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  /device/linaro/bootloader/edk2/UefiCpuPkg/ResetVector/Vtf0/Ia16/
Init16.asm 36 ; @param[in] EAX Initial value of the EAX register (BIST: Built-in Self Test)
37 ; @param[out] ESP Initial value of the EAX register (BIST: Built-in Self Test)
41 ; ESP - Initial value of the EAX register (BIST: Built-in Self Test)
  /device/linaro/bootloader/edk2/CorebootModulePkg/SecCore/Ia32/
SecEntry.S 33 # @param[in] EAX Initial value of the EAX register (BIST: Built-in Self Test)
SecEntry.asm 40 ; @param[in] EAX Initial value of the EAX register (BIST: Built-in Self Test)
  /external/bcc/tools/
solisten.py 78 // Built event for userland
  /device/linaro/bootloader/edk2/UefiCpuPkg/ResetVector/Vtf0/
Main.asm 23 ; (BIST: Built-in Self Test)
  /external/mesa3d/docs/specs/
EXT_shader_integer_mix.spec 41 GLSL 1.30 (and GLSL ES 3.00) expanded the mix() built-in function to
54 Additions to Chapter 8 of the GLSL 4.40 Specification (Built-in Functions)
58 Additions to the table listing common built-in functions:
  /external/clang/lib/Sema/
SemaOpenMP.cpp     [all...]
  /external/curl/
buildconf.bat 220 echo fputs("Built-in manual not included\n", stdout^);>> src\tool_hugehelp.c
  /external/curl/projects/
build-wolfssl.bat 291 echo Success: Built and tested wolfSSL %MSBUILD_CONFIG%^|%MSBUILD_PLATFORM%.
367 echo The following configurations were built and tested successfully:
  /external/bcc/src/lua/bpf/
builtins.lua 28 -- Built-ins that will be translated into BPF instructions
98 -- Other built-ins
375 -- Math library built-ins
bpf.lua 63 -- Built-ins that are strict only (never compile-time expandable)
    [all...]
  /external/swiftshader/third_party/LLVM/lib/CodeGen/SelectionDAG/
DAGCombiner.cpp     [all...]
  /external/libchrome/mojo/public/js/lib/
codec.js 709 // Built-in types -----------------------------------------------------------
  /external/llvm/lib/CodeGen/SelectionDAG/
DAGCombiner.cpp     [all...]
  /external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/SelectionDAG/
DAGCombiner.cpp     [all...]
  /device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Lib/pydoc_data/
topics.py 2 topics = {'assert': u'\nThe ``assert`` statement\n************************\n\nAssert statements are a convenient way to insert debugging assertions\ninto a program:\n\n assert_stmt ::= "assert" expression ["," expression]\n\nThe simple form, ``assert expression``, is equivalent to\n\n if __debug__:\n if not expression: raise AssertionError\n\nThe extended form, ``assert expression1, expression2``, is equivalent\nto\n\n if __debug__:\n if not expression1: raise AssertionError(expression2)\n\nThese equivalences assume that ``__debug__`` and ``AssertionError``\nrefer to the built-in variables with those names. In the current\nimplementation, the built-in variable ``__debug__`` is ``True`` under\nnormal circumstances, ``False`` when optimization is requested\n(command line option -O). The current code generator emits no code\nfor an assert statement when optimization is requested at compile\ntime. Note that it is unnecessary to include the source code for the\nexpression that failed in the error message; it will be displayed as\npart of the stack trace.\n\nAssignments to ``__debug__`` are illegal. The value for the built-in\nvariable is determined when the interpreter starts.\n',
6 'attribute-access': u'\nCustomizing attribute access\n****************************\n\nThe following methods can be defined to customize the meaning of\nattribute access (use of, assignment to, or deletion of ``x.name``)\nfor class instances.\n\nobject.__getattr__(self, name)\n\n Called when an attribute lookup has not found the attribute in the\n usual places (i.e. it is not an instance attribute nor is it found\n in the class tree for ``self``). ``name`` is the attribute name.\n This method should return the (computed) attribute value or raise\n an ``AttributeError`` exception.\n\n Note that if the attribute is found through the normal mechanism,\n ``__getattr__()`` is not called. (This is an intentional asymmetry\n between ``__getattr__()`` and ``__setattr__()``.) This is done both\n for efficiency reasons and because otherwise ``__getattr__()``\n would have no way to access other attributes of the instance. Note\n that at least for instance variables, you can fake total control by\n not inserting any values in the instance attribute dictionary (but\n instead inserting them in another object). See the\n ``__getattribute__()`` method below for a way to actually get total\n control in new-style classes.