }
   5044     default:
   5045         assert(0);
   5046         return spv::NoResult;
   5047     }
   5048 }
   5049 
   5050 spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, OpDecorations& decorations, spv::Id typeId,
   5051                                                      spv::Id operand, glslang::TBasicType typeProxy)
   5052 {
   5053     spv::Op unaryOp = spv::OpNop;
   5054     int extBuiltins = -1;
   5055     int libCall = -1;
   5056     bool isUnsigned = isTypeUnsignedInt(typeProxy);
   5057     bool isFloat = isTypeFloat(typeProxy);
   5058 
   5059     switch (op) {
   5060     case glslang::EOpNegative:
   5061         if (isFloat) {
   5062             unaryOp = spv::OpFNegate;
   5063             if (builder.isMatrixType(typeId))
   5064                 return createUnaryMatrixOperation(unaryOp, decorations, typeId, operand, typeProxy);
   5065         } else
   5066             unaryOp = spv::OpSNegate;
   5067         break;
   5068 
   5069     case glslang::EOpLogicalNot:
   5070     case glslang::EOpVectorLogicalNot:
   5071         unaryOp = spv::OpLogicalNot;
   5072         break;
   5073     case glslang::EOpBitwiseNot:
   5074         unaryOp = spv::OpNot;
   5075         break;
   5076 
   5077     case glslang::EOpDeterminant:
   5078         libCall = spv::GLSLstd450Determinant;
   5079         break;
   5080     case glslang::EOpMatrixInverse:
   5081         libCall = spv::GLSLstd450MatrixInverse;
   5082         break;
   5083     case glslang::EOpTranspose:
   5084         unaryOp = spv::OpTranspose;
   5085         break;
   5086 
   5087     case glslang::EOpRadians:
   5088         libCall = spv::GLSLstd450Radians;
   5089         break;
   5090     case glslang::EOpDegrees:
   5091         libCall = spv::GLSLstd450Degrees;
   5092         break;
   5093     case glslang::EOpSin:
   5094         libCall = spv::GLSLstd450Sin;
   5095         break;
   5096     case glslang::EOpCos:
   5097         libCall = spv::GLSLstd450Cos;
   5098         break;
   5099     case glslang::EOpTan:
   5100         libCall = spv::GLSLstd450Tan;
   5101         break;
   5102     case glslang::EOpAcos:
   5103         libCall = spv::GLSLstd450Acos;
   5104         break;
   5105     case glslang::EOpAsin:
   5106         libCall = spv::GLSLstd450Asin;
   5107         break;
   5108     case glslang::EOpAtan:
   5109         libCall = spv::GLSLstd450Atan;
   5110         break;
   5111 
   5112     case glslang::EOpAcosh:
   5113         libCall = spv::GLSLstd450Acosh;
   5114         break;
   5115     case glslang::EOpAsinh:
   5116         libCall = spv::GLSLstd450Asinh;
   5117         break;
   5118     case glslang::EOpAtanh:
   5119         libCall = spv::GLSLstd450Atanh;
   5120         break;
   5121     case glslang::EOpTanh:
   5122         libCall = spv::GLSLstd450Tanh;
   5123         break;
   5124     case glslang::EOpCosh:
   5125         libCall = spv::GLSLstd450Cosh;
   5126         break;
   5127     case glslang::EOpSinh:
   5128         libCall = spv::GLSLstd450Sinh;
   5129         break;
   5130 
   5131     case glslang::EOpLength:
   5132         libCall = spv::GLSLstd450Length;
   5133         break;
   5134     case glslang::EOpNormalize:
   5135         libCall = spv::GLSLstd450Normalize;
   5136         break;
   5137 
   5138     case glslang::EOpExp:
   5139         libCall = spv::GLSLstd450Exp;
   5140         break;
   5141     case glslang::EOpLog:
   5142         libCall = spv::GLSLstd450Log;
   5143         break;
   5144     case glslang::EOpExp2:
   5145         libCall = spv::GLSLstd450Exp2;
   5146         break;
   5147     case glslang::EOpLog2:
   5148         libCall = spv::GLSLstd450Log2;
   5149         break;
   5150     case glslang::EOpSqrt:
   5151         libCall = spv::GLSLstd450Sqrt;
   5152         break;
   5153     case glslang::EOpInverseSqrt:
   5154         libCall = spv::GLSLstd450InverseSqrt;
   5155         break;
   5156 
   5157     case glslang::EOpFloor:
   5158         libCall = spv::GLSLstd450Floor;
   5159         break;
   5160     case glslang::EOpTrunc:
   5161         libCall = spv::GLSLstd450Trunc;
   5162         break;
   5163     case glslang::EOpRound:
   5164         libCall = spv::GLSLstd450Round;
   5165         break;
   5166     case glslang::EOpRoundEven:
   5167         libCall = spv::GLSLstd450RoundEven;
   5168         break;
   5169     case glslang::EOpCeil:
   5170         libCall = spv::GLSLstd450Ceil;
   5171         break;
   5172     case glslang::EOpFract:
   5173         libCall = spv::GLSLstd450Fract;
   5174         break;
   5175 
   5176     case glslang::EOpIsNan:
   5177         unaryOp = spv::OpIsNan;
   5178         break;
   5179     case glslang::EOpIsInf:
   5180         unaryOp = spv::OpIsInf;
   5181         break;
   5182     case glslang::EOpIsFinite:
   5183         unaryOp = spv::OpIsFinite;
   5184         break;
   5185 
   5186     case glslang::EOpFloatBitsToInt:
   5187     case glslang::EOpFloatBitsToUint:
   5188     case glslang::EOpIntBitsToFloat:
   5189     case glslang::EOpUintBitsToFloat:
   5190     case glslang::EOpDoubleBitsToInt64:
   5191     case glslang::EOpDoubleBitsToUint64:
   5192     case glslang::EOpInt64BitsToDouble:
   5193     case glslang::EOpUint64BitsToDouble:
   5194     case glslang::EOpFloat16BitsToInt16:
   5195     case glslang::EOpFloat16BitsToUint16:
   5196     case glslang::EOpInt16BitsToFloat16:
   5197     case glslang::EOpUint16BitsToFloat16:
   5198         unaryOp = spv::OpBitcast;
   5199         break;
   5200 
   5201     case glslang::EOpPackSnorm2x16:
   5202         libCall = spv::GLSLstd450PackSnorm2x16;
   5203         break;
   5204     case glslang::EOpUnpackSnorm2x16:
   5205         libCall = spv::GLSLstd450UnpackSnorm2x16;
   5206         break;
   5207     case glslang::EOpPackUnorm2x16:
   5208         libCall = spv::GLSLstd450PackUnorm2x16;
   5209         break;
   5210     case glslang::EOpUnpackUnorm2x16:
   5211         libCall = spv::GLSLstd450UnpackUnorm2x16;
   5212         break;
   5213     case glslang::EOpPackHalf2x16:
   5214         libCall = spv::GLSLstd450PackHalf2x16;
   5215         break;
   5216     case glslang::EOpUnpackHalf2x16:
   5217         libCall = spv::GLSLstd450UnpackHalf2x16;
   5218         break;
   5219     case glslang::EOpPackSnorm4x8:
   5220         libCall = spv::GLSLstd450PackSnorm4x8;
   5221         break;
   5222     case glslang::EOpUnpackSnorm4x8:
   5223         libCall = spv::GLSLstd450UnpackSnorm4x8;
   5224         break;
   5225     case glslang::EOpPackUnorm4x8:
   5226         libCall = spv::GLSLstd450PackUnorm4x8;
   5227         break;
   5228     case glslang::EOpUnpackUnorm4x8:
   5229         libCall = spv::GLSLstd450UnpackUnorm4x8;
   5230         break;
   5231     case glslang::EOpPackDouble2x32:
   5232         libCall = spv::GLSLstd450PackDouble2x32;
   5233         break;
   5234     case glslang::EOpUnpackDouble2x32:
   5235         libCall = spv::GLSLstd450UnpackDouble2x32;
   5236         break;
   5237 
   5238     case glslang::EOpPackInt2x32:
   5239     case glslang::EOpUnpackInt2x32:
   5240     case glslang::EOpPackUint2x32:
   5241     case glslang::EOpUnpackUint2x32:
   5242     case glslang::EOpPack16:
   5243     case glslang::EOpPack32:
   5244     case glslang::EOpPack64:
   5245     case glslang::EOpUnpack32:
   5246     case glslang::EOpUnpack16:
   5247     case glslang::EOpUnpack8:
   5248     case glslang::EOpPackInt2x16:
   5249     case glslang::EOpUnpackInt2x16:
   5250     case glslang::EOpPackUint2x16:
   5251     case glslang::EOpUnpackUint2x16:
   5252     case glslang::EOpPackInt4x16:
   5253     case glslang::EOpUnpackInt4x16:
   5254     case glslang::EOpPackUint4x16:
   5255     case glslang::EOpUnpackUint4x16:
   5256     case glslang::EOpPackFloat2x16:
   5257     case glslang::EOpUnpackFloat2x16:
   5258         unaryOp = spv::OpBitcast;
   5259         break;
   5260 
   5261     case glslang::EOpDPdx:
   5262         unaryOp = spv::OpDPdx;
   5263         break;
   5264     case glslang::EOpDPdy:
   5265         unaryOp = spv::OpDPdy;
   5266         break;
   5267     case glslang::EOpFwidth:
   5268         unaryOp = spv::OpFwidth;
   5269         break;
   5270     case glslang::EOpDPdxFine:
   5271         unaryOp = spv::OpDPdxFine;
   5272         break;
   5273     case glslang::EOpDPdyFine:
   5274         unaryOp = spv::OpDPdyFine;
   5275         break;
   5276     case glslang::EOpFwidthFine:
   5277         unaryOp = spv::OpFwidthFine;
   5278         break;
   5279     case glslang::EOpDPdxCoarse:
   5280         unaryOp = spv::OpDPdxCoarse;
   5281         break;
   5282     case glslang::EOpDPdyCoarse:
   5283         unaryOp = spv::OpDPdyCoarse;
   5284         break;
   5285     case glslang::EOpFwidthCoarse:
   5286         unaryOp = spv::OpFwidthCoarse;
   5287         break;
   5288     case glslang::EOpInterpolateAtCentroid:
   5289 #ifdef AMD_EXTENSIONS
   5290         if (typeProxy == glslang::EbtFloat16)
   5291             builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
   5292 #endif
   5293         libCall = spv::GLSLstd450InterpolateAtCentroid;
   5294         break;
   5295     case glslang::EOpAny:
   5296         unaryOp = spv::OpAny;
   5297         break;
   5298     case glslang::EOpAll:
   5299         unaryOp = spv::OpAll;
   5300         break;
   5301 
   5302     case glslang::EOpAbs:
   5303         if (isFloat)
   5304             libCall = spv::GLSLstd450FAbs;
   5305         else
   5306             libCall = spv::GLSLstd450SAbs;
   5307         break;
   5308     case glslang::EOpSign:
   5309         if (isFloat)
   5310             libCall = spv::GLSLstd450FSign;
   5311         else
   5312             libCall = spv::GLSLstd450SSign;
   5313         break;
   5314 
   5315     case glslang::EOpAtomicCounterIncrement:
   5316     case glslang::EOpAtomicCounterDecrement:
   5317     case glslang::EOpAtomicCounter:
   5318     {
   5319         // Handle all of the atomics in one place, in createAtomicOperation()
   5320         std::vector<spv::Id> operands;
   5321         operands.push_back(operand);
   5322         return createAtomicOperation(op, decorations.precision, typeId, operands, typeProxy);
   5323     }
   5324 
   5325     case glslang::EOpBitFieldReverse:
   5326         unaryOp = spv::OpBitReverse;
   5327         break;
   5328     case glslang::EOpBitCount:
   5329         unaryOp = spv::OpBitCount;
   5330         break;
   5331     case glslang::EOpFindLSB:
   5332         libCall = spv::GLSLstd450FindILsb;
   5333         break;
   5334     case glslang::EOpFindMSB:
   5335         if (isUnsigned)
   5336             libCall = spv::GLSLstd450FindUMsb;
   5337         else
   5338             libCall = spv::GLSLstd450FindSMsb;
   5339         break;
   5340 
   5341     case glslang::EOpBallot:
   5342     case glslang::EOpReadFirstInvocation:
   5343     case glslang::EOpAnyInvocation:
   5344     case glslang::EOpAllInvocations:
   5345     case glslang::EOpAllInvocationsEqual:
   5346 #ifdef AMD_EXTENSIONS
   5347     case glslang::EOpMinInvocations:
   5348     case glslang::EOpMaxInvocations:
   5349     case glslang::EOpAddInvocations:
   5350     case glslang::EOpMinInvocationsNonUniform:
   5351     case glslang::EOpMaxInvocationsNonUniform:
   5352     case glslang::EOpAddInvocationsNonUniform:
   5353     case glslang::EOpMinInvocationsInclusiveScan:
   5354     case glslang::EOpMaxInvocationsInclusiveScan:
   5355     case glslang::EOpAddInvocationsInclusiveScan:
   5356     case glslang::EOpMinInvocationsInclusiveScanNonUniform:
   5357     case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
   5358     case glslang::EOpAddInvocationsInclusiveScanNonUniform:
   5359     case glslang::EOpMinInvocationsExclusiveScan:
   5360     case glslang::EOpMaxInvocationsExclusiveScan:
   5361     case glslang::EOpAddInvocationsExclusiveScan:
   5362     case glslang::EOpMinInvocationsExclusiveScanNonUniform:
   5363     case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
   5364     case glslang::EOpAddInvocationsExclusiveScanNonUniform:
   5365 #endif
   5366     {
   5367         std::vector<spv::Id> operands;
   5368         operands.push_back(operand);
   5369         return createInvocationsOperation(op, typeId, operands, typeProxy);
   5370     }
   5371     case glslang::EOpSubgroupAll:
   5372     case glslang::EOpSubgroupAny:
   5373     case glslang::EOpSubgroupAllEqual:
   5374     case glslang::EOpSubgroupBroadcastFirst:
   5375     case glslang::EOpSubgroupBallot:
   5376     case glslang::EOpSubgroupInverseBallot:
   5377     case glslang::EOpSubgroupBallotBitCount:
   5378     case glslang::EOpSubgroupBallotInclusiveBitCount:
   5379     case glslang::EOpSubgroupBallotExclusiveBitCount:
   5380     case glslang::EOpSubgroupBallotFindLSB:
   5381     case glslang::EOpSubgroupBallotFindMSB:
   5382     case glslang::EOpSubgroupAdd:
   5383     case glslang::EOpSubgroupMul:
   5384     case glslang::EOpSubgroupMin:
   5385     case glslang::EOpSubgroupMax:
   5386     case glslang::EOpSubgroupAnd:
   5387     case glslang::EOpSubgroupOr:
   5388     case glslang::EOpSubgroupXor:
   5389     case glslang::EOpSubgroupInclusiveAdd:
   5390     case glslang::EOpSubgroupInclusiveMul:
   5391     case glslang::EOpSubgroupInclusiveMin:
   5392     case glslang::EOpSubgroupInclusiveMax:
   5393     case glslang::EOpSubgroupInclusiveAnd:
   5394     case glslang::EOpSubgroupInclusiveOr:
   5395     case glslang::EOpSubgroupInclusiveXor:
   5396     case glslang::EOpSubgroupExclusiveAdd:
   5397     case glslang::EOpSubgroupExclusiveMul:
   5398     case glslang::EOpSubgroupExclusiveMin:
   5399     case glslang::EOpSubgroupExclusiveMax:
   5400     case glslang::EOpSubgroupExclusiveAnd:
   5401     case glslang::EOpSubgroupExclusiveOr:
   5402     case glslang::EOpSubgroupExclusiveXor:
   5403     case glslang::EOpSubgroupQuadSwapHorizontal:
   5404     case glslang::EOpSubgroupQuadSwapVertical:
   5405     case glslang::EOpSubgroupQuadSwapDiagonal: {
   5406         std::vector<spv::Id> operands;
   5407         operands.push_back(operand);
   5408         return createSubgroupOperation(op, typeId, operands, typeProxy);
   5409     }
   5410 #ifdef AMD_EXTENSIONS
   5411     case glslang::EOpMbcnt:
   5412         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
   5413         libCall = spv::MbcntAMD;
   5414         break;
   5415 
   5416     case glslang::EOpCubeFaceIndex:
   5417         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_gcn_shader);
   5418         libCall = spv::CubeFaceIndexAMD;
   5419         break;
   5420 
   5421     case glslang::EOpCubeFaceCoord:
   5422         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_gcn_shader);
   5423         libCall = spv::CubeFaceCoordAMD;
   5424         break;
   5425 #endif
   5426 #ifdef NV_EXTENSIONS
   5427     case glslang::EOpSubgroupPartition:
   5428         unaryOp = spv::OpGroupNonUniformPartitionNV;
   5429         break;
   5430 #endif
   5431     case glslang::EOpConstructReference:
   5432         unaryOp = spv::OpBitcast;
   5433         break;
   5434     default:
   5435         return 0;
   5436     }
   5437 
   5438     spv::Id id;
   5439     if (libCall >= 0) {
   5440         std::vector<spv::Id> args;
   5441         args.push_back(operand);
   5442         id = builder.createBuiltinCall(typeId, extBuiltins >= 0 ? extBuiltins : stdBuiltins, libCall, args);
   5443     } else {
   5444         id = builder.createUnaryOp(unaryOp, typeId, operand);
   5445     }
   5446 
   5447     builder.addDecoration(id, decorations.noContraction);
   5448     builder.addDecoration(id, decorations.nonUniform);
   5449     return builder.setPrecision(id, decorations.precision);
   5450 }
   5451 
   5452 // Create a unary operation on a matrix
   5453 spv::Id TGlslangToSpvTraverser::createUnaryMatrixOperation(spv::Op op, OpDecorations& decorations, spv::Id typeId,
   5454                                                            spv::Id operand, glslang::TBasicType /* typeProxy */)
   5455 {
   5456     // Handle unary operations vector by vector.
