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Searched
refs:fFirstY
(Results
1 - 8
of
8
) sorted by null
/external/skia/src/core/
SkEdge.h
33
int32_t
fFirstY
;
47
SkASSERT(
fFirstY
< clip.fBottom);
53
SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n",
fFirstY
, fLastY, SkFixedToFloat(fX), SkFixedToFloat(fDX), fWinding);
61
SkASSERT(
fFirstY
<= fLastY);
130
fFirstY
= top;
SkScan_Path.cpp
32
while (edge->
fFirstY
!= SK_MaxS32) {
34
SkASSERT(y <= edge->
fFirstY
);
36
y = edge->
fFirstY
;
45
if (newEdge->
fFirstY
!= curr_y) {
72
} while (newEdge->
fFirstY
== curr_y);
77
while (edge->
fFirstY
<= curr_y) {
81
SkASSERT(edge->
fFirstY
<= edge->fLastY);
121
while (currE->
fFirstY
<= curr_y) {
151
SkASSERT(currE->
fFirstY
== curr_y + 1);
199
SkASSERT(edge->
fFirstY
== last_y + 1)
[
all
...]
SkEdgeBuilder.cpp
24
if (edge->fLastY + 1 == last->
fFirstY
) {
25
last->
fFirstY
= edge->
fFirstY
;
28
if (edge->
fFirstY
== last->fLastY + 1) {
34
if (edge->
fFirstY
== last->
fFirstY
) {
39
last->
fFirstY
= edge->fLastY + 1;
42
last->
fFirstY
= last->fLastY + 1;
48
if (edge->
fFirstY
> last->
fFirstY
) {
[
all
...]
SkEdge.cpp
81
fFirstY
= top;
108
// SkASSERT(top >=
fFirstY
);
122
fFirstY
= top;
130
int top =
fFirstY
;
139
fFirstY
= clip.fTop;
/external/skqp/src/core/
SkEdge.h
33
int32_t
fFirstY
;
47
SkASSERT(
fFirstY
< clip.fBottom);
53
SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n",
fFirstY
, fLastY, SkFixedToFloat(fX), SkFixedToFloat(fDX), fWinding);
61
SkASSERT(
fFirstY
<= fLastY);
130
fFirstY
= top;
SkScan_Path.cpp
32
while (edge->
fFirstY
!= SK_MaxS32) {
34
SkASSERT(y <= edge->
fFirstY
);
36
y = edge->
fFirstY
;
45
if (newEdge->
fFirstY
!= curr_y) {
72
} while (newEdge->
fFirstY
== curr_y);
77
while (edge->
fFirstY
<= curr_y) {
81
SkASSERT(edge->
fFirstY
<= edge->fLastY);
121
while (currE->
fFirstY
<= curr_y) {
151
SkASSERT(currE->
fFirstY
== curr_y + 1);
199
SkASSERT(edge->
fFirstY
== last_y + 1)
[
all
...]
SkEdgeBuilder.cpp
24
if (edge->fLastY + 1 == last->
fFirstY
) {
25
last->
fFirstY
= edge->
fFirstY
;
28
if (edge->
fFirstY
== last->fLastY + 1) {
34
if (edge->
fFirstY
== last->
fFirstY
) {
39
last->
fFirstY
= edge->fLastY + 1;
42
last->
fFirstY
= last->fLastY + 1;
48
if (edge->
fFirstY
> last->
fFirstY
) {
[
all
...]
SkEdge.cpp
81
fFirstY
= top;
108
// SkASSERT(top >=
fFirstY
);
122
fFirstY
= top;
130
int top =
fFirstY
;
139
fFirstY
= clip.fTop;
Completed in 469 milliseconds