\n\nobject.__setattr__(self, name, value)\n\n Called when an attribute assignment is attempted. This is called\n instead of the normal mechanism (i.e. store the value in the\n instance dictionary). *name* is the attribute name, *value* is the\n value to be assigned to it.\n\n If ``__setattr__()`` wants to assign to an instance attribute, it\n should not simply execute ``self.name = value`` --- this would\n cause a recursive call to itself. Instead, it should insert the\n value in the dictionary of instance attributes, e.g.,\n ``self.__dict__[name] = value``. For new-style classes, rather\n than accessing the instance dictionary, it should call the base\n class method with the same name, for example,\n ``object.__setattr__(self, name, value)``.\n\nobject.__delattr__(self, name)\n\n Like ``__setattr__()`` but for attribute deletion instead of\n assignment. This should only be implemented if ``del obj.name`` is\n meaningful for the object.\n\n\nMore attribute access for new-style classes\n===========================================\n\nThe following methods only apply to new-style classes.\n\nobject.__getattribute__(self, name)\n\n Called unconditionally to implement attribute accesses for\n instances of the class. If the class also defines\n ``__getattr__()``, the latter will not be called unless\n ``__getattribute__()`` either calls it explicitly or raises an\n ``AttributeError``. This method should return the (computed)\n attribute value or raise an ``AttributeError`` exception. In order\n to avoid infinite recursion in this method, its implementation\n should always call the base class method with the same name to\n access any attributes it needs, for example,\n ``object.__getattribute__(self, name)``.\n\n Note: This method may still be bypassed when looking up special methods\n as the result of implicit invocation via language syntax or\n built-in functions. See *Special method lookup for new-style\n classes*.\n\n\nImplementing Descriptors\n========================\n\nThe following methods only apply when an instance of the class\ncontaining the method (a so-called *descriptor* class) appears in an\n*owner* class (the descriptor must be in either the owner\'s class\ndictionary or in the class dictionary for one of its parents). In the\nexamples below, "the attribute" refers to the attribute whose name is\nthe key of the property in the owner class\' ``__dict__``.\n\nobject.__get__(self, instance, owner)\n\n Called to get the attribute of the owner class (class attribute\n access) or of an instance of that class (instance attribute\n access). *owner* is always the owner class, while *instance* is the\n instance that the attribute was accessed through, or ``None`` when\n the attribute is accessed through the *owner*. This method should\n return the (computed) attribute value or raise an\n ``AttributeError`` exception.\n\nobject.__set__(self, instance, value)\n\n Called to set the attribute on an instance *instance* of the owner\n class to a new value, *value*.\n\nobject.__delete__(self, instance)\n\n Called to delete the attribute on an instance *instance* of the\n owner class.\n\n\nInvoking Descriptors\n====================\n\nIn general, a descriptor is an object attribute with "binding\nbehavior", one whose attribute access has been overridden by methods\nin the descriptor protocol: ``__get__()``, ``__set__()``, and\n``__delete__()``. If any of those methods are defined for an object,\nit is said to be a descriptor.\n\nThe default behavior for attribute access is to get, set, or delete\nthe attribute from an object\'s dictionary. For instance, ``a.x`` has a\nlookup chain starting with ``a.__dict__[\'x\']``, then\n``type(a).__dict__[\'x\']``, and continuing through the base classes of\n``type(a)`` excluding metaclasses.\n\nHowever, if the looked-up value is an object defining one of the\ndescriptor methods, then Python may override the default behavior and\ninvoke the descriptor method instead. Where this occurs in the\nprecedence chain depends on which descriptor methods were defined and\nhow they were called. Note that descriptors are only invoked for new\nstyle objects or classes (ones that subclass ``object()`` or\n``type()``).\n\nThe starting point for descriptor invocation is a binding, ``a.x``.