   5457     // The result type is the same type as the original type.
   5458     // The algorithm is to:
   5459     //   - break the matrix into vectors
   5460     //   - apply the operation to each vector
   5461     //   - make a matrix out the vector results
   5462 
   5463     // get the types sorted out
   5464     int numCols = builder.getNumColumns(operand);
   5465     int numRows = builder.getNumRows(operand);
   5466     spv::Id srcVecType  = builder.makeVectorType(builder.getScalarTypeId(builder.getTypeId(operand)), numRows);
   5467     spv::Id destVecType = builder.makeVectorType(builder.getScalarTypeId(typeId), numRows);
   5468     std::vector<spv::Id> results;
   5469 
   5470     // do each vector op
   5471     for (int c = 0; c < numCols; ++c) {
   5472         std::vector<unsigned int> indexes;
   5473         indexes.push_back(c);
   5474         spv::Id srcVec  = builder.createCompositeExtract(operand, srcVecType, indexes);
   5475         spv::Id destVec = builder.createUnaryOp(op, destVecType, srcVec);
   5476         builder.addDecoration(destVec, decorations.noContraction);
   5477         builder.addDecoration(destVec, decorations.nonUniform);
   5478         results.push_back(builder.setPrecision(destVec, decorations.precision));
   5479     }
   5480 
   5481     // put the pieces together
   5482     spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decorations.precision);
   5483     builder.addDecoration(result, decorations.nonUniform);
   5484     return result;
   5485 }
   5486 
   5487 // For converting integers where both the bitwidth and the signedness could
   5488 // change, but only do the width change here. The caller is still responsible
   5489 // for the signedness conversion.
   5490 spv::Id TGlslangToSpvTraverser::createIntWidthConversion(glslang::TOperator op, spv::Id operand, int vectorSize)
   5491 {
   5492     // Get the result type width, based on the type to convert to.
   5493     int width = 32;
   5494     switch(op) {
   5495     case glslang::EOpConvInt16ToUint8:
   5496     case glslang::EOpConvIntToUint8:
   5497     case glslang::EOpConvInt64ToUint8:
   5498     case glslang::EOpConvUint16ToInt8:
   5499     case glslang::EOpConvUintToInt8:
   5500     case glslang::EOpConvUint64ToInt8:
   5501         width = 8;
   5502         break;
   5503     case glslang::EOpConvInt8ToUint16:
   5504     case glslang::EOpConvIntToUint16:
   5505     case glslang::EOpConvInt64ToUint16:
   5506     case glslang::EOpConvUint8ToInt16:
   5507     case glslang::EOpConvUintToInt16:
   5508     case glslang::EOpConvUint64ToInt16:
   5509         width = 16;
   5510         break;
   5511     case glslang::EOpConvInt8ToUint:
   5512     case glslang::EOpConvInt16ToUint:
   5513     case glslang::EOpConvInt64ToUint:
   5514     case glslang::EOpConvUint8ToInt:
   5515     case glslang::EOpConvUint16ToInt:
   5516     case glslang::EOpConvUint64ToInt:
   5517         width = 32;
   5518         break;
   5519     case glslang::EOpConvInt8ToUint64:
   5520     case glslang::EOpConvInt16ToUint64:
   5521     case glslang::EOpConvIntToUint64:
   5522     case glslang::EOpConvUint8ToInt64:
   5523     case glslang::EOpConvUint16ToInt64:
   5524     case glslang::EOpConvUintToInt64:
   5525         width = 64;
   5526         break;
   5527 
   5528     default:
   5529         assert(false && "Default missing");
   5530         break;
   5531     }
   5532 
   5533     // Get the conversion operation and result type,
   5534     // based on the target width, but the source type.
   5535     spv::Id type = spv::NoType;
   5536     spv::Op convOp = spv::OpNop;
   5537     switch(op) {
   5538     case glslang::EOpConvInt8ToUint16:
   5539     case glslang::EOpConvInt8ToUint:
   5540     case glslang::EOpConvInt8ToUint64:
   5541     case glslang::EOpConvInt16ToUint8:
   5542     case glslang::EOpConvInt16ToUint:
   5543     case glslang::EOpConvInt16ToUint64:
   5544     case glslang::EOpConvIntToUint8:
   5545     case glslang::EOpConvIntToUint16:
   5546     case glslang::EOpConvIntToUint64:
   5547     case glslang::EOpConvInt64ToUint8:
   5548     case glslang::EOpConvInt64ToUint16:
   5549     case glslang::EOpConvInt64ToUint:
   5550         convOp = spv::OpSConvert;
   5551         type = builder.makeIntType(width);
   5552         break;
   5553     default:
   5554         convOp = spv::OpUConvert;
   5555         type = builder.makeUintType(width);
   5556         break;
   5557     }
   5558 
   5559     if (vectorSize > 0)
   5560         type = builder.makeVectorType(type, vectorSize);
   5561 
   5562     return builder.createUnaryOp(convOp, type, operand);
   5563 }
   5564 
   5565 spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, OpDecorations& decorations, spv::Id destType,
   5566                                                  spv::Id operand, glslang::TBasicType typeProxy)
   5567 {
   5568     spv::Op convOp = spv::OpNop;
   5569     spv::Id zero = 0;
   5570     spv::Id one = 0;
   5571 
   5572     int vectorSize = builder.isVectorType(destType) ? builder.getNumTypeComponents(destType) : 0;
   5573 
   5574     switch (op) {
   5575     case glslang::EOpConvInt8ToBool:
   5576     case glslang::EOpConvUint8ToBool:
   5577         zero = builder.makeUint8Constant(0);
   5578         zero = makeSmearedConstant(zero, vectorSize);
   5579         return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
   5580     case glslang::EOpConvInt16ToBool:
   5581     case glslang::EOpConvUint16ToBool:
   5582         zero = builder.makeUint16Constant(0);
   5583         zero = makeSmearedConstant(zero, vectorSize);
   5584         return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
   5585     case glslang::EOpConvIntToBool:
   5586     case glslang::EOpConvUintToBool:
   5587         zero = builder.makeUintConstant(0);
   5588         zero = makeSmearedConstant(zero, vectorSize);
   5589         return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
   5590     case glslang::EOpConvInt64ToBool:
   5591     case glslang::EOpConvUint64ToBool:
   5592         zero = builder.makeUint64Constant(0);
   5593         zero = makeSmearedConstant(zero, vectorSize);
   5594         return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
   5595 
   5596     case glslang::EOpConvFloatToBool:
   5597         zero = builder.makeFloatConstant(0.0F);
   5598         zero = makeSmearedConstant(zero, vectorSize);
   5599         return builder.createBinOp(spv::OpFOrdNotEqual, destType, operand, zero);
   5600 
   5601     case glslang::EOpConvDoubleToBool:
   5602         zero = builder.makeDoubleConstant(0.0);
   5603         zero = makeSmearedConstant(zero, vectorSize);
   5604         return builder.createBinOp(spv::OpFOrdNotEqual, destType, operand, zero);
   5605 
   5606     case glslang::EOpConvFloat16ToBool:
   5607         zero = builder.makeFloat16Constant(0.0F);
   5608         zero = makeSmearedConstant(zero, vectorSize);
   5609         return builder.createBinOp(spv::OpFOrdNotEqual, destType, operand, zero);
   5610 
   5611     case glslang::EOpConvBoolToFloat:
   5612         convOp = spv::OpSelect;
   5613         zero = builder.makeFloatConstant(0.0F);
   5614         one  = builder.makeFloatConstant(1.0F);
   5615         break;
   5616 
   5617     case glslang::EOpConvBoolToDouble:
   5618         convOp = spv::OpSelect;
   5619         zero = builder.makeDoubleConstant(0.0);
   5620         one  = builder.makeDoubleConstant(1.0);
   5621         break;
   5622 
   5623     case glslang::EOpConvBoolToFloat16:
   5624         convOp = spv::OpSelect;
   5625         zero = builder.makeFloat16Constant(0.0F);
   5626         one = builder.makeFloat16Constant(1.0F);
   5627         break;
   5628 
   5629     case glslang::EOpConvBoolToInt8:
   5630         zero = builder.makeInt8Constant(0);
   5631         one  = builder.makeInt8Constant(1);
   5632         convOp = spv::OpSelect;
   5633         break;
   5634 
   5635     case glslang::EOpConvBoolToUint8:
   5636         zero = builder.makeUint8Constant(0);
   5637         one  = builder.makeUint8Constant(1);
   5638         convOp = spv::OpSelect;
   5639         break;
   5640 
   5641     case glslang::EOpConvBoolToInt16:
   5642         zero = builder.makeInt16Constant(0);
   5643         one  = builder.makeInt16Constant(1);
   5644         convOp = spv::OpSelect;
   5645         break;
   5646 
   5647     case glslang::EOpConvBoolToUint16:
   5648         zero = builder.makeUint16Constant(0);
   5649         one  = builder.makeUint16Constant(1);
   5650         convOp = spv::OpSelect;
   5651         break;
   5652 
   5653     case glslang::EOpConvBoolToInt:
   5654     case glslang::EOpConvBoolToInt64:
   5655         if (op == glslang::EOpConvBoolToInt64)
   5656             zero = builder.makeInt64Constant(0);
   5657         else
   5658             zero = builder.makeIntConstant(0);
   5659 
   5660         if (op == glslang::EOpConvBoolToInt64)
   5661             one = builder.makeInt64Constant(1);
   5662         else
   5663             one = builder.makeIntConstant(1);
   5664 
   5665         convOp = spv::OpSelect;
   5666         break;
   5667 
   5668     case glslang::EOpConvBoolToUint:
   5669     case glslang::EOpConvBoolToUint64:
   5670         if (op == glslang::EOpConvBoolToUint64)
   5671             zero = builder.makeUint64Constant(0);
   5672         else
   5673             zero = builder.makeUintConstant(0);
   5674 
   5675         if (op == glslang::EOpConvBoolToUint64)
   5676             one = builder.makeUint64Constant(1);
   5677         else
   5678             one = builder.makeUintConstant(1);
   5679 
   5680         convOp = spv::OpSelect;
   5681         break;
   5682 
   5683     case glslang::EOpConvInt8ToFloat16:
   5684     case glslang::EOpConvInt8ToFloat:
   5685     case glslang::EOpConvInt8ToDouble:
   5686     case glslang::EOpConvInt16ToFloat16:
   5687     case glslang::EOpConvInt16ToFloat:
   5688     case glslang::EOpConvInt16ToDouble:
   5689     case glslang::EOpConvIntToFloat16:
   5690     case glslang::EOpConvIntToFloat:
   5691     case glslang::EOpConvIntToDouble:
   5692     case glslang::EOpConvInt64ToFloat:
   5693     case glslang::EOpConvInt64ToDouble:
   5694     case glslang::EOpConvInt64ToFloat16:
   5695         convOp = spv::OpConvertSToF;
   5696         break;
   5697 
   5698     case glslang::EOpConvUint8ToFloat16:
   5699     case glslang::EOpConvUint8ToFloat:
   5700     case glslang::EOpConvUint8ToDouble:
   5701     case glslang::EOpConvUint16ToFloat16:
   5702     case glslang::EOpConvUint16ToFloat:
   5703     case glslang::EOpConvUint16ToDouble:
   5704     case glslang::EOpConvUintToFloat16:
   5705     case glslang::EOpConvUintToFloat:
   5706     case glslang::EOpConvUintToDouble:
   5707     case glslang::EOpConvUint64ToFloat:
   5708     case glslang::EOpConvUint64ToDouble:
   5709     case glslang::EOpConvUint64ToFloat16:
   5710         convOp = spv::OpConvertUToF;
   5711         break;
   5712 
   5713     case glslang::EOpConvDoubleToFloat:
   5714     case glslang::EOpConvFloatToDouble:
   5715     case glslang::EOpConvDoubleToFloat16:
   5716     case glslang::EOpConvFloat16ToDouble:
   5717     case glslang::EOpConvFloatToFloat16:
   5718     case glslang::EOpConvFloat16ToFloat:
   5719         convOp = spv::OpFConvert;
   5720         if (builder.isMatrixType(destType))
   5721             return createUnaryMatrixOperation(convOp, decorations, destType, operand, typeProxy);
   5722         break;
   5723 
   5724     case glslang::EOpConvFloat16ToInt8:
   5725     case glslang::EOpConvFloatToInt8:
   5726     case glslang::EOpConvDoubleToInt8:
   5727     case glslang::EOpConvFloat16ToInt16:
   5728     case glslang::EOpConvFloatToInt16:
   5729     case glslang::EOpConvDoubleToInt16:
   5730     case glslang::EOpConvFloat16ToInt:
   5731     case glslang::EOpConvFloatToInt:
   5732     case glslang::EOpConvDoubleToInt:
   5733     case glslang::EOpConvFloat16ToInt64:
   5734     case glslang::EOpConvFloatToInt64:
   5735     case glslang::EOpConvDoubleToInt64:
   5736         convOp = spv::OpConvertFToS;
   5737         break;
   5738 
   5739     case glslang::EOpConvUint8ToInt8:
   5740     case glslang::EOpConvInt8ToUint8:
   5741     case glslang::EOpConvUint16ToInt16:
   5742     case glslang::EOpConvInt16ToUint16:
   5743     case glslang::EOpConvUintToInt:
   5744     case glslang::EOpConvIntToUint:
   5745     case glslang::EOpConvUint64ToInt64:
   5746     case glslang::EOpConvInt64ToUint64:
   5747         if (builder.isInSpecConstCodeGenMode()) {
   5748             // Build zero scalar or vector for OpIAdd.
   5749             if(op == glslang::EOpConvUint8ToInt8 || op == glslang::EOpConvInt8ToUint8) {
   5750                 zero = builder.makeUint8Constant(0);
   5751             } else if (op == glslang::EOpConvUint16ToInt16 || op == glslang::EOpConvInt16ToUint16) {
   5752                 zero = builder.makeUint16Constant(0);
   5753             } else if (op == glslang::EOpConvUint64ToInt64 || op == glslang::EOpConvInt64ToUint64) {
   5754                 zero = builder.makeUint64Constant(0);
   5755             } else {
   5756                 zero = builder.makeUintConstant(0);
   5757             }
   5758             zero = makeSmearedConstant(zero, vectorSize);
   5759             // Use OpIAdd, instead of OpBitcast to do the conversion when
   5760             // generating for OpSpecConstantOp instruction.
   5761             return builder.createBinOp(spv::OpIAdd, destType, operand, zero);
   5762         }
   5763         // For normal run-time conversion instruction, use OpBitcast.
   5764         convOp = spv::OpBitcast;
   5765         break;
   5766 
   5767     case glslang::EOpConvFloat16ToUint8:
   5768     case glslang::EOpConvFloatToUint8:
   5769     case glslang::EOpConvDoubleToUint8:
   5770     case glslang::EOpConvFloat16ToUint16:
   5771     case glslang::EOpConvFloatToUint16:
   5772     case glslang::EOpConvDoubleToUint16:
   5773     case glslang::EOpConvFloat16ToUint:
   5774     case glslang::EOpConvFloatToUint:
   5775     case glslang::EOpConvDoubleToUint:
   5776     case glslang::EOpConvFloatToUint64:
   5777     case glslang::EOpConvDoubleToUint64:
   5778     case glslang::EOpConvFloat16ToUint64:
   5779         convOp = spv::OpConvertFToU;
   5780         break;
   5781 
   5782     case glslang::EOpConvInt8ToInt16:
   5783     case glslang::EOpConvInt8ToInt:
   5784     case glslang::EOpConvInt8ToInt64:
   5785     case glslang::EOpConvInt16ToInt8:
   5786     case glslang::EOpConvInt16ToInt:
   5787     case glslang::EOpConvInt16ToInt64:
   5788     case glslang::EOpConvIntToInt8:
   5789     case glslang::EOpConvIntToInt16:
   5790     case glslang::EOpConvIntToInt64:
   5791     case glslang::EOpConvInt64ToInt8:
   5792     case glslang::EOpConvInt64ToInt16:
   5793     case glslang::EOpConvInt64ToInt:
   5794         convOp = spv::OpSConvert;
   5795         break;
   5796 
   5797     case glslang::EOpConvUint8ToUint16:
   5798     case glslang::EOpConvUint8ToUint:
   5799     case glslang::EOpConvUint8ToUint64:
   5800     case glslang::EOpConvUint16ToUint8:
   5801     case glslang::EOpConvUint16ToUint:
   5802     case glslang::EOpConvUint16ToUint64:
   5803     case glslang::EOpConvUintToUint8:
   5804     case glslang::EOpConvUintToUint16:
   5805     case glslang::EOpConvUintToUint64:
   5806     case glslang::EOpConvUint64ToUint8:
   5807     case glslang::EOpConvUint64ToUint16:
   5808     case glslang::EOpConvUint64ToUint:
   5809         convOp = spv::OpUConvert;
   5810         break;
   5811 
   5812     case glslang::EOpConvInt8ToUint16:
   5813     case glslang::EOpConvInt8ToUint:
   5814     case glslang::EOpConvInt8ToUint64:
   5815     case glslang::EOpConvInt16ToUint8:
   5816     case glslang::EOpConvInt16ToUint:
   5817     case glslang::EOpConvInt16ToUint64:
   5818     case glslang::EOpConvIntToUint8:
   5819     case glslang::EOpConvIntToUint16:
   5820     case glslang::EOpConvIntToUint64:
   5821     case glslang::EOpConvInt64ToUint8:
   5822     case glslang::EOpConvInt64ToUint16:
   5823     case glslang::EOpConvInt64ToUint:
   5824     case glslang::EOpConvUint8ToInt16:
   5825     case glslang::EOpConvUint8ToInt:
   5826     case glslang::EOpConvUint8ToInt64:
   5827     case glslang::EOpConvUint16ToInt8:
   5828     case glslang::EOpConvUint16ToInt:
   5829     case glslang::EOpConvUint16ToInt64:
   5830     case glslang::EOpConvUintToInt8:
   5831     case glslang::EOpConvUintToInt16:
   5832     case glslang::EOpConvUintToInt64:
   5833     case glslang::EOpConvUint64ToInt8:
   5834     case glslang::EOpConvUint64ToInt16:
   5835     case glslang::EOpConvUint64ToInt:
   5836         // OpSConvert/OpUConvert + OpBitCast
   5837         operand = createIntWidthConversion(op, operand, vectorSize);
   5838 
   5839         if (builder.isInSpecConstCodeGenMode()) {
   5840             // Build zero scalar or vector for OpIAdd.
