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    Searched refs:IDirect3DSurface9 (Results 1 - 25 of 26) sorted by null

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  /external/mesa3d/src/gallium/state_trackers/nine/
cryptosession9.c 52 IDirect3DSurface9 *pSrcSurface,
53 IDirect3DSurface9 *pDstSurface,
62 IDirect3DSurface9 *pSrcSurface,
63 IDirect3DSurface9 *pDstSurface,
74 IDirect3DSurface9 *pSrcSurface,
cryptosession9.h 54 IDirect3DSurface9 *pSrcSurface,
55 IDirect3DSurface9 *pDstSurface,
61 IDirect3DSurface9 *pSrcSurface,
62 IDirect3DSurface9 *pDstSurface,
70 IDirect3DSurface9 *pSrcSurface,
device9ex.h 59 IDirect3DSurface9 *pSrc,
60 IDirect3DSurface9 *pDst,
120 IDirect3DSurface9 **ppSurface,
130 IDirect3DSurface9 **ppSurface,
142 IDirect3DSurface9 **ppSurface,
texture9.h 59 IDirect3DSurface9 **ppSurfaceLevel );
device9ex.c 77 IDirect3DSurface9 *pSrc,
78 IDirect3DSurface9 *pDst,
184 IDirect3DSurface9 **ppSurface,
197 IDirect3DSurface9 **ppSurface,
212 IDirect3DSurface9 **ppSurface,
239 (struct NineDevice9 *)This, 0, (IDirect3DSurface9 *)This->base.swapchains[0]->buffers[0]);
266 (struct NineDevice9 *)This, 0, (IDirect3DSurface9 *)This->base.swapchains[0]->buffers[0]);
swapchain9.h 121 IDirect3DSurface9 *pDestSurface );
127 IDirect3DSurface9 **ppBackBuffer );
device9.h 239 IDirect3DSurface9 *pCursorBitmap );
280 IDirect3DSurface9 **ppBackBuffer );
361 IDirect3DSurface9 **ppSurface,
372 IDirect3DSurface9 **ppSurface,
377 IDirect3DSurface9 *pSourceSurface,
379 IDirect3DSurface9 *pDestinationSurface,
389 IDirect3DSurface9 *pRenderTarget,
390 IDirect3DSurface9 *pDestSurface );
395 IDirect3DSurface9 *pDestSurface );
399 IDirect3DSurface9 *pSourceSurface
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cubetexture9.h 60 IDirect3DSurface9 **ppCubeMapSurface );
nine_lock.c 337 IDirect3DSurface9 *pSrcSurface,
338 IDirect3DSurface9 *pDstSurface,
351 IDirect3DSurface9 *pSrcSurface,
352 IDirect3DSurface9 *pDstSurface,
367 IDirect3DSurface9 *pSrcSurface,
445 IDirect3DSurface9 **ppCubeMapSurface )
602 IDirect3DSurface9 *pCursorBitmap )
697 IDirect3DSurface9 **ppBackBuffer )
844 IDirect3DSurface9 **ppSurface,
862 IDirect3DSurface9 **ppSurface
    [all...]