\nHow the arguments are assembled depends on ``a``:\n\nDirect Call\n The simplest and least common call is when user code directly\n invokes a descriptor method: ``x.__get__(a)``.\n\nInstance Binding\n If binding to a new-style object instance, ``a.x`` is transformed\n into the call: ``type(a).__dict__[\'x\'].__get__(a, type(a))``.\n\nClass Binding\n If binding to a new-style class, ``A.x`` is transformed into the\n call: ``A.__dict__[\'x\'].__get__(None, A)``.\n\nSuper Binding\n If ``a`` is an instance of ``super``, then the binding ``super(B,\n obj).m()`` searches ``obj.__class__.__mro__`` for the base class\n ``A`` immediately preceding ``B`` and then invokes the descriptor\n with the call: ``A.__dict__[\'m\'].__get__(obj, obj.__class__)``.\n\nFor instance bindings, the precedence of descriptor invocation depends\non the which descriptor methods are defined. A descriptor can define\nany combination of ``__get__()``, ``__set__()`` and ``__delete__()``.\nIf it does not define ``__get__()``, then accessing the attribute will\nreturn the descriptor object itself unless there is a value in the\nobject\'s instance dictionary. If the descriptor defines ``__set__()``\nand/or ``__delete__()``, it is a data descriptor; if it defines\nneither, it is a non-data descriptor. Normally, data descriptors\ndefine both ``__get__()`` and ``__set__()``, while non-data\ndescriptors have just the ``__get__()`` method. Data descriptors with\n``__set__()`` and ``__get__()`` defined always override a redefinition\nin an instance dictionary. In contrast, non-data descriptors can be\noverridden by instances.\n\nPython methods (including ``staticmethod()`` and ``classmethod()``)\nare implemented as non-data descriptors. Accordingly, instances can\nredefine and override methods. This allows individual instances to\nacquire behaviors that differ from other instances of the same class.\n\nThe ``property()`` function is implemented as a data descriptor.\nAccordingly, instances cannot override the behavior of a property.\n\n\n__slots__\n=========\n\nBy default, instances of both old and new-style classes have a\ndictionary for attribute storage. This wastes space for objects\nhaving very few instance variables. The space consumption can become\nacute when creating large numbers of instances.\n\nThe default can be overridden by defining *__slots__* in a new-style\nclass definition. The *__slots__* declaration takes a sequence of\ninstance variables and reserves just enough space in each instance to\nhold a value for each variable. Space is saved because *__dict__* is\nnot created for each instance.\n\n__slots__\n\n This class variable can be assigned a string, iterable, or sequence\n of strings with variable names used by instances. If defined in a\n new-style class, *__slots__* reserves space for the declared\n variables and prevents the automatic creation of *__dict__* and\n *__weakref__* for each instance.\n\n New in version 2.2.\n\nNotes on using *__slots__*\n\n* When inheriting from a class without *__slots__*, the *__dict__*\n attribute of that class will always be accessible, so a *__slots__*\n definition in the subclass is meaningless.\n\n* Without a *__dict__* variable, instances cannot be assigned new\n variables not listed in the *__slots__* definition. Attempts to\n assign to an unlisted variable name raises ``AttributeError``. If\n dynamic assignment of new variables is desired, then add\n ``\'__dict__\'`` to the sequence of strings in the *__slots__*\n declaration.\n\n Changed in version 2.3: Previously, adding ``\'__dict__\'`` to the\n *__slots__* declaration would not enable the assignment of new\n attributes not specifically listed in the sequence of instance\n variable names.\n\n* Without a *__weakref__* variable for each instance, classes defining\n *__slots__* do not support weak references to its instances. If weak\n reference support is needed, then add ``\'__weakref__\'`` to the\n sequence of strings in the *__slots__* declaration.\n\n Changed in version 2.3: Previously, adding ``\'__weakref__\'`` to the\n *__slots__* declaration would not enable support for weak\n references.\n\n* *__slots__* are implemented at the class level by creating\n descriptors (*Implementing Descriptors*) for each variable name. As\n a result, class attributes cannot be used to set default values for\n instance variables defined by *__slots__*; otherwise, the class\n attribute would overwrite the descriptor assignment.