   5841             switch(op) {
   5842             case glslang::EOpConvInt16ToUint8:
   5843             case glslang::EOpConvIntToUint8:
   5844             case glslang::EOpConvInt64ToUint8:
   5845             case glslang::EOpConvUint16ToInt8:
   5846             case glslang::EOpConvUintToInt8:
   5847             case glslang::EOpConvUint64ToInt8:
   5848                 zero = builder.makeUint8Constant(0);
   5849                 break;
   5850             case glslang::EOpConvInt8ToUint16:
   5851             case glslang::EOpConvIntToUint16:
   5852             case glslang::EOpConvInt64ToUint16:
   5853             case glslang::EOpConvUint8ToInt16:
   5854             case glslang::EOpConvUintToInt16:
   5855             case glslang::EOpConvUint64ToInt16:
   5856                 zero = builder.makeUint16Constant(0);
   5857                 break;
   5858             case glslang::EOpConvInt8ToUint:
   5859             case glslang::EOpConvInt16ToUint:
   5860             case glslang::EOpConvInt64ToUint:
   5861             case glslang::EOpConvUint8ToInt:
   5862             case glslang::EOpConvUint16ToInt:
   5863             case glslang::EOpConvUint64ToInt:
   5864                 zero = builder.makeUintConstant(0);
   5865                 break;
   5866             case glslang::EOpConvInt8ToUint64:
   5867             case glslang::EOpConvInt16ToUint64:
   5868             case glslang::EOpConvIntToUint64:
   5869             case glslang::EOpConvUint8ToInt64:
   5870             case glslang::EOpConvUint16ToInt64:
   5871             case glslang::EOpConvUintToInt64:
   5872                 zero = builder.makeUint64Constant(0);
   5873                 break;
   5874             default:
   5875                 assert(false && "Default missing");
   5876                 break;
   5877             }
   5878             zero = makeSmearedConstant(zero, vectorSize);
   5879             // Use OpIAdd, instead of OpBitcast to do the conversion when
   5880             // generating for OpSpecConstantOp instruction.
   5881             return builder.createBinOp(spv::OpIAdd, destType, operand, zero);
   5882         }
   5883         // For normal run-time conversion instruction, use OpBitcast.
   5884         convOp = spv::OpBitcast;
   5885         break;
   5886     case glslang::EOpConvUint64ToPtr:
   5887         convOp = spv::OpConvertUToPtr;
   5888         break;
   5889     case glslang::EOpConvPtrToUint64:
   5890         convOp = spv::OpConvertPtrToU;
   5891         break;
   5892     default:
   5893         break;
   5894     }
   5895 
   5896     spv::Id result = 0;
   5897     if (convOp == spv::OpNop)
   5898         return result;
   5899 
   5900     if (convOp == spv::OpSelect) {
   5901         zero = makeSmearedConstant(zero, vectorSize);
   5902         one  = makeSmearedConstant(one, vectorSize);
   5903         result = builder.createTriOp(convOp, destType, operand, one, zero);
   5904     } else
   5905         result = builder.createUnaryOp(convOp, destType, operand);
   5906 
   5907     result = builder.setPrecision(result, decorations.precision);
   5908     builder.addDecoration(result, decorations.nonUniform);
   5909     return result;
   5910 }
   5911 
   5912 spv::Id TGlslangToSpvTraverser::makeSmearedConstant(spv::Id constant, int vectorSize)
   5913 {
   5914     if (vectorSize == 0)
   5915         return constant;
   5916 
   5917     spv::Id vectorTypeId = builder.makeVectorType(builder.getTypeId(constant), vectorSize);
   5918     std::vector<spv::Id> components;
   5919     for (int c = 0; c < vectorSize; ++c)
   5920         components.push_back(constant);
   5921     return builder.makeCompositeConstant(vectorTypeId, components);
   5922 }
   5923 
   5924 // For glslang ops that map to SPV atomic opCodes
   5925 spv::Id TGlslangToSpvTraverser::createAtomicOperation(glslang::TOperator op, spv::Decoration /*precision*/, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
   5926 {
   5927     spv::Op opCode = spv::OpNop;
   5928 
   5929     switch (op) {
   5930     case glslang::EOpAtomicAdd:
   5931     case glslang::EOpImageAtomicAdd:
   5932     case glslang::EOpAtomicCounterAdd:
   5933         opCode = spv::OpAtomicIAdd;
   5934         break;
   5935     case glslang::EOpAtomicCounterSubtract:
   5936         opCode = spv::OpAtomicISub;
   5937         break;
   5938     case glslang::EOpAtomicMin:
   5939     case glslang::EOpImageAtomicMin:
   5940     case glslang::EOpAtomicCounterMin:
   5941         opCode = (typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64) ? spv::OpAtomicUMin : spv::OpAtomicSMin;
   5942         break;
   5943     case glslang::EOpAtomicMax:
   5944     case glslang::EOpImageAtomicMax:
   5945     case glslang::EOpAtomicCounterMax:
   5946         opCode = (typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64) ? spv::OpAtomicUMax : spv::OpAtomicSMax;
   5947         break;
   5948     case glslang::EOpAtomicAnd:
   5949     case glslang::EOpImageAtomicAnd:
   5950     case glslang::EOpAtomicCounterAnd:
   5951         opCode = spv::OpAtomicAnd;
   5952         break;
   5953     case glslang::EOpAtomicOr:
   5954     case glslang::EOpImageAtomicOr:
   5955     case glslang::EOpAtomicCounterOr:
   5956         opCode = spv::OpAtomicOr;
   5957         break;
   5958     case glslang::EOpAtomicXor:
   5959     case glslang::EOpImageAtomicXor:
   5960     case glslang::EOpAtomicCounterXor:
   5961         opCode = spv::OpAtomicXor;
   5962         break;
   5963     case glslang::EOpAtomicExchange:
   5964     case glslang::EOpImageAtomicExchange:
   5965     case glslang::EOpAtomicCounterExchange:
   5966         opCode = spv::OpAtomicExchange;
   5967         break;
   5968     case glslang::EOpAtomicCompSwap:
   5969     case glslang::EOpImageAtomicCompSwap:
   5970     case glslang::EOpAtomicCounterCompSwap:
   5971         opCode = spv::OpAtomicCompareExchange;
   5972         break;
   5973     case glslang::EOpAtomicCounterIncrement:
   5974         opCode = spv::OpAtomicIIncrement;
   5975         break;
   5976     case glslang::EOpAtomicCounterDecrement:
   5977         opCode = spv::OpAtomicIDecrement;
   5978         break;
   5979     case glslang::EOpAtomicCounter:
   5980     case glslang::EOpImageAtomicLoad:
   5981     case glslang::EOpAtomicLoad:
   5982         opCode = spv::OpAtomicLoad;
   5983         break;
   5984     case glslang::EOpAtomicStore:
   5985     case glslang::EOpImageAtomicStore:
   5986         opCode = spv::OpAtomicStore;
   5987         break;
   5988     default:
   5989         assert(0);
   5990         break;
   5991     }
   5992 
   5993     if (typeProxy == glslang::EbtInt64 || typeProxy == glslang::EbtUint64)
   5994         builder.addCapability(spv::CapabilityInt64Atomics);
   5995 
   5996     // Sort out the operands
   5997     //  - mapping from glslang -> SPV
   5998     //  - there are extra SPV operands that are optional in glslang
   5999     //  - compare-exchange swaps the value and comparator
   6000     //  - compare-exchange has an extra memory semantics
   6001     //  - EOpAtomicCounterDecrement needs a post decrement
   6002     spv::Id pointerId = 0, compareId = 0, valueId = 0;
   6003     // scope defaults to Device in the old model, QueueFamilyKHR in the new model
   6004     spv::Id scopeId;
   6005     if (glslangIntermediate->usingVulkanMemoryModel()) {
   6006         scopeId = builder.makeUintConstant(spv::ScopeQueueFamilyKHR);
   6007     } else {
   6008         scopeId = builder.makeUintConstant(spv::ScopeDevice);
   6009     }
   6010     // semantics default to relaxed
   6011     spv::Id semanticsId = builder.makeUintConstant(spv::MemorySemanticsMaskNone);
   6012     spv::Id semanticsId2 = semanticsId;
   6013 
   6014     pointerId = operands[0];
   6015     if (opCode == spv::OpAtomicIIncrement || opCode == spv::OpAtomicIDecrement) {
   6016         // no additional operands
   6017     } else if (opCode == spv::OpAtomicCompareExchange) {
   6018         compareId = operands[1];
   6019         valueId = operands[2];
   6020         if (operands.size() > 3) {
   6021             scopeId = operands[3];
   6022             semanticsId = builder.makeUintConstant(builder.getConstantScalar(operands[4]) | builder.getConstantScalar(operands[5]));
   6023             semanticsId2 = builder.makeUintConstant(builder.getConstantScalar(operands[6]) | builder.getConstantScalar(operands[7]));
   6024         }
   6025     } else if (opCode == spv::OpAtomicLoad) {
   6026         if (operands.size() > 1) {
   6027             scopeId = operands[1];
   6028             semanticsId = builder.makeUintConstant(builder.getConstantScalar(operands[2]) | builder.getConstantScalar(operands[3]));
   6029         }
   6030     } else {
   6031         // atomic store or RMW
   6032         valueId = operands[1];
   6033         if (operands.size() > 2) {
   6034             scopeId = operands[2];
   6035             semanticsId = builder.makeUintConstant(builder.getConstantScalar(operands[3]) | builder.getConstantScalar(operands[4]));
   6036         }
   6037     }
   6038 
   6039     // Check for capabilities
   6040     unsigned semanticsImmediate = builder.getConstantScalar(semanticsId) | builder.getConstantScalar(semanticsId2);
   6041     if (semanticsImmediate & (spv::MemorySemanticsMakeAvailableKHRMask | spv::MemorySemanticsMakeVisibleKHRMask | spv::MemorySemanticsOutputMemoryKHRMask)) {
   6042         builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
   6043     }
   6044 
   6045     if (glslangIntermediate->usingVulkanMemoryModel() && builder.getConstantScalar(scopeId) == spv::ScopeDevice) {
   6046         builder.addCapability(spv::CapabilityVulkanMemoryModelDeviceScopeKHR);
   6047     }
   6048 
   6049     std::vector<spv::Id> spvAtomicOperands;  // hold the spv operands
   6050     spvAtomicOperands.push_back(pointerId);
   6051     spvAtomicOperands.push_back(scopeId);
   6052     spvAtomicOperands.push_back(semanticsId);
   6053     if (opCode == spv::OpAtomicCompareExchange) {
   6054         spvAtomicOperands.push_back(semanticsId2);
   6055         spvAtomicOperands.push_back(valueId);
   6056         spvAtomicOperands.push_back(compareId);
   6057     } else if (opCode != spv::OpAtomicLoad && opCode != spv::OpAtomicIIncrement && opCode != spv::OpAtomicIDecrement) {
   6058         spvAtomicOperands.push_back(valueId);
   6059     }
   6060 
   6061     if (opCode == spv::OpAtomicStore) {
   6062         builder.createNoResultOp(opCode, spvAtomicOperands);
   6063         return 0;
   6064     } else {
   6065         spv::Id resultId = builder.createOp(opCode, typeId, spvAtomicOperands);
   6066 
   6067         // GLSL and HLSL atomic-counter decrement return post-decrement value,
   6068         // while SPIR-V returns pre-decrement value. Translate between these semantics.
   6069         if (op == glslang::EOpAtomicCounterDecrement)
   6070             resultId = builder.createBinOp(spv::OpISub, typeId, resultId, builder.makeIntConstant(1));
   6071 
   6072         return resultId;
   6073     }
   6074 }
   6075 
   6076 // Create group invocation operations.