cubetexture9.c 207 IDirect3DSurface9 **ppCubeMapSurface )
220 *ppCubeMapSurface = (IDirect3DSurface9 *)This->surfaces[s];
texture9.c 261 IDirect3DSurface9 **ppSurfaceLevel )
270 *ppSurfaceLevel = (IDirect3DSurface9 *)This->surfaces[Level];
device9.c 119 This, (IDirect3DSurface9 *)This->swapchains[0]->zsbuf);
260 (IDirect3DSurface9 **)
696 IDirect3DSurface9 *pCursorBitmap )
893 This, 0, (IDirect3DSurface9 *)This->swapchains[0]->buffers[0])
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  /external/swiftshader/src/D3D9/
Direct3DDevice9Ex.hpp 67 long __stdcall SetCursorProperties(unsigned int x, unsigned int y, IDirect3DSurface9 *cursorBitmap) override;
75 long __stdcall GetBackBuffer(unsigned int swapChain, unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer) override;
85 long __stdcall CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int lockable, IDirect3DSurface9 **surface, void **sharedHandle) override;
86 long __stdcall CreateDepthStencilSurface(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int discard, IDirect3DSurface9 **surface, void **sharedHandle) override;
87 long __stdcall UpdateSurface(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDirect3DSurface9 *destinationSurface, const POINT *destPoint) override;
89 long __stdcall GetRenderTargetData(IDirect3DSurface9 *renderTarget, IDirect3DSurface9 *destSurface) override;
90 long __stdcall GetFrontBufferData(unsigned int swapChain, IDirect3DSurface9 *destSurface) override;
91 long __stdcall StretchRect(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDirect3DSurface9 *destSurface, const RECT *destRect, D3DT (…)
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Direct3DSwapChain9.hpp 44 long __stdcall GetFrontBufferData(IDirect3DSurface9 *destSurface) override;
45 long __stdcall GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer) override;
Direct3DDevice9.hpp 68 long __stdcall ColorFill(IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) override;
71 long __stdcall CreateDepthStencilSurface(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int discard, IDirect3DSurface9 **surface, void **sharedHandle) override;
73 long __stdcall CreateOffscreenPlainSurface(unsigned int width, unsigned int height, D3DFORMAT format, D3DPOOL pool, IDirect3DSurface9 **surface, void **sharedHandle) override;
76 long __stdcall CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int lockable, IDirect3DSurface9 **surface, void **sharedHandle) override;
94 long __stdcall GetBackBuffer(unsigned int swapChain, unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer) override;
99 long __stdcall GetDepthStencilSurface(IDirect3DSurface9 **depthStencilSurface) override;
103 long __stdcall GetFrontBufferData(unsigned int swapChain, IDirect3DSurface9 *destSurface) override;
119 long __stdcall GetRenderTarget(unsigned long index, IDirect3DSurface9 **renderTarget) override;
120 long __stdcall GetRenderTargetData(IDirect3DSurface9 *renderTarget, IDirect3DSurface9 *destSurface) override
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Direct3DDevice9Ex.cpp 117 long Direct3DDevice9Ex::ColorFill(IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color)
119 TRACE("IDirect3DSurface9 *surface = 0x%0.8p, const RECT *rect = 0x%0.8p, D3DCOLOR color = 0x%0.8X", surface, rect, color);
138 long Direct3DDevice9Ex::CreateDepthStencilSurface(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int discard, IDirect3DSurface9 **surface, void **sharedHandle)
140 TRACE("unsigned int width = %d, unsigned int height = %d, D3DFORMAT format = %d, D3DMULTISAMPLE_TYPE multiSample = %d, unsigned long multiSampleQuality = %d, int discard = %d, IDirect3DSurface9 **surface = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, multiSample, multiSampleQuality, discard, surface, sharedHandle);
152 long Direct3DDevice9Ex::CreateOffscreenPlainSurface(unsigned int width, unsigned int height, D3DFORMAT format, D3DPOOL pool, IDirect3DSurface9 **surface, void **sharedHandle)
154 TRACE("unsigned int width = %d, unsigned int height = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DSurface9 **surface = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, pool, surface, sharedHandle);
173 long Direct3DDevice9Ex::CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int lockable, IDirect3DSurface9 **surface, void **sharedHandle)