\n\n* The action of a *__slots__* declaration is limited to the class\n where it is defined. As a result, subclasses will have a *__dict__*\n unless they also define *__slots__* (which must only contain names\n of any *additional* slots).\n\n* If a class defines a slot also defined in a base class, the instance\n variable defined by the base class slot is inaccessible (except by\n retrieving its descriptor directly from the base class). This\n renders the meaning of the program undefined. In the future, a\n check may be added to prevent this.\n\n* Nonempty *__slots__* does not work for classes derived from\n "variable-length" built-in types such as ``long``, ``str`` and\n ``tuple``.\n\n* Any non-string iterable may be assigned to *__slots__*. Mappings may\n also be used; however, in the future, special meaning may be\n assigned to the values corresponding to each key.\n\n* *__class__* assignment works only if both classes have the same\n *__slots__*.\n\n Changed in version 2.6: Previously, *__class__* assignment raised an\n error if either new or old class had *__slots__*.\n',
9 'binary': u'\nBinary arithmetic operations\n****************************\n\nThe binary arithmetic operations have the conventional priority\nlevels. Note that some of these operations also apply to certain non-\nnumeric types. Apart from the power operator, there are only two\nlevels, one for multiplicative operators and one for additive\noperators:\n\n m_expr ::= u_expr | m_expr "*" u_expr | m_expr "//" u_expr | m_expr "/" u_expr\n | m_expr "%" u_expr\n a_expr ::= m_expr | a_expr "+" m_expr | a_expr "-" m_expr\n\nThe ``*`` (multiplication) operator yields the product of its\narguments. The arguments must either both be numbers, or one argument\nmust be an integer (plain or long) and the other must be a sequence.\nIn the former case, the numbers are converted to a common type and\nthen multiplied together. In the latter case, sequence repetition is\nperformed; a negative repetition factor yields an empty sequence.\n\nThe ``/`` (division) and ``//`` (floor division) operators yield the\nquotient of their arguments. The numeric arguments are first\nconverted to a common type. Plain or long integer division yields an\ninteger of the same type; the result is that of mathematical division\nwith the \'floor\' function applied to the result. Division by zero\nraises the ``ZeroDivisionError`` exception.\n\nThe ``%`` (modulo) operator yields the remainder from the division of\nthe first argument by the second. The numeric arguments are first\nconverted to a common type. A zero right argument raises the\n``ZeroDivisionError`` exception. The arguments may be floating point\nnumbers, e.g., ``3.14%0.7`` equals ``0.34`` (since ``3.14`` equals\n``4*0.7 + 0.34``.) The modulo operator always yields a result with\nthe same sign as its second operand (or zero); the absolute value of\nthe result is strictly smaller than the absolute value of the second\noperand [2].\n\nThe integer division and modulo operators are connected by the\nfollowing identity: ``x == (x/y)*y + (x%y)``. Integer division and\nmodulo are also connected with the built-in function ``divmod()``:\n``divmod(x, y) == (x/y, x%y)``. These identities don\'t hold for\nfloating point numbers; there similar identities hold approximately\nwhere ``x/y`` is replaced by ``floor(x/y)`` or ``floor(x/y) - 1`` [3].\n\nIn addition to performing the modulo operation on numbers, the ``%``\noperator is also overloaded by string and unicode objects to perform\nstring formatting (also known as interpolation). The syntax for string\nformatting is described in the Python Library Reference, section\n*String Formatting Operations*.\n\nDeprecated since version 2.3: The floor division operator, the modulo\noperator, and the ``divmod()`` function are no longer defined for\ncomplex numbers. Instead, convert to a floating point number using\nthe ``abs()`` function if appropriate.\n\nThe ``+`` (addition) operator yields the sum of its arguments. The\narguments must either both be numbers or both sequences of the same\ntype. In the former case, the numbers are converted to a common type\nand then added together. In the latter case, the sequences are\nconcatenated.\n\nThe ``-`` (subtraction) operator yields the difference of its\narguments. The numeric arguments are first converted to a common\ntype.\n',