   6077 spv::Id TGlslangToSpvTraverser::createInvocationsOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
   6078 {
   6079 #ifdef AMD_EXTENSIONS
   6080     bool isUnsigned = isTypeUnsignedInt(typeProxy);
   6081     bool isFloat = isTypeFloat(typeProxy);
   6082 #endif
   6083 
   6084     spv::Op opCode = spv::OpNop;
   6085     std::vector<spv::IdImmediate> spvGroupOperands;
   6086     spv::GroupOperation groupOperation = spv::GroupOperationMax;
   6087 
   6088     if (op == glslang::EOpBallot || op == glslang::EOpReadFirstInvocation ||
   6089         op == glslang::EOpReadInvocation) {
   6090         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
   6091         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
   6092     } else if (op == glslang::EOpAnyInvocation ||
   6093         op == glslang::EOpAllInvocations ||
   6094         op == glslang::EOpAllInvocationsEqual) {
   6095         builder.addExtension(spv::E_SPV_KHR_subgroup_vote);
   6096         builder.addCapability(spv::CapabilitySubgroupVoteKHR);
   6097     } else {
   6098         builder.addCapability(spv::CapabilityGroups);
   6099 #ifdef AMD_EXTENSIONS
   6100         if (op == glslang::EOpMinInvocationsNonUniform ||
   6101             op == glslang::EOpMaxInvocationsNonUniform ||
   6102             op == glslang::EOpAddInvocationsNonUniform ||
   6103             op == glslang::EOpMinInvocationsInclusiveScanNonUniform ||
   6104             op == glslang::EOpMaxInvocationsInclusiveScanNonUniform ||
   6105             op == glslang::EOpAddInvocationsInclusiveScanNonUniform ||
   6106             op == glslang::EOpMinInvocationsExclusiveScanNonUniform ||
   6107             op == glslang::EOpMaxInvocationsExclusiveScanNonUniform ||
   6108             op == glslang::EOpAddInvocationsExclusiveScanNonUniform)
   6109             builder.addExtension(spv::E_SPV_AMD_shader_ballot);
   6110 #endif
   6111 
   6112 #ifdef AMD_EXTENSIONS
   6113         switch (op) {
   6114         case glslang::EOpMinInvocations:
   6115         case glslang::EOpMaxInvocations:
   6116         case glslang::EOpAddInvocations:
   6117         case glslang::EOpMinInvocationsNonUniform:
   6118         case glslang::EOpMaxInvocationsNonUniform:
   6119         case glslang::EOpAddInvocationsNonUniform:
   6120             groupOperation = spv::GroupOperationReduce;
   6121             break;
   6122         case glslang::EOpMinInvocationsInclusiveScan:
   6123         case glslang::EOpMaxInvocationsInclusiveScan:
   6124         case glslang::EOpAddInvocationsInclusiveScan:
   6125         case glslang::EOpMinInvocationsInclusiveScanNonUniform:
   6126         case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
   6127         case glslang::EOpAddInvocationsInclusiveScanNonUniform:
   6128             groupOperation = spv::GroupOperationInclusiveScan;
   6129             break;
   6130         case glslang::EOpMinInvocationsExclusiveScan:
   6131         case glslang::EOpMaxInvocationsExclusiveScan:
   6132         case glslang::EOpAddInvocationsExclusiveScan:
   6133         case glslang::EOpMinInvocationsExclusiveScanNonUniform:
   6134         case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
   6135         case glslang::EOpAddInvocationsExclusiveScanNonUniform:
   6136             groupOperation = spv::GroupOperationExclusiveScan;
   6137             break;
   6138         default:
   6139             break;
   6140         }
   6141         spv::IdImmediate scope = { true, builder.makeUintConstant(spv::ScopeSubgroup) };
   6142         spvGroupOperands.push_back(scope);
   6143         if (groupOperation != spv::GroupOperationMax) {
   6144             spv::IdImmediate groupOp = { false, (unsigned)groupOperation };
   6145             spvGroupOperands.push_back(groupOp);
   6146         }
   6147 #endif
   6148     }
   6149 
   6150     for (auto opIt = operands.begin(); opIt != operands.end(); ++opIt) {
   6151         spv::IdImmediate op = { true, *opIt };
   6152         spvGroupOperands.push_back(op);
   6153     }
   6154 
   6155     switch (op) {
   6156     case glslang::EOpAnyInvocation:
   6157         opCode = spv::OpSubgroupAnyKHR;
   6158         break;
   6159     case glslang::EOpAllInvocations:
   6160         opCode = spv::OpSubgroupAllKHR;
   6161         break;
   6162     case glslang::EOpAllInvocationsEqual:
   6163         opCode = spv::OpSubgroupAllEqualKHR;
   6164         break;
   6165     case glslang::EOpReadInvocation:
   6166         opCode = spv::OpSubgroupReadInvocationKHR;
   6167         if (builder.isVectorType(typeId))
   6168             return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
   6169         break;
   6170     case glslang::EOpReadFirstInvocation:
   6171         opCode = spv::OpSubgroupFirstInvocationKHR;
   6172         break;
   6173     case glslang::EOpBallot:
   6174     {
   6175         // NOTE: According to the spec, the result type of "OpSubgroupBallotKHR" must be a 4 component vector of 32
   6176         // bit integer types. The GLSL built-in function "ballotARB()" assumes the maximum number of invocations in
   6177         // a subgroup is 64. Thus, we have to convert uvec4.xy to uint64_t as follow:
   6178         //
   6179         //     result = Bitcast(SubgroupBallotKHR(Predicate).xy)
   6180         //
   6181         spv::Id uintType  = builder.makeUintType(32);
   6182         spv::Id uvec4Type = builder.makeVectorType(uintType, 4);
   6183         spv::Id result = builder.createOp(spv::OpSubgroupBallotKHR, uvec4Type, spvGroupOperands);
   6184 
   6185         std::vector<spv::Id> components;
   6186         components.push_back(builder.createCompositeExtract(result, uintType, 0));
   6187         components.push_back(builder.createCompositeExtract(result, uintType, 1));
   6188 
   6189         spv::Id uvec2Type = builder.makeVectorType(uintType, 2);
   6190         return builder.createUnaryOp(spv::OpBitcast, typeId,
   6191                                      builder.createCompositeConstruct(uvec2Type, components));
   6192     }
   6193 
   6194 #ifdef AMD_EXTENSIONS
   6195     case glslang::EOpMinInvocations:
   6196     case glslang::EOpMaxInvocations:
   6197     case glslang::EOpAddInvocations:
   6198     case glslang::EOpMinInvocationsInclusiveScan:
   6199     case glslang::EOpMaxInvocationsInclusiveScan:
   6200     case glslang::EOpAddInvocationsInclusiveScan:
   6201     case glslang::EOpMinInvocationsExclusiveScan:
   6202     case glslang::EOpMaxInvocationsExclusiveScan:
   6203     case glslang::EOpAddInvocationsExclusiveScan:
   6204         if (op == glslang::EOpMinInvocations ||
   6205             op == glslang::EOpMinInvocationsInclusiveScan ||
   6206             op == glslang::EOpMinInvocationsExclusiveScan) {
   6207             if (isFloat)
   6208                 opCode = spv::OpGroupFMin;
   6209             else {
   6210                 if (isUnsigned)
   6211                     opCode = spv::OpGroupUMin;
   6212                 else
   6213                     opCode = spv::OpGroupSMin;
   6214             }
   6215         } else if (op == glslang::EOpMaxInvocations ||
   6216                    op == glslang::EOpMaxInvocationsInclusiveScan ||
   6217                    op == glslang::EOpMaxInvocationsExclusiveScan) {
   6218             if (isFloat)
   6219                 opCode = spv::OpGroupFMax;
   6220             else {
   6221                 if (isUnsigned)
   6222                     opCode = spv::OpGroupUMax;
   6223                 else
   6224                     opCode = spv::OpGroupSMax;
   6225             }
   6226         } else {
   6227             if (isFloat)
   6228                 opCode = spv::OpGroupFAdd;
   6229             else
   6230                 opCode = spv::OpGroupIAdd;
   6231         }
   6232 
   6233         if (builder.isVectorType(typeId))
   6234             return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
   6235 
   6236         break;
   6237     case glslang::EOpMinInvocationsNonUniform:
   6238     case glslang::EOpMaxInvocationsNonUniform:
   6239     case glslang::EOpAddInvocationsNonUniform:
   6240     case glslang::EOpMinInvocationsInclusiveScanNonUniform:
   6241     case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
   6242     case glslang::EOpAddInvocationsInclusiveScanNonUniform:
   6243     case glslang::EOpMinInvocationsExclusiveScanNonUniform:
   6244     case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
   6245     case glslang::EOpAddInvocationsExclusiveScanNonUniform:
   6246         if (op == glslang::EOpMinInvocationsNonUniform ||
   6247             op == glslang::EOpMinInvocationsInclusiveScanNonUniform ||
   6248             op == glslang::EOpMinInvocationsExclusiveScanNonUniform) {
   6249             if (isFloat)
   6250                 opCode = spv::OpGroupFMinNonUniformAMD;
   6251             else {
   6252                 if (isUnsigned)
   6253                     opCode = spv::OpGroupUMinNonUniformAMD;
   6254                 else
   6255                     opCode = spv::OpGroupSMinNonUniformAMD;
   6256             }
   6257         }
   6258         else if (op == glslang::EOpMaxInvocationsNonUniform ||
   6259                  op == glslang::EOpMaxInvocationsInclusiveScanNonUniform ||
   6260                  op == glslang::EOpMaxInvocationsExclusiveScanNonUniform) {
   6261             if (isFloat)
   6262                 opCode = spv::OpGroupFMaxNonUniformAMD;
   6263             else {
   6264                 if (isUnsigned)
   6265                     opCode = spv::OpGroupUMaxNonUniformAMD;
   6266                 else
   6267                     opCode = spv::OpGroupSMaxNonUniformAMD;
   6268             }
   6269         }
   6270         else {
   6271             if (isFloat)
   6272                 opCode = spv::OpGroupFAddNonUniformAMD;
   6273             else
   6274                 opCode = spv::OpGroupIAddNonUniformAMD;
   6275         }
   6276 
   6277         if (builder.isVectorType(typeId))
   6278             return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
   6279 
   6280         break;
   6281 #endif
   6282     default:
   6283         logger->missingFunctionality("invocation operation");
   6284         return spv::NoResult;
   6285     }
   6286 
   6287     assert(opCode != spv::OpNop);
   6288     return builder.createOp(opCode, typeId, spvGroupOperands);
   6289 }
   6290 
   6291 // Create group invocation operations on a vector
   6292 spv::Id TGlslangToSpvTraverser::CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation,
   6293     spv::Id typeId, std::vector<spv::Id>& operands)
   6294 {
   6295 #ifdef AMD_EXTENSIONS
   6296     assert(op == spv::OpGroupFMin || op == spv::OpGroupUMin || op == spv::OpGroupSMin ||
   6297            op == spv::OpGroupFMax || op == spv::OpGroupUMax || op == spv::OpGroupSMax ||
   6298            op == spv::OpGroupFAdd || op == spv::OpGroupIAdd || op == spv::OpGroupBroadcast ||
   6299            op == spv::OpSubgroupReadInvocationKHR ||
   6300            op == spv::OpGroupFMinNonUniformAMD || op == spv::OpGroupUMinNonUniformAMD || op == spv::OpGroupSMinNonUniformAMD ||
   6301            op == spv::OpGroupFMaxNonUniformAMD || op == spv::OpGroupUMaxNonUniformAMD || op == spv::OpGroupSMaxNonUniformAMD ||
   6302            op == spv::OpGroupFAddNonUniformAMD || op == spv::OpGroupIAddNonUniformAMD);
   6303 #else
   6304     assert(op == spv::OpGroupFMin || op == spv::OpGroupUMin || op == spv::OpGroupSMin ||
   6305            op == spv::OpGroupFMax || op == spv::OpGroupUMax || op == spv::OpGroupSMax ||
   6306            op == spv::OpGroupFAdd || op == spv::OpGroupIAdd || op == spv::OpGroupBroadcast ||
   6307            op == spv::OpSubgroupReadInvocationKHR);
   6308 #endif
   6309 
   6310     // Handle group invocation operations scalar by scalar.
   6311     // The result type is the same type as the original type.
   6312     // The algorithm is to:
   6313     //   - break the vector into scalars
   6314     //   - apply the operation to each scalar
   6315     //   - make a vector out the scalar results
   6316 
   6317     // get the types sorted out
   6318     int numComponents = builder.getNumComponents(operands[0]);
   6319     spv::Id scalarType = builder.getScalarTypeId(builder.getTypeId(operands[0]));
   6320     std::vector<spv::Id> results;
   6321 
   6322     // do each scalar op
   6323     for (int comp = 0; comp < numComponents; ++comp) {
   6324         std::vector<unsigned int> indexes;
   6325         indexes.push_back(comp);
   6326         spv::IdImmediate scalar = { true, builder.createCompositeExtract(operands[0], scalarType, indexes) };
   6327         std::vector<spv::IdImmediate> spvGroupOperands;
   6328         if (op == spv::OpSubgroupReadInvocationKHR) {
   6329             spvGroupOperands.push_back(scalar);
   6330             spv::IdImmediate operand = { true, operands[1] };
   6331             spvGroupOperands.push_back(operand);
   6332         } else if (op == spv::OpGroupBroadcast) {
   6333             spv::IdImmediate scope = { true, builder.makeUintConstant(spv::ScopeSubgroup) };
   6334             spvGroupOperands.push_back(scope);
   6335             spvGroupOperands.push_back(scalar);
   6336             spv::IdImmediate operand = { true, operands[1] };
   6337             spvGroupOperands.push_back(operand);
   6338         } else {
   6339             spv::IdImmediate scope = { true, builder.makeUintConstant(spv::ScopeSubgroup) };
   6340             spvGroupOperands.push_back(scope);
   6341             spv::IdImmediate groupOp = { false, (unsigned)groupOperation };
   6342             spvGroupOperands.push_back(groupOp);
   6343             spvGroupOperands.push_back(scalar);
   6344         }
   6345 
   6346         results.push_back(builder.createOp(op, scalarType, spvGroupOperands));
   6347     }
   6348 
   6349     // put the pieces together
   6350     return builder.createCompositeConstruct(typeId, results);
   6351 }
   6352 
   6353 // Create subgroup invocation operations.
   6354 spv::Id TGlslangToSpvTraverser::createSubgroupOperation(glslang::TOperator op, spv::Id typeId,
   6355     std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
   6356 {
   6357     // Add the required capabilities.
   6358     switch (op) {
   6359     case glslang::EOpSubgroupElect:
   6360         builder.addCapability(spv::CapabilityGroupNonUniform);
   6361         break;
   6362     case glslang::EOpSubgroupAll:
   6363     case glslang::EOpSubgroupAny:
   6364     case glslang::EOpSubgroupAllEqual:
   6365         builder.addCapability(spv::CapabilityGroupNonUniform);
   6366         builder.addCapability(spv::CapabilityGroupNonUniformVote);
   6367         break;
   6368     case glslang::EOpSubgroupBroadcast:
   6369     case glslang::EOpSubgroupBroadcastFirst:
   6370     case glslang::EOpSubgroupBallot:
   6371     case glslang::EOpSubgroupInverseBallot:
   6372     case glslang::EOpSubgroupBallotBitExtract:
   6373     case glslang::EOpSubgroupBallotBitCount:
   6374     case glslang::EOpSubgroupBallotInclusiveBitCount:
   6375     case glslang::EOpSubgroupBallotExclusiveBitCount:
   6376     case glslang::EOpSubgroupBallotFindLSB:
   6377     case glslang::EOpSubgroupBallotFindMSB:
   6378         builder.addCapability(spv::CapabilityGroupNonUniform);
   6379         builder.addCapability(spv::CapabilityGroupNonUniformBallot);
   6380         break;
   6381     case glslang::EOpSubgroupShuffle:
   6382     case glslang::EOpSubgroupShuffleXor:
   6383         builder.addCapability(spv::CapabilityGroupNonUniform);
   6384         builder.addCapability(spv::CapabilityGroupNonUniformShuffle);
   6385         break;
   6386     case glslang::EOpSubgroupShuffleUp:
   6387     case glslang::EOpSubgroupShuffleDown:
   6388         builder.addCapability(spv::CapabilityGroupNonUniform);
   6389         builder.addCapability(spv::CapabilityGroupNonUniformShuffleRelative);
   6390         break;
   6391     case glslang::EOpSubgroupAdd:
   6392     case glslang::EOpSubgroupMul:
   6393     case glslang::EOpSubgroupMin:
   6394     case glslang::EOpSubgroupMax:
   6395     case glslang::EOpSubgroupAnd:
   6396     case glslang::EOpSubgroupOr:
   6397     case glslang::EOpSubgroupXor:
   6398     case glslang::EOpSubgroupInclusiveAdd:
   6399     case glslang::EOpSubgroupInclusiveMul:
   6400     case glslang::EOpSubgroupInclusiveMin:
   6401     case glslang::EOpSubgroupInclusiveMax:
   6402     case glslang::EOpSubgroupInclusiveAnd:
   6403     case glslang::EOpSubgroupInclusiveOr:
   6404     case glslang::EOpSubgroupInclusiveXor:
   6405     case glslang::EOpSubgroupExclusiveAdd:
   6406     case glslang::EOpSubgroupExclusiveMul:
   6407     case glslang::EOpSubgroupExclusiveMin:
   6408     case glslang::EOpSubgroupExclusiveMax:
   6409     case glslang::EOpSubgroupExclusiveAnd:
   6410     case glslang::EOpSubgroupExclusiveOr:
   6411     case glslang::EOpSubgroupExclusiveXor:
   6412         builder.addCapability(spv::CapabilityGroupNonUniform);
   6413         builder.addCapability(spv::CapabilityGroupNonUniformArithmetic);
   6414         break;
   6415     case glslang::EOpSubgroupClusteredAdd:
   6416     case glslang::EOpSubgroupClusteredMul:
   6417     case glslang::EOpSubgroupClusteredMin:
   6418     case glslang::EOpSubgroupClusteredMax:
   6419     case glslang::EOpSubgroupClusteredAnd:
   6420     case glslang::EOpSubgroupClusteredOr:
   6421     case glslang::EOpSubgroupClusteredXor:
   6422         builder.addCapability(spv::CapabilityGroupNonUniform);
   6423         builder.addCapability(spv::CapabilityGroupNonUniformClustered);
   6424         break;
   6425     case glslang::EOpSubgroupQuadBroadcast:
   6426     case glslang::EOpSubgroupQuadSwapHorizontal:
   6427     case glslang::EOpSubgroupQuadSwapVertical:
   6428     case glslang::EOpSubgroupQuadSwapDiagonal:
   6429         builder.addCapability(spv::CapabilityGroupNonUniform);
   6430         builder.addCapability(spv::CapabilityGroupNonUniformQuad);
   6431         break;
   6432 #ifdef NV_EXTENSIONS
   6433     case glslang::EOpSubgroupPartitionedAdd:
   6434     case glslang::EOpSubgroupPartitionedMul:
   6435     case glslang::EOpSubgroupPartitionedMin:
   6436     case glslang::EOpSubgroupPartitionedMax:
   6437     case glslang::EOpSubgroupPartitionedAnd:
   6438     case glslang::EOpSubgroupPartitionedOr:
   6439     case glslang::EOpSubgroupPartitionedXor:
   6440     case glslang::EOpSubgroupPartitionedInclusiveAdd:
   6441     case glslang::EOpSubgroupPartitionedInclusiveMul:
   6442     case glslang::EOpSubgroupPartitionedInclusiveMin:
   6443     case glslang::EOpSubgroupPartitionedInclusiveMax:
   6444     case glslang::EOpSubgroupPartitionedInclusiveAnd:
   6445     case glslang::EOpSubgroupPartitionedInclusiveOr:
   6446     case glslang::EOpSubgroupPartitionedInclusiveXor:
   6447     case glslang::EOpSubgroupPartitionedExclusiveAdd:
   6448     case glslang::EOpSubgroupPartitionedExclusiveMul:
   6449     case glslang::EOpSubgroupPartitionedExclusiveMin:
   6450     case glslang::EOpSubgroupPartitionedExclusiveMax:
   6451     case glslang::EOpSubgroupPartitionedExclusiveAnd:
   6452     case glslang::EOpSubgroupPartitionedExclusiveOr:
   6453     case glslang::EOpSubgroupPartitionedExclusiveXor:
   6454         builder.addExtension(spv::E_SPV_NV_shader_subgroup_partitioned);
   6455         builder.addCapability(spv::CapabilityGroupNonUniformPartitionedNV);
   6456         break;
   6457 #endif
   6458     default: assert(0 && "Unhandled subgroup operation!");
   6459     }
   6460 
   6461     const bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64;
   6462     const bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
   6463     const bool isBool = typeProxy == glslang::EbtBool;
   6464 
   6465     spv::Op opCode = spv::OpNop;
   6466 
   6467     // Figure out which opcode to use.