175 TRACE("unsigned int width = %d, unsigned int height = %d, D3DFORMAT format = %d, D3DMULTISAMPLE_TYPE multiSample = %d, unsigned long multiSampleQuality = %d, int lockable = %d, IDirect3DSurface9 **surface = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, multiSample, multiSampleQuality, lockable, surface, sharedHandle);
299 long Direct3DDevice9Ex::GetBackBuffer(unsigned int swapChainIndex, unsigned int backBufferIndex, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer)
301 TRACE("unsigned int swapChainIndex = %d, unsigned int backBufferIndex = %d, D3DBACKBUFFER_TYPE type = %d, IDirect3DSurface9 **backBuffer = 0x%0.8p", swapChainIndex, backBufferIndex, type, backBuffer)
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Direct3DCubeTexture9.hpp 60 long __stdcall GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level, IDirect3DSurface9 **cubeMapSurface) override;
Direct3DSurface9.hpp 28 class Direct3DSurface9 : public IDirect3DSurface9, public Direct3DResource9, public sw::Surface
54 // IDirect3DSurface9 methods
Direct3DTexture9.hpp 60 long __stdcall GetSurfaceLevel(unsigned int level, IDirect3DSurface9 **surface) override;
Direct3DSwapChain9.cpp 190 long Direct3DSwapChain9::GetFrontBufferData(IDirect3DSurface9 *destSurface)
211 long Direct3DSwapChain9::GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer)
Direct3DDevice9.cpp 450 long Direct3DDevice9::ColorFill(IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color)
454 TRACE("IDirect3DSurface9 *surface = 0x%0.8p, const RECT *rect = 0x%0.8p, D3DCOLOR color = 0x%0.8X", surface, rect, color);
563 long Direct3DDevice9::CreateDepthStencilSurface(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int discard, IDirect3DSurface9 **surface, void **sharedHandle)
567 TRACE("unsigned int width = %d, unsigned int height = %d, D3DFORMAT format = %d, D3DMULTISAMPLE_TYPE multiSample = %d, unsigned long multiSampleQuality = %d, int discard = %d, IDirect3DSurface9 **surface = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, multiSample, multiSampleQuality, discard, surface, sharedHandle);
648 long Direct3DDevice9::CreateOffscreenPlainSurface(unsigned int width, unsigned int height, D3DFORMAT format, D3DPOOL pool, IDirect3DSurface9 **surface, void **sharedHandle)
652 TRACE("unsigned int width = %d, unsigned int height = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DSurface9 **surface = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, pool, surface, sharedHandle);
777 long Direct3DDevice9::CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int lockable, IDirect3DSurface9 **surface, void **sharedHandle)
781 TRACE("unsigned int width = %d, unsigned int height = %d, D3DFORMAT format = %d, D3DMULTISAMPLE_TYPE multiSample = %d, unsigned long multiSampleQuality = %d, int lockable = %d, IDirect3DSurface9 **surface = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, multiSample, multiSampleQuality, lockable, surface, sharedHandle);
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Direct3DCubeTexture9.cpp 266 long Direct3DCubeTexture9::GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level, IDirect3DSurface9 **cubeMapSurface)
Direct3DTexture9.cpp 266 long Direct3DTexture9::GetSurfaceLevel(unsigned int level, IDirect3DSurface9 **surface)
270 TRACE("unsigned int level = %d, IDirect3DSurface9 **surface = 0x%0.8p", level, surface);
  /external/mesa3d/include/CL/
cl_dx9_media_sharing.h 47 IDirect3DSurface9 *resource;
  /external/mesa3d/include/D3D9/
d3d9.h 46 typedef struct IDirect3DSurface9 IDirect3DSurface9, *PDIRECT3DSURFACE9, *LPDIRECT3DSURFACE9;
142 virtual HRESULT WINAPI EncryptionBlt(IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV) = 0;
143 virtual HRESULT WINAPI DecryptionBlt(IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV) = 0;
144 virtual HRESULT WINAPI GetSurfacePitch(IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch) = 0;
153 virtual HRESULT WINAPI GetCubeMapSurface(D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface) = 0;
168 virtual HRESULT WINAPI SetCursorProperties(UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap) = 0;
176 virtual HRESULT WINAPI GetBackBuffer(UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer) = 0
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