11 'bltin-code-objects': u'\nCode Objects\n************\n\nCode objects are used by the implementation to represent "pseudo-\ncompiled" executable Python code such as a function body. They differ\nfrom function objects because they don\'t contain a reference to their\nglobal execution environment. Code objects are returned by the built-\nin ``compile()`` function and can be extracted from function objects\nthrough their ``func_code`` attribute. See also the ``code`` module.\n\nA code object can be executed or evaluated by passing it (instead of a\nsource string) to the ``exec`` statement or the built-in ``eval()``\nfunction.\n\nSee *The standard type hierarchy* for more information.\n',
12 'bltin-ellipsis-object': u'\nThe Ellipsis Object\n*******************\n\nThis object is used by extended slice notation (see *Slicings*). It\nsupports no special operations. There is exactly one ellipsis object,\nnamed ``Ellipsis`` (a built-in name).\n\nIt is written as ``Ellipsis``.\n',
13 'bltin-file-objects': u'\nFile Objects\n************\n\nFile objects are implemented using C\'s ``stdio`` package and can be\ncreated with the built-in ``open()`` function. File objects are also\nreturned by some other built-in functions and meth (…)
    [all...]
  /device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.10/Lib/pydoc_data/
topics.py 3 topics = {'assert': u'\nThe "assert" statement\n**********************\n\nAssert statements are a convenient way to insert debugging assertions\ninto a program:\n\n assert_stmt ::= "assert" expression ["," expression]\n\nThe simple form, "assert expression", is equivalent to\n\n if __debug__:\n if not expression: raise AssertionError\n\nThe extended form, "assert expression1, expression2", is equivalent to\n\n if __debug__:\n if not expression1: raise AssertionError(expression2)\n\nThese equivalences assume that "__debug__" and "AssertionError" refer\nto the built-in variables with those names. In the current\nimplementation, the built-in variable "__debug__" is "True" under\nnormal circumstances, "False" when optimization is requested (command\nline option -O). The current code generator emits no code for an\nassert statement when optimization is requested at compile time. Note\nthat it is unnecessary to include the source code for the expression\nthat failed in the error message; it will be displayed as part of the\nstack trace.\n\nAssignments to "__debug__" are illegal. The value for the built-in\nvariable is determined when the interpreter starts.\n',
7 'attribute-access': u'\nCustomizing attribute access\n****************************\n\nThe following methods can be defined to customize the meaning of\nattribute access (use of, assignment to, or deletion of "x.name") for\nclass instances.\n\nobject.__getattr__(self, name)\n\n Called when an attribute lookup has not found the attribute in the\n usual places (i.e. it is not an instance attribute nor is it found\n in the class tree for "self"). "name" is the attribute name. This\n method should return the (computed) attribute value or raise an\n "AttributeError" exception.\n\n Note that if the attribute is found through the normal mechanism,\n "__getattr__()" is not called. (This is an intentional asymmetry\n between "__getattr__()" and "__setattr__()".) This is done both for\n efficiency reasons and because otherwise "__getattr__()" would have\n no way to access other attributes of the instance. Note that at\n least for instance variables, you can fake total control by not\n inserting any values in the instance attribute dictionary (but\n instead inserting them in another object). See the\n "__getattribute__()" method below for a way to actually get total\n control in new-style classes.\n\nobject.__setattr__(self, name, value)\n\n Called when an attribute assignment is attempted. This is called\n instead of the normal mechanism (i.e. store the value in the\n instance dictionary). *name* is the attribute name, *value* is the\n value to be assigned to it.\n\n If "__setattr__()" wants to assign to an instance attribute, it\n should not simply execute "self.name = value" --- this would cause\n a recursive call to itself. Instead, it should insert the value in\n the dictionary of instance attributes, e.g., "self.__dict__[name] =\n value". For new-style classes, rather than accessing the instance\n dictionary, it should call the base class method with the same\n name, for example, "object.__setattr__(self, name, value)".\n\nobject.__delattr__(self, name)\n\n Like "__setattr__()" but for attribute deletion instead of\n assignment. This should only be implemented if "del obj.name" is\n meaningful for the object.