   6468     switch (op) {
   6469     case glslang::EOpSubgroupElect:                   opCode = spv::OpGroupNonUniformElect; break;
   6470     case glslang::EOpSubgroupAll:                     opCode = spv::OpGroupNonUniformAll; break;
   6471     case glslang::EOpSubgroupAny:                     opCode = spv::OpGroupNonUniformAny; break;
   6472     case glslang::EOpSubgroupAllEqual:                opCode = spv::OpGroupNonUniformAllEqual; break;
   6473     case glslang::EOpSubgroupBroadcast:               opCode = spv::OpGroupNonUniformBroadcast; break;
   6474     case glslang::EOpSubgroupBroadcastFirst:          opCode = spv::OpGroupNonUniformBroadcastFirst; break;
   6475     case glslang::EOpSubgroupBallot:                  opCode = spv::OpGroupNonUniformBallot; break;
   6476     case glslang::EOpSubgroupInverseBallot:           opCode = spv::OpGroupNonUniformInverseBallot; break;
   6477     case glslang::EOpSubgroupBallotBitExtract:        opCode = spv::OpGroupNonUniformBallotBitExtract; break;
   6478     case glslang::EOpSubgroupBallotBitCount:
   6479     case glslang::EOpSubgroupBallotInclusiveBitCount:
   6480     case glslang::EOpSubgroupBallotExclusiveBitCount: opCode = spv::OpGroupNonUniformBallotBitCount; break;
   6481     case glslang::EOpSubgroupBallotFindLSB:           opCode = spv::OpGroupNonUniformBallotFindLSB; break;
   6482     case glslang::EOpSubgroupBallotFindMSB:           opCode = spv::OpGroupNonUniformBallotFindMSB; break;
   6483     case glslang::EOpSubgroupShuffle:                 opCode = spv::OpGroupNonUniformShuffle; break;
   6484     case glslang::EOpSubgroupShuffleXor:              opCode = spv::OpGroupNonUniformShuffleXor; break;
   6485     case glslang::EOpSubgroupShuffleUp:               opCode = spv::OpGroupNonUniformShuffleUp; break;
   6486     case glslang::EOpSubgroupShuffleDown:             opCode = spv::OpGroupNonUniformShuffleDown; break;
   6487     case glslang::EOpSubgroupAdd:
   6488     case glslang::EOpSubgroupInclusiveAdd:
   6489     case glslang::EOpSubgroupExclusiveAdd:
   6490     case glslang::EOpSubgroupClusteredAdd:
   6491 #ifdef NV_EXTENSIONS
   6492     case glslang::EOpSubgroupPartitionedAdd:
   6493     case glslang::EOpSubgroupPartitionedInclusiveAdd:
   6494     case glslang::EOpSubgroupPartitionedExclusiveAdd:
   6495 #endif
   6496         if (isFloat) {
   6497             opCode = spv::OpGroupNonUniformFAdd;
   6498         } else {
   6499             opCode = spv::OpGroupNonUniformIAdd;
   6500         }
   6501         break;
   6502     case glslang::EOpSubgroupMul:
   6503     case glslang::EOpSubgroupInclusiveMul:
   6504     case glslang::EOpSubgroupExclusiveMul:
   6505     case glslang::EOpSubgroupClusteredMul:
   6506 #ifdef NV_EXTENSIONS
   6507     case glslang::EOpSubgroupPartitionedMul:
   6508     case glslang::EOpSubgroupPartitionedInclusiveMul:
   6509     case glslang::EOpSubgroupPartitionedExclusiveMul:
   6510 #endif
   6511         if (isFloat) {
   6512             opCode = spv::OpGroupNonUniformFMul;
   6513         } else {
   6514             opCode = spv::OpGroupNonUniformIMul;
   6515         }
   6516         break;
   6517     case glslang::EOpSubgroupMin:
   6518     case glslang::EOpSubgroupInclusiveMin:
   6519     case glslang::EOpSubgroupExclusiveMin:
   6520     case glslang::EOpSubgroupClusteredMin:
   6521 #ifdef NV_EXTENSIONS
   6522     case glslang::EOpSubgroupPartitionedMin:
   6523     case glslang::EOpSubgroupPartitionedInclusiveMin:
   6524     case glslang::EOpSubgroupPartitionedExclusiveMin:
   6525 #endif
   6526         if (isFloat) {
   6527             opCode = spv::OpGroupNonUniformFMin;
   6528         } else if (isUnsigned) {
   6529             opCode = spv::OpGroupNonUniformUMin;
   6530         } else {
   6531             opCode = spv::OpGroupNonUniformSMin;
   6532         }
   6533         break;
   6534     case glslang::EOpSubgroupMax:
   6535     case glslang::EOpSubgroupInclusiveMax:
   6536     case glslang::EOpSubgroupExclusiveMax:
   6537     case glslang::EOpSubgroupClusteredMax:
   6538 #ifdef NV_EXTENSIONS
   6539     case glslang::EOpSubgroupPartitionedMax:
   6540     case glslang::EOpSubgroupPartitionedInclusiveMax:
   6541     case glslang::EOpSubgroupPartitionedExclusiveMax:
   6542 #endif
   6543         if (isFloat) {
   6544             opCode = spv::OpGroupNonUniformFMax;
   6545         } else if (isUnsigned) {
   6546             opCode = spv::OpGroupNonUniformUMax;
   6547         } else {
   6548             opCode = spv::OpGroupNonUniformSMax;
   6549         }
   6550         break;
   6551     case glslang::EOpSubgroupAnd:
   6552     case glslang::EOpSubgroupInclusiveAnd:
   6553     case glslang::EOpSubgroupExclusiveAnd:
   6554     case glslang::EOpSubgroupClusteredAnd:
   6555 #ifdef NV_EXTENSIONS
   6556     case glslang::EOpSubgroupPartitionedAnd:
   6557     case glslang::EOpSubgroupPartitionedInclusiveAnd:
   6558     case glslang::EOpSubgroupPartitionedExclusiveAnd:
   6559 #endif
   6560         if (isBool) {
   6561             opCode = spv::OpGroupNonUniformLogicalAnd;
   6562         } else {
   6563             opCode = spv::OpGroupNonUniformBitwiseAnd;
   6564         }
   6565         break;
   6566     case glslang::EOpSubgroupOr:
   6567     case glslang::EOpSubgroupInclusiveOr:
   6568     case glslang::EOpSubgroupExclusiveOr:
   6569     case glslang::EOpSubgroupClusteredOr:
   6570 #ifdef NV_EXTENSIONS
   6571     case glslang::EOpSubgroupPartitionedOr:
   6572     case glslang::EOpSubgroupPartitionedInclusiveOr:
   6573     case glslang::EOpSubgroupPartitionedExclusiveOr:
   6574 #endif
   6575         if (isBool) {
   6576             opCode = spv::OpGroupNonUniformLogicalOr;
   6577         } else {
   6578             opCode = spv::OpGroupNonUniformBitwiseOr;
   6579         }
   6580         break;
   6581     case glslang::EOpSubgroupXor:
   6582     case glslang::EOpSubgroupInclusiveXor:
   6583     case glslang::EOpSubgroupExclusiveXor:
   6584     case glslang::EOpSubgroupClusteredXor:
   6585 #ifdef NV_EXTENSIONS
   6586     case glslang::EOpSubgroupPartitionedXor:
   6587     case glslang::EOpSubgroupPartitionedInclusiveXor:
   6588     case glslang::EOpSubgroupPartitionedExclusiveXor:
   6589 #endif
   6590         if (isBool) {
   6591             opCode = spv::OpGroupNonUniformLogicalXor;
   6592         } else {
   6593             opCode = spv::OpGroupNonUniformBitwiseXor;
   6594         }
   6595         break;
   6596     case glslang::EOpSubgroupQuadBroadcast:      opCode = spv::OpGroupNonUniformQuadBroadcast; break;
   6597     case glslang::EOpSubgroupQuadSwapHorizontal:
   6598     case glslang::EOpSubgroupQuadSwapVertical:
   6599     case glslang::EOpSubgroupQuadSwapDiagonal:   opCode = spv::OpGroupNonUniformQuadSwap; break;
   6600     default: assert(0 && "Unhandled subgroup operation!");
   6601     }
   6602 
   6603     // get the right Group Operation
   6604     spv::GroupOperation groupOperation = spv::GroupOperationMax;
   6605     switch (op) {
   6606     default:
   6607         break;
   6608     case glslang::EOpSubgroupBallotBitCount:
   6609     case glslang::EOpSubgroupAdd:
   6610     case glslang::EOpSubgroupMul:
   6611     case glslang::EOpSubgroupMin:
   6612     case glslang::EOpSubgroupMax:
   6613     case glslang::EOpSubgroupAnd:
   6614     case glslang::EOpSubgroupOr:
   6615     case glslang::EOpSubgroupXor:
   6616         groupOperation = spv::GroupOperationReduce;
   6617         break;
   6618     case glslang::EOpSubgroupBallotInclusiveBitCount:
   6619     case glslang::EOpSubgroupInclusiveAdd:
   6620     case glslang::EOpSubgroupInclusiveMul:
   6621     case glslang::EOpSubgroupInclusiveMin:
   6622     case glslang::EOpSubgroupInclusiveMax:
   6623     case glslang::EOpSubgroupInclusiveAnd:
   6624     case glslang::EOpSubgroupInclusiveOr:
   6625     case glslang::EOpSubgroupInclusiveXor:
   6626         groupOperation = spv::GroupOperationInclusiveScan;
   6627         break;
   6628     case glslang::EOpSubgroupBallotExclusiveBitCount:
   6629     case glslang::EOpSubgroupExclusiveAdd:
   6630     case glslang::EOpSubgroupExclusiveMul:
   6631     case glslang::EOpSubgroupExclusiveMin:
   6632     case glslang::EOpSubgroupExclusiveMax:
   6633     case glslang::EOpSubgroupExclusiveAnd:
   6634     case glslang::EOpSubgroupExclusiveOr:
   6635     case glslang::EOpSubgroupExclusiveXor:
   6636         groupOperation = spv::GroupOperationExclusiveScan;
   6637         break;
   6638     case glslang::EOpSubgroupClusteredAdd:
   6639     case glslang::EOpSubgroupClusteredMul:
   6640     case glslang::EOpSubgroupClusteredMin:
   6641     case glslang::EOpSubgroupClusteredMax:
   6642     case glslang::EOpSubgroupClusteredAnd:
   6643     case glslang::EOpSubgroupClusteredOr:
   6644     case glslang::EOpSubgroupClusteredXor:
   6645         groupOperation = spv::GroupOperationClusteredReduce;
   6646         break;
   6647 #ifdef NV_EXTENSIONS
   6648     case glslang::EOpSubgroupPartitionedAdd:
   6649     case glslang::EOpSubgroupPartitionedMul:
   6650     case glslang::EOpSubgroupPartitionedMin:
   6651     case glslang::EOpSubgroupPartitionedMax:
   6652     case glslang::EOpSubgroupPartitionedAnd:
   6653     case glslang::EOpSubgroupPartitionedOr:
   6654     case glslang::EOpSubgroupPartitionedXor:
   6655         groupOperation = spv::GroupOperationPartitionedReduceNV;
   6656         break;
   6657     case glslang::EOpSubgroupPartitionedInclusiveAdd:
   6658     case glslang::EOpSubgroupPartitionedInclusiveMul:
   6659     case glslang::EOpSubgroupPartitionedInclusiveMin:
   6660     case glslang::EOpSubgroupPartitionedInclusiveMax:
   6661     case glslang::EOpSubgroupPartitionedInclusiveAnd:
   6662     case glslang::EOpSubgroupPartitionedInclusiveOr:
   6663     case glslang::EOpSubgroupPartitionedInclusiveXor:
   6664         groupOperation = spv::GroupOperationPartitionedInclusiveScanNV;
   6665         break;
   6666     case glslang::EOpSubgroupPartitionedExclusiveAdd:
   6667     case glslang::EOpSubgroupPartitionedExclusiveMul:
   6668     case glslang::EOpSubgroupPartitionedExclusiveMin:
   6669     case glslang::EOpSubgroupPartitionedExclusiveMax:
   6670     case glslang::EOpSubgroupPartitionedExclusiveAnd:
   6671     case glslang::EOpSubgroupPartitionedExclusiveOr:
   6672     case glslang::EOpSubgroupPartitionedExclusiveXor:
   6673         groupOperation = spv::GroupOperationPartitionedExclusiveScanNV;
   6674         break;
   6675 #endif
   6676     }
   6677 
   6678     // build the instruction
   6679     std::vector<spv::IdImmediate> spvGroupOperands;
   6680 
   6681     // Every operation begins with the Execution Scope operand.
   6682     spv::IdImmediate executionScope = { true, builder.makeUintConstant(spv::ScopeSubgroup) };
   6683     spvGroupOperands.push_back(executionScope);
   6684 
   6685     // Next, for all operations that use a Group Operation, push that as an operand.
   6686     if (groupOperation != spv::GroupOperationMax) {
   6687         spv::IdImmediate groupOperand = { false, (unsigned)groupOperation };
   6688         spvGroupOperands.push_back(groupOperand);
   6689     }
   6690 
   6691     // Push back the operands next.
   6692     for (auto opIt = operands.cbegin(); opIt != operands.cend(); ++opIt) {
   6693         spv::IdImmediate operand = { true, *opIt };
   6694         spvGroupOperands.push_back(operand);
   6695     }
   6696 
   6697     // Some opcodes have additional operands.
