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  /external/swiftshader/src/D3D9/
Direct3DPixelShader9.hpp 22 #include <d3d9.h>
24 namespace D3D9
Direct3DVertexDeclaration9.hpp 20 #include <d3d9.h>
22 namespace D3D9
Direct3DVertexShader9.hpp 22 #include <d3d9.h>
24 namespace D3D9
Direct3DQuery9.hpp 22 #include <d3d9.h>
24 namespace D3D9
Direct3D9.hpp 21 #include <d3d9.h>
23 namespace D3D9
60 // Real D3D9 library
72 IDirect3D9 *d3d9; member in class:D3D9::Direct3D9
Direct3DBaseTexture9.hpp 20 #include <d3d9.h>
27 namespace D3D9
Direct3DIndexBuffer9.hpp 20 #include <d3d9.h>
27 namespace D3D9
Direct3DResource9.hpp 20 #include <d3d9.h>
24 namespace D3D9
Direct3DSwapChain9.hpp 24 #include <d3d9.h>
26 namespace D3D9
Direct3DVertexBuffer9.hpp 20 #include <d3d9.h>
27 namespace D3D9
Direct3DVolume9.hpp 22 #include <d3d9.h>
24 namespace D3D9
Direct3D9.cpp 30 namespace D3D9
56 d3d9 = 0;
147 if(d3d9)
149 d3d9->Release();
150 d3d9 = 0;
200 if(d3d9)
202 return d3d9->CheckDepthStencilMatch(adapter, deviceType, adapterFormat, renderTargetFormat, depthStencilFormat);
221 if(d3d9)
223 return d3d9->CheckDeviceFormat(adapter, deviceType, adapterFormat, usage, resourceType, checkFormat);
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Direct3DCubeTexture9.hpp 22 #include <d3d9.h>
24 namespace D3D9
Direct3DSurface9.hpp 22 #include <d3d9.h>
24 namespace D3D9
Direct3DTexture9.hpp 22 #include <d3d9.h>
24 namespace D3D9
Direct3DVolumeTexture9.hpp 22 #include <d3d9.h>
24 namespace D3D9
Debug.hpp 22 #include <d3d9.h>
Direct3D9Ex.hpp 21 #include <d3d9.h>
23 namespace D3D9
Direct3DStateBlock9.hpp 23 #include <d3d9.h>
25 namespace D3D9
Direct3DDevice9.hpp 26 #include <d3d9.h>
37 namespace D3D9
55 Direct3DDevice9(const HINSTANCE instance, Direct3D9 *d3d9, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters);
207 Direct3D9 *d3d9; member in class:D3D9::Direct3DDevice9
Capabilities.hpp 20 #include <d3d9.h>
22 namespace D3D9
  /external/webrtc/webrtc/test/win/
d3d_renderer.h 14 #include <d3d9.h>
15 #pragma comment(lib, "d3d9.lib") // located in DirectX SDK
  /external/mesa3d/include/CL/
cl_dx9_media_sharing.h 44 #include <d3d9.h>
  /external/webrtc/webrtc/base/
systeminfo.cc 17 #include <d3d9.h>
  /external/webrtc/webrtc/modules/video_render/windows/
video_render_direct3d9.h 16 #include <d3d9.h>
25 #pragma comment(lib, "d3d9.lib") // located in DirectX SDK

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