\n\n\nMore attribute access for new-style classes\n===========================================\n\nThe following methods only apply to new-style classes.\n\nobject.__getattribute__(self, name)\n\n Called unconditionally to implement attribute accesses for\n instances of the class. If the class also defines "__getattr__()",\n the latter will not be called unless "__getattribute__()" either\n calls it explicitly or raises an "AttributeError". This method\n should return the (computed) attribute value or raise an\n "AttributeError" exception. In order to avoid infinite recursion in\n this method, its implementation should always call the base class\n method with the same name to access any attributes it needs, for\n example, "object.__getattribute__(self, name)".\n\n Note: This method may still be bypassed when looking up special\n methods as the result of implicit invocation via language syntax\n or built-in functions. See Special method lookup for new-style\n classes.\n\n\nImplementing Descriptors\n========================\n\nThe following methods only apply when an instance of the class\ncontaining the method (a so-called *descriptor* class) appears in an\n*owner* class (the descriptor must be in either the owner\'s class\ndictionary or in the class dictionary for one of its parents). In the\nexamples below, "the attribute" refers to the attribute whose name is\nthe key of the property in the owner class\' "__dict__".\n\nobject.__get__(self, instance, owner)\n\n Called to get the attribute of the owner class (class attribute\n access) or of an instance of that class (instance attribute\n access). *owner* is always the owner class, while *instance* is the\n instance that the attribute was accessed through, or "None" when\n the attribute is accessed through the *owner*. This method should\n return the (computed) attribute value or raise an "AttributeError"\n exception.\n\nobject.__set__(self, instance, value)\n\n Called to set the attribute on an instance *instance* of the owner\n class to a new value, *value*.\n\nobject.__delete__(self, instance)\n\n Called to delete the attribute on an instance *instance* of the\n owner class.\n\n\nInvoking Descriptors\n====================\n\nIn general, a descriptor is an object attribute with "binding\nbehavior", one whose attribute access has been overridden by methods\nin the descriptor protocol: "__get__()", "__set__()", and\n"__delete__()". If any of those methods are defined for an object, it\nis said to be a descriptor.\n\nThe default behavior for attribute access is to get, set, or delete\nthe attribute from an object\'s dictionary. For instance, "a.x" has a\nlookup chain starting with "a.__dict__[\'x\']", then\n"type(a).__dict__[\'x\']", and continuing through the base classes of\n"type(a)" excluding metaclasses.\n\nHowever, if the looked-up value is an object defining one of the\ndescriptor methods, then Python may override the default behavior and\ninvoke the descriptor method instead. Where this occurs in the\nprecedence chain depends on which descriptor methods were defined and\nhow they were called. Note that descriptors are only invoked for new\nstyle objects or classes (ones that subclass "object()" or "type()").\n\nThe starting point for descriptor invocation is a binding, "a.x". How\nthe arguments are assembled depends on "a":\n\nDirect Call\n The simplest and least common call is when user code directly\n invokes a descriptor method: "x.__get__(a)".\n\nInstance Binding\n If binding to a new-style object instance, "a.x" is transformed\n into the call: "type(a).__dict__[\'x\'].__get__(a, type(a))".\n\nClass Binding\n If binding to a new-style class, "A.x" is transformed into the\n call: "A.__dict__[\'x\'].__get__(None, A)".\n\nSuper Binding\n If "a" is an instance of "super", then the binding "super(B,\n obj).m()" searches "obj.__class__.__mro__" for the base class "A"\n immediately preceding "B" and then invokes the descriptor with the\n call: "A.__dict__[\'m\'].__get__(obj, obj.__class__)".\n\nFor instance bindings, the precedence of descriptor invocation depends\non the which descriptor methods are defined. A descriptor can define\nany combination of "__get__()", "__set__()" and "__delete__()". If it\ndoes not define "__get__()", then accessing the attribute will return\nthe descriptor object itself unless there is a value in the object\'s\ninstance dictionary. If the descriptor defines "__set__()" and/or\n"__delete__()", it is a data descriptor; if it defines neither, it is\na non-data descriptor. Normally, data descriptors define both\n"__get__()" and "__set__()", while non-data descriptors have just the\n"__get__()" method. Data descriptors with "__set__()" and "__get__()"\ndefined always override a redefinition in an instance dictionary. In\ncontrast, non-data descriptors can be overridden by instances.