   6698     spv::Id directionId = spv::NoResult;
   6699     switch (op) {
   6700     default: break;
   6701     case glslang::EOpSubgroupQuadSwapHorizontal: directionId = builder.makeUintConstant(0); break;
   6702     case glslang::EOpSubgroupQuadSwapVertical:   directionId = builder.makeUintConstant(1); break;
   6703     case glslang::EOpSubgroupQuadSwapDiagonal:   directionId = builder.makeUintConstant(2); break;
   6704     }
   6705     if (directionId != spv::NoResult) {
   6706         spv::IdImmediate direction = { true, directionId };
   6707         spvGroupOperands.push_back(direction);
   6708     }
   6709 
   6710     return builder.createOp(opCode, typeId, spvGroupOperands);
   6711 }
   6712 
   6713 spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
   6714 {
   6715     bool isUnsigned = isTypeUnsignedInt(typeProxy);
   6716     bool isFloat = isTypeFloat(typeProxy);
   6717 
   6718     spv::Op opCode = spv::OpNop;
   6719     int extBuiltins = -1;
   6720     int libCall = -1;
   6721     size_t consumedOperands = operands.size();
   6722     spv::Id typeId0 = 0;
   6723     if (consumedOperands > 0)
   6724         typeId0 = builder.getTypeId(operands[0]);
   6725     spv::Id typeId1 = 0;
   6726     if (consumedOperands > 1)
   6727         typeId1 = builder.getTypeId(operands[1]);
   6728     spv::Id frexpIntType = 0;
   6729 
   6730     switch (op) {
   6731     case glslang::EOpMin:
   6732         if (isFloat)
   6733             libCall = spv::GLSLstd450FMin;
   6734         else if (isUnsigned)
   6735             libCall = spv::GLSLstd450UMin;
   6736         else
   6737             libCall = spv::GLSLstd450SMin;
   6738         builder.promoteScalar(precision, operands.front(), operands.back());
   6739         break;
   6740     case glslang::EOpModf:
   6741         libCall = spv::GLSLstd450Modf;
   6742         break;
   6743     case glslang::EOpMax:
   6744         if (isFloat)
   6745             libCall = spv::GLSLstd450FMax;
   6746         else if (isUnsigned)
   6747             libCall = spv::GLSLstd450UMax;
   6748         else
   6749             libCall = spv::GLSLstd450SMax;
   6750         builder.promoteScalar(precision, operands.front(), operands.back());
   6751         break;
   6752     case glslang::EOpPow:
   6753         libCall = spv::GLSLstd450Pow;
   6754         break;
   6755     case glslang::EOpDot:
   6756         opCode = spv::OpDot;
   6757         break;
   6758     case glslang::EOpAtan:
   6759         libCall = spv::GLSLstd450Atan2;
   6760         break;
   6761 
   6762     case glslang::EOpClamp:
   6763         if (isFloat)
   6764             libCall = spv::GLSLstd450FClamp;
   6765         else if (isUnsigned)
   6766             libCall = spv::GLSLstd450UClamp;
   6767         else
   6768             libCall = spv::GLSLstd450SClamp;
   6769         builder.promoteScalar(precision, operands.front(), operands[1]);
   6770         builder.promoteScalar(precision, operands.front(), operands[2]);
   6771         break;
   6772     case glslang::EOpMix:
   6773         if (! builder.isBoolType(builder.getScalarTypeId(builder.getTypeId(operands.back())))) {
   6774             assert(isFloat);
   6775             libCall = spv::GLSLstd450FMix;
   6776         } else {
   6777             opCode = spv::OpSelect;
   6778             std::swap(operands.front(), operands.back());
   6779         }
   6780         builder.promoteScalar(precision, operands.front(), operands.back());
   6781         break;
   6782     case glslang::EOpStep:
   6783         libCall = spv::GLSLstd450Step;
   6784         builder.promoteScalar(precision, operands.front(), operands.back());
   6785         break;
   6786     case glslang::EOpSmoothStep:
   6787         libCall = spv::GLSLstd450SmoothStep;
   6788         builder.promoteScalar(precision, operands[0], operands[2]);
   6789         builder.promoteScalar(precision, operands[1], operands[2]);
   6790         break;
   6791 
   6792     case glslang::EOpDistance:
   6793         libCall = spv::GLSLstd450Distance;
   6794         break;
   6795     case glslang::EOpCross:
   6796         libCall = spv::GLSLstd450Cross;
   6797         break;
   6798     case glslang::EOpFaceForward:
   6799         libCall = spv::GLSLstd450FaceForward;
   6800         break;
   6801     case glslang::EOpReflect:
   6802         libCall = spv::GLSLstd450Reflect;
   6803         break;
   6804     case glslang::EOpRefract:
   6805         libCall = spv::GLSLstd450Refract;
   6806         break;
   6807     case glslang::EOpInterpolateAtSample:
   6808 #ifdef AMD_EXTENSIONS
   6809         if (typeProxy == glslang::EbtFloat16)
   6810             builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
   6811 #endif
   6812         libCall = spv::GLSLstd450InterpolateAtSample;
   6813         break;
   6814     case glslang::EOpInterpolateAtOffset:
   6815 #ifdef AMD_EXTENSIONS
   6816         if (typeProxy == glslang::EbtFloat16)
   6817             builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
   6818 #endif
   6819         libCall = spv::GLSLstd450InterpolateAtOffset;
   6820         break;
   6821     case glslang::EOpAddCarry:
   6822         opCode = spv::OpIAddCarry;
   6823         typeId = builder.makeStructResultType(typeId0, typeId0);
   6824         consumedOperands = 2;
   6825         break;
   6826     case glslang::EOpSubBorrow:
   6827         opCode = spv::OpISubBorrow;
   6828         typeId = builder.makeStructResultType(typeId0, typeId0);
   6829         consumedOperands = 2;
   6830         break;
   6831     case glslang::EOpUMulExtended:
   6832         opCode = spv::OpUMulExtended;
   6833         typeId = builder.makeStructResultType(typeId0, typeId0);
   6834         consumedOperands = 2;
   6835         break;
   6836     case glslang::EOpIMulExtended:
   6837         opCode = spv::OpSMulExtended;
   6838         typeId = builder.makeStructResultType(typeId0, typeId0);
   6839         consumedOperands = 2;
   6840         break;
   6841     case glslang::EOpBitfieldExtract:
   6842         if (isUnsigned)
   6843             opCode = spv::OpBitFieldUExtract;
   6844         else
   6845             opCode = spv::OpBitFieldSExtract;
   6846         break;
   6847     case glslang::EOpBitfieldInsert:
   6848         opCode = spv::OpBitFieldInsert;
   6849         break;
   6850 
   6851     case glslang::EOpFma:
   6852         libCall = spv::GLSLstd450Fma;
   6853         break;
   6854     case glslang::EOpFrexp:
   6855         {
   6856             libCall = spv::GLSLstd450FrexpStruct;
   6857             assert(builder.isPointerType(typeId1));
   6858             typeId1 = builder.getContainedTypeId(typeId1);
   6859             int width = builder.getScalarTypeWidth(typeId1);
   6860 #ifdef AMD_EXTENSIONS
   6861             if (width == 16)
   6862                 // Using 16-bit exp operand, enable extension SPV_AMD_gpu_shader_int16
   6863                 builder.addExtension(spv::E_SPV_AMD_gpu_shader_int16);
   6864 #endif
   6865             if (builder.getNumComponents(operands[0]) == 1)
   6866                 frexpIntType = builder.makeIntegerType(width, true);
   6867             else
   6868                 frexpIntType = builder.makeVectorType(builder.makeIntegerType(width, true), builder.getNumComponents(operands[0]));
   6869             typeId = builder.makeStructResultType(typeId0, frexpIntType);
   6870             consumedOperands = 1;
   6871         }
   6872         break;
   6873     case glslang::EOpLdexp:
   6874         libCall = spv::GLSLstd450Ldexp;
   6875         break;
   6876 
   6877     case glslang::EOpReadInvocation:
   6878         return createInvocationsOperation(op, typeId, operands, typeProxy);
   6879 
   6880     case glslang::EOpSubgroupBroadcast:
   6881     case glslang::EOpSubgroupBallotBitExtract:
   6882     case glslang::EOpSubgroupShuffle:
   6883     case glslang::EOpSubgroupShuffleXor:
   6884     case glslang::EOpSubgroupShuffleUp:
   6885     case glslang::EOpSubgroupShuffleDown:
   6886     case glslang::EOpSubgroupClusteredAdd:
   6887     case glslang::EOpSubgroupClusteredMul:
   6888     case glslang::EOpSubgroupClusteredMin:
   6889     case glslang::EOpSubgroupClusteredMax:
   6890     case glslang::EOpSubgroupClusteredAnd:
   6891     case glslang::EOpSubgroupClusteredOr:
   6892     case glslang::EOpSubgroupClusteredXor:
   6893     case glslang::EOpSubgroupQuadBroadcast:
   6894 #ifdef NV_EXTENSIONS
   6895     case glslang::EOpSubgroupPartitionedAdd:
   6896     case glslang::EOpSubgroupPartitionedMul:
   6897     case glslang::EOpSubgroupPartitionedMin:
   6898     case glslang::EOpSubgroupPartitionedMax:
   6899     case glslang::EOpSubgroupPartitionedAnd:
   6900     case glslang::EOpSubgroupPartitionedOr:
   6901     case glslang::EOpSubgroupPartitionedXor:
   6902     case glslang::EOpSubgroupPartitionedInclusiveAdd:
   6903     case glslang::EOpSubgroupPartitionedInclusiveMul:
   6904     case glslang::EOpSubgroupPartitionedInclusiveMin:
   6905     case glslang::EOpSubgroupPartitionedInclusiveMax:
   6906     case glslang::EOpSubgroupPartitionedInclusiveAnd:
   6907     case glslang::EOpSubgroupPartitionedInclusiveOr:
   6908     case glslang::EOpSubgroupPartitionedInclusiveXor:
   6909     case glslang::EOpSubgroupPartitionedExclusiveAdd:
   6910     case glslang::EOpSubgroupPartitionedExclusiveMul:
   6911     case glslang::EOpSubgroupPartitionedExclusiveMin:
   6912     case glslang::EOpSubgroupPartitionedExclusiveMax:
   6913     case glslang::EOpSubgroupPartitionedExclusiveAnd:
   6914     case glslang::EOpSubgroupPartitionedExclusiveOr:
   6915     case glslang::EOpSubgroupPartitionedExclusiveXor:
   6916 #endif
   6917         return createSubgroupOperation(op, typeId, operands, typeProxy);
   6918 
   6919 #ifdef AMD_EXTENSIONS
   6920     case glslang::EOpSwizzleInvocations:
   6921         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
   6922         libCall = spv::SwizzleInvocationsAMD;
   6923         break;
   6924     case glslang::EOpSwizzleInvocationsMasked:
   6925         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
   6926         libCall = spv::SwizzleInvocationsMaskedAMD;
   6927         break;
   6928     case glslang::EOpWriteInvocation:
   6929         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
   6930         libCall = spv::WriteInvocationAMD;
   6931         break;
   6932 
   6933     case glslang::EOpMin3:
   6934         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
   6935         if (isFloat)
   6936             libCall = spv::FMin3AMD;
   6937         else {
   6938             if (isUnsigned)
   6939                 libCall = spv::UMin3AMD;
   6940             else
   6941                 libCall = spv::SMin3AMD;
   6942         }
   6943         break;
   6944     case glslang::EOpMax3:
   6945         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
   6946         if (isFloat)
   6947             libCall = spv::FMax3AMD;
   6948         else {
   6949             if (isUnsigned)
   6950                 libCall = spv::UMax3AMD;
   6951             else
   6952                 libCall = spv::SMax3AMD;
   6953         }
   6954         break;
   6955     case glslang::EOpMid3:
   6956         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
   6957         if (isFloat)
   6958             libCall = spv::FMid3AMD;
   6959         else {
   6960             if (isUnsigned)
   6961                 libCall = spv::UMid3AMD;
   6962             else
   6963                 libCall = spv::SMid3AMD;
   6964         }
   6965         break;
   6966 
   6967     case glslang::EOpInterpolateAtVertex:
   6968         if (typeProxy == glslang::EbtFloat16)
   6969             builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
   6970         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
   6971         libCall = spv::InterpolateAtVertexAMD;
   6972         break;
   6973 #endif
   6974     case glslang::EOpBarrier:
   6975         {
   6976             // This is for the extended controlBarrier function, with four operands.
   6977             // The unextended barrier() goes through createNoArgOperation.
   6978             assert(operands.size() == 4);
   6979             unsigned int executionScope = builder.getConstantScalar(operands[0]);
   6980             unsigned int memoryScope = builder.getConstantScalar(operands[1]);
   6981             unsigned int semantics = builder.getConstantScalar(operands[2]) | builder.getConstantScalar(operands[3]);
   6982             builder.createControlBarrier((spv::Scope)executionScope, (spv::Scope)memoryScope, (spv::MemorySemanticsMask)semantics);
   6983             if (semantics & (spv::MemorySemanticsMakeAvailableKHRMask | spv::MemorySemanticsMakeVisibleKHRMask | spv::MemorySemanticsOutputMemoryKHRMask)) {
   6984                 builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
   6985             }
   6986             if (glslangIntermediate->usingVulkanMemoryModel() && (executionScope == spv::ScopeDevice || memoryScope == spv::ScopeDevice)) {
   6987                 builder.addCapability(spv::CapabilityVulkanMemoryModelDeviceScopeKHR);
   6988             }
   6989             return 0;
   6990         }
   6991         break;
   6992     case glslang::EOpMemoryBarrier:
   6993         {
   6994             // This is for the extended memoryBarrier function, with three operands.
   6995             // The unextended memoryBarrier() goes through createNoArgOperation.
   6996             assert(operands.size() == 3);
   6997             unsigned int memoryScope = builder.getConstantScalar(operands[0]);
   6998             unsigned int semantics = builder.getConstantScalar(operands[1]) | builder.getConstantScalar(operands[2]);
   6999             builder.createMemoryBarrier((spv::Scope)memoryScope, (spv::MemorySemanticsMask)semantics);
   7000             if (semantics & (spv::MemorySemanticsMakeAvailableKHRMask | spv::MemorySemanticsMakeVisibleKHRMask | spv::MemorySemanticsOutputMemoryKHRMask)) {
   7001                 builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
   7002             }
   7003             if (glslangIntermediate->usingVulkanMemoryModel() && memoryScope == spv::ScopeDevice) {
   7004                 builder.addCapability(spv::CapabilityVulkanMemoryModelDeviceScopeKHR);
   7005             }
   7006             return 0;
   7007         }
   7008         break;
   7009 
   7010 #ifdef NV_EXTENSIONS
   7011     case glslang::EOpReportIntersectionNV:
   7012     {
   7013         typeId = builder.makeBoolType();
   7014         opCode = spv::OpReportIntersectionNV;
   7015     }
   7016     break;
   7017     case glslang::EOpTraceNV:
   7018     {
   7019         builder.createNoResultOp(spv::OpTraceNV, operands);
   7020         return 0;
   7021     }
   7022     break;
   7023     case glslang::EOpExecuteCallableNV:
   7024     {
   7025         builder.createNoResultOp(spv::OpExecuteCallableNV, operands);
   7026         return 0;
   7027     }
   7028     break;
   7029     case glslang::EOpWritePackedPrimitiveIndices4x8NV:
   7030         builder.createNoResultOp(spv::OpWritePackedPrimitiveIndices4x8NV, operands);
   7031         return 0;
   7032 #endif
   7033     default:
   7034         return 0;
   7035     }
   7036 
   7037     spv::Id id = 0;
   7038     if (libCall >= 0) {
   7039         // Use an extended instruction from the standard library.
   7040         // Construct the call arguments, without modifying the original operands vector.
   7041         // We might need the remaining arguments, e.g. in the EOpFrexp case.
   7042         std::vector<spv::Id> callArguments(operands.begin(), operands.begin() + consumedOperands);
   7043         id = builder.createBuiltinCall(typeId, extBuiltins >= 0 ? extBuiltins : stdBuiltins, libCall, callArguments);
   7044     } else if (opCode == spv::OpDot && !isFloat) {
   7045         // int dot(int, int)
   7046         // NOTE: never called for scalar/vector1, this is turned into simple mul before this can be reached
   7047         const int componentCount = builder.getNumComponents(operands[0]);
   7048         spv::Id mulOp = builder.createBinOp(spv::OpIMul, builder.getTypeId(operands[0]), operands[0], operands[1]);
   7049         builder.setPrecision(mulOp, precision);
   7050         id = builder.createCompositeExtract(mulOp, typeId, 0);
   7051         for (int i = 1; i < componentCount; ++i) {
   7052             builder.setPrecision(id, precision);
   7053             id = builder.createBinOp(spv::OpIAdd, typeId, id, builder.createCompositeExtract(operands[0], typeId, i));
   7054         }
   7055     } else {
   7056         switch (consumedOperands) {
   7057         case 0:
   7058             // should all be handled by visitAggregate and createNoArgOperation
   7059             assert(0);
   7060             return 0;
   7061         case 1:
   7062             // should all be handled by createUnaryOperation
   7063             assert(0);
   7064             return 0;
   7065         case 2:
   7066             id = builder.createBinOp(opCode, typeId, operands[0], operands[1]);
   7067             break;
   7068         default:
   7069             // anything 3 or over doesn't have l-value operands, so all should be consumed
   7070             assert(consumedOperands == operands.size());
   7071             id = builder.createOp(opCode, typeId, operands);
   7072             break;
   7073         }
   7074     }
   7075 
   7076     // Decode the return types that were structures
   7077     switch (op) {
   7078     case glslang::EOpAddCarry:
   7079     case glslang::EOpSubBorrow:
   7080         builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]);
   7081         id = builder.createCompositeExtract(id, typeId0, 0);
   7082         break;
   7083     case glslang::EOpUMulExtended:
   7084     case glslang::EOpIMulExtended:
   7085         builder.createStore(builder.createCompositeExtract(id, typeId0, 0), operands[3]);
   7086         builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]);
   7087         break;
   7088     case glslang::EOpFrexp:
   7089         {
   7090             assert(operands.size() == 2);
   7091             if (builder.isFloatType(builder.getScalarTypeId(typeId1))) {
   7092                 // "exp" is floating-point type (from HLSL intrinsic)
   7093                 spv::Id member1 = builder.createCompositeExtract(id, frexpIntType, 1);
   7094                 member1 = builder.createUnaryOp(spv::OpConvertSToF, typeId1, member1);
   7095                 builder.createStore(member1, operands[1]);
   7096             } else
   7097                 // "exp" is integer type (from GLSL built-in function)
   7098                 builder.createStore(builder.createCompositeExtract(id, frexpIntType, 1), operands[1]);
   7099             id = builder.createCompositeExtract(id, typeId0, 0);
   7100         }
   7101         break;
   7102     default:
   7103         break;
   7104     }
   7105 
   7106     return builder.setPrecision(id, precision);
   7107 }
   7108 
   7109 // Intrinsics with no arguments (or no return value, and no precision).
   7110 spv::Id TGlslangToSpvTraverser::createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId)
   7111 {
   7112     // GLSL memory barriers use queuefamily scope in new model, device scope in old model
   7113     spv::Scope memoryBarrierScope = glslangIntermediate->usingVulkanMemoryModel() ? spv::ScopeQueueFamilyKHR : spv::ScopeDevice;
   7114 
   7115     switch (op) {
   7116     case glslang::EOpEmitVertex:
   7117         builder.createNoResultOp(spv::OpEmitVertex);
   7118         return 0;
   7119     case glslang::EOpEndPrimitive:
   7120         builder.createNoResultOp(spv::OpEndPrimitive);
   7121         return 0;
   7122     case glslang::EOpBarrier:
   7123         if (glslangIntermediate->getStage() == EShLangTessControl) {
   7124             if (glslangIntermediate->usingVulkanMemoryModel()) {
   7125                 builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeWorkgroup,
   7126                                              spv::MemorySemanticsOutputMemoryKHRMask |
   7127                                              spv::MemorySemanticsAcquireReleaseMask);
   7128                 builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
   7129             } else {
   7130                 builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeInvocation, spv::MemorySemanticsMaskNone);
   7131             }
   7132         } else {
   7133             builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeWorkgroup,
   7134                                             spv::MemorySemanticsWorkgroupMemoryMask |
   7135                                             spv::MemorySemanticsAcquireReleaseMask);
   7136         }
   7137         return 0;
   7138     case glslang::EOpMemoryBarrier:
   7139         builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsAllMemory |
   7140                                                         spv::MemorySemanticsAcquireReleaseMask);
   7141         return 0;
   7142     case glslang::EOpMemoryBarrierAtomicCounter:
   7143         builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsAtomicCounterMemoryMask |
   7144                                                         spv::MemorySemanticsAcquireReleaseMask);
   7145         return 0;
   7146     case glslang::EOpMemoryBarrierBuffer:
   7147         builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsUniformMemoryMask |
   7148                                                         spv::MemorySemanticsAcquireReleaseMask);
   7149         return 0;
   7150     case glslang::EOpMemoryBarrierImage:
   7151         builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsImageMemoryMask |
   7152                                                         spv::MemorySemanticsAcquireReleaseMask);
   7153         return 0;
   7154     case glslang::EOpMemoryBarrierShared:
   7155         builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsWorkgroupMemoryMask |
   7156                                                         spv::MemorySemanticsAcquireReleaseMask);
   7157         return 0;
   7158     case glslang::EOpGroupMemoryBarrier:
   7159         builder.createMemoryBarrier(spv::ScopeWorkgroup, spv::MemorySemanticsAllMemory |
   7160                                                          spv::MemorySemanticsAcquireReleaseMask);
   7161         return 0;
   7162     case glslang::EOpAllMemoryBarrierWithGroupSync:
   7163         builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeDevice,
   7164                                         spv::MemorySemanticsAllMemory |
   7165                                         spv::MemorySemanticsAcquireReleaseMask);
   7166         return 0;
   7167     case glslang::EOpDeviceMemoryBarrier:
   7168         builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsUniformMemoryMask |
   7169                                                       spv::MemorySemanticsImageMemoryMask |
   7170                                                       spv::MemorySemanticsAcquireReleaseMask);
   7171         return 0;
   7172     case glslang::EOpDeviceMemoryBarrierWithGroupSync:
   7173         builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeDevice, spv::MemorySemanticsUniformMemoryMask |
   7174                                                                             spv::MemorySemanticsImageMemoryMask |
   7175                                                                             spv::MemorySemanticsAcquireReleaseMask);
   7176         return 0;
   7177     case glslang::EOpWorkgroupMemoryBarrier:
   7178         builder.createMemoryBarrier(spv::ScopeWorkgroup, spv::MemorySemanticsWorkgroupMemoryMask |
   7179                                                          spv::MemorySemanticsAcquireReleaseMask);
   7180         return 0;
   7181     case glslang::EOpWorkgroupMemoryBarrierWithGroupSync:
   7182         builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeWorkgroup,
   7183                                         spv::MemorySemanticsWorkgroupMemoryMask |
   7184                                         spv::MemorySemanticsAcquireReleaseMask);
   7185         return 0;
   7186     case glslang::EOpSubgroupBarrier:
   7187         builder.createControlBarrier(spv::ScopeSubgroup, spv::ScopeSubgroup, spv::MemorySemanticsAllMemory |
   7188                                                                              spv::MemorySemanticsAcquireReleaseMask);
   7189         return spv::NoResult;
   7190     case glslang::EOpSubgroupMemoryBarrier:
   7191         builder.createMemoryBarrier(spv::ScopeSubgroup, spv::MemorySemanticsAllMemory |
   7192                                                         spv::MemorySemanticsAcquireReleaseMask);
   7193         return spv::NoResult;
   7194     case glslang::EOpSubgroupMemoryBarrierBuffer:
   7195         builder.createMemoryBarrier(spv::ScopeSubgroup, spv::MemorySemanticsUniformMemoryMask |
   7196                                                         spv::MemorySemanticsAcquireReleaseMask);
   7197         return spv::NoResult;
   7198     case glslang::EOpSubgroupMemoryBarrierImage:
   7199         builder.createMemoryBarrier(spv::ScopeSubgroup, spv::MemorySemanticsImageMemoryMask |
   7200                                                         spv::MemorySemanticsAcquireReleaseMask);
   7201         return spv::NoResult;
   7202     case glslang::EOpSubgroupMemoryBarrierShared:
   7203         builder.createMemoryBarrier(spv::ScopeSubgroup, spv::MemorySemanticsWorkgroupMemoryMask |
   7204                                                         spv::MemorySemanticsAcquireReleaseMask);
   7205         return spv::NoResult;
   7206     case glslang::EOpSubgroupElect: {
   7207         std::vector<spv::Id> operands;
   7208         return createSubgroupOperation(op, typeId, operands, glslang::EbtVoid);
   7209     }
   7210 #ifdef AMD_EXTENSIONS
   7211     case glslang::EOpTime:
   7212     {
   7213         std::vector<spv::Id> args; // Dummy arguments
   7214         spv::Id id = builder.createBuiltinCall(typeId, getExtBuiltins(spv::E_SPV_AMD_gcn_shader), spv::TimeAMD, args);
   7215         return builder.setPrecision(id, precision);
   7216     }
   7217 #endif
   7218 #ifdef NV_EXTENSIONS
   7219     case glslang::EOpIgnoreIntersectionNV:
   7220         builder.createNoResultOp(spv::OpIgnoreIntersectionNV);
   7221         return 0;
   7222     case glslang::EOpTerminateRayNV:
   7223         builder.createNoResultOp(spv::OpTerminateRayNV);
   7224         return 0;
   7225 #endif
   7226     default:
   7227         logger->missingFunctionality("unknown operation with no arguments");
   7228         return 0;
   7229     }
   7230 }
   7231 
   7232 spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol)
   7233 {
   7234     auto iter = symbolValues.find(symbol->getId());
   7235     spv::Id id;
   7236     if (symbolValues.end() != iter) {
   7237         id = iter->second;
   7238         return id;
   7239     }
   7240 
   7241     // it was not found, create it
   7242     id = createSpvVariable(symbol);
   7243     symbolValues[symbol->getId()] = id;
   7244 
   7245     if (symbol->getBasicType() != glslang::EbtBlock) {
   7246         builder.addDecoration(id, TranslatePrecisionDecoration(symbol->getType()));
   7247         builder.addDecoration(id, TranslateInterpolationDecoration(symbol->getType().getQualifier()));
   7248         builder.addDecoration(id, TranslateAuxiliaryStorageDecoration(symbol->getType().getQualifier()));
   7249 #ifdef NV_EXTENSIONS
   7250         addMeshNVDecoration(id, /*member*/ -1, symbol->getType().getQualifier());
   7251 #endif
   7252         if (symbol->getType().getQualifier().hasSpecConstantId())
   7253             builder.addDecoration(id, spv::DecorationSpecId, symbol->getType().getQualifier().layoutSpecConstantId);
   7254         if (symbol->getQualifier().hasIndex())
   7255             builder.addDecoration(id, spv::DecorationIndex, symbol->getQualifier().layoutIndex);
   7256         if (symbol->getQualifier().hasComponent())
   7257             builder.addDecoration(id, spv::DecorationComponent, symbol->getQualifier().layoutComponent);
   7258         // atomic counters use this:
   7259         if (symbol->getQualifier().hasOffset())
   7260             builder.addDecoration(id, spv::DecorationOffset, symbol->getQualifier().layoutOffset);
   7261     }
   7262 
   7263     if (symbol->getQualifier().hasLocation())
   7264         builder.addDecoration(id, spv::DecorationLocation, symbol->getQualifier().layoutLocation);
   7265     builder.addDecoration(id, TranslateInvariantDecoration(symbol->getType().getQualifier()));
   7266     if (symbol->getQualifier().hasStream() && glslangIntermediate->isMultiStream()) {
   7267         builder.addCapability(spv::CapabilityGeometryStreams);
   7268         builder.addDecoration(id, spv::DecorationStream, symbol->getQualifier().layoutStream);
   7269     }
   7270     if (symbol->getQualifier().hasSet())
   7271         builder.addDecoration(id, spv::DecorationDescriptorSet, symbol->getQualifier().layoutSet);
   7272     else if (IsDescriptorResource(symbol->getType())) {
   7273         // default to 0
   7274         builder.addDecoration(id, spv::DecorationDescriptorSet, 0);
   7275     }
   7276     if (symbol->getQualifier().hasBinding())
   7277         builder.addDecoration(id, spv::DecorationBinding, symbol->getQualifier().layoutBinding);
   7278     else if (IsDescriptorResource(symbol->getType())) {
   7279         // default to 0
   7280         builder.addDecoration(id, spv::DecorationBinding, 0);
   7281     }
   7282     if (symbol->getQualifier().hasAttachment())
   7283         builder.addDecoration(id, spv::DecorationInputAttachmentIndex, symbol->getQualifier().layoutAttachment);
   7284     if (glslangIntermediate->getXfbMode()) {
   7285         builder.addCapability(spv::CapabilityTransformFeedback);
   7286         if (symbol->getQualifier().hasXfbBuffer()) {
   7287             builder.addDecoration(id, spv::DecorationXfbBuffer, symbol->getQualifier().layoutXfbBuffer);
   7288             unsigned stride = glslangIntermediate->getXfbStride(symbol->getQualifier().layoutXfbBuffer);
   7289             if (stride != glslang::TQualifier::layoutXfbStrideEnd)
   7290                 builder.addDecoration(id, spv::DecorationXfbStride, stride);
   7291         }
   7292         if (symbol->getQualifier().hasXfbOffset())
   7293             builder.addDecoration(id, spv::DecorationOffset, symbol->getQualifier().layoutXfbOffset);
   7294     }
   7295 
   7296     if (symbol->getType().isImage()) {
   7297         std::vector<spv::Decoration> memory;
   7298         TranslateMemoryDecoration(symbol->getType().getQualifier(), memory, glslangIntermediate->usingVulkanMemoryModel());
   7299         for (unsigned int i = 0; i < memory.size(); ++i)
   7300             builder.addDecoration(id, memory[i]);
   7301     }
   7302 
   7303     // built-in variable decorations
   7304     spv::BuiltIn builtIn = TranslateBuiltInDecoration(symbol->getQualifier().builtIn, false);
   7305     if (builtIn != spv::BuiltInMax)
   7306         builder.addDecoration(id, spv::DecorationBuiltIn, (int)builtIn);
   7307 
   7308     // nonuniform
   7309     builder.addDecoration(id, TranslateNonUniformDecoration(symbol->getType().getQualifier()));
   7310 
   7311 #ifdef NV_EXTENSIONS
   7312     if (builtIn == spv::BuiltInSampleMask) {
   7313           spv::Decoration decoration;
   7314           // GL_NV_sample_mask_override_coverage extension
   7315           if (glslangIntermediate->getLayoutOverrideCoverage())
   7316               decoration = (spv::Decoration)spv::DecorationOverrideCoverageNV;
   7317           else
   7318               decoration = (spv::Decoration)spv::DecorationMax;
   7319         builder.addDecoration(id, decoration);
   7320         if (decoration != spv::DecorationMax) {
   7321             builder.addExtension(spv::E_SPV_NV_sample_mask_override_coverage);
   7322         }
   7323     }
   7324     else if (builtIn == spv::BuiltInLayer) {
   7325         // SPV_NV_viewport_array2 extension
   7326         if (symbol->getQualifier().layoutViewportRelative) {
   7327             builder.addDecoration(id, (spv::Decoration)spv::DecorationViewportRelativeNV);
   7328             builder.addCapability(spv::CapabilityShaderViewportMaskNV);
   7329             builder.addExtension(spv::E_SPV_NV_viewport_array2);
   7330         }
   7331         if (symbol->getQualifier().layoutSecondaryViewportRelativeOffset != -2048) {
   7332             builder.addDecoration(id, (spv::Decoration)spv::DecorationSecondaryViewportRelativeNV,
   7333                                   symbol->getQualifier().layoutSecondaryViewportRelativeOffset);
   7334             builder.addCapability(spv::CapabilityShaderStereoViewNV);
   7335             builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
   7336         }
   7337     }
   7338 
   7339     if (symbol->getQualifier().layoutPassthrough) {
   7340         builder.addDecoration(id, spv::DecorationPassthroughNV);
   7341         builder.addCapability(spv::CapabilityGeometryShaderPassthroughNV);
   7342         builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough);
   7343     }
   7344     if (symbol->getQualifier().pervertexNV) {
   7345         builder.addDecoration(id, spv::DecorationPerVertexNV);
   7346         builder.addCapability(spv::CapabilityFragmentBarycentricNV);
   7347         builder.addExtension(spv::E_SPV_NV_fragment_shader_barycentric);
   7348     }
   7349 #endif
   7350 
   7351     if (glslangIntermediate->getHlslFunctionality1() && symbol->getType().getQualifier().semanticName != nullptr) {
   7352         builder.addExtension("SPV_GOOGLE_hlsl_functionality1");
   7353         builder.addDecoration(id, (spv::Decoration)spv::DecorationHlslSemanticGOOGLE,
   7354                               symbol->getType().getQualifier().semanticName);
   7355     }
   7356 
   7357     if (symbol->getBasicType() == glslang::EbtReference) {
   7358         builder.addDecoration(id, symbol->getType().getQualifier().restrict ? spv::DecorationRestrictPointerEXT : spv::DecorationAliasedPointerEXT);
   7359     }
   7360 
   7361     return id;
   7362 }
   7363 
   7364 #ifdef NV_EXTENSIONS
   7365 // add per-primitive, per-view. per-task decorations to a struct member (member >= 0) or an object
   7366 void TGlslangToSpvTraverser::addMeshNVDecoration(spv::Id id, int member, const glslang::TQualifier& qualifier)
   7367 {
   7368     if (member >= 0) {
   7369         if (qualifier.perPrimitiveNV) {
   7370             // Need to add capability/extension for fragment shader.
   7371             // Mesh shader already adds this by default.
   7372             if (glslangIntermediate->getStage() == EShLangFragment) {
   7373                 builder.addCapability(spv::CapabilityMeshShadingNV);
   7374                 builder.addExtension(spv::E_SPV_NV_mesh_shader);
   7375             }
   7376             builder.addMemberDecoration(id, (unsigned)member, spv::DecorationPerPrimitiveNV);
   7377         }
   7378         if (qualifier.perViewNV)
   7379             builder.addMemberDecoration(id, (unsigned)member, spv::DecorationPerViewNV);
   7380         if (qualifier.perTaskNV)
   7381             builder.addMemberDecoration(id, (unsigned)member, spv::DecorationPerTaskNV);
   7382     } else {
   7383         if (qualifier.perPrimitiveNV) {
   7384             // Need to add capability/extension for fragment shader.
   7385             // Mesh shader already adds this by default.
   7386             if (glslangIntermediate->getStage() == EShLangFragment) {
   7387                 builder.addCapability(spv::CapabilityMeshShadingNV);
   7388                 builder.addExtension(spv::E_SPV_NV_mesh_shader);
   7389             }
   7390             builder.addDecoration(id, spv::DecorationPerPrimitiveNV);
   7391         }
   7392         if (qualifier.perViewNV)
   7393             builder.addDecoration(id, spv::DecorationPerViewNV);
   7394         if (qualifier.perTaskNV)
   7395             builder.addDecoration(id, spv::DecorationPerTaskNV);
   7396     }
   7397 }
   7398 #endif
   7399 
   7400 // Make a full tree of instructions to build a SPIR-V specialization constant,
   7401 // or regular constant if possible.
   7402 //
   7403 // TBD: this is not yet done, nor verified to be the best design, it does do the leaf symbols though
   7404 //
   7405 // Recursively walk the nodes.  The nodes form a tree whose leaves are
   7406 // regular constants, which themselves are trees that createSpvConstant()
   7407 // recursively walks.  So, this function walks the "top" of the tree:
   7408 //  - emit specialization constant-building instructions for specConstant
   7409 //  - when running into a non-spec-constant, switch to createSpvConstant()
   7410 spv::Id TGlslangToSpvTraverser::createSpvConstant(const glslang::TIntermTyped& node)
   7411 {
   7412     assert(node.getQualifier().isConstant());
   7413 
   7414     // Handle front-end constants first (non-specialization constants).
   7415     if (! node.getQualifier().specConstant) {
   7416         // hand off to the non-spec-constant path
   7417         assert(node.getAsConstantUnion() != nullptr || node.getAsSymbolNode() != nullptr);
   7418         int nextConst = 0;
   7419         return createSpvConstantFromConstUnionArray(node.getType(), node.getAsConstantUnion() ? node.getAsConstantUnion()->getConstArray() : node.getAsSymbolNode()->getConstArray(),
   7420                                  nextConst, false);
   7421     }
   7422 
   7423     // We now know we have a specialization constant to build
   7424 
   7425     // gl_WorkGroupSize is a special case until the front-end handles hierarchical specialization constants,
   7426     // even then, it's specialization ids are handled by special case syntax in GLSL: layout(local_size_x = ...
   7427     if (node.getType().getQualifier().builtIn == glslang::EbvWorkGroupSize) {
   7428         std::vector<spv::Id> dimConstId;
   7429         for (int dim = 0; dim < 3; ++dim) {
   7430             bool specConst = (glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet);
   7431             dimConstId.push_back(builder.makeUintConstant(glslangIntermediate->getLocalSize(dim), specConst));
   7432             if (specConst) {
   7433                 builder.addDecoration(dimConstId.back(), spv::DecorationSpecId,
   7434                                       glslangIntermediate->getLocalSizeSpecId(dim));
   7435             }
   7436         }
   7437         return builder.makeCompositeConstant(builder.makeVectorType(builder.makeUintType(32), 3), dimConstId, true);
   7438     }
   7439 
   7440     // An AST node labelled as specialization constant should be a symbol node.
   7441     // Its initializer should either be a sub tree with constant nodes, or a constant union array.
   7442     if (auto* sn = node.getAsSymbolNode()) {
   7443         spv::Id result;
   7444         if (auto* sub_tree = sn->getConstSubtree()) {
   7445             // Traverse the constant constructor sub tree like generating normal run-time instructions.
   7446             // During the AST traversal, if the node is marked as 'specConstant', SpecConstantOpModeGuard
   7447             // will set the builder into spec constant op instruction generating mode.
   7448             sub_tree->traverse(this);
   7449             result = accessChainLoad(sub_tree->getType());
   7450         } else if (auto* const_union_array = &sn->getConstArray()) {
   7451             int nextConst = 0;
   7452             result = createSpvConstantFromConstUnionArray(sn->getType(), *const_union_array, nextConst, true);
   7453         } else {
   7454             logger->missingFunctionality("Invalid initializer for spec onstant.");
   7455             return spv::NoResult;
   7456         }
   7457         builder.addName(result, sn->getName().c_str());
   7458         return result;
   7459     }
   7460 
   7461     // Neither a front-end constant node, nor a specialization constant node with constant union array or
   7462     // constant sub tree as initializer.
   7463     logger->missingFunctionality("Neither a front-end constant nor a spec constant.");
   7464     return spv::NoResult;
   7465 }
   7466 
   7467 // Use 'consts' as the flattened glslang source of scalar constants to recursively
   7468 // build the aggregate SPIR-V constant.
   7469 //
   7470 // If there are not enough elements present in 'consts', 0 will be substituted;
   7471 // an empty 'consts' can be used to create a fully zeroed SPIR-V constant.
   7472 //
   7473 spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstUnionArray(const glslang::TType& glslangType, const glslang::TConstUnionArray& consts, int& nextConst, bool specConstant)
   7474 {
   7475     // vector of constants for SPIR-V
   7476     std::vector<spv::Id> spvConsts;
   7477 
   7478     // Type is used for struct and array constants
   7479     spv::Id typeId = convertGlslangToSpvType(glslangType);
   7480 
   7481     if (glslangType.isArray()) {
   7482         glslang::TType elementType(glslangType, 0);
   7483         for (int i = 0; i < glslangType.getOuterArraySize(); ++i)
   7484             spvConsts.push_back(createSpvConstantFromConstUnionArray(elementType, consts, nextConst, false));
   7485     } else if (glslangType.isMatrix()) {
   7486         glslang::TType vectorType(glslangType, 0);
   7487         for (int col = 0; col < glslangType.getMatrixCols(); ++col)
   7488             spvConsts.push_back(createSpvConstantFromConstUnionArray(vectorType, consts, nextConst, false));
   7489     } else if (glslangType.isStruct()) {
   7490         glslang::TVector<glslang::TTypeLoc>::const_iterator iter;
   7491         for (iter = glslangType.getStruct()->begin(); iter != glslangType.getStruct()->end(); ++iter)
   7492             spvConsts.push_back(createSpvConstantFromConstUnionArray(*iter->type, consts, nextConst, false));
   7493     } else if (glslangType.getVectorSize() > 1) {
   7494         for (unsigned int i = 0; i < (unsigned int)glslangType.getVectorSize(); ++i) {
   7495             bool zero = nextConst >= consts.size();
   7496             switch (glslangType.getBasicType()) {
   7497             case glslang::EbtInt8:
   7498                 spvConsts.push_back(builder.makeInt8Constant(zero ? 0 : consts[nextConst].getI8Const()));
   7499                 break;
   7500             case glslang::EbtUint8:
   7501                 spvConsts.push_back(builder.makeUint8Constant(zero ? 0 : consts[nextConst].getU8Const()));
   7502                 break;
   7503             case glslang::EbtInt16:
   7504                 spvConsts.push_back(builder.makeInt16Constant(zero ? 0 : consts[nextConst].getI16Const()));
   7505                 break;
   7506             case glslang::EbtUint16:
   7507                 spvConsts.push_back(builder.makeUint16Constant(zero ? 0 : consts[nextConst].getU16Const()));
   7508                 break;
   7509             case glslang::EbtInt:
   7510                 spvConsts.push_back(builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst()));
   7511                 break;
   7512             case glslang::EbtUint:
   7513                 spvConsts.push_back(builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst()));
   7514                 break;
   7515             case glslang::EbtInt64:
   7516                 spvConsts.push_back(builder.makeInt64Constant(zero ? 0 : consts[nextConst].getI64Const()));
   7517                 break;
   7518             case glslang::EbtUint64:
   7519                 spvConsts.push_back(builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const()));
   7520                 break;
   7521             case glslang::EbtFloat:
   7522                 spvConsts.push_back(builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
   7523                 break;
   7524             case glslang::EbtDouble:
   7525                 spvConsts.push_back(builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst()));
   7526                 break;
   7527             case glslang::EbtFloat16:
   7528                 spvConsts.push_back(builder.makeFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
   7529                 break;
   7530             case glslang::EbtBool:
   7531                 spvConsts.push_back(builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst()));
   7532                 break;
   7533             default:
   7534                 assert(0);
   7535                 break;
   7536             }
   7537             ++nextConst;
   7538         }
   7539     } else {
   7540         // we have a non-aggregate (scalar) constant
   7541         bool zero = nextConst >= consts.size();
   7542         spv::Id scalar = 0;
   7543         switch (glslangType.getBasicType()) {
   7544         case glslang::EbtInt8:
   7545             scalar = builder.makeInt8Constant(zero ? 0 : consts[nextConst].getI8Const(), specConstant);
   7546             break;
   7547         case glslang::EbtUint8:
   7548             scalar = builder.makeUint8Constant(zero ? 0 : consts[nextConst].getU8Const(), specConstant);
   7549             break;
   7550         case glslang::EbtInt16:
   7551             scalar = builder.makeInt16Constant(zero ? 0 : consts[nextConst].getI16Const(), specConstant);
   7552             break;
   7553         case glslang::EbtUint16:
   7554             scalar = builder.makeUint16Constant(zero ? 0 : consts[nextConst].getU16Const(), specConstant);
   7555             break;
   7556         case glslang::EbtInt:
   7557             scalar = builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst(), specConstant);
   7558             break;
   7559         case glslang::EbtUint:
   7560             scalar = builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst(), specConstant);
   7561             break;
   7562         case glslang::EbtInt64:
   7563             scalar = builder.makeInt64Constant(zero ? 0 : consts[nextConst].getI64Const(), specConstant);
   7564             break;
   7565         case glslang::EbtUint64:
   7566             scalar = builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const(), specConstant);
   7567             break;
   7568         case glslang::EbtFloat:
   7569             scalar = builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
   7570             break;
   7571         case glslang::EbtDouble:
   7572             scalar = builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst(), specConstant);
   7573             break;
   7574         case glslang::EbtFloat16:
   7575             scalar = builder.makeFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
   7576             break;
   7577         case glslang::EbtBool:
   7578             scalar = builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst(), specConstant);
   7579             break;
   7580         default:
   7581             assert(0);
   7582             break;
   7583         }
   7584         ++nextConst;
   7585         return scalar;
   7586     }
   7587 
   7588     return builder.makeCompositeConstant(typeId, spvConsts);
   7589 }
   7590 
   7591 // Return true if the node is a constant or symbol whose reading has no
   7592 // non-trivial observable cost or effect.
   7593 bool TGlslangToSpvTraverser::isTrivialLeaf(const glslang::TIntermTyped* node)
   7594 {
   7595     // don't know what this is
   7596     if (node == nullptr)
   7597         return false;
   7598 
   7599     // a constant is safe
   7600     if (node->getAsConstantUnion() != nullptr)
   7601         return true;
   7602 
   7603     // not a symbol means non-trivial
   7604     if (node->getAsSymbolNode() == nullptr)
   7605         return false;
   7606 
   7607     // a symbol, depends on what's being read
   7608     switch (node->getType().getQualifier().storage) {
   7609     case glslang::EvqTemporary:
   7610     case glslang::EvqGlobal:
   7611     case glslang::EvqIn:
   7612     case glslang::EvqInOut:
   7613     case glslang::EvqConst:
   7614     case glslang::EvqConstReadOnly:
   7615     case glslang::EvqUniform:
   7616         return true;
   7617     default:
   7618         return false;
   7619     }
   7620 }
   7621 
   7622 // A node is trivial if it is a single operation with no side effects.
   7623 // HLSL (and/or vectors) are always trivial, as it does not short circuit.
   7624 // Otherwise, error on the side of saying non-trivial.
   7625 // Return true if trivial.
   7626 bool TGlslangToSpvTraverser::isTrivial(const glslang::TIntermTyped* node)
   7627 {
   7628     if (node == nullptr)
   7629         return false;
   7630 
   7631     // count non scalars as trivial, as well as anything coming from HLSL
   7632     if (! node->getType().isScalarOrVec1() || glslangIntermediate->getSource() == glslang::EShSourceHlsl)
   7633         return true;
   7634 
   7635     // symbols and constants are trivial
   7636     if (isTrivialLeaf(node))
   7637         return true;
   7638 
   7639     // otherwise, it needs to be a simple operation or one or two leaf nodes
   7640 
   7641     // not a simple operation
   7642     const glslang::TIntermBinary* binaryNode = node->getAsBinaryNode();
   7643     const glslang::TIntermUnary* unaryNode = node->getAsUnaryNode();
   7644     if (binaryNode == nullptr && unaryNode == nullptr)
   7645         return false;
   7646 
   7647     // not on leaf nodes
   7648     if (binaryNode && (! isTrivialLeaf(binaryNode->getLeft()) || ! isTrivialLeaf(binaryNode->getRight())))
   7649         return false;
   7650 
   7651     if (unaryNode && ! isTrivialLeaf(unaryNode->getOperand())) {
   7652         return false;
   7653     }
   7654 
   7655     switch (node->getAsOperator()->getOp()) {
   7656     case glslang::EOpLogicalNot:
   7657     case glslang::EOpConvIntToBool:
   7658     case glslang::EOpConvUintToBool:
   7659     case glslang::EOpConvFloatToBool:
   7660     case glslang::EOpConvDoubleToBool:
   7661     case glslang::EOpEqual:
   7662     case glslang::EOpNotEqual:
   7663     case glslang::EOpLessThan:
   7664     case glslang::EOpGreaterThan:
   7665     case glslang::EOpLessThanEqual:
   7666     case glslang::EOpGreaterThanEqual:
   7667     case glslang::EOpIndexDirect:
   7668     case glslang::EOpIndexDirectStruct:
   7669     case glslang::EOpLogicalXor:
   7670     case glslang::EOpAny:
   7671     case glslang::EOpAll:
   7672         return true;
   7673     default:
   7674         return false;
   7675     }
   7676 }
   7677 
   7678 // Emit short-circuiting code, where 'right' is never evaluated unless
   7679 // the left side is true (for &&) or false (for ||).
   7680 spv::Id TGlslangToSpvTraverser::createShortCircuit(glslang::TOperator op, glslang::TIntermTyped& left, glslang::TIntermTyped& right)
   7681 {
   7682     spv::Id boolTypeId = builder.makeBoolType();
   7683 
   7684     // emit left operand
   7685     builder.clearAccessChain();
   7686     left.traverse(this);
   7687     spv::Id leftId = accessChainLoad(left.getType());
   7688 
   7689     // Operands to accumulate OpPhi operands
   7690     std::vector<spv::Id> phiOperands;
   7691     // accumulate left operand's phi information
   7692     phiOperands.push_back(leftId);
   7693     phiOperands.push_back(builder.getBuildPoint()->getId());
   7694 
   7695     // Make the two kinds of operation symmetric with a "!"
   7696     //   || => emit "if (! left) result = right"
   7697     //   && => emit "if (  left) result = right"
   7698     //
   7699     // TODO: this runtime "not" for || could be avoided by adding functionality
   7700     // to 'builder' to have an "else" without an "then"
   7701     if (op == glslang::EOpLogicalOr)
   7702         leftId = builder.createUnaryOp(spv::OpLogicalNot, boolTypeId, leftId);
   7703 
   7704     // make an "if" based on the left value
   7705     spv::Builder::If ifBuilder(leftId, spv::SelectionControlMaskNone, builder);
   7706 
   7707     // emit right operand as the "then" part of the "if"
   7708     builder.clearAccessChain();
   7709     right.traverse(this);
   7710     spv::Id rightId = accessChainLoad(right.getType());
   7711 
   7712     // accumulate left operand's phi information
   7713     phiOperands.push_back(rightId);
   7714     phiOperands.push_back(builder.getBuildPoint()->getId());
   7715 
   7716     // finish the "if"
   7717     ifBuilder.makeEndIf();
   7718 
   7719     // phi together the two results
   7720     return builder.createOp(spv::OpPhi, boolTypeId, phiOperands);
   7721 }
   7722 
   7723 #ifdef AMD_EXTENSIONS
   7724 // Return type Id of the imported set of extended instructions corresponds to the name.
   7725 // Import this set if it has not been imported yet.
   7726 spv::Id TGlslangToSpvTraverser::getExtBuiltins(const char* name)
   7727 {
   7728     if (extBuiltinMap.find(name) != extBuiltinMap.end())
   7729         return extBuiltinMap[name];
   7730     else {
   7731         builder.addExtension(name);
   7732         spv::Id extBuiltins = builder.import(name);
   7733         extBuiltinMap[name] = extBuiltins;
   7734         return extBuiltins;
   7735     }
   7736 }
   7737 #endif
   7738 
   7739 };  // end anonymous namespace
   7740 
   7741 namespace glslang {
   7742 
   7743 void GetSpirvVersion(std::string& version)
   7744 {
   7745     const int bufSize = 100;
   7746     char buf[bufSize];
   7747     snprintf(buf, bufSize, "0x%08x, Revision %d", spv::Version, spv::Revision);
   7748     version = buf;
   7749 }
   7750 
   7751 // For low-order part of the generator's magic number. Bump up
   7752 // when there is a change in the style (e.g., if SSA form changes,
   7753 // or a different instruction sequence to do something gets used).
   7754 int GetSpirvGeneratorVersion()
   7755 {
   7756     // return 1; // start
   7757     // return 2; // EOpAtomicCounterDecrement gets a post decrement, to map between GLSL -> SPIR-V
   7758     // return 3; // change/correct barrier-instruction operands, to match memory model group decisions
   7759     // return 4; // some deeper access chains: for dynamic vector component, and local Boolean component
   7760     // return 5; // make OpArrayLength result type be an int with signedness of 0
   7761     // return 6; // revert version 5 change, which makes a different (new) kind of incorrect code,
   7762                  // versions 4 and 6 each generate OpArrayLength as it has long been done
   7763     return 7; // GLSL volatile keyword maps to both SPIR-V decorations Volatile and Coherent
   7764 }
   7765 
   7766 // Write SPIR-V out to a binary file
   7767 void OutputSpvBin(const std::vector<unsigned int>& spirv, const char* baseName)
   7768 {
   7769     std::ofstream out;
   7770     out.open(baseName, std::ios::binary | std::ios::out);
   7771     if (out.fail())
   7772         printf("ERROR: Failed to open file: %s\n", baseName);
   7773     for (int i = 0; i < (int)spirv.size(); ++i) {
   7774         unsigned int word = spirv[i];
   7775         out.write((const char*)&word, 4);
   7776     }
   7777     out.close();
   7778 }
   7779 
   7780 // Write SPIR-V out to a text file with 32-bit hexadecimal words
   7781 void OutputSpvHex(const std::vector<unsigned int>& spirv, const char* baseName, const char* varName)
   7782 {
   7783     std::ofstream out;
   7784     out.open(baseName, std::ios::binary | std::ios::out);
   7785     if (out.fail())
   7786         printf("ERROR: Failed to open file: %s\n", baseName);
   7787     out << "\t// " <<
   7788         GetSpirvGeneratorVersion() << "." << GLSLANG_MINOR_VERSION << "." << GLSLANG_PATCH_LEVEL <<
   7789         std::endl;
   7790     if (varName != nullptr) {
   7791         out << "\t #pragma once" << std::endl;
   7792         out << "const uint32_t " << varName << "[] = {" << std::endl;
   7793     }
   7794     const int WORDS_PER_LINE = 8;
   7795     for (int i = 0; i < (int)spirv.size(); i += WORDS_PER_LINE) {
   7796         out << "\t";
   7797         for (int j = 0; j < WORDS_PER_LINE && i + j < (int)spirv.size(); ++j) {
   7798             const unsigned int word = spirv[i + j];
   7799             out << "0x" << std::hex << std::setw(8) << std::setfill('0') << word;
   7800             if (i + j + 1 < (int)spirv.size()) {
   7801                 out << ",";
   7802             }
   7803         }
   7804         out << std::endl;
   7805     }
   7806     if (varName != nullptr) {
   7807         out << "};";
   7808     }
   7809     out.close();
   7810 }
   7811 
   7812 //
   7813 // Set up the glslang traversal
   7814 //
   7815 void GlslangToSpv(const TIntermediate& intermediate, std::vector<unsigned int>& spirv, SpvOptions* options)
   7816 {
   7817     spv::SpvBuildLogger logger;
   7818     GlslangToSpv(intermediate, spirv, &logger, options);
   7819 }
   7820 
   7821 void GlslangToSpv(const TIntermediate& intermediate, std::vector<unsigned int>& spirv,
   7822                   spv::SpvBuildLogger* logger, SpvOptions* options)
   7823 {
   7824     TIntermNode* root = intermediate.getTreeRoot();
   7825 
   7826     if (root == 0)
   7827         return;
   7828 
   7829     SpvOptions defaultOptions;
   7830     if (options == nullptr)
   7831         options = &defaultOptions;
   7832 
   7833     GetThreadPoolAllocator().push();
   7834 
   7835     TGlslangToSpvTraverser it(intermediate.getSpv().spv, &intermediate, logger, *options);
   7836     root->traverse(&it);
   7837     it.finishSpv();
   7838     it.dumpSpv(spirv);
   7839 
   7840 #if ENABLE_OPT
   7841     // If from HLSL, run spirv-opt to "legalize" the SPIR-V for Vulkan
   7842     // eg. forward and remove memory writes of opaque types.
   7843     if ((intermediate.getSource() == EShSourceHlsl || options->optimizeSize) && !options->disableOptimizer)
   7844         SpirvToolsLegalize(intermediate, spirv, logger, options);
   7845 
   7846     if (options->validate)
   7847         SpirvToolsValidate(intermediate, spirv, logger);
   7848 
   7849     if (options->disassemble)
   7850         SpirvToolsDisassemble(std::cout, spirv);
   7851 
   7852 #endif
   7853 
   7854     GetThreadPoolAllocator().pop();
   7855 }
   7856 
   7857 }; // end namespace glslang
   7858