\n\nPython methods (including "staticmethod()" and "classmethod()") are\nimplemented as non-data descriptors. Accordingly, instances can\nredefine and override methods. This allows individual instances to\nacquire behaviors that differ from other instances of the same class.\n\nThe "property()" function is implemented as a data descriptor.\nAccordingly, instances cannot override the behavior of a property.\n\n\n__slots__\n=========\n\nBy default, instances of both old and new-style classes have a\ndictionary for attribute storage. This wastes space for objects\nhaving very few instance variables. The space consumption can become\nacute when creating large numbers of instances.\n\nThe default can be overridden by defining *__slots__* in a new-style\nclass definition. The *__slots__* declaration takes a sequence of\ninstance variables and reserves just enough space in each instance to\nhold a value for each variable. Space is saved because *__dict__* is\nnot created for each instance.\n\n__slots__\n\n This class variable can be assigned a string, iterable, or sequence\n of strings with variable names used by instances. If defined in a\n new-style class, *__slots__* reserves space for the declared\n variables and prevents the automatic creation of *__dict__* and\n *__weakref__* for each instance.\n\n New in version 2.2.\n\nNotes on using *__slots__*\n\n* When inheriting from a class without *__slots__*, the *__dict__*\n attribute of that class will always be accessible, so a *__slots__*\n definition in the subclass is meaningless.\n\n* Without a *__dict__* variable, instances cannot be assigned new\n variables not listed in the *__slots__* definition. Attempts to\n assign to an unlisted variable name raises "AttributeError". If\n dynamic assignment of new variables is desired, then add\n "\'__dict__\'" to the sequence of strings in the *__slots__*\n declaration.\n\n Changed in version 2.3: Previously, adding "\'__dict__\'" to the\n *__slots__* declaration would not enable the assignment of new\n attributes not specifically listed in the sequence of instance\n variable names.\n\n* Without a *__weakref__* variable for each instance, classes\n defining *__slots__* do not support weak references to its\n instances. If weak reference support is needed, then add\n "\'__weakref__\'" to the sequence of strings in the *__slots__*\n declaration.\n\n Changed in version 2.3: Previously, adding "\'__weakref__\'" to the\n *__slots__* declaration would not enable support for weak\n references.\n\n* *__slots__* are implemented at the class level by creating\n descriptors (Implementing Descriptors) for each variable name. As a\n result, class attributes cannot be used to set default values for\n instance variables defined by *__slots__*; otherwise, the class\n attribute would overwrite the descriptor assignment.\n\n* The action of a *__slots__* declaration is limited to the class\n where it is defined. As a result, subclasses will have a *__dict__*\n unless they also define *__slots__* (which must only contain names\n of any *additional* slots).\n\n* If a class defines a slot also defined in a base class, the\n instance variable defined by the base class slot is inaccessible\n (except by retrieving its descriptor directly from the base class).\n This renders the meaning of the program undefined. In the future, a\n check may be added to prevent this.\n\n* Nonempty *__slots__* does not work for classes derived from\n "variable-length" built-in types such as "long", "str" and "tuple".\n\n* Any non-string iterable may be assigned to *__slots__*. Mappings\n may also be used; however, in the future, special meaning may be\n assigned to the values corresponding to each key.\n\n* *__class__* assignment works only if both classes have the same\n *__slots__*.\n\n Changed in version 2.6: Previously, *__class__* assignment raised an\n error if either new or old class had *__slots__*.\n',
10 'binary': u'\nBinary arithmetic operations\n****************************\n\nThe binary arithmetic operations have the conventional priority\nlevels. Note that some of these operations also apply to certain non-\nnumeric types. Apart from the power operator, there are only two\nlevels, one for multiplicative operators and one for additive\noperators:\n\n m_expr ::= u_expr | m_expr "*" u_expr | m_expr "//" u_expr | m_expr "/" u_expr\n | m_expr "%" u_expr\n a_expr ::= m_expr | a_expr "+" m_expr | a_expr "-" m_expr\n\nThe "*" (multiplication) operator yields the product of its arguments.\nThe arguments must either both be numbers, or one argument must be an\ninteger (plain or long) and the other must be a sequence. In the\nformer case, the numbers are converted to a common type and then\nmultiplied together. In the latter case, sequence repetition is\nperformed; a negative repetition factor yields an empty sequence.\n\nThe "/" (division) and "//" (floor division) operators yield the\nquotient of their arguments. The numeric arguments are first\nconverted to a common type. Plain or long integer division yields an\ninteger of the same type; the result is that of mathematical division\nwith the \'floor\' function applied to the result. Division by zero\nraises the "ZeroDivisionError" exception.\n\nThe "%" (modulo) operator yields the remainder from the division of\nthe first argument by the second. The numeric arguments are first\nconverted to a common type. A zero right argument raises the\n"ZeroDivisionError" exception. The arguments may be floating point\nnumbers, e.g., "3.14%0.7" equals "0.34" (since "3.14" equals "4*0.7 +\n0.34".) The modulo operator always yields a result with the same sign\nas its second operand (or zero); the absolute value of the result is\nstrictly smaller than the absolute value of the second operand [2].\n\nThe integer division and modulo operators are connected by the\nfollowing identity: "x == (x/y)*y + (x%y)". Integer division and\nmodulo are also connected with the built-in function "divmod()":\n"divmod(x, y) == (x/y, x%y)". These identities don\'t hold for\nfloating point numbers; there similar identities hold approximately\nwhere "x/y" is replaced by "floor(x/y)" or "floor(x/y) - 1" [3].\n\nIn addition to performing the modulo operation on numbers, the "%"\noperator is also overloaded by string and unicode objects to perform\nstring formatting (also known as interpolation). The syntax for string\nformatting is described in the Python Library Reference, section\nString Formatting Operations.\n\nDeprecated since version 2.3: The floor division operator, the modulo\noperator, and the "divmod()" function are no longer defined for\ncomplex numbers. Instead, convert to a floating point number using\nthe "abs()" function if appropriate.\n\nThe "+" (addition) operator yields the sum of its arguments. The\narguments must either both be numbers or both sequences of the same\ntype. In the former case, the numbers are converted to a common type\nand then added together. In the latter case, the sequences are\nconcatenated.\n\nThe "-" (subtraction) operator yields the difference of its arguments.\nThe numeric arguments are first converted to a common type.\n',
12 'bltin-code-objects': u'\nCode Objects\n************\n\nCode objects are used by the implementation to represent "pseudo-\ncompiled" executable Python code such as a function body. They differ\nfrom function objects because they don\'t contain a reference to their\nglobal execution environment. Code objects are returned by the built-\nin "compile()" function and can be extracted from function objects\nthrough their "func_code" attribute. See also the "code" module.\n\nA code object can be executed or evaluated by passing it (instead of a\nsource string) to the "exec" statement or the built-in "eval()"\nfunction.\n\nSee The standard type hierarchy for more information.\n',
13 'bltin-ellipsis-object': u'\nThe Ellipsis Object\n*******************\n\nThis object is used by extended slice notation (see Slicings). It\nsupports no special operations. There is exactly one ellipsis object,\nnamed "Ellipsis" (a built-in name).\n\nIt is written as "Ellipsis". When in a subscript, it can also be\nwritten as "...", for example "seq[...]".\n',
14 'bltin-null-object': u'\nThe Null Object\n***************\n\nThis object is returned by functions that don\'t explicitly return a\nvalue. It supports no special operations. There is exactly one null\nobject, named "None" (a built-in name).\n\nIt is written as